From 846eb9a886495227eb0332e8e9ddefe4bfd796ed Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Fri, 6 Dec 2024 14:16:16 -0800 Subject: [PATCH] Added SDL_RenderTextureAffine() to the exported API --- src/dynapi/SDL_dynapi.sym | 1 + src/dynapi/SDL_dynapi_overrides.h | 1 + src/dynapi/SDL_dynapi_procs.h | 1 + 3 files changed, 3 insertions(+) diff --git a/src/dynapi/SDL_dynapi.sym b/src/dynapi/SDL_dynapi.sym index 145a4622ee..cba2c63729 100644 --- a/src/dynapi/SDL_dynapi.sym +++ b/src/dynapi/SDL_dynapi.sym @@ -1204,6 +1204,7 @@ SDL3_0.0.0 { SDL_IsMainThread; SDL_RunOnMainThread; SDL_SetGPUAllowedFramesInFlight; + SDL_RenderTextureAffine; # extra symbols go here (don't modify this line) local: *; }; diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h index 652e2cd0c0..7dd37385ad 100644 --- a/src/dynapi/SDL_dynapi_overrides.h +++ b/src/dynapi/SDL_dynapi_overrides.h @@ -1229,3 +1229,4 @@ #define SDL_IsMainThread SDL_IsMainThread_REAL #define SDL_RunOnMainThread SDL_RunOnMainThread_REAL #define SDL_SetGPUAllowedFramesInFlight SDL_SetGPUAllowedFramesInFlight_REAL +#define SDL_RenderTextureAffine SDL_RenderTextureAffine_REAL diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index f36cc06f8a..1a9acd5001 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -1235,3 +1235,4 @@ SDL_DYNAPI_PROC(void,SDL_ShowFileDialogWithProperties,(SDL_FileDialogType a, SDL SDL_DYNAPI_PROC(bool,SDL_IsMainThread,(void),(),return) SDL_DYNAPI_PROC(bool,SDL_RunOnMainThread,(SDL_MainThreadCallback a,void *b,bool c),(a,b,c),return) SDL_DYNAPI_PROC(bool,SDL_SetGPUAllowedFramesInFlight,(SDL_GPUDevice *a,Uint32 b),(a,b),return) +SDL_DYNAPI_PROC(bool,SDL_RenderTextureAffine,(SDL_Renderer *a,SDL_Texture *b,const SDL_FRect *c,const SDL_FPoint *d,const SDL_FPoint *e,const SDL_FPoint *f),(a,b,c,d,e,f),return)