SDL_CreateTexture() takes a SDL_PixelFormatEnum format parameter

This commit is contained in:
Sam Lantinga 2024-03-26 10:20:01 -07:00
parent 35785d1354
commit 823ab13b9c
3 changed files with 3 additions and 3 deletions

View file

@ -1380,7 +1380,7 @@ SDL_Texture *SDL_CreateTextureWithProperties(SDL_Renderer *renderer, SDL_Propert
return texture;
}
SDL_Texture *SDL_CreateTexture(SDL_Renderer *renderer, Uint32 format, int access, int w, int h)
SDL_Texture *SDL_CreateTexture(SDL_Renderer *renderer, SDL_PixelFormatEnum format, int access, int w, int h)
{
SDL_Texture *texture;
SDL_PropertiesID props = SDL_CreateProperties();