Sync SDL3 wiki -> header
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@ -3351,10 +3351,12 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat SDLCALL SDL_GetGPUSwapchainTextureForma
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* submitted. The swapchain texture should only be referenced by the command
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* submitted. The swapchain texture should only be referenced by the command
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* buffer used to acquire it. The swapchain texture handle can be NULL under
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* buffer used to acquire it. The swapchain texture handle can be NULL under
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* certain conditions. This is not necessarily an error. If this function
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* certain conditions. This is not necessarily an error. If this function
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* returns false then there is an error. The swapchain texture is managed by the
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* returns false then there is an error. The swapchain texture is managed by
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* implementation and must not be freed by the user. The texture dimensions
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* the implementation and must not be freed by the user. The texture
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* will be the width and height of the claimed window. You can obtain these dimensions by calling SDL_GetWindowSizeInPixels. You MUST NOT call this
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* dimensions will be the width and height of the claimed window. You can
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* function from any thread other than the one that created the window.
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* obtain these dimensions by calling SDL_GetWindowSizeInPixels. You MUST NOT
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* call this function from any thread other than the one that created the
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* window.
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*
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*
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* \param command_buffer a command buffer.
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* \param command_buffer a command buffer.
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* \param window a window that has been claimed.
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* \param window a window that has been claimed.
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