surface: Fixed a typo in a comment.
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@ -199,7 +199,7 @@ SDL_Surface *SDL_CreateSurface(int width, int height, Uint32 format)
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}
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/*
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* Create an RGB surface from an existing memory buffer using the given given
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* Create an RGB surface from an existing memory buffer using the given
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* enum SDL_PIXELFORMAT_* format
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*/
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SDL_Surface *SDL_CreateSurfaceFrom(void *pixels, int width, int height, int pitch, Uint32 format)
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