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Added SDL_CleanupEvent()
This is used to free any dynamically allocated memory in events.
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20 changed files with 146 additions and 232 deletions
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@ -978,3 +978,4 @@ SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetSurfaceProperties,(SDL_Surface *a),(a),r
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SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetWindowProperties,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_ClearProperty,(SDL_PropertiesID a, const char *b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_EnterAppMainCallbacks,(int a, char *b[], SDL_AppInit_func c, SDL_AppIterate_func d, SDL_AppEvent_func e, SDL_AppQuit_func f),(a,b,c,d,e,f),return)
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SDL_DYNAPI_PROC(void,SDL_CleanupEvent,(SDL_Event *a),(a),)
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