Added SDL_CleanupEvent()
This is used to free any dynamically allocated memory in events.
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c4bf05fd9d
commit
7e445da569
20 changed files with 146 additions and 232 deletions
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@ -1823,10 +1823,10 @@ static void SDLTest_PrintEvent(const SDL_Event *event)
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SDL_Log("SDL EVENT: Drag and drop beginning");
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break;
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case SDL_EVENT_DROP_FILE:
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SDL_Log("SDL EVENT: Drag and drop file: '%s'", event->drop.file);
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SDL_Log("SDL EVENT: Drag and drop file: '%s'", event->drop.data);
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break;
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case SDL_EVENT_DROP_TEXT:
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SDL_Log("SDL EVENT: Drag and drop text: '%s'", event->drop.file);
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SDL_Log("SDL EVENT: Drag and drop text: '%s'", event->drop.data);
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break;
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case SDL_EVENT_DROP_COMPLETE:
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SDL_Log("SDL EVENT: Drag and drop ending");
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@ -2425,12 +2425,7 @@ void SDLTest_CommonEvent(SDLTest_CommonState *state, SDL_Event *event, int *done
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{
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*done = SDLTest_CommonEventMainCallbacks(state, event) ? 1 : 0;
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switch (event->type) {
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case SDL_EVENT_DROP_FILE:
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case SDL_EVENT_DROP_TEXT:
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SDL_free(event->drop.file); // SDL frees these if you use SDL_AppEvent, not us, so explicitly handle it here.
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break;
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}
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SDL_CleanupEvent(event);
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}
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void SDLTest_CommonQuit(SDLTest_CommonState *state)
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