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Removed SDL_AndroidOpenURL, added SDL_OpenURL.
Still needs to be wired into Xcode and Visual Studio projects.
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parent
a70bb58d4b
commit
77c9d73b63
22 changed files with 517 additions and 22 deletions
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@ -60,6 +60,7 @@ TARGETS = \
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teststreaming$(EXE) \
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testthread$(EXE) \
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testtimer$(EXE) \
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testurl$(EXE) \
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testver$(EXE) \
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testviewport$(EXE) \
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testvulkan$(EXE) \
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@ -265,6 +266,9 @@ teststreaming$(EXE): $(srcdir)/teststreaming.c
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testtimer$(EXE): $(srcdir)/testtimer.c
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$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
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testurl$(EXE): $(srcdir)/testurl.c
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$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
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testver$(EXE): $(srcdir)/testver.c
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$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
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36
test/testurl.c
Normal file
36
test/testurl.c
Normal file
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@ -0,0 +1,36 @@
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/*
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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#include "SDL.h"
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int main(int argc, char **argv)
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{
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int i;
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if (SDL_Init(SDL_INIT_VIDEO) == -1) {
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fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError());
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return 1;
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}
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for (i = 1; i < argc; i++) {
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const char *url = argv[i];
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SDL_Log("Opening '%s' ...", url);
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if (SDL_OpenURL(url) == 0) {
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SDL_Log(" success!");
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} else {
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SDL_Log(" failed! %s", SDL_GetError());
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}
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}
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SDL_Quit();
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return 0;
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}
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/* vi: set ts=4 sw=4 expandtab: */
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