opengles2: Call glClearColor() with r,g,b,a, not r,g,g,a
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@ -1279,7 +1279,7 @@ static int GLES2_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd,
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(g != data->drawstate.clear_color.g) ||
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(g != data->drawstate.clear_color.g) ||
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(b != data->drawstate.clear_color.b) ||
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(b != data->drawstate.clear_color.b) ||
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(a != data->drawstate.clear_color.a)) {
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(a != data->drawstate.clear_color.a)) {
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data->glClearColor(r, g, g, a);
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data->glClearColor(r, g, b, a);
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data->drawstate.clear_color.r = r;
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data->drawstate.clear_color.r = r;
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data->drawstate.clear_color.g = g;
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data->drawstate.clear_color.g = g;
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data->drawstate.clear_color.b = b;
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data->drawstate.clear_color.b = b;
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