Property query functions don't set an error if they return the default value

You can call SDL_HasProperty() if you want to check to see if a property exists.

Fixes https://github.com/libsdl-org/SDL/issues/9067
This commit is contained in:
Sam Lantinga 2024-02-17 07:59:04 -08:00
parent 202886f873
commit 8ce786d2b6
5 changed files with 30 additions and 38 deletions

View file

@ -972,6 +972,7 @@ SDL3_0.0.0 {
SDL_RenderGeometryRawFloat;
SDL_SetWindowShape;
SDL_RenderViewportSet;
SDL_HasProperty;
# extra symbols go here (don't modify this line)
local: *;
};

View file

@ -997,3 +997,4 @@
#define SDL_RenderGeometryRawFloat SDL_RenderGeometryRawFloat_REAL
#define SDL_SetWindowShape SDL_SetWindowShape_REAL
#define SDL_RenderViewportSet SDL_RenderViewportSet_REAL
#define SDL_HasProperty SDL_HasProperty_REAL

View file

@ -1022,3 +1022,4 @@ SDL_DYNAPI_PROC(int,SDL_GetRenderColorScale,(SDL_Renderer *a, float *b),(a,b),re
SDL_DYNAPI_PROC(int,SDL_RenderGeometryRawFloat,(SDL_Renderer *a, SDL_Texture *b, const float *c, int d, const SDL_FColor *e, int f, const float *g, int h, int i, const void *j, int k, int l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
SDL_DYNAPI_PROC(int,SDL_SetWindowShape,(SDL_Window *a, SDL_Surface *b),(a,b),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_RenderViewportSet,(SDL_Renderer *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_HasProperty,(SDL_PropertiesID a, const char *b),(a,b),return)