audio: First shot at the SDL3 audio subsystem redesign!

This is a work in progress! (and this commit will probably get
force-pushed over at some point).
This commit is contained in:
Ryan C. Gordon 2023-05-12 23:37:02 -04:00
parent b221b59995
commit 905c4fff5b
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19 changed files with 1974 additions and 2464 deletions

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@ -97,7 +97,9 @@ typedef struct
/* Audio info */
const char *audiodriver;
SDL_AudioSpec audiospec;
SDL_AudioFormat audio_format;
int audio_channels;
int audio_freq;
SDL_AudioDeviceID audio_id;
/* GL settings */