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Renamed SDL events for clarity
Fixes https://github.com/libsdl-org/SDL/issues/6877
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101 changed files with 1375 additions and 862 deletions
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@ -42,7 +42,7 @@ extern "C" {
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/**
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* \brief The SDL keysym structure, used in key events.
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*
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* \note If you are looking for translated character input, see the ::SDL_TEXTINPUT event.
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* \note If you are looking for translated character input, see the ::SDL_EVENT_TEXT_INPUT event.
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*/
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typedef struct SDL_Keysym
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{
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@ -247,8 +247,8 @@ extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
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* Start accepting Unicode text input events.
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*
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* This function will start accepting Unicode text input events in the focused
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* SDL window, and start emitting SDL_TextInputEvent (SDL_TEXTINPUT) and
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* SDL_TextEditingEvent (SDL_TEXTEDITING) events. Please use this function in
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* SDL window, and start emitting SDL_TextInputEvent (SDL_EVENT_TEXT_INPUT) and
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* SDL_TextEditingEvent (SDL_EVENT_TEXT_EDITING) events. Please use this function in
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* pair with SDL_StopTextInput().
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*
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* On some platforms using this function activates the screen keyboard.
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