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Sync SDL3 wiki -> headers.
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60 changed files with 2070 additions and 2070 deletions
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@ -213,7 +213,7 @@ typedef struct SDL_AsyncIOQueue SDL_AsyncIOQueue;
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* \returns a pointer to the SDL_AsyncIO structure that is created or NULL on
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* failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.1.8.
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_CloseAsyncIO
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* \sa SDL_ReadAsyncIO
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@ -234,7 +234,7 @@ extern SDL_DECLSPEC SDL_AsyncIO * SDLCALL SDL_AsyncIOFromFile(const char *file,
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.1.8.
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* \since This function is available since SDL 3.2.0.
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*/
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extern SDL_DECLSPEC Sint64 SDLCALL SDL_GetAsyncIOSize(SDL_AsyncIO *asyncio);
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@ -269,7 +269,7 @@ extern SDL_DECLSPEC Sint64 SDLCALL SDL_GetAsyncIOSize(SDL_AsyncIO *asyncio);
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.1.8.
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_WriteAsyncIO
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* \sa SDL_CreateAsyncIOQueue
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@ -306,7 +306,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ReadAsyncIO(SDL_AsyncIO *asyncio, void *ptr
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.1.8.
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_ReadAsyncIO
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* \sa SDL_CreateAsyncIOQueue
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@ -358,7 +358,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WriteAsyncIO(SDL_AsyncIO *asyncio, void *pt
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* \threadsafety It is safe to call this function from any thread, but two
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* threads should not attempt to close the same object.
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*
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* \since This function is available since SDL 3.1.8.
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* \since This function is available since SDL 3.2.0.
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_CloseAsyncIO(SDL_AsyncIO *asyncio, bool flush, SDL_AsyncIOQueue *queue, void *userdata);
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@ -373,7 +373,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_CloseAsyncIO(SDL_AsyncIO *asyncio, bool flu
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.1.8.
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_DestroyAsyncIOQueue
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* \sa SDL_GetAsyncIOResult
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@ -407,7 +407,7 @@ extern SDL_DECLSPEC SDL_AsyncIOQueue * SDLCALL SDL_CreateAsyncIOQueue(void);
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* no other thread is waiting on the queue with
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* SDL_WaitAsyncIOResult.
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*
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* \since This function is available since SDL 3.1.8.
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* \since This function is available since SDL 3.2.0.
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_DestroyAsyncIOQueue(SDL_AsyncIOQueue *queue);
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@ -431,7 +431,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroyAsyncIOQueue(SDL_AsyncIOQueue *queue
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.1.8.
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_WaitAsyncIOResult
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*/
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@ -475,7 +475,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetAsyncIOResult(SDL_AsyncIOQueue *queue, S
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.1.8.
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_SignalAsyncIOQueue
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*/
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@ -499,7 +499,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WaitAsyncIOResult(SDL_AsyncIOQueue *queue,
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.1.8.
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_WaitAsyncIOResult
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*/
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@ -531,7 +531,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SignalAsyncIOQueue(SDL_AsyncIOQueue *queue)
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \since This function is available since SDL 3.1.8.
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_LoadFile_IO
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*/
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