Removed SDL_HINT_RENDER_OPENGL_SHADERS
Shaders are always used if they are available.
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9920e062d5
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7cb1ca60ec
4 changed files with 2 additions and 16 deletions
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@ -16,7 +16,6 @@ static const char *HintsEnum[] = {
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SDL_HINT_ORIENTATIONS,
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SDL_HINT_RENDER_DIRECT3D_THREADSAFE,
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SDL_HINT_RENDER_DRIVER,
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SDL_HINT_RENDER_OPENGL_SHADERS,
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SDL_HINT_RENDER_SCALE_QUALITY,
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SDL_HINT_RENDER_VSYNC,
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SDL_HINT_TIMER_RESOLUTION,
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@ -37,7 +36,6 @@ static const char *HintsVerbose[] = {
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"SDL_ORIENTATIONS",
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"SDL_RENDER_DIRECT3D_THREADSAFE",
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"SDL_RENDER_DRIVER",
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"SDL_RENDER_OPENGL_SHADERS",
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"SDL_RENDER_SCALE_QUALITY",
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"SDL_RENDER_VSYNC",
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"SDL_TIMER_RESOLUTION",
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