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Added SDL_HINT_IOS_HIDE_HOME_INDICATOR to determine how the home indicator on the iPhone X is handled.
This variable can be set to the following values: "0" - The indicator bar is not hidden (default for windowed applications) "1" - The indicator bar is hidden and is shown when the screen is touched (useful for movie playback applications) "2" - The indicator bar is dim and the first swipe makes it visible and the second swipe performs the "home" action (default for fullscreen applications)
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4 changed files with 84 additions and 2 deletions
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@ -365,6 +365,17 @@ extern "C" {
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*/
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#define SDL_HINT_APPLE_TV_REMOTE_SWIPES_AS_ARROW_KEYS "SDL_APPLE_TV_REMOTE_SWIPES_AS_ARROW_KEYS"
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/**
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* \brief A variable controlling whether the home indicator bar on iPhone X
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* should be hidden.
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*
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* This variable can be set to the following values:
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* "0" - The indicator bar is not hidden (default for windowed applications)
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* "1" - The indicator bar is hidden and is shown when the screen is touched (useful for movie playback applications)
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* "2" - The indicator bar is dim and the first swipe makes it visible and the second swipe performs the "home" action (default for fullscreen applications)
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*/
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#define SDL_HINT_IOS_HIDE_HOME_INDICATOR "SDL_IOS_HIDE_HOME_INDICATOR"
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/**
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* \brief A variable controlling whether the Android / iOS built-in
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* accelerometer should be listed as a joystick device, rather than listing
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@ -775,7 +786,7 @@ extern "C" {
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* "0" - SDL will generate a window-close event when it sees Alt+F4.
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* "1" - SDL will only do normal key handling for Alt+F4.
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*/
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#define SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
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#define SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
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/**
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* \brief Prevent SDL from using version 4 of the bitmap header when saving BMPs.
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