First pass on the new SDL sensor API

This commit is contained in:
Sam Lantinga 2018-08-21 12:11:34 -07:00
parent c2791fc60d
commit 7c3040e08a
26 changed files with 1407 additions and 3 deletions

548
src/sensor/SDL_sensor.c Normal file
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* This is the sensor API for Simple DirectMedia Layer */
#include "SDL.h"
#include "SDL_atomic.h"
#include "SDL_events.h"
#include "SDL_syssensor.h"
#include "SDL_assert.h"
#if !SDL_EVENTS_DISABLED
#include "../events/SDL_events_c.h"
#endif
static SDL_SensorDriver *SDL_sensor_drivers[] = {
#if 0 //defined(__IPHONEOS__) || defined(__TVOS__)
&SDL_IOS_SensorDriver,
#endif
#ifdef SDL_SENSOR_ANDROID
&SDL_ANDROID_SensorDriver,
#endif
};
static SDL_Sensor *SDL_sensors = NULL;
static SDL_bool SDL_updating_sensor = SDL_FALSE;
static SDL_mutex *SDL_sensor_lock = NULL; /* This needs to support recursive locks */
static SDL_atomic_t SDL_next_sensor_instance_id;
void
SDL_LockSensors(void)
{
if (SDL_sensor_lock) {
SDL_LockMutex(SDL_sensor_lock);
}
}
void
SDL_UnlockSensors(void)
{
if (SDL_sensor_lock) {
SDL_UnlockMutex(SDL_sensor_lock);
}
}
int
SDL_SensorInit(void)
{
int i, status;
/* Create the sensor list lock */
if (!SDL_sensor_lock) {
SDL_sensor_lock = SDL_CreateMutex();
}
#if !SDL_EVENTS_DISABLED
if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0) {
return -1;
}
#endif /* !SDL_EVENTS_DISABLED */
if (SDL_arraysize(SDL_sensor_drivers) == 0) {
/* What should we return here? We'll just return 0 with no sensors for now. */
status = 0;
}
status = -1;
for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
if (SDL_sensor_drivers[i]->Init() >= 0) {
status = 0;
}
}
return status;
}
/*
* Count the number of sensors attached to the system
*/
int
SDL_NumSensors(void)
{
int i, total_sensors = 0;
SDL_LockSensors();
for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
total_sensors += SDL_sensor_drivers[i]->GetCount();
}
SDL_UnlockSensors();
return total_sensors;
}
/*
* Return the next available sensor instance ID
* This may be called by drivers from multiple threads, unprotected by any locks
*/
SDL_SensorID SDL_GetNextSensorInstanceID()
{
return SDL_AtomicIncRef(&SDL_next_sensor_instance_id);
}
/*
* Get the driver and device index for an API device index
* This should be called while the sensor lock is held, to prevent another thread from updating the list
*/
SDL_bool
SDL_GetDriverAndSensorIndex(int device_index, SDL_SensorDriver **driver, int *driver_index)
{
int i, num_sensors, total_sensors = 0;
if (device_index >= 0) {
for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
num_sensors = SDL_sensor_drivers[i]->GetCount();
if (device_index < num_sensors) {
*driver = SDL_sensor_drivers[i];
*driver_index = device_index;
return SDL_TRUE;
}
device_index -= num_sensors;
total_sensors += num_sensors;
}
}
SDL_SetError("There are %d sensors available", total_sensors);
return SDL_FALSE;
}
/*
* Get the implementation dependent name of a sensor
*/
const char *
SDL_SensorGetDeviceName(int device_index)
{
SDL_SensorDriver *driver;
const char *name = NULL;
SDL_LockSensors();
if (SDL_GetDriverAndSensorIndex(device_index, &driver, &device_index)) {
name = driver->GetDeviceName(device_index);
}
SDL_UnlockSensors();
/* FIXME: Really we should reference count this name so it doesn't go away after unlock */
return name;
}
SDL_SensorType
SDL_SensorGetDeviceType(int device_index)
{
SDL_SensorDriver *driver;
SDL_SensorType type = SDL_SENSOR_INVALID;
SDL_LockSensors();
if (SDL_GetDriverAndSensorIndex(device_index, &driver, &device_index)) {
type = driver->GetDeviceType(device_index);
}
SDL_UnlockSensors();
return type;
}
SDL_SensorType
SDL_SensorGetDeviceNonPortableType(int device_index)
{
SDL_SensorDriver *driver;
int type = -1;
SDL_LockSensors();
if (SDL_GetDriverAndSensorIndex(device_index, &driver, &device_index)) {
type = driver->GetDeviceNonPortableType(device_index);
}
SDL_UnlockSensors();
return type;
}
SDL_SensorID
SDL_SensorGetDeviceInstanceID(int device_index)
{
SDL_SensorDriver *driver;
SDL_SensorID instance_id = -1;
SDL_LockSensors();
if (SDL_GetDriverAndSensorIndex(device_index, &driver, &device_index)) {
instance_id = driver->GetDeviceInstanceID(device_index);
}
SDL_UnlockSensors();
return instance_id;
}
/*
* Open a sensor for use - the index passed as an argument refers to
* the N'th sensor on the system. This index is the value which will
* identify this sensor in future sensor events.
*
* This function returns a sensor identifier, or NULL if an error occurred.
*/
SDL_Sensor *
SDL_SensorOpen(int device_index)
{
SDL_SensorDriver *driver;
SDL_SensorID instance_id;
SDL_Sensor *sensor;
SDL_Sensor *sensorlist;
const char *sensorname = NULL;
SDL_LockSensors();
if (!SDL_GetDriverAndSensorIndex(device_index, &driver, &device_index)) {
SDL_UnlockSensors();
return NULL;
}
sensorlist = SDL_sensors;
/* If the sensor is already open, return it
* it is important that we have a single sensor * for each instance id
*/
instance_id = driver->GetDeviceInstanceID(device_index);
while (sensorlist) {
if (instance_id == sensorlist->instance_id) {
sensor = sensorlist;
++sensor->ref_count;
SDL_UnlockSensors();
return sensor;
}
sensorlist = sensorlist->next;
}
/* Create and initialize the sensor */
sensor = (SDL_Sensor *) SDL_calloc(sizeof(*sensor), 1);
if (sensor == NULL) {
SDL_OutOfMemory();
SDL_UnlockSensors();
return NULL;
}
sensor->driver = driver;
sensor->instance_id = instance_id;
sensor->type = driver->GetDeviceType(device_index);
sensor->non_portable_type = driver->GetDeviceNonPortableType(device_index);
if (driver->Open(sensor, device_index) < 0) {
SDL_free(sensor);
SDL_UnlockSensors();
return NULL;
}
sensorname = driver->GetDeviceName(device_index);
if (sensorname) {
sensor->name = SDL_strdup(sensorname);
} else {
sensor->name = NULL;
}
/* Add sensor to list */
++sensor->ref_count;
/* Link the sensor in the list */
sensor->next = SDL_sensors;
SDL_sensors = sensor;
SDL_UnlockSensors();
driver->Update(sensor);
return sensor;
}
/*
* Find the SDL_Sensor that owns this instance id
*/
SDL_Sensor *
SDL_SensorFromInstanceID(SDL_SensorID instance_id)
{
SDL_Sensor *sensor;
SDL_LockSensors();
for (sensor = SDL_sensors; sensor; sensor = sensor->next) {
if (sensor->instance_id == instance_id) {
break;
}
}
SDL_UnlockSensors();
return sensor;
}
/*
* Checks to make sure the sensor is valid.
*/
static int
SDL_PrivateSensorValid(SDL_Sensor * sensor)
{
int valid;
if (sensor == NULL) {
SDL_SetError("Sensor hasn't been opened yet");
valid = 0;
} else {
valid = 1;
}
return valid;
}
/*
* Get the friendly name of this sensor
*/
const char *
SDL_SensorGetName(SDL_Sensor * sensor)
{
if (!SDL_PrivateSensorValid(sensor)) {
return NULL;
}
return sensor->name;
}
/*
* Get the type of this sensor
*/
SDL_SensorType
SDL_SensorGetType(SDL_Sensor * sensor)
{
if (!SDL_PrivateSensorValid(sensor)) {
return SDL_SENSOR_INVALID;
}
return sensor->type;
}
/*
* Get the platform dependent type of this sensor
*/
int
SDL_SensorGetNonPortableType(SDL_Sensor * sensor)
{
if (!SDL_PrivateSensorValid(sensor)) {
return -1;
}
return sensor->non_portable_type;
}
/*
* Get the instance id for this opened sensor
*/
SDL_SensorID
SDL_SensorGetInstanceID(SDL_Sensor * sensor)
{
if (!SDL_PrivateSensorValid(sensor)) {
return -1;
}
return sensor->instance_id;
}
/*
* Get the current state of this sensor
*/
int
SDL_SensorGetData(SDL_Sensor * sensor, float *data, int num_values)
{
if (!SDL_PrivateSensorValid(sensor)) {
return -1;
}
num_values = SDL_min(num_values, SDL_arraysize(sensor->data));
SDL_memcpy(data, sensor->data, num_values*sizeof(*data));
return 0;
}
/*
* Close a sensor previously opened with SDL_SensorOpen()
*/
void
SDL_SensorClose(SDL_Sensor * sensor)
{
SDL_Sensor *sensorlist;
SDL_Sensor *sensorlistprev;
if (!SDL_PrivateSensorValid(sensor)) {
return;
}
SDL_LockSensors();
/* First decrement ref count */
if (--sensor->ref_count > 0) {
SDL_UnlockSensors();
return;
}
if (SDL_updating_sensor) {
SDL_UnlockSensors();
return;
}
sensor->driver->Close(sensor);
sensor->hwdata = NULL;
sensorlist = SDL_sensors;
sensorlistprev = NULL;
while (sensorlist) {
if (sensor == sensorlist) {
if (sensorlistprev) {
/* unlink this entry */
sensorlistprev->next = sensorlist->next;
} else {
SDL_sensors = sensor->next;
}
break;
}
sensorlistprev = sensorlist;
sensorlist = sensorlist->next;
}
SDL_free(sensor->name);
/* Free the data associated with this sensor */
SDL_free(sensor);
SDL_UnlockSensors();
}
void
SDL_SensorQuit(void)
{
int i;
/* Make sure we're not getting called in the middle of updating sensors */
SDL_assert(!SDL_updating_sensor);
SDL_LockSensors();
/* Stop the event polling */
while (SDL_sensors) {
SDL_sensors->ref_count = 1;
SDL_SensorClose(SDL_sensors);
}
/* Quit the sensor setup */
for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
SDL_sensor_drivers[i]->Quit();
}
SDL_UnlockSensors();
#if !SDL_EVENTS_DISABLED
SDL_QuitSubSystem(SDL_INIT_EVENTS);
#endif
if (SDL_sensor_lock) {
SDL_DestroyMutex(SDL_sensor_lock);
SDL_sensor_lock = NULL;
}
}
/* These are global for SDL_syssensor.c and SDL_events.c */
int
SDL_PrivateSensorUpdate(SDL_Sensor *sensor, float *data, int num_values)
{
int posted;
/* Allow duplicate events, for things like steps and heartbeats */
/* Update internal sensor state */
num_values = SDL_min(num_values, SDL_arraysize(sensor->data));
SDL_memcpy(sensor->data, data, num_values*sizeof(*data));
/* Post the event, if desired */
posted = 0;
#if !SDL_EVENTS_DISABLED
if (SDL_GetEventState(SDL_JOYAXISMOTION) == SDL_ENABLE) {
SDL_Event event;
event.type = SDL_SENSORUPDATE;
event.sensor.which = sensor->instance_id;
num_values = SDL_min(num_values, SDL_arraysize(event.sensor.data));
SDL_memset(event.sensor.data, 0, sizeof(event.sensor.data));
SDL_memcpy(event.sensor.data, data, num_values*sizeof(*data));
posted = SDL_PushEvent(&event) == 1;
}
#endif /* !SDL_EVENTS_DISABLED */
return posted;
}
void
SDL_SensorUpdate(void)
{
int i;
SDL_Sensor *sensor;
SDL_LockSensors();
if (SDL_updating_sensor) {
/* The sensors are already being updated */
SDL_UnlockSensors();
return;
}
SDL_updating_sensor = SDL_TRUE;
/* Make sure the list is unlocked while dispatching events to prevent application deadlocks */
SDL_UnlockSensors();
for (sensor = SDL_sensors; sensor; sensor = sensor->next) {
sensor->driver->Update(sensor);
}
SDL_LockSensors();
SDL_updating_sensor = SDL_FALSE;
/* If any sensors were closed while updating, free them here */
for (sensor = SDL_sensors; sensor; sensor = sensor->next) {
if (sensor->ref_count <= 0) {
SDL_SensorClose(sensor);
}
}
/* this needs to happen AFTER walking the sensor list above, so that any
dangling hardware data from removed devices can be free'd
*/
for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
SDL_sensor_drivers[i]->Detect();
}
SDL_UnlockSensors();
}
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
struct _SDL_SensorDriver;
/* Useful functions and variables from SDL_sensor.c */
#include "SDL_sensor.h"
/* Function to get the next available sensor instance ID */
extern SDL_SensorID SDL_GetNextSensorInstanceID(void);
/* Initialization and shutdown functions */
extern int SDL_SensorInit(void);
extern void SDL_SensorQuit(void);
/* Internal event queueing functions */
extern int SDL_PrivateSensorUpdate(SDL_Sensor *sensor, float *data, int num_values);
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* This is the system specific header for the SDL sensor API */
#include "SDL_sensor.h"
#include "SDL_sensor_c.h"
/* The SDL sensor structure */
struct _SDL_Sensor
{
SDL_SensorID instance_id; /* Device instance, monotonically increasing from 0 */
char *name; /* Sensor name - system dependent */
SDL_SensorType type; /* Type of the sensor */
int non_portable_type; /* Platform dependent type of the sensor */
float data[16]; /* The current state of the sensor */
struct _SDL_SensorDriver *driver;
struct sensor_hwdata *hwdata; /* Driver dependent information */
int ref_count; /* Reference count for multiple opens */
struct _SDL_Sensor *next; /* pointer to next sensor we have allocated */
};
typedef struct _SDL_SensorDriver
{
/* Function to scan the system for sensors.
* sensor 0 should be the system default sensor.
* This function should return 0, or -1 on an unrecoverable fatal error.
*/
int (*Init)(void);
/* Function to return the number of sensors available right now */
int (*GetCount)(void);
/* Function to check to see if the available sensors have changed */
void (*Detect)(void);
/* Function to get the device-dependent name of a sensor */
const char *(*GetDeviceName)(int device_index);
/* Function to get the type of a sensor */
SDL_SensorType (*GetDeviceType)(int device_index);
/* Function to get the platform dependent type of a sensor */
int (*GetDeviceNonPortableType)(int device_index);
/* Function to get the current instance id of the sensor located at device_index */
SDL_SensorID (*GetDeviceInstanceID)(int device_index);
/* Function to open a sensor for use.
The sensor to open is specified by the device index.
It returns 0, or -1 if there is an error.
*/
int (*Open)(SDL_Sensor * sensor, int device_index);
/* Function to update the state of a sensor - called as a device poll.
* This function shouldn't update the sensor structure directly,
* but instead should call SDL_PrivateSensorUpdate() to deliver events
* and update sensor device state.
*/
void (*Update)(SDL_Sensor * sensor);
/* Function to close a sensor after use */
void (*Close)(SDL_Sensor * sensor);
/* Function to perform any system-specific sensor related cleanup */
void (*Quit)(void);
} SDL_SensorDriver;
/* The available sensor drivers */
extern SDL_SensorDriver SDL_ANDROID_SensorDriver;
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#ifdef SDL_SENSOR_ANDROID
/* This is the system specific header for the SDL sensor API */
#include <android/sensor.h>
#include "SDL_error.h"
#include "SDL_sensor.h"
#include "SDL_androidsensor.h"
#include "../SDL_syssensor.h"
#include "../SDL_sensor_c.h"
//#include "../../core/android/SDL_android.h"
#ifndef LOOPER_ID_USER
#define LOOPER_ID_USER 3
#endif
typedef struct
{
ASensorRef asensor;
SDL_SensorID instance_id;
} SDL_AndroidSensor;
static ASensorManager* SDL_sensor_manager;
static ALooper* SDL_sensor_looper;
static SDL_AndroidSensor *SDL_sensors;
static int SDL_sensors_count;
static int
SDL_ANDROID_SensorInit(void)
{
int i, sensors_count;
ASensorList sensors;
SDL_sensor_manager = ASensorManager_getInstance();
if (!SDL_sensor_manager) {
return SDL_SetError("Couldn't create sensor manager");
}
SDL_sensor_looper = ALooper_forThread();
if (!SDL_sensor_looper) {
SDL_sensor_looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
if (!SDL_sensor_looper) {
return SDL_SetError("Couldn't create sensor event loop");
}
}
/* FIXME: Is the sensor list dynamic? */
sensors_count = ASensorManager_getSensorList(SDL_sensor_manager, &sensors);
if (sensors_count > 0) {
SDL_sensors = (SDL_AndroidSensor *)SDL_calloc(sensors_count, sizeof(*SDL_sensors));
if (!SDL_sensors) {
return SDL_OutOfMemory();
}
for (i = 0; i < sensors_count; ++i) {
SDL_sensors[i].asensor = sensors[i];
SDL_sensors[i].instance_id = SDL_GetNextSensorInstanceID();
}
SDL_sensors_count = sensors_count;
}
return 0;
}
static int
SDL_ANDROID_SensorGetCount(void)
{
return SDL_sensors_count;
}
static void
SDL_ANDROID_SensorDetect(void)
{
}
static const char *
SDL_ANDROID_SensorGetDeviceName(int device_index)
{
return ASensor_getName(SDL_sensors[device_index].asensor);
}
static SDL_SensorType
SDL_ANDROID_SensorGetDeviceType(int device_index)
{
switch (ASensor_getType(SDL_sensors[device_index].asensor)) {
case 0x00000001:
return SDL_SENSOR_ACCEL;
case 0x00000004:
return SDL_SENSOR_GYRO;
default:
return SDL_SENSOR_UNKNOWN;
}
}
static int
SDL_ANDROID_SensorGetDeviceNonPortableType(int device_index)
{
return ASensor_getType(SDL_sensors[device_index].asensor);
}
static SDL_SensorID
SDL_ANDROID_SensorGetDeviceInstanceID(int device_index)
{
return SDL_sensors[device_index].instance_id;
}
static int
SDL_ANDROID_SensorOpen(SDL_Sensor *sensor, int device_index)
{
struct sensor_hwdata *hwdata;
hwdata = (struct sensor_hwdata *)SDL_calloc(1, sizeof(*hwdata));
if (hwdata == NULL) {
return SDL_OutOfMemory();
}
hwdata->asensor = SDL_sensors[device_index].asensor;
hwdata->eventqueue = ASensorManager_createEventQueue(SDL_sensor_manager, SDL_sensor_looper, LOOPER_ID_USER, NULL, NULL);
if (!hwdata->eventqueue) {
SDL_free(hwdata);
return SDL_SetError("Couldn't create sensor event queue");
}
if (ASensorEventQueue_enableSensor(hwdata->eventqueue, hwdata->asensor) < 0) {
ASensorManager_destroyEventQueue(SDL_sensor_manager, hwdata->eventqueue);
SDL_free(hwdata);
return SDL_SetError("Couldn't enable sensor");
}
/* FIXME: What rate should we set for this sensor? 60 FPS? Let's try the default rate for now... */
sensor->hwdata = hwdata;
return 0;
}
static void
SDL_ANDROID_SensorUpdate(SDL_Sensor* sensor)
{
int events;
ASensorEvent event;
struct android_poll_source* source;
if (ALooper_pollAll(0, NULL, &events, (void**)&source) == LOOPER_ID_USER) {
SDL_zero(event);
while (ASensorEventQueue_getEvents(sensor->hwdata->eventqueue, &event, 1) > 0) {
SDL_PrivateSensorUpdate(sensor, event.data, SDL_arraysize(event.data));
}
}
}
static void
SDL_ANDROID_SensorClose(SDL_Sensor * sensor)
{
if (sensor->hwdata) {
ASensorEventQueue_disableSensor(sensor->hwdata->eventqueue, sensor->hwdata->asensor);
ASensorManager_destroyEventQueue(SDL_sensor_manager, sensor->hwdata->eventqueue);
SDL_free(sensor->hwdata);
sensor->hwdata = NULL;
}
}
static void
SDL_ANDROID_SensorQuit(void)
{
if (SDL_sensors) {
SDL_free(SDL_sensors);
SDL_sensors = NULL;
SDL_sensors_count = 0;
}
}
SDL_SensorDriver SDL_ANDROID_SensorDriver =
{
SDL_ANDROID_SensorInit,
SDL_ANDROID_SensorGetCount,
SDL_ANDROID_SensorDetect,
SDL_ANDROID_SensorGetDeviceName,
SDL_ANDROID_SensorGetDeviceType,
SDL_ANDROID_SensorGetDeviceNonPortableType,
SDL_ANDROID_SensorGetDeviceInstanceID,
SDL_ANDROID_SensorOpen,
SDL_ANDROID_SensorUpdate,
SDL_ANDROID_SensorClose,
SDL_ANDROID_SensorQuit,
};
#endif /* SDL_SENSOR_ANDROID */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* The private structure used to keep track of a sensor */
struct sensor_hwdata
{
ASensorRef asensor;
ASensorEventQueue *eventqueue;
};
/* vi: set ts=4 sw=4 expandtab: */