mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-24 21:49:10 +00:00
The text input state has been changed to be window-specific.
SDL_StartTextInput(), SDL_StopTextInput(), SDL_TextInputActive(), SDL_ClearComposition(), and SDL_SetTextInputRect() all now take a window parameter. This change also fixes IME candidate positioning when SDL_SetTextInputRect() is called before SDL_StartTextInput(), as is recommended in the documentation.
This commit is contained in:
parent
258ee05655
commit
76631a0978
48 changed files with 361 additions and 339 deletions
|
@ -907,6 +907,8 @@ The following symbols have been removed:
|
|||
|
||||
Text input is no longer automatically enabled when initializing video, you should call SDL_StartTextInput() when you want to receive text input and call SDL_StopTextInput() when you are done. Starting text input may shown an input method editor (IME) and cause key up/down events to be skipped, so should only be enabled when the application wants text input.
|
||||
|
||||
The text input state hase been changed to be window-specific. SDL_StartTextInput(), SDL_StopTextInput(), SDL_TextInputActive(), and SDL_ClearComposition() all now take a window parameter.
|
||||
|
||||
SDL_GetDefaultKeyFromScancode(), SDL_GetKeyFromScancode(), and SDL_GetScancodeFromKey() take an SDL_Keymod parameter and use that to provide the correct result based on keyboard modifier state.
|
||||
|
||||
The following functions have been renamed:
|
||||
|
|
|
@ -353,59 +353,72 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key);
|
|||
extern SDL_DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
|
||||
|
||||
/**
|
||||
* Start accepting Unicode text input events.
|
||||
* Start accepting Unicode text input events in a window.
|
||||
*
|
||||
* This function will start accepting Unicode text input events in the focused
|
||||
* SDL window, and start emitting SDL_TextInputEvent (SDL_EVENT_TEXT_INPUT)
|
||||
* and SDL_TextEditingEvent (SDL_EVENT_TEXT_EDITING) events. Please use this
|
||||
* function in pair with SDL_StopTextInput().
|
||||
* This function will enable text input (SDL_EVENT_TEXT_INPUT and SDL_EVENT_TEXT_EDITING events) in the specified window. Please use this function paired with SDL_StopTextInput().
|
||||
*
|
||||
* Text input events are not received by default.
|
||||
*
|
||||
* On some platforms using this function activates the screen keyboard.
|
||||
* On some platforms using this function shows the screen keyboard.
|
||||
*
|
||||
* \param window the window to enable text input.
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
|
||||
* \sa SDL_SetTextInputRect
|
||||
* \sa SDL_StopTextInput
|
||||
* \sa SDL_TextInputActive
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_StartTextInput(void);
|
||||
extern SDL_DECLSPEC int SDLCALL SDL_StartTextInput(SDL_Window *window);
|
||||
|
||||
/**
|
||||
* Check whether or not Unicode text input events are enabled.
|
||||
* Check whether or not Unicode text input events are enabled for a window.
|
||||
*
|
||||
* \param window the window to check.
|
||||
* \returns SDL_TRUE if text input events are enabled else SDL_FALSE.
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
|
||||
* \sa SDL_StartTextInput
|
||||
*/
|
||||
extern SDL_DECLSPEC SDL_bool SDLCALL SDL_TextInputActive(void);
|
||||
extern SDL_DECLSPEC SDL_bool SDLCALL SDL_TextInputActive(SDL_Window *window);
|
||||
|
||||
/**
|
||||
* Stop receiving any text input events.
|
||||
* Stop receiving any text input events in a window.
|
||||
*
|
||||
* Text input events are not received by default.
|
||||
* If SDL_StartTextInput() showed the screen keyboard, this function will hide it.
|
||||
*
|
||||
* \param window the window to disable text input.
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
|
||||
* \sa SDL_StartTextInput
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_StopTextInput(void);
|
||||
extern SDL_DECLSPEC int SDLCALL SDL_StopTextInput(SDL_Window *window);
|
||||
|
||||
/**
|
||||
* Dismiss the composition window/IME without disabling the subsystem.
|
||||
*
|
||||
* \param window the window to affect.
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 3.0.0.
|
||||
*
|
||||
* \sa SDL_StartTextInput
|
||||
* \sa SDL_StopTextInput
|
||||
*/
|
||||
extern SDL_DECLSPEC void SDLCALL SDL_ClearComposition(void);
|
||||
extern SDL_DECLSPEC int SDLCALL SDL_ClearComposition(SDL_Window *window);
|
||||
|
||||
/**
|
||||
* Set the rectangle used to type Unicode text inputs.
|
||||
*
|
||||
* This is often set to the extents of a text field within the window.
|
||||
*
|
||||
* Native input methods will place a window with word suggestions near it,
|
||||
* without covering the text being inputted.
|
||||
*
|
||||
|
@ -417,6 +430,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ClearComposition(void);
|
|||
* **SDL_HINT_IME_SHOW_UI** to **1**, otherwise this function won't give you
|
||||
* any feedback.
|
||||
*
|
||||
* \param window the window for which to set the text input rectangle.
|
||||
* \param rect the SDL_Rect structure representing the rectangle to receive
|
||||
* text (ignored if NULL).
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
|
@ -426,7 +440,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ClearComposition(void);
|
|||
*
|
||||
* \sa SDL_StartTextInput
|
||||
*/
|
||||
extern SDL_DECLSPEC int SDLCALL SDL_SetTextInputRect(const SDL_Rect *rect);
|
||||
extern SDL_DECLSPEC int SDLCALL SDL_SetTextInputRect(SDL_Window *window, const SDL_Rect *rect);
|
||||
|
||||
/**
|
||||
* Check whether the platform has screen keyboard support.
|
||||
|
|
|
@ -1252,7 +1252,7 @@ JNIEXPORT jboolean JNICALL SDL_JAVA_INTERFACE(onNativeSoftReturnKey)(
|
|||
JNIEnv *env, jclass jcls)
|
||||
{
|
||||
if (SDL_GetHintBoolean(SDL_HINT_RETURN_KEY_HIDES_IME, SDL_FALSE)) {
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(Android_Window);
|
||||
return JNI_TRUE;
|
||||
}
|
||||
return JNI_FALSE;
|
||||
|
@ -1263,7 +1263,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeKeyboardFocusLost)(
|
|||
JNIEnv *env, jclass jcls)
|
||||
{
|
||||
/* Calling SDL_StopTextInput will take care of hiding the keyboard and cleaning up the DummyText widget */
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(Android_Window);
|
||||
}
|
||||
|
||||
/* Touch */
|
||||
|
|
|
@ -292,8 +292,11 @@ class SDL_BLooper : public BLooper
|
|||
|
||||
void _HandleKey(BMessage *msg)
|
||||
{
|
||||
SDL_Window *win;
|
||||
int32 winID;
|
||||
int32 scancode, state; /* scancode, pressed/released */
|
||||
if (
|
||||
!_GetWinID(msg, &winID) ||
|
||||
msg->FindInt32("key-state", &state) != B_OK ||
|
||||
msg->FindInt32("key-scancode", &scancode) != B_OK) {
|
||||
return;
|
||||
|
@ -306,7 +309,8 @@ class SDL_BLooper : public BLooper
|
|||
HAIKU_SetKeyState(scancode, state);
|
||||
SDL_SendKeyboardKey(0, SDL_DEFAULT_KEYBOARD_ID, scancode, HAIKU_GetScancodeFromBeKey(scancode), state);
|
||||
|
||||
if (state == SDL_PRESSED && SDL_TextInputActive()) {
|
||||
win = GetSDLWindow(winID);
|
||||
if (state == SDL_PRESSED && SDL_TextInputActive(win)) {
|
||||
const int8 *keyUtf8;
|
||||
ssize_t count;
|
||||
if (msg->FindData("key-utf8", B_INT8_TYPE, (const void **)&keyUtf8, &count) == B_OK) {
|
||||
|
|
|
@ -211,7 +211,7 @@ static DBusHandlerResult DBus_MessageFilter(DBusConnection *conn, DBusMessage *m
|
|||
SDL_SendEditingText("", 0, 0);
|
||||
}
|
||||
|
||||
SDL_Fcitx_UpdateTextRect(NULL);
|
||||
SDL_Fcitx_UpdateTextRect(SDL_GetKeyboardFocus());
|
||||
return DBUS_HANDLER_RESULT_HANDLED;
|
||||
}
|
||||
|
||||
|
@ -390,7 +390,7 @@ SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
|
|||
DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &keycode, DBUS_TYPE_UINT32, &mod_state, DBUS_TYPE_BOOLEAN, &is_release, DBUS_TYPE_UINT32, &event_time, DBUS_TYPE_INVALID,
|
||||
DBUS_TYPE_BOOLEAN, &handled, DBUS_TYPE_INVALID)) {
|
||||
if (handled) {
|
||||
SDL_Fcitx_UpdateTextRect(NULL);
|
||||
SDL_Fcitx_UpdateTextRect(SDL_GetKeyboardFocus());
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
@ -398,26 +398,22 @@ SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
|
|||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
void SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect)
|
||||
void SDL_Fcitx_UpdateTextRect(SDL_Window *window)
|
||||
{
|
||||
SDL_Window *focused_win = NULL;
|
||||
int x = 0, y = 0;
|
||||
SDL_Rect *cursor = &fcitx_client.cursor_rect;
|
||||
|
||||
if (rect) {
|
||||
SDL_copyp(cursor, rect);
|
||||
}
|
||||
|
||||
focused_win = SDL_GetKeyboardFocus();
|
||||
if (!focused_win) {
|
||||
if (!window) {
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_GetWindowPosition(focused_win, &x, &y);
|
||||
SDL_copyp(cursor, &window->text_input_rect);
|
||||
|
||||
SDL_GetWindowPosition(window, &x, &y);
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_X11
|
||||
{
|
||||
SDL_PropertiesID props = SDL_GetWindowProperties(focused_win);
|
||||
SDL_PropertiesID props = SDL_GetWindowProperties(window);
|
||||
Display *x_disp = (Display *)SDL_GetProperty(props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
|
||||
int x_screen = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_SCREEN_NUMBER, 0);
|
||||
Window x_win = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
|
||||
|
@ -431,7 +427,7 @@ void SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect)
|
|||
if (cursor->x == -1 && cursor->y == -1 && cursor->w == 0 && cursor->h == 0) {
|
||||
/* move to bottom left */
|
||||
int w = 0, h = 0;
|
||||
SDL_GetWindowSize(focused_win, &w, &h);
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
cursor->x = 0;
|
||||
cursor->y = h;
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@ extern void SDL_Fcitx_Quit(void);
|
|||
extern void SDL_Fcitx_SetFocus(SDL_bool focused);
|
||||
extern void SDL_Fcitx_Reset(void);
|
||||
extern SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
|
||||
extern void SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect);
|
||||
extern void SDL_Fcitx_UpdateTextRect(SDL_Window *window);
|
||||
extern void SDL_Fcitx_PumpEvents(void);
|
||||
|
||||
#endif /* SDL_fcitx_h_ */
|
||||
|
|
|
@ -261,7 +261,7 @@ static DBusHandlerResult IBus_MessageHandler(DBusConnection *conn, DBusMessage *
|
|||
}
|
||||
}
|
||||
|
||||
SDL_IBus_UpdateTextRect(NULL);
|
||||
SDL_IBus_UpdateTextRect(SDL_GetKeyboardFocus());
|
||||
|
||||
return DBUS_HANDLER_RESULT_HANDLED;
|
||||
}
|
||||
|
@ -480,9 +480,13 @@ static SDL_bool IBus_SetupConnection(SDL_DBusContext *dbus, const char *addr)
|
|||
dbus->connection_flush(ibus_conn);
|
||||
}
|
||||
|
||||
SDL_IBus_SetFocus(SDL_GetKeyboardFocus() != NULL);
|
||||
SDL_IBus_UpdateTextRect(NULL);
|
||||
|
||||
SDL_Window *window = SDL_GetKeyboardFocus();
|
||||
if (SDL_TextInputActive(window)) {
|
||||
SDL_IBus_SetFocus(SDL_TRUE);
|
||||
SDL_IBus_UpdateTextRect(window);
|
||||
} else {
|
||||
SDL_IBus_SetFocus(SDL_FALSE);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -670,31 +674,27 @@ SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
|
|||
}
|
||||
}
|
||||
|
||||
SDL_IBus_UpdateTextRect(NULL);
|
||||
SDL_IBus_UpdateTextRect(SDL_GetKeyboardFocus());
|
||||
|
||||
return (result != 0);
|
||||
}
|
||||
|
||||
void SDL_IBus_UpdateTextRect(const SDL_Rect *rect)
|
||||
void SDL_IBus_UpdateTextRect(SDL_Window *window)
|
||||
{
|
||||
SDL_Window *focused_win;
|
||||
int x = 0, y = 0;
|
||||
SDL_DBusContext *dbus;
|
||||
|
||||
if (rect) {
|
||||
SDL_memcpy(&ibus_cursor_rect, rect, sizeof(ibus_cursor_rect));
|
||||
}
|
||||
|
||||
focused_win = SDL_GetKeyboardFocus();
|
||||
if (!focused_win) {
|
||||
if (!window) {
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_GetWindowPosition(focused_win, &x, &y);
|
||||
SDL_copyp(&ibus_cursor_rect, &window->text_input_rect);
|
||||
|
||||
SDL_GetWindowPosition(window, &x, &y);
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_X11
|
||||
{
|
||||
SDL_PropertiesID props = SDL_GetWindowProperties(focused_win);
|
||||
SDL_PropertiesID props = SDL_GetWindowProperties(window);
|
||||
Display *x_disp = (Display *)SDL_GetProperty(props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
|
||||
int x_screen = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_SCREEN_NUMBER, 0);
|
||||
Window x_win = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
|
||||
|
|
|
@ -44,7 +44,7 @@ extern SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 st
|
|||
|
||||
/* Update the position of IBus' candidate list. If rect is NULL then this will
|
||||
just reposition it relative to the focused window's new position. */
|
||||
extern void SDL_IBus_UpdateTextRect(const SDL_Rect *window_relative_rect);
|
||||
extern void SDL_IBus_UpdateTextRect(SDL_Window *window);
|
||||
|
||||
/* Checks DBus for new IBus events, and calls SDL_SendKeyboardText /
|
||||
SDL_SendEditingText for each event it finds */
|
||||
|
|
|
@ -29,7 +29,7 @@ typedef void (*SDL_IME_Quit_t)(void);
|
|||
typedef void (*SDL_IME_SetFocus_t)(SDL_bool);
|
||||
typedef void (*SDL_IME_Reset_t)(void);
|
||||
typedef SDL_bool (*SDL_IME_ProcessKeyEvent_t)(Uint32, Uint32, Uint8 state);
|
||||
typedef void (*SDL_IME_UpdateTextRect_t)(const SDL_Rect *);
|
||||
typedef void (*SDL_IME_UpdateTextRect_t)(SDL_Window *window);
|
||||
typedef void (*SDL_IME_PumpEvents_t)(void);
|
||||
|
||||
static SDL_IME_Init_t SDL_IME_Init_Real = NULL;
|
||||
|
@ -135,10 +135,10 @@ SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
|
|||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
void SDL_IME_UpdateTextRect(const SDL_Rect *rect)
|
||||
void SDL_IME_UpdateTextRect(SDL_Window *window)
|
||||
{
|
||||
if (SDL_IME_UpdateTextRect_Real) {
|
||||
SDL_IME_UpdateTextRect_Real(rect);
|
||||
SDL_IME_UpdateTextRect_Real(window);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@ extern void SDL_IME_Quit(void);
|
|||
extern void SDL_IME_SetFocus(SDL_bool focused);
|
||||
extern void SDL_IME_Reset(void);
|
||||
extern SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
|
||||
extern void SDL_IME_UpdateTextRect(const SDL_Rect *rect);
|
||||
extern void SDL_IME_UpdateTextRect(SDL_Window *window);
|
||||
extern void SDL_IME_PumpEvents(void);
|
||||
|
||||
#endif /* SDL_ime_h_ */
|
||||
|
|
|
@ -86,7 +86,7 @@ SDL_DYNAPI_PROC(int,SDL_CaptureMouse,(SDL_bool a),(a),return)
|
|||
SDL_DYNAPI_PROC(void,SDL_CleanupTLS,(void),(),)
|
||||
SDL_DYNAPI_PROC(int,SDL_ClearAudioStream,(SDL_AudioStream *a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_ClearClipboardData,(void),(),return)
|
||||
SDL_DYNAPI_PROC(void,SDL_ClearComposition,(void),(),)
|
||||
SDL_DYNAPI_PROC(int,SDL_ClearComposition,(SDL_Window *a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_ClearError,(void),(),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_ClearProperty,(SDL_PropertiesID a, const char *b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(void,SDL_CloseAudioDevice,(SDL_AudioDeviceID a),(a),)
|
||||
|
@ -779,7 +779,7 @@ SDL_DYNAPI_PROC(int,SDL_SetSurfaceColorspace,(SDL_Surface *a, SDL_Colorspace b),
|
|||
SDL_DYNAPI_PROC(int,SDL_SetSurfacePalette,(SDL_Surface *a, SDL_Palette *b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SetSurfaceRLE,(SDL_Surface *a, int b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SetTLS,(SDL_TLSID a, const void *b, SDL_TLSDestructorCallback c),(a,b,c),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SetTextInputRect,(const SDL_Rect *a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SetTextInputRect,(SDL_Window *a, const SDL_Rect *b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaMod,(SDL_Texture *a, Uint8 b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaModFloat,(SDL_Texture *a, float b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SetTextureBlendMode,(SDL_Texture *a, SDL_BlendMode b),(a,b),return)
|
||||
|
@ -821,17 +821,17 @@ SDL_DYNAPI_PROC(int,SDL_ShowWindow,(SDL_Window *a),(a),return)
|
|||
SDL_DYNAPI_PROC(int,SDL_ShowWindowSystemMenu,(SDL_Window *a, int b, int c),(a,b,c),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SignalCondition,(SDL_Condition *a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SoftStretch,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d, SDL_ScaleMode e),(a,b,c,d,e),return)
|
||||
SDL_DYNAPI_PROC(void,SDL_StartTextInput,(void),(),)
|
||||
SDL_DYNAPI_PROC(int,SDL_StartTextInput,(SDL_Window *a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_StopHapticEffect,(SDL_Haptic *a, int b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_StopHapticEffects,(SDL_Haptic *a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_StopHapticRumble,(SDL_Haptic *a),(a),return)
|
||||
SDL_DYNAPI_PROC(void,SDL_StopTextInput,(void),(),)
|
||||
SDL_DYNAPI_PROC(int,SDL_StopTextInput,(SDL_Window *a),(a),return)
|
||||
SDL_DYNAPI_PROC(SDL_bool,SDL_StorageReady,(SDL_Storage *a),(a),return)
|
||||
SDL_DYNAPI_PROC(SDL_bool,SDL_SurfaceHasColorKey,(SDL_Surface *a),(a),return)
|
||||
SDL_DYNAPI_PROC(SDL_bool,SDL_SurfaceHasRLE,(SDL_Surface *a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SyncWindow,(SDL_Window *a),(a),return)
|
||||
SDL_DYNAPI_PROC(Sint64,SDL_TellIO,(SDL_IOStream *a),(a),return)
|
||||
SDL_DYNAPI_PROC(SDL_bool,SDL_TextInputActive,(void),(),return)
|
||||
SDL_DYNAPI_PROC(SDL_bool,SDL_TextInputActive,(SDL_Window *a),(a),return)
|
||||
SDL_DYNAPI_PROC(SDL_Time,SDL_TimeFromWindows,(Uint32 a, Uint32 b),(a,b),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_TimeToDateTime,(SDL_Time a, SDL_DateTime *b, SDL_bool c),(a,b,c),return)
|
||||
SDL_DYNAPI_PROC(void,SDL_TimeToWindows,(SDL_Time a, Uint32 *b, Uint32 *c),(a,b,c),)
|
||||
|
|
|
@ -303,9 +303,9 @@ int SDL_SetKeyboardFocus(SDL_Window *window)
|
|||
SDL_SendWindowEvent(keyboard->focus, SDL_EVENT_WINDOW_FOCUS_LOST, 0, 0);
|
||||
|
||||
/* Ensures IME compositions are committed */
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(keyboard->focus)) {
|
||||
if (video && video->StopTextInput) {
|
||||
video->StopTextInput(video);
|
||||
video->StopTextInput(video, keyboard->focus);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -315,9 +315,9 @@ int SDL_SetKeyboardFocus(SDL_Window *window)
|
|||
if (keyboard->focus) {
|
||||
SDL_SendWindowEvent(keyboard->focus, SDL_EVENT_WINDOW_FOCUS_GAINED, 0, 0);
|
||||
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(keyboard->focus)) {
|
||||
if (video && video->StartTextInput) {
|
||||
video->StartTextInput(video);
|
||||
video->StartTextInput(video, keyboard->focus);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -598,7 +598,7 @@ int SDL_SendKeyboardText(const char *text)
|
|||
SDL_Keyboard *keyboard = &SDL_keyboard;
|
||||
int posted;
|
||||
|
||||
if (!SDL_TextInputActive()) {
|
||||
if (!SDL_TextInputActive(keyboard->focus)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -632,7 +632,7 @@ int SDL_SendEditingText(const char *text, int start, int length)
|
|||
SDL_Keyboard *keyboard = &SDL_keyboard;
|
||||
int posted;
|
||||
|
||||
if (!SDL_TextInputActive()) {
|
||||
if (!SDL_TextInputActive(keyboard->focus)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -101,6 +101,9 @@ struct SDL_Window
|
|||
SDL_bool is_destroying;
|
||||
SDL_bool is_dropping; /* drag/drop in progress, expecting SDL_SendDropComplete(). */
|
||||
|
||||
SDL_bool text_input_active;
|
||||
SDL_Rect text_input_rect;
|
||||
|
||||
SDL_Rect mouse_rect;
|
||||
|
||||
SDL_HitTest hit_test;
|
||||
|
@ -322,10 +325,10 @@ struct SDL_VideoDevice
|
|||
int (*SuspendScreenSaver)(SDL_VideoDevice *_this);
|
||||
|
||||
/* Text input */
|
||||
void (*StartTextInput)(SDL_VideoDevice *_this);
|
||||
void (*StopTextInput)(SDL_VideoDevice *_this);
|
||||
int (*SetTextInputRect)(SDL_VideoDevice *_this, const SDL_Rect *rect);
|
||||
void (*ClearComposition)(SDL_VideoDevice *_this);
|
||||
int (*StartTextInput)(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int (*StopTextInput)(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int (*UpdateTextInputRect)(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int (*ClearComposition)(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
/* Screen keyboard */
|
||||
SDL_bool (*HasScreenKeyboardSupport)(SDL_VideoDevice *_this);
|
||||
|
@ -382,7 +385,6 @@ struct SDL_VideoDevice
|
|||
SDL_bool setting_display_mode;
|
||||
Uint32 device_caps;
|
||||
SDL_SystemTheme system_theme;
|
||||
SDL_bool text_input_active;
|
||||
|
||||
/* * * */
|
||||
/* Data used by the GL drivers */
|
||||
|
|
|
@ -4981,74 +4981,85 @@ void SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask)
|
|||
}
|
||||
#endif
|
||||
|
||||
void SDL_StartTextInput(void)
|
||||
int SDL_StartTextInput(SDL_Window *window)
|
||||
{
|
||||
if (!_this) {
|
||||
return;
|
||||
}
|
||||
CHECK_WINDOW_MAGIC(window, -1);
|
||||
|
||||
/* Show the on-screen keyboard, if desired */
|
||||
const char *hint = SDL_GetHint(SDL_HINT_ENABLE_SCREEN_KEYBOARD);
|
||||
if (((!hint || SDL_strcasecmp(hint, "auto") == 0) && !SDL_HasKeyboard()) ||
|
||||
SDL_GetStringBoolean(hint, SDL_FALSE)) {
|
||||
SDL_Window *window = SDL_GetKeyboardFocus();
|
||||
if (window && _this->ShowScreenKeyboard) {
|
||||
if (_this->ShowScreenKeyboard) {
|
||||
_this->ShowScreenKeyboard(_this, window);
|
||||
}
|
||||
}
|
||||
|
||||
/* Finally start the text input system */
|
||||
if (_this->StartTextInput) {
|
||||
_this->StartTextInput(_this);
|
||||
if (_this->StartTextInput(_this, window) < 0) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
_this->text_input_active = SDL_TRUE;
|
||||
window->text_input_active = SDL_TRUE;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SDL_ClearComposition(void)
|
||||
SDL_bool SDL_TextInputActive(SDL_Window *window)
|
||||
{
|
||||
if (_this && _this->ClearComposition) {
|
||||
_this->ClearComposition(_this);
|
||||
}
|
||||
CHECK_WINDOW_MAGIC(window, SDL_FALSE);
|
||||
|
||||
return window->text_input_active;
|
||||
}
|
||||
|
||||
SDL_bool SDL_TextInputActive(void)
|
||||
int SDL_StopTextInput(SDL_Window *window)
|
||||
{
|
||||
return _this && _this->text_input_active;
|
||||
}
|
||||
|
||||
void SDL_StopTextInput(void)
|
||||
{
|
||||
if (!_this) {
|
||||
return;
|
||||
}
|
||||
CHECK_WINDOW_MAGIC(window, -1);
|
||||
|
||||
/* Stop the text input system */
|
||||
if (_this->StopTextInput) {
|
||||
_this->StopTextInput(_this);
|
||||
_this->StopTextInput(_this, window);
|
||||
}
|
||||
_this->text_input_active = SDL_FALSE;
|
||||
window->text_input_active = SDL_FALSE;
|
||||
|
||||
/* Hide the on-screen keyboard, if desired */
|
||||
const char *hint = SDL_GetHint(SDL_HINT_ENABLE_SCREEN_KEYBOARD);
|
||||
if (((!hint || SDL_strcasecmp(hint, "auto") == 0) && !SDL_HasKeyboard()) ||
|
||||
SDL_GetStringBoolean(hint, SDL_FALSE)) {
|
||||
SDL_Window *window = SDL_GetKeyboardFocus();
|
||||
if (window && _this->HideScreenKeyboard) {
|
||||
if (_this->HideScreenKeyboard) {
|
||||
_this->HideScreenKeyboard(_this, window);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_SetTextInputRect(const SDL_Rect *rect)
|
||||
int SDL_SetTextInputRect(SDL_Window *window, const SDL_Rect *rect)
|
||||
{
|
||||
if (!rect) {
|
||||
return SDL_InvalidParamError("rect");
|
||||
CHECK_WINDOW_MAGIC(window, -1);
|
||||
|
||||
if (rect) {
|
||||
SDL_copyp(&window->text_input_rect, rect);
|
||||
} else {
|
||||
SDL_zero(window->text_input_rect);
|
||||
}
|
||||
|
||||
if (_this && _this->SetTextInputRect) {
|
||||
return _this->SetTextInputRect(_this, rect);
|
||||
if (_this && _this->UpdateTextInputRect) {
|
||||
if (_this->UpdateTextInputRect(_this, window) < 0) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
return SDL_Unsupported();
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_ClearComposition(SDL_Window *window)
|
||||
{
|
||||
CHECK_WINDOW_MAGIC(window, -1);
|
||||
|
||||
if (_this->ClearComposition) {
|
||||
if (_this->ClearComposition(_this, window) < 0) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_bool SDL_HasScreenKeyboardSupport(void)
|
||||
|
|
|
@ -345,8 +345,7 @@ SDL_bool Android_HasScreenKeyboardSupport(SDL_VideoDevice *_this)
|
|||
|
||||
void Android_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_VideoData *videodata = _this->driverdata;
|
||||
Android_JNI_ShowScreenKeyboard(&videodata->textRect);
|
||||
Android_JNI_ShowScreenKeyboard(&window->text_input_rect);
|
||||
SDL_screen_keyboard_shown = SDL_TRUE;
|
||||
}
|
||||
|
||||
|
@ -368,11 +367,4 @@ SDL_bool Android_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *windo
|
|||
return Android_JNI_IsScreenKeyboardShown();
|
||||
}
|
||||
|
||||
int Android_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
|
||||
{
|
||||
SDL_VideoData *videodata = _this->driverdata;
|
||||
videodata->textRect = *rect;
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_ANDROID */
|
||||
|
|
|
@ -30,4 +30,3 @@ extern void Android_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *windo
|
|||
extern void Android_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void Android_RestoreScreenKeyboardOnResume(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern SDL_bool Android_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int Android_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect);
|
||||
|
|
|
@ -143,9 +143,6 @@ static SDL_VideoDevice *Android_CreateDevice(void)
|
|||
/* Screensaver */
|
||||
device->SuspendScreenSaver = Android_SuspendScreenSaver;
|
||||
|
||||
/* Text input */
|
||||
device->SetTextInputRect = Android_SetTextInputRect;
|
||||
|
||||
/* Screen keyboard */
|
||||
device->HasScreenKeyboardSupport = Android_HasScreenKeyboardSupport;
|
||||
device->ShowScreenKeyboard = Android_ShowScreenKeyboard;
|
||||
|
|
|
@ -35,7 +35,6 @@ extern void Android_SetDarkMode(SDL_bool enabled);
|
|||
|
||||
struct SDL_VideoData
|
||||
{
|
||||
SDL_Rect textRect;
|
||||
int isPaused;
|
||||
int isPausing;
|
||||
int pauseAudio;
|
||||
|
|
|
@ -27,9 +27,9 @@ extern void Cocoa_InitKeyboard(SDL_VideoDevice *_this);
|
|||
extern void Cocoa_HandleKeyEvent(SDL_VideoDevice *_this, NSEvent *event);
|
||||
extern void Cocoa_QuitKeyboard(SDL_VideoDevice *_this);
|
||||
|
||||
extern void Cocoa_StartTextInput(SDL_VideoDevice *_this);
|
||||
extern void Cocoa_StopTextInput(SDL_VideoDevice *_this);
|
||||
extern int Cocoa_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect);
|
||||
extern int Cocoa_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int Cocoa_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int Cocoa_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
extern int Cocoa_SetWindowKeyboardGrab(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool grabbed);
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@
|
|||
|
||||
- (void)setInputRect:(const SDL_Rect *)rect
|
||||
{
|
||||
_inputRect = *rect;
|
||||
SDL_copyp(&_inputRect, rect);
|
||||
}
|
||||
|
||||
- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange
|
||||
|
@ -343,16 +343,12 @@ void Cocoa_InitKeyboard(SDL_VideoDevice *_this)
|
|||
SDL_ToggleModState(SDL_KMOD_CAPS, (data.modifierFlags & NSEventModifierFlagCapsLock) ? SDL_TRUE : SDL_FALSE);
|
||||
}
|
||||
|
||||
void Cocoa_StartTextInput(SDL_VideoDevice *_this)
|
||||
int Cocoa_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
NSView *parentView;
|
||||
SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->driverdata;
|
||||
SDL_Window *window = SDL_GetKeyboardFocus();
|
||||
NSWindow *nswindow = nil;
|
||||
if (window) {
|
||||
nswindow = ((__bridge SDL_CocoaWindowData *)window->driverdata).nswindow;
|
||||
}
|
||||
NSWindow *nswindow = ((__bridge SDL_CocoaWindowData *)window->driverdata).nswindow;
|
||||
|
||||
parentView = [nswindow contentView];
|
||||
|
||||
|
@ -362,8 +358,7 @@ void Cocoa_StartTextInput(SDL_VideoDevice *_this)
|
|||
* text input, simply remove the field editor from its superview then add
|
||||
* it to the front most window's content view */
|
||||
if (!data.fieldEdit) {
|
||||
data.fieldEdit =
|
||||
[[SDLTranslatorResponder alloc] initWithFrame:NSMakeRect(0.0, 0.0, 0.0, 0.0)];
|
||||
data.fieldEdit = [[SDLTranslatorResponder alloc] initWithFrame:NSMakeRect(0.0, 0.0, 0.0, 0.0)];
|
||||
}
|
||||
|
||||
if (![[data.fieldEdit superview] isEqual:parentView]) {
|
||||
|
@ -373,9 +368,10 @@ void Cocoa_StartTextInput(SDL_VideoDevice *_this)
|
|||
[nswindow makeFirstResponder:data.fieldEdit];
|
||||
}
|
||||
}
|
||||
return Cocoa_UpdateTextInputRect(_this, window);
|
||||
}
|
||||
|
||||
void Cocoa_StopTextInput(SDL_VideoDevice *_this)
|
||||
int Cocoa_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->driverdata;
|
||||
|
@ -385,12 +381,15 @@ void Cocoa_StopTextInput(SDL_VideoDevice *_this)
|
|||
data.fieldEdit = nil;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Cocoa_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
|
||||
int Cocoa_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->driverdata;
|
||||
[data.fieldEdit setInputRect:rect];
|
||||
if (data.fieldEdit) {
|
||||
[data.fieldEdit setInputRect:&window->text_input_rect];
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -433,7 +432,7 @@ void Cocoa_HandleKeyEvent(SDL_VideoDevice *_this, NSEvent *event)
|
|||
SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL forums/mailing list <https://discourse.libsdl.org/> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.\n", scancode);
|
||||
}
|
||||
#endif
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(SDL_GetKeyboardFocus())) {
|
||||
/* FIXME CW 2007-08-16: only send those events to the field editor for which we actually want text events, not e.g. esc or function keys. Arrow keys in particular seem to produce crashes sometimes. */
|
||||
[data.fieldEdit interpretKeyEvents:[NSArray arrayWithObject:event]];
|
||||
#if 0
|
||||
|
|
|
@ -172,7 +172,7 @@ static SDL_VideoDevice *Cocoa_CreateDevice(void)
|
|||
|
||||
device->StartTextInput = Cocoa_StartTextInput;
|
||||
device->StopTextInput = Cocoa_StopTextInput;
|
||||
device->SetTextInputRect = Cocoa_SetTextInputRect;
|
||||
device->UpdateTextInputRect = Cocoa_UpdateTextInputRect;
|
||||
|
||||
device->SetClipboardData = Cocoa_SetClipboardData;
|
||||
device->GetClipboardData = Cocoa_GetClipboardData;
|
||||
|
|
|
@ -790,6 +790,7 @@ static EM_BOOL Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent
|
|||
|
||||
static EM_BOOL Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
|
||||
{
|
||||
SDL_WindowData *window_data = (SDL_WindowData *)userData;
|
||||
const SDL_Keycode keycode = Emscripten_MapKeyCode(keyEvent);
|
||||
SDL_Scancode scancode = Emscripten_MapScanCode(keyEvent->code);
|
||||
SDL_bool prevent_default = SDL_TRUE;
|
||||
|
@ -852,7 +853,7 @@ static EM_BOOL Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent
|
|||
is_nav_key = SDL_TRUE;
|
||||
}
|
||||
|
||||
if ((eventType == EMSCRIPTEN_EVENT_KEYDOWN) && SDL_TextInputActive() && !is_nav_key) {
|
||||
if ((eventType == EMSCRIPTEN_EVENT_KEYDOWN) && SDL_TextInputActive(window_data->window) && !is_nav_key) {
|
||||
prevent_default = SDL_FALSE;
|
||||
}
|
||||
|
||||
|
@ -861,7 +862,9 @@ static EM_BOOL Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent
|
|||
|
||||
static EM_BOOL Emscripten_HandleKeyPress(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
|
||||
{
|
||||
if (SDL_TextInputActive()) {
|
||||
SDL_WindowData *window_data = (SDL_WindowData *)userData;
|
||||
|
||||
if (SDL_TextInputActive(window_data->window)) {
|
||||
char text[5];
|
||||
if (Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text)) {
|
||||
SDL_SendKeyboardText(text);
|
||||
|
|
|
@ -178,7 +178,7 @@ void GDK_EnsureHints(void)
|
|||
}
|
||||
}
|
||||
|
||||
void GDK_StartTextInput(SDL_VideoDevice *_this)
|
||||
int GDK_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
/*
|
||||
* Currently a stub, since all input is handled by the virtual keyboard,
|
||||
|
@ -191,14 +191,16 @@ void GDK_StartTextInput(SDL_VideoDevice *_this)
|
|||
* Right now this function isn't implemented on Desktop
|
||||
* and seems to be present only in the docs? So I didn't bother.
|
||||
*/
|
||||
return 0;
|
||||
}
|
||||
|
||||
void GDK_StopTextInput(SDL_VideoDevice *_this)
|
||||
int GDK_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
/* See notice in GDK_StartTextInput */
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GDK_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
|
||||
int GDK_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
/*
|
||||
* XGameUiShowTextEntryAsync does not allow you to set
|
||||
|
@ -212,9 +214,10 @@ int GDK_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void GDK_ClearComposition(SDL_VideoDevice *_this)
|
||||
int GDK_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
/* See notice in GDK_StartTextInput */
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_bool GDK_HasScreenKeyboardSupport(SDL_VideoDevice *_this)
|
||||
|
|
|
@ -32,10 +32,10 @@ extern "C" {
|
|||
|
||||
void GDK_EnsureHints(void);
|
||||
|
||||
void GDK_StartTextInput(SDL_VideoDevice *_this);
|
||||
void GDK_StopTextInput(SDL_VideoDevice *_this);
|
||||
int GDK_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect);
|
||||
void GDK_ClearComposition(SDL_VideoDevice *_this);
|
||||
int GDK_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int GDK_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int GDK_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int GDK_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
SDL_bool GDK_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
|
||||
void GDK_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
|
|
@ -47,16 +47,6 @@ static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) {
|
|||
return (SDL_BWin *)(window->driverdata);
|
||||
}
|
||||
|
||||
/* FIXME: Undefined functions */
|
||||
// #define HAIKU_PumpEvents NULL
|
||||
#define HAIKU_StartTextInput NULL
|
||||
#define HAIKU_StopTextInput NULL
|
||||
#define HAIKU_SetTextInputRect NULL
|
||||
|
||||
// #define HAIKU_DeleteDevice NULL
|
||||
|
||||
/* End undefined functions */
|
||||
|
||||
static SDL_VideoDevice * HAIKU_CreateDevice(void)
|
||||
{
|
||||
SDL_VideoDevice *device;
|
||||
|
@ -109,10 +99,6 @@ static SDL_VideoDevice * HAIKU_CreateDevice(void)
|
|||
device->GL_DeleteContext = HAIKU_GL_DeleteContext;
|
||||
#endif
|
||||
|
||||
device->StartTextInput = HAIKU_StartTextInput;
|
||||
device->StopTextInput = HAIKU_StopTextInput;
|
||||
device->SetTextInputRect = HAIKU_SetTextInputRect;
|
||||
|
||||
device->SetClipboardText = HAIKU_SetClipboardText;
|
||||
device->GetClipboardText = HAIKU_GetClipboardText;
|
||||
device->HasClipboardText = HAIKU_HasClipboardText;
|
||||
|
|
|
@ -50,7 +50,7 @@ SDL_bool N3DS_HasScreenKeyboardSupport(SDL_VideoDevice *_this)
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void N3DS_StartTextInput(SDL_VideoDevice *_this)
|
||||
int N3DS_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
char buffer[BUFFER_SIZE];
|
||||
SwkbdButton button_pressed;
|
||||
|
@ -58,11 +58,12 @@ void N3DS_StartTextInput(SDL_VideoDevice *_this)
|
|||
if (button_pressed == SWKBD_BUTTON_CONFIRM) {
|
||||
SDL_SendKeyboardText(buffer);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void N3DS_StopTextInput(SDL_VideoDevice *_this)
|
||||
int N3DS_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
return;
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_N3DS */
|
||||
|
|
|
@ -30,7 +30,7 @@ void N3DS_SwkbQuit();
|
|||
|
||||
SDL_bool N3DS_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
|
||||
|
||||
void N3DS_StartTextInput(SDL_VideoDevice *_this);
|
||||
void N3DS_StopTextInput(SDL_VideoDevice *_this);
|
||||
int N3DS_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int N3DS_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
#endif /* SDL_n3dskeyboard_h_ */
|
||||
|
|
|
@ -100,7 +100,7 @@ static SDL_VideoDevice *UIKit_CreateDevice(void)
|
|||
device->ShowScreenKeyboard = UIKit_ShowScreenKeyboard;
|
||||
device->HideScreenKeyboard = UIKit_HideScreenKeyboard;
|
||||
device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown;
|
||||
device->SetTextInputRect = UIKit_SetTextInputRect;
|
||||
device->UpdateTextInputRect = UIKit_UpdateTextInputRect;
|
||||
#endif
|
||||
|
||||
device->SetClipboardText = UIKit_SetClipboardText;
|
||||
|
|
|
@ -417,7 +417,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
|||
SDL_SendKeyboardKey(UIKit_GetEventTimestamp([event timestamp]), SDL_GLOBAL_KEYBOARD_ID, 0, scancode, SDL_PRESSED);
|
||||
}
|
||||
}
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(sdlwindow)) {
|
||||
[super pressesBegan:presses withEvent:event];
|
||||
}
|
||||
}
|
||||
|
@ -430,7 +430,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
|||
SDL_SendKeyboardKey(UIKit_GetEventTimestamp([event timestamp]), SDL_GLOBAL_KEYBOARD_ID, 0, scancode, SDL_RELEASED);
|
||||
}
|
||||
}
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(sdlwindow)) {
|
||||
[super pressesEnded:presses withEvent:event];
|
||||
}
|
||||
}
|
||||
|
@ -443,7 +443,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
|||
SDL_SendKeyboardKey(UIKit_GetEventTimestamp([event timestamp]), SDL_GLOBAL_KEYBOARD_ID, 0, scancode, SDL_RELEASED);
|
||||
}
|
||||
}
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(sdlwindow)) {
|
||||
[super pressesCancelled:presses withEvent:event];
|
||||
}
|
||||
}
|
||||
|
@ -451,7 +451,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
|||
- (void)pressesChanged:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
|
||||
{
|
||||
/* This is only called when the force of a press changes. */
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(sdlwindow)) {
|
||||
[super pressesChanged:presses withEvent:event];
|
||||
}
|
||||
}
|
||||
|
|
|
@ -91,5 +91,5 @@ SDL_bool UIKit_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
|
|||
void UIKit_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
void UIKit_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
SDL_bool UIKit_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
int UIKit_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect);
|
||||
int UIKit_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
#endif
|
||||
|
|
|
@ -425,7 +425,7 @@ static void SDLCALL SDL_HideHomeIndicatorHintChanged(void *userdata, const char
|
|||
{
|
||||
BOOL shouldStartTextInput = NO;
|
||||
|
||||
if (!SDL_TextInputActive() && !hidingKeyboard && !rotatingOrientation) {
|
||||
if (!SDL_TextInputActive(window) && !hidingKeyboard && !rotatingOrientation) {
|
||||
shouldStartTextInput = YES;
|
||||
}
|
||||
|
||||
|
@ -441,7 +441,7 @@ static void SDLCALL SDL_HideHomeIndicatorHintChanged(void *userdata, const char
|
|||
#endif
|
||||
|
||||
if (shouldStartTextInput) {
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(window);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -454,7 +454,7 @@ static void SDLCALL SDL_HideHomeIndicatorHintChanged(void *userdata, const char
|
|||
{
|
||||
BOOL shouldStopTextInput = NO;
|
||||
|
||||
if (SDL_TextInputActive() && !showingKeyboard && !rotatingOrientation) {
|
||||
if (SDL_TextInputActive(window) && !showingKeyboard && !rotatingOrientation) {
|
||||
shouldStopTextInput = YES;
|
||||
}
|
||||
|
||||
|
@ -462,7 +462,7 @@ static void SDLCALL SDL_HideHomeIndicatorHintChanged(void *userdata, const char
|
|||
[self setKeyboardHeight:0];
|
||||
|
||||
if (shouldStopTextInput) {
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(window);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -567,7 +567,7 @@ static void SDLCALL SDL_HideHomeIndicatorHintChanged(void *userdata, const char
|
|||
SDL_SendKeyboardKeyAutoRelease(0, SDL_SCANCODE_RETURN);
|
||||
if (keyboardVisible &&
|
||||
SDL_GetHintBoolean(SDL_HINT_RETURN_KEY_HIDES_IME, SDL_FALSE)) {
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(window);
|
||||
}
|
||||
return YES;
|
||||
}
|
||||
|
@ -623,12 +623,12 @@ SDL_bool UIKit_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
}
|
||||
}
|
||||
|
||||
int UIKit_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
|
||||
int UIKit_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
SDL_uikitviewcontroller *vc = GetWindowViewController(SDL_GetKeyboardFocus());
|
||||
SDL_uikitviewcontroller *vc = GetWindowViewController(window);
|
||||
if (vc != nil) {
|
||||
vc.textInputRect = *rect;
|
||||
vc.textInputRect = window->text_input_rect;
|
||||
|
||||
if (vc.keyboardVisible) {
|
||||
[vc updateKeyboard];
|
||||
|
|
|
@ -381,7 +381,7 @@ int Wayland_WaitEventTimeout(SDL_VideoDevice *_this, Sint64 timeoutNS)
|
|||
WAYLAND_wl_display_flush(d->display);
|
||||
|
||||
#ifdef SDL_USE_IME
|
||||
if (!d->text_input_manager && SDL_TextInputActive()) {
|
||||
if (!d->text_input_manager && SDL_TextInputActive(SDL_GetKeyboardFocus())) {
|
||||
SDL_IME_PumpEvents();
|
||||
}
|
||||
#endif
|
||||
|
@ -454,7 +454,7 @@ void Wayland_PumpEvents(SDL_VideoDevice *_this)
|
|||
int err;
|
||||
|
||||
#ifdef SDL_USE_IME
|
||||
if (!d->text_input_manager && SDL_TextInputActive()) {
|
||||
if (!d->text_input_manager && SDL_TextInputActive(SDL_GetKeyboardFocus())) {
|
||||
SDL_IME_PumpEvents();
|
||||
}
|
||||
#endif
|
||||
|
@ -1649,7 +1649,7 @@ static void keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
|
|||
Wayland_UpdateImplicitGrabSerial(input, serial);
|
||||
|
||||
if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(SDL_GetKeyboardFocus())) {
|
||||
has_text = keyboard_input_get_text(text, input, key, SDL_PRESSED, &handled_by_ime);
|
||||
}
|
||||
} else {
|
||||
|
|
|
@ -51,7 +51,7 @@ void Wayland_QuitKeyboard(SDL_VideoDevice *_this)
|
|||
#endif
|
||||
}
|
||||
|
||||
void Wayland_StartTextInput(SDL_VideoDevice *_this)
|
||||
int Wayland_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_VideoData *driverdata = _this->driverdata;
|
||||
struct SDL_WaylandInput *input = driverdata->input;
|
||||
|
@ -82,9 +82,11 @@ void Wayland_StartTextInput(SDL_VideoDevice *_this)
|
|||
/* Reset compose state so composite and dead keys don't carry over */
|
||||
WAYLAND_xkb_compose_state_reset(input->xkb.compose_state);
|
||||
}
|
||||
|
||||
return Wayland_UpdateTextInputRect(_this, window);
|
||||
}
|
||||
|
||||
void Wayland_StopTextInput(SDL_VideoDevice *_this)
|
||||
int Wayland_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_VideoData *driverdata = _this->driverdata;
|
||||
struct SDL_WaylandInput *input = driverdata->input;
|
||||
|
@ -105,21 +107,22 @@ void Wayland_StopTextInput(SDL_VideoDevice *_this)
|
|||
/* Reset compose state so composite and dead keys don't carry over */
|
||||
WAYLAND_xkb_compose_state_reset(input->xkb.compose_state);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Wayland_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
|
||||
int Wayland_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_VideoData *driverdata = _this->driverdata;
|
||||
if (driverdata->text_input_manager) {
|
||||
struct SDL_WaylandInput *input = driverdata->input;
|
||||
if (input && input->text_input) {
|
||||
if (!SDL_RectsEqual(rect, &input->text_input->cursor_rect)) {
|
||||
SDL_copyp(&input->text_input->cursor_rect, rect);
|
||||
if (!SDL_RectsEqual(&window->text_input_rect, &input->text_input->cursor_rect)) {
|
||||
SDL_copyp(&input->text_input->cursor_rect, &window->text_input_rect);
|
||||
zwp_text_input_v3_set_cursor_rectangle(input->text_input->text_input,
|
||||
rect->x,
|
||||
rect->y,
|
||||
rect->w,
|
||||
rect->h);
|
||||
window->text_input_rect.x,
|
||||
window->text_input_rect.y,
|
||||
window->text_input_rect.w,
|
||||
window->text_input_rect.h);
|
||||
zwp_text_input_v3_commit(input->text_input->text_input);
|
||||
}
|
||||
}
|
||||
|
@ -127,7 +130,7 @@ int Wayland_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
|
|||
|
||||
#ifdef SDL_USE_IME
|
||||
else {
|
||||
SDL_IME_UpdateTextRect(rect);
|
||||
SDL_IME_UpdateTextRect(window);
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
|
|
|
@ -32,9 +32,9 @@ typedef struct SDL_WaylandTextInput
|
|||
|
||||
extern int Wayland_InitKeyboard(SDL_VideoDevice *_this);
|
||||
extern void Wayland_QuitKeyboard(SDL_VideoDevice *_this);
|
||||
extern void Wayland_StartTextInput(SDL_VideoDevice *_this);
|
||||
extern void Wayland_StopTextInput(SDL_VideoDevice *_this);
|
||||
extern int Wayland_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect);
|
||||
extern int Wayland_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int Wayland_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int Wayland_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern SDL_bool Wayland_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
|
||||
|
||||
#endif /* SDL_waylandkeyboard_h_ */
|
||||
|
|
|
@ -511,7 +511,7 @@ static SDL_VideoDevice *Wayland_CreateDevice(void)
|
|||
device->HasClipboardData = Wayland_HasClipboardData;
|
||||
device->StartTextInput = Wayland_StartTextInput;
|
||||
device->StopTextInput = Wayland_StopTextInput;
|
||||
device->SetTextInputRect = Wayland_SetTextInputRect;
|
||||
device->UpdateTextInputRect = Wayland_UpdateTextInputRect;
|
||||
|
||||
#ifdef SDL_VIDEO_VULKAN
|
||||
device->Vulkan_LoadLibrary = Wayland_Vulkan_LoadLibrary;
|
||||
|
|
|
@ -1280,7 +1280,7 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
|
|||
if (wParam == UNICODE_NOCHAR) {
|
||||
returnCode = 1;
|
||||
} else {
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(data->window)) {
|
||||
char text[5];
|
||||
if (SDL_UCS4ToUTF8((Uint32)wParam, text) != text) {
|
||||
SDL_SendKeyboardText(text);
|
||||
|
@ -1291,25 +1291,23 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
|
|||
break;
|
||||
|
||||
case WM_CHAR:
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(data->window)) {
|
||||
/* Characters outside Unicode Basic Multilingual Plane (BMP)
|
||||
* are coded as so called "surrogate pair" in two separate UTF-16 character events.
|
||||
* Cache high surrogate until next character event. */
|
||||
if (IS_HIGH_SURROGATE(wParam)) {
|
||||
data->high_surrogate = (WCHAR)wParam;
|
||||
} else {
|
||||
if (SDL_TextInputActive()) {
|
||||
WCHAR utf16[3];
|
||||
WCHAR utf16[3];
|
||||
|
||||
utf16[0] = data->high_surrogate ? data->high_surrogate : (WCHAR)wParam;
|
||||
utf16[1] = data->high_surrogate ? (WCHAR)wParam : L'\0';
|
||||
utf16[2] = L'\0';
|
||||
utf16[0] = data->high_surrogate ? data->high_surrogate : (WCHAR)wParam;
|
||||
utf16[1] = data->high_surrogate ? (WCHAR)wParam : L'\0';
|
||||
utf16[2] = L'\0';
|
||||
|
||||
char utf8[5];
|
||||
int result = WIN_WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, utf16, -1, utf8, sizeof(utf8), NULL, NULL);
|
||||
if (result > 0) {
|
||||
SDL_SendKeyboardText(utf8);
|
||||
}
|
||||
char utf8[5];
|
||||
int result = WIN_WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, utf16, -1, utf8, sizeof(utf8), NULL, NULL);
|
||||
if (result > 0) {
|
||||
SDL_SendKeyboardText(utf8);
|
||||
}
|
||||
data->high_surrogate = L'\0';
|
||||
}
|
||||
|
|
|
@ -34,6 +34,7 @@
|
|||
static int IME_Init(SDL_VideoData *videodata, HWND hwnd);
|
||||
static void IME_Enable(SDL_VideoData *videodata, HWND hwnd);
|
||||
static void IME_Disable(SDL_VideoData *videodata, HWND hwnd);
|
||||
static void IME_SetTextInputRect(SDL_VideoData *videodata, const SDL_Rect *rect);
|
||||
static void IME_Quit(SDL_VideoData *videodata);
|
||||
#endif /* !SDL_DISABLE_WINDOWS_IME */
|
||||
|
||||
|
@ -190,9 +191,9 @@ void WIN_UpdateKeymap(SDL_bool send_event)
|
|||
|
||||
void WIN_QuitKeyboard(SDL_VideoDevice *_this)
|
||||
{
|
||||
#ifndef SDL_DISABLE_WINDOWS_IME
|
||||
SDL_VideoData *data = _this->driverdata;
|
||||
|
||||
#ifndef SDL_DISABLE_WINDOWS_IME
|
||||
IME_Quit(data);
|
||||
|
||||
if (data->ime_composition) {
|
||||
|
@ -233,87 +234,53 @@ void WIN_ResetDeadKeys()
|
|||
}
|
||||
}
|
||||
|
||||
void WIN_StartTextInput(SDL_VideoDevice *_this)
|
||||
int WIN_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
#ifndef SDL_DISABLE_WINDOWS_IME
|
||||
SDL_Window *window;
|
||||
#endif
|
||||
|
||||
WIN_ResetDeadKeys();
|
||||
|
||||
#ifndef SDL_DISABLE_WINDOWS_IME
|
||||
window = SDL_GetKeyboardFocus();
|
||||
if (window) {
|
||||
HWND hwnd = window->driverdata->hwnd;
|
||||
SDL_VideoData *videodata = _this->driverdata;
|
||||
SDL_GetWindowSize(window, &videodata->ime_winwidth, &videodata->ime_winheight);
|
||||
IME_Init(videodata, hwnd);
|
||||
IME_Enable(videodata, hwnd);
|
||||
}
|
||||
#endif /* !SDL_DISABLE_WINDOWS_IME */
|
||||
}
|
||||
|
||||
void WIN_StopTextInput(SDL_VideoDevice *_this)
|
||||
{
|
||||
#ifndef SDL_DISABLE_WINDOWS_IME
|
||||
SDL_Window *window;
|
||||
#endif
|
||||
|
||||
WIN_ResetDeadKeys();
|
||||
|
||||
#ifndef SDL_DISABLE_WINDOWS_IME
|
||||
window = SDL_GetKeyboardFocus();
|
||||
if (window) {
|
||||
HWND hwnd = window->driverdata->hwnd;
|
||||
SDL_VideoData *videodata = _this->driverdata;
|
||||
IME_Init(videodata, hwnd);
|
||||
IME_Disable(videodata, hwnd);
|
||||
}
|
||||
#endif /* !SDL_DISABLE_WINDOWS_IME */
|
||||
}
|
||||
|
||||
int WIN_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
|
||||
{
|
||||
HWND hwnd = window->driverdata->hwnd;
|
||||
SDL_VideoData *videodata = _this->driverdata;
|
||||
HIMC himc = 0;
|
||||
SDL_GetWindowSize(window, &videodata->ime_winwidth, &videodata->ime_winheight);
|
||||
IME_Init(videodata, hwnd);
|
||||
IME_Enable(videodata, hwnd);
|
||||
|
||||
WIN_UpdateTextInputRect(_this, window);
|
||||
#endif /* !SDL_DISABLE_WINDOWS_IME */
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int WIN_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
WIN_ResetDeadKeys();
|
||||
|
||||
#ifndef SDL_DISABLE_WINDOWS_IME
|
||||
videodata->ime_rect = *rect;
|
||||
|
||||
himc = ImmGetContext(videodata->ime_hwnd_current);
|
||||
if (himc) {
|
||||
COMPOSITIONFORM cof;
|
||||
CANDIDATEFORM caf;
|
||||
|
||||
cof.dwStyle = CFS_RECT;
|
||||
cof.ptCurrentPos.x = videodata->ime_rect.x;
|
||||
cof.ptCurrentPos.y = videodata->ime_rect.y;
|
||||
cof.rcArea.left = videodata->ime_rect.x;
|
||||
cof.rcArea.right = (LONG)videodata->ime_rect.x + videodata->ime_rect.w;
|
||||
cof.rcArea.top = videodata->ime_rect.y;
|
||||
cof.rcArea.bottom = (LONG)videodata->ime_rect.y + videodata->ime_rect.h;
|
||||
ImmSetCompositionWindow(himc, &cof);
|
||||
|
||||
caf.dwIndex = 0;
|
||||
caf.dwStyle = CFS_EXCLUDE;
|
||||
caf.ptCurrentPos.x = videodata->ime_rect.x;
|
||||
caf.ptCurrentPos.y = videodata->ime_rect.y;
|
||||
caf.rcArea.left = videodata->ime_rect.x;
|
||||
caf.rcArea.right = (LONG)videodata->ime_rect.x + videodata->ime_rect.w;
|
||||
caf.rcArea.top = videodata->ime_rect.y;
|
||||
caf.rcArea.bottom = (LONG)videodata->ime_rect.y + videodata->ime_rect.h;
|
||||
ImmSetCandidateWindow(himc, &caf);
|
||||
|
||||
ImmReleaseContext(videodata->ime_hwnd_current, himc);
|
||||
}
|
||||
HWND hwnd = window->driverdata->hwnd;
|
||||
SDL_VideoData *videodata = _this->driverdata;
|
||||
IME_Init(videodata, hwnd);
|
||||
IME_Disable(videodata, hwnd);
|
||||
#endif /* !SDL_DISABLE_WINDOWS_IME */
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int WIN_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
#ifndef SDL_DISABLE_WINDOWS_IME
|
||||
SDL_VideoData *data = _this->driverdata;
|
||||
|
||||
IME_SetTextInputRect(data, &window->text_input_rect);
|
||||
#endif /* !SDL_DISABLE_WINDOWS_IME */
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef SDL_DISABLE_WINDOWS_IME
|
||||
|
||||
void WIN_ClearComposition(SDL_VideoDevice *_this)
|
||||
int WIN_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, SDL_VideoData *videodata)
|
||||
|
@ -758,6 +725,41 @@ static void IME_SetWindow(SDL_VideoData *videodata, HWND hwnd)
|
|||
}
|
||||
}
|
||||
}
|
||||
IME_SetTextInputRect(videodata, &videodata->ime_rect);
|
||||
}
|
||||
|
||||
static void IME_SetTextInputRect(SDL_VideoData *videodata, const SDL_Rect *rect)
|
||||
{
|
||||
HIMC himc = 0;
|
||||
|
||||
videodata->ime_rect = *rect;
|
||||
|
||||
himc = ImmGetContext(videodata->ime_hwnd_current);
|
||||
if (himc) {
|
||||
COMPOSITIONFORM cof;
|
||||
CANDIDATEFORM caf;
|
||||
|
||||
cof.dwStyle = CFS_RECT;
|
||||
cof.ptCurrentPos.x = videodata->ime_rect.x;
|
||||
cof.ptCurrentPos.y = videodata->ime_rect.y;
|
||||
cof.rcArea.left = videodata->ime_rect.x;
|
||||
cof.rcArea.right = (LONG)videodata->ime_rect.x + videodata->ime_rect.w;
|
||||
cof.rcArea.top = videodata->ime_rect.y;
|
||||
cof.rcArea.bottom = (LONG)videodata->ime_rect.y + videodata->ime_rect.h;
|
||||
ImmSetCompositionWindow(himc, &cof);
|
||||
|
||||
caf.dwIndex = 0;
|
||||
caf.dwStyle = CFS_EXCLUDE;
|
||||
caf.ptCurrentPos.x = videodata->ime_rect.x;
|
||||
caf.ptCurrentPos.y = videodata->ime_rect.y;
|
||||
caf.rcArea.left = videodata->ime_rect.x;
|
||||
caf.rcArea.right = (LONG)videodata->ime_rect.x + videodata->ime_rect.w;
|
||||
caf.rcArea.top = videodata->ime_rect.y;
|
||||
caf.rcArea.bottom = (LONG)videodata->ime_rect.y + videodata->ime_rect.h;
|
||||
ImmSetCandidateWindow(himc, &caf);
|
||||
|
||||
ImmReleaseContext(videodata->ime_hwnd_current, himc);
|
||||
}
|
||||
}
|
||||
|
||||
static void IME_UpdateInputLocale(SDL_VideoData *videodata)
|
||||
|
@ -1742,10 +1744,11 @@ void IME_Present(SDL_VideoData *videodata)
|
|||
/* FIXME: Need to show the IME bitmap */
|
||||
}
|
||||
|
||||
void WIN_ClearComposition(SDL_VideoDevice *_this)
|
||||
int WIN_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_VideoData *videodata = _this->driverdata;
|
||||
IME_ClearComposition(videodata);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_DISABLE_WINDOWS_IME */
|
||||
|
|
|
@ -29,10 +29,10 @@ extern void WIN_QuitKeyboard(SDL_VideoDevice *_this);
|
|||
|
||||
extern void WIN_ResetDeadKeys(void);
|
||||
|
||||
extern void WIN_StartTextInput(SDL_VideoDevice *_this);
|
||||
extern void WIN_StopTextInput(SDL_VideoDevice *_this);
|
||||
extern int WIN_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect);
|
||||
extern void WIN_ClearComposition(SDL_VideoDevice *_this);
|
||||
extern int WIN_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int WIN_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int WIN_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int WIN_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
|
||||
|
||||
|
|
|
@ -268,7 +268,7 @@ static SDL_VideoDevice *WIN_CreateDevice(void)
|
|||
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
|
||||
device->StartTextInput = WIN_StartTextInput;
|
||||
device->StopTextInput = WIN_StopTextInput;
|
||||
device->SetTextInputRect = WIN_SetTextInputRect;
|
||||
device->UpdateTextInputRect = WIN_UpdateTextInputRect;
|
||||
device->ClearComposition = WIN_ClearComposition;
|
||||
|
||||
device->SetClipboardData = WIN_SetClipboardData;
|
||||
|
|
|
@ -90,7 +90,7 @@ void WINRT_ProcessCharacterReceivedEvent(SDL_Window *window, Windows::UI::Core::
|
|||
|
||||
SDL_WindowData *data = window->driverdata;
|
||||
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(window)) {
|
||||
/* Characters outside Unicode Basic Multilingual Plane (BMP)
|
||||
* are coded as so called "surrogate pair" in two separate UTF-16 character events.
|
||||
* Cache high surrogate until next character event. */
|
||||
|
|
|
@ -883,7 +883,7 @@ void X11_HandleKeyEvent(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_
|
|||
|
||||
text[0] = '\0';
|
||||
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(windowdata->window)) {
|
||||
#if defined(HAVE_IBUS_IBUS_H) || defined(HAVE_FCITX)
|
||||
/* Save the original keycode for dead keys, which are filtered out by
|
||||
the XFilterEvent() call below.
|
||||
|
@ -1397,7 +1397,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
|
|||
SDL_SendWindowEvent(data->window, SDL_EVENT_WINDOW_MOVED, x, y);
|
||||
|
||||
#ifdef SDL_USE_IME
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(data->window)) {
|
||||
/* Update IME candidate list position */
|
||||
SDL_IME_UpdateTextRect(NULL);
|
||||
}
|
||||
|
@ -2014,7 +2014,7 @@ int X11_WaitEventTimeout(SDL_VideoDevice *_this, Sint64 timeoutNS)
|
|||
X11_DispatchEvent(_this, &xevent);
|
||||
|
||||
#ifdef SDL_USE_IME
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(SDL_GetKeyboardFocus())) {
|
||||
SDL_IME_PumpEvents();
|
||||
}
|
||||
#endif
|
||||
|
@ -2074,7 +2074,7 @@ void X11_PumpEvents(SDL_VideoDevice *_this)
|
|||
}
|
||||
|
||||
#ifdef SDL_USE_IME
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(SDL_GetKeyboardFocus())) {
|
||||
SDL_IME_PumpEvents();
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -430,44 +430,41 @@ void X11_QuitKeyboard(SDL_VideoDevice *_this)
|
|||
#endif
|
||||
}
|
||||
|
||||
static void X11_ResetXIM(SDL_VideoDevice *_this)
|
||||
static void X11_ResetXIM(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
#ifdef X_HAVE_UTF8_STRING
|
||||
SDL_VideoData *videodata = _this->driverdata;
|
||||
int i;
|
||||
SDL_WindowData *data = window->driverdata;
|
||||
|
||||
if (videodata && videodata->windowlist) {
|
||||
for (i = 0; i < videodata->numwindows; ++i) {
|
||||
SDL_WindowData *data = videodata->windowlist[i];
|
||||
if (data && data->ic) {
|
||||
/* Clear any partially entered dead keys */
|
||||
char *contents = X11_Xutf8ResetIC(data->ic);
|
||||
if (contents) {
|
||||
X11_XFree(contents);
|
||||
}
|
||||
}
|
||||
if (data && data->ic) {
|
||||
/* Clear any partially entered dead keys */
|
||||
char *contents = X11_Xutf8ResetIC(data->ic);
|
||||
if (contents) {
|
||||
X11_XFree(contents);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void X11_StartTextInput(SDL_VideoDevice *_this)
|
||||
int X11_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
X11_ResetXIM(_this);
|
||||
X11_ResetXIM(_this, window);
|
||||
|
||||
return X11_UpdateTextInputRect(_this, window);
|
||||
}
|
||||
|
||||
void X11_StopTextInput(SDL_VideoDevice *_this)
|
||||
int X11_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
X11_ResetXIM(_this);
|
||||
X11_ResetXIM(_this, window);
|
||||
#ifdef SDL_USE_IME
|
||||
SDL_IME_Reset();
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
int X11_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
|
||||
int X11_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
#ifdef SDL_USE_IME
|
||||
SDL_IME_UpdateTextRect(rect);
|
||||
SDL_IME_UpdateTextRect(window);
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -26,9 +26,9 @@
|
|||
extern int X11_InitKeyboard(SDL_VideoDevice *_this);
|
||||
extern void X11_UpdateKeymap(SDL_VideoDevice *_this, SDL_bool send_event);
|
||||
extern void X11_QuitKeyboard(SDL_VideoDevice *_this);
|
||||
extern void X11_StartTextInput(SDL_VideoDevice *_this);
|
||||
extern void X11_StopTextInput(SDL_VideoDevice *_this);
|
||||
extern int X11_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect);
|
||||
extern int X11_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int X11_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern int X11_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern SDL_bool X11_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
|
||||
extern void X11_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void X11_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
|
|
@ -267,7 +267,7 @@ static SDL_VideoDevice *X11_CreateDevice(void)
|
|||
device->HasPrimarySelectionText = X11_HasPrimarySelectionText;
|
||||
device->StartTextInput = X11_StartTextInput;
|
||||
device->StopTextInput = X11_StopTextInput;
|
||||
device->SetTextInputRect = X11_SetTextInputRect;
|
||||
device->UpdateTextInputRect = X11_UpdateTextInputRect;
|
||||
device->HasScreenKeyboardSupport = X11_HasScreenKeyboardSupport;
|
||||
device->ShowScreenKeyboard = X11_ShowScreenKeyboard;
|
||||
device->HideScreenKeyboard = X11_HideScreenKeyboard;
|
||||
|
|
|
@ -252,28 +252,34 @@ static void loop(void)
|
|||
SDLTest_TextWindowAddText(textwin, "%s", event.text.text);
|
||||
break;
|
||||
case SDL_EVENT_FINGER_DOWN:
|
||||
if (SDL_TextInputActive()) {
|
||||
{
|
||||
SDL_Window *window = SDL_GetWindowFromID(event.tfinger.windowID);
|
||||
if (SDL_TextInputActive(window)) {
|
||||
SDL_Log("Stopping text input\n");
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(window);
|
||||
} else {
|
||||
SDL_Log("Starting text input\n");
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(window);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
{
|
||||
SDL_Window *window = SDL_GetWindowFromID(event.button.windowID);
|
||||
/* Left button quits the app, other buttons toggles text input */
|
||||
if (event.button.button == SDL_BUTTON_LEFT) {
|
||||
done = 1;
|
||||
} else {
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(window)) {
|
||||
SDL_Log("Stopping text input\n");
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(window);
|
||||
} else {
|
||||
SDL_Log("Starting text input\n");
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(window);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_EVENT_KEYMAP_CHANGED:
|
||||
SDL_Log("Keymap changed!\n");
|
||||
PrintKeymap();
|
||||
|
@ -356,9 +362,9 @@ int main(int argc, char *argv[])
|
|||
input_rect.y = h / 4;
|
||||
input_rect.w = w / 2;
|
||||
input_rect.h = h / 2;
|
||||
SDL_SetTextInputRect(&input_rect);
|
||||
SDL_SetTextInputRect(state->windows[0], &input_rect);
|
||||
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(state->windows[0]);
|
||||
|
||||
/* Print initial state */
|
||||
SDL_PumpEvents();
|
||||
|
|
|
@ -186,20 +186,24 @@ static void loop(void)
|
|||
PrintText("INPUT", event.text.text);
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
{
|
||||
SDL_Window *window = SDL_GetWindowFromID(event.button.windowID);
|
||||
|
||||
/* Left button quits the app, other buttons toggles text input */
|
||||
SDL_Log("mouse button down button: %d (LEFT=%d)\n", event.button.button, SDL_BUTTON_LEFT);
|
||||
if (event.button.button == SDL_BUTTON_LEFT) {
|
||||
done = 1;
|
||||
} else {
|
||||
if (SDL_TextInputActive()) {
|
||||
if (SDL_TextInputActive(window)) {
|
||||
SDL_Log("Stopping text input\n");
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(window);
|
||||
} else {
|
||||
SDL_Log("Starting text input\n");
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(window);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_EVENT_QUIT:
|
||||
done = 1;
|
||||
break;
|
||||
|
@ -278,7 +282,7 @@ int main(int argc, char *argv[])
|
|||
SDL_GL_CreateContext(window);
|
||||
#endif
|
||||
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(window);
|
||||
|
||||
/* Print initial modifier state */
|
||||
SDL_PumpEvents();
|
||||
|
|
|
@ -336,36 +336,38 @@ static int keyboard_getSetModState(void *arg)
|
|||
*/
|
||||
static int keyboard_startStopTextInput(void *arg)
|
||||
{
|
||||
SDL_Window *window = SDL_GetKeyboardFocus();
|
||||
|
||||
/* Start-Stop */
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(window);
|
||||
SDLTest_AssertPass("Call to SDL_StartTextInput()");
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(window);
|
||||
SDLTest_AssertPass("Call to SDL_StopTextInput()");
|
||||
|
||||
/* Stop-Start */
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(window);
|
||||
SDLTest_AssertPass("Call to SDL_StartTextInput()");
|
||||
|
||||
/* Start-Start */
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(window);
|
||||
SDLTest_AssertPass("Call to SDL_StartTextInput()");
|
||||
|
||||
/* Stop-Stop */
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(window);
|
||||
SDLTest_AssertPass("Call to SDL_StopTextInput()");
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(window);
|
||||
SDLTest_AssertPass("Call to SDL_StopTextInput()");
|
||||
|
||||
return TEST_COMPLETED;
|
||||
}
|
||||
|
||||
/* Internal function to test SDL_SetTextInputRect */
|
||||
static void testSetTextInputRect(SDL_Rect refRect)
|
||||
static void testSetTextInputRect(SDL_Window *window, SDL_Rect refRect)
|
||||
{
|
||||
SDL_Rect testRect;
|
||||
|
||||
testRect = refRect;
|
||||
SDL_SetTextInputRect(&testRect);
|
||||
SDL_SetTextInputRect(window, &testRect);
|
||||
SDLTest_AssertPass("Call to SDL_SetTextInputRect with refRect(x:%d,y:%d,w:%d,h:%d)", refRect.x, refRect.y, refRect.w, refRect.h);
|
||||
SDLTest_AssertCheck(
|
||||
(refRect.x == testRect.x) && (refRect.y == testRect.y) && (refRect.w == testRect.w) && (refRect.h == testRect.h),
|
||||
|
@ -381,6 +383,7 @@ static void testSetTextInputRect(SDL_Rect refRect)
|
|||
*/
|
||||
static int keyboard_setTextInputRect(void *arg)
|
||||
{
|
||||
SDL_Window *window = SDL_GetKeyboardFocus();
|
||||
SDL_Rect refRect;
|
||||
|
||||
/* Normal visible refRect, origin inside */
|
||||
|
@ -388,66 +391,66 @@ static int keyboard_setTextInputRect(void *arg)
|
|||
refRect.y = SDLTest_RandomIntegerInRange(1, 50);
|
||||
refRect.w = SDLTest_RandomIntegerInRange(10, 50);
|
||||
refRect.h = SDLTest_RandomIntegerInRange(10, 50);
|
||||
testSetTextInputRect(refRect);
|
||||
testSetTextInputRect(window, refRect);
|
||||
|
||||
/* Normal visible refRect, origin 0,0 */
|
||||
refRect.x = 0;
|
||||
refRect.y = 0;
|
||||
refRect.w = SDLTest_RandomIntegerInRange(10, 50);
|
||||
refRect.h = SDLTest_RandomIntegerInRange(10, 50);
|
||||
testSetTextInputRect(refRect);
|
||||
testSetTextInputRect(window, refRect);
|
||||
|
||||
/* 1Pixel refRect */
|
||||
refRect.x = SDLTest_RandomIntegerInRange(10, 50);
|
||||
refRect.y = SDLTest_RandomIntegerInRange(10, 50);
|
||||
refRect.w = 1;
|
||||
refRect.h = 1;
|
||||
testSetTextInputRect(refRect);
|
||||
testSetTextInputRect(window, refRect);
|
||||
|
||||
/* 0pixel refRect */
|
||||
refRect.x = 1;
|
||||
refRect.y = 1;
|
||||
refRect.w = 1;
|
||||
refRect.h = 0;
|
||||
testSetTextInputRect(refRect);
|
||||
testSetTextInputRect(window, refRect);
|
||||
|
||||
/* 0pixel refRect */
|
||||
refRect.x = 1;
|
||||
refRect.y = 1;
|
||||
refRect.w = 0;
|
||||
refRect.h = 1;
|
||||
testSetTextInputRect(refRect);
|
||||
testSetTextInputRect(window, refRect);
|
||||
|
||||
/* 0pixel refRect */
|
||||
refRect.x = 1;
|
||||
refRect.y = 1;
|
||||
refRect.w = 0;
|
||||
refRect.h = 0;
|
||||
testSetTextInputRect(refRect);
|
||||
testSetTextInputRect(window, refRect);
|
||||
|
||||
/* 0pixel refRect */
|
||||
refRect.x = 0;
|
||||
refRect.y = 0;
|
||||
refRect.w = 0;
|
||||
refRect.h = 0;
|
||||
testSetTextInputRect(refRect);
|
||||
testSetTextInputRect(window, refRect);
|
||||
|
||||
/* negative refRect */
|
||||
refRect.x = SDLTest_RandomIntegerInRange(-200, -100);
|
||||
refRect.y = SDLTest_RandomIntegerInRange(-200, -100);
|
||||
refRect.w = 50;
|
||||
refRect.h = 50;
|
||||
testSetTextInputRect(refRect);
|
||||
testSetTextInputRect(window, refRect);
|
||||
|
||||
/* oversized refRect */
|
||||
refRect.x = SDLTest_RandomIntegerInRange(1, 50);
|
||||
refRect.y = SDLTest_RandomIntegerInRange(1, 50);
|
||||
refRect.w = 5000;
|
||||
refRect.h = 5000;
|
||||
testSetTextInputRect(refRect);
|
||||
testSetTextInputRect(window, refRect);
|
||||
|
||||
/* NULL refRect */
|
||||
SDL_SetTextInputRect(NULL);
|
||||
SDL_SetTextInputRect(window, NULL);
|
||||
SDLTest_AssertPass("Call to SDL_SetTextInputRect(NULL)");
|
||||
|
||||
return TEST_COMPLETED;
|
||||
|
@ -470,7 +473,7 @@ static int keyboard_setTextInputRectNegative(void *arg)
|
|||
#endif
|
||||
|
||||
/* NULL refRect */
|
||||
SDL_SetTextInputRect(NULL);
|
||||
SDL_SetTextInputRect(SDL_GetKeyboardFocus(), NULL);
|
||||
SDLTest_AssertPass("Call to SDL_SetTextInputRect(NULL)");
|
||||
|
||||
/* Some platforms set also an error message; so check it */
|
||||
|
|
|
@ -440,12 +440,12 @@ static void InitInput(void)
|
|||
markedRect = textRect;
|
||||
markedText[0] = 0;
|
||||
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(state->windows[0]);
|
||||
}
|
||||
|
||||
static void CleanupVideo(void)
|
||||
{
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(state->windows[0]);
|
||||
#ifdef HAVE_SDL_TTF
|
||||
TTF_CloseFont(font);
|
||||
TTF_Quit();
|
||||
|
@ -507,10 +507,10 @@ static void _Redraw(int rendererID)
|
|||
markedRect.w = textRect.w - drawnTextRect.w;
|
||||
if (markedRect.w < 0) {
|
||||
/* Stop text input because we cannot hold any more characters */
|
||||
SDL_StopTextInput();
|
||||
SDL_StopTextInput(state->windows[0]);
|
||||
return;
|
||||
} else {
|
||||
SDL_StartTextInput();
|
||||
SDL_StartTextInput(state->windows[0]);
|
||||
}
|
||||
|
||||
cursorRect = drawnTextRect;
|
||||
|
@ -602,7 +602,7 @@ static void _Redraw(int rendererID)
|
|||
inputrect.y = (int)markedRect.y;
|
||||
inputrect.w = (int)markedRect.w;
|
||||
inputrect.h = (int)markedRect.h;
|
||||
SDL_SetTextInputRect(&inputrect);
|
||||
SDL_SetTextInputRect(state->windows[0], &inputrect);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue