Renamed SDL events for clarity

Fixes https://github.com/libsdl-org/SDL/issues/6877
This commit is contained in:
Sam Lantinga 2023-01-23 17:54:09 -08:00
parent 74697bc351
commit 7b50bae524
101 changed files with 1375 additions and 862 deletions

View file

@ -331,7 +331,7 @@ static void D3D_WindowEvent(SDL_Renderer *renderer, const SDL_WindowEvent *event
{
D3D_RenderData *data = (D3D_RenderData *)renderer->driverdata;
if (event->type == SDL_WINDOWEVENT_SIZE_CHANGED) {
if (event->type == SDL_EVENT_WINDOW_SIZE_CHANGED) {
data->updateSize = SDL_TRUE;
}
}
@ -1518,7 +1518,7 @@ static int D3D_Reset(SDL_Renderer *renderer)
/* Let the application know that render targets were reset */
{
SDL_Event event;
event.type = SDL_RENDER_TARGETS_RESET;
event.type = SDL_EVENT_RENDER_TARGETS_RESET;
event.common.timestamp = 0;
SDL_PushEvent(&event);
}