render: Renamed SDL_GetTextureRenderer to SDL_GetRendererFromTexture.

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Ryan C. Gordon 2024-01-08 14:15:56 -05:00
parent 95066ce2a0
commit 82f2c4d581
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GPG key ID: FA148B892AB48044
5 changed files with 5 additions and 5 deletions

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@ -1011,4 +1011,4 @@ SDL_DYNAPI_PROC(char*,SDL_strnstr,(const char *a, const char *b, size_t c),(a,b,
SDL_DYNAPI_PROC(wchar_t*,SDL_wcsnstr,(const wchar_t *a, const wchar_t *b, size_t c),(a,b,c),return)
SDL_DYNAPI_PROC(int,SDL_SyncWindow,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(Uint64,SDL_GetGamepadSteamHandle,(SDL_Gamepad *a),(a),return)
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_GetTextureRenderer,(SDL_Texture *a),(a),return)
SDL_DYNAPI_PROC(SDL_Renderer*,SDL_GetRendererFromTexture,(SDL_Texture *a),(a),return)