The text input state has been changed to be window-specific.

SDL_StartTextInput(), SDL_StopTextInput(), SDL_TextInputActive(), SDL_ClearComposition(), and SDL_SetTextInputRect() all now take a window parameter.

This change also fixes IME candidate positioning when SDL_SetTextInputRect() is called before SDL_StartTextInput(), as is recommended in the documentation.
This commit is contained in:
Sam Lantinga 2024-06-22 06:16:19 -07:00
parent 258ee05655
commit 76631a0978
48 changed files with 361 additions and 339 deletions

View file

@ -907,6 +907,8 @@ The following symbols have been removed:
Text input is no longer automatically enabled when initializing video, you should call SDL_StartTextInput() when you want to receive text input and call SDL_StopTextInput() when you are done. Starting text input may shown an input method editor (IME) and cause key up/down events to be skipped, so should only be enabled when the application wants text input. Text input is no longer automatically enabled when initializing video, you should call SDL_StartTextInput() when you want to receive text input and call SDL_StopTextInput() when you are done. Starting text input may shown an input method editor (IME) and cause key up/down events to be skipped, so should only be enabled when the application wants text input.
The text input state hase been changed to be window-specific. SDL_StartTextInput(), SDL_StopTextInput(), SDL_TextInputActive(), and SDL_ClearComposition() all now take a window parameter.
SDL_GetDefaultKeyFromScancode(), SDL_GetKeyFromScancode(), and SDL_GetScancodeFromKey() take an SDL_Keymod parameter and use that to provide the correct result based on keyboard modifier state. SDL_GetDefaultKeyFromScancode(), SDL_GetKeyFromScancode(), and SDL_GetScancodeFromKey() take an SDL_Keymod parameter and use that to provide the correct result based on keyboard modifier state.
The following functions have been renamed: The following functions have been renamed:

View file

@ -353,59 +353,72 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key);
extern SDL_DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name); extern SDL_DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
/** /**
* Start accepting Unicode text input events. * Start accepting Unicode text input events in a window.
* *
* This function will start accepting Unicode text input events in the focused * This function will enable text input (SDL_EVENT_TEXT_INPUT and SDL_EVENT_TEXT_EDITING events) in the specified window. Please use this function paired with SDL_StopTextInput().
* SDL window, and start emitting SDL_TextInputEvent (SDL_EVENT_TEXT_INPUT)
* and SDL_TextEditingEvent (SDL_EVENT_TEXT_EDITING) events. Please use this
* function in pair with SDL_StopTextInput().
* *
* Text input events are not received by default. * Text input events are not received by default.
* *
* On some platforms using this function activates the screen keyboard. * On some platforms using this function shows the screen keyboard.
*
* \param window the window to enable text input.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
* *
* \since This function is available since SDL 3.0.0. * \since This function is available since SDL 3.0.0.
* *
* \sa SDL_SetTextInputRect * \sa SDL_SetTextInputRect
* \sa SDL_StopTextInput * \sa SDL_StopTextInput
* \sa SDL_TextInputActive
*/ */
extern SDL_DECLSPEC void SDLCALL SDL_StartTextInput(void); extern SDL_DECLSPEC int SDLCALL SDL_StartTextInput(SDL_Window *window);
/** /**
* Check whether or not Unicode text input events are enabled. * Check whether or not Unicode text input events are enabled for a window.
* *
* \param window the window to check.
* \returns SDL_TRUE if text input events are enabled else SDL_FALSE. * \returns SDL_TRUE if text input events are enabled else SDL_FALSE.
* *
* \since This function is available since SDL 3.0.0. * \since This function is available since SDL 3.0.0.
* *
* \sa SDL_StartTextInput * \sa SDL_StartTextInput
*/ */
extern SDL_DECLSPEC SDL_bool SDLCALL SDL_TextInputActive(void); extern SDL_DECLSPEC SDL_bool SDLCALL SDL_TextInputActive(SDL_Window *window);
/** /**
* Stop receiving any text input events. * Stop receiving any text input events in a window.
* *
* Text input events are not received by default. * If SDL_StartTextInput() showed the screen keyboard, this function will hide it.
*
* \param window the window to disable text input.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
* *
* \since This function is available since SDL 3.0.0. * \since This function is available since SDL 3.0.0.
* *
* \sa SDL_StartTextInput * \sa SDL_StartTextInput
*/ */
extern SDL_DECLSPEC void SDLCALL SDL_StopTextInput(void); extern SDL_DECLSPEC int SDLCALL SDL_StopTextInput(SDL_Window *window);
/** /**
* Dismiss the composition window/IME without disabling the subsystem. * Dismiss the composition window/IME without disabling the subsystem.
* *
* \param window the window to affect.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 3.0.0. * \since This function is available since SDL 3.0.0.
* *
* \sa SDL_StartTextInput * \sa SDL_StartTextInput
* \sa SDL_StopTextInput * \sa SDL_StopTextInput
*/ */
extern SDL_DECLSPEC void SDLCALL SDL_ClearComposition(void); extern SDL_DECLSPEC int SDLCALL SDL_ClearComposition(SDL_Window *window);
/** /**
* Set the rectangle used to type Unicode text inputs. * Set the rectangle used to type Unicode text inputs.
* *
* This is often set to the extents of a text field within the window.
*
* Native input methods will place a window with word suggestions near it, * Native input methods will place a window with word suggestions near it,
* without covering the text being inputted. * without covering the text being inputted.
* *
@ -417,6 +430,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ClearComposition(void);
* **SDL_HINT_IME_SHOW_UI** to **1**, otherwise this function won't give you * **SDL_HINT_IME_SHOW_UI** to **1**, otherwise this function won't give you
* any feedback. * any feedback.
* *
* \param window the window for which to set the text input rectangle.
* \param rect the SDL_Rect structure representing the rectangle to receive * \param rect the SDL_Rect structure representing the rectangle to receive
* text (ignored if NULL). * text (ignored if NULL).
* \returns 0 on success or a negative error code on failure; call * \returns 0 on success or a negative error code on failure; call
@ -426,7 +440,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ClearComposition(void);
* *
* \sa SDL_StartTextInput * \sa SDL_StartTextInput
*/ */
extern SDL_DECLSPEC int SDLCALL SDL_SetTextInputRect(const SDL_Rect *rect); extern SDL_DECLSPEC int SDLCALL SDL_SetTextInputRect(SDL_Window *window, const SDL_Rect *rect);
/** /**
* Check whether the platform has screen keyboard support. * Check whether the platform has screen keyboard support.

View file

@ -1252,7 +1252,7 @@ JNIEXPORT jboolean JNICALL SDL_JAVA_INTERFACE(onNativeSoftReturnKey)(
JNIEnv *env, jclass jcls) JNIEnv *env, jclass jcls)
{ {
if (SDL_GetHintBoolean(SDL_HINT_RETURN_KEY_HIDES_IME, SDL_FALSE)) { if (SDL_GetHintBoolean(SDL_HINT_RETURN_KEY_HIDES_IME, SDL_FALSE)) {
SDL_StopTextInput(); SDL_StopTextInput(Android_Window);
return JNI_TRUE; return JNI_TRUE;
} }
return JNI_FALSE; return JNI_FALSE;
@ -1263,7 +1263,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeKeyboardFocusLost)(
JNIEnv *env, jclass jcls) JNIEnv *env, jclass jcls)
{ {
/* Calling SDL_StopTextInput will take care of hiding the keyboard and cleaning up the DummyText widget */ /* Calling SDL_StopTextInput will take care of hiding the keyboard and cleaning up the DummyText widget */
SDL_StopTextInput(); SDL_StopTextInput(Android_Window);
} }
/* Touch */ /* Touch */

View file

@ -292,8 +292,11 @@ class SDL_BLooper : public BLooper
void _HandleKey(BMessage *msg) void _HandleKey(BMessage *msg)
{ {
SDL_Window *win;
int32 winID;
int32 scancode, state; /* scancode, pressed/released */ int32 scancode, state; /* scancode, pressed/released */
if ( if (
!_GetWinID(msg, &winID) ||
msg->FindInt32("key-state", &state) != B_OK || msg->FindInt32("key-state", &state) != B_OK ||
msg->FindInt32("key-scancode", &scancode) != B_OK) { msg->FindInt32("key-scancode", &scancode) != B_OK) {
return; return;
@ -306,7 +309,8 @@ class SDL_BLooper : public BLooper
HAIKU_SetKeyState(scancode, state); HAIKU_SetKeyState(scancode, state);
SDL_SendKeyboardKey(0, SDL_DEFAULT_KEYBOARD_ID, scancode, HAIKU_GetScancodeFromBeKey(scancode), state); SDL_SendKeyboardKey(0, SDL_DEFAULT_KEYBOARD_ID, scancode, HAIKU_GetScancodeFromBeKey(scancode), state);
if (state == SDL_PRESSED && SDL_TextInputActive()) { win = GetSDLWindow(winID);
if (state == SDL_PRESSED && SDL_TextInputActive(win)) {
const int8 *keyUtf8; const int8 *keyUtf8;
ssize_t count; ssize_t count;
if (msg->FindData("key-utf8", B_INT8_TYPE, (const void **)&keyUtf8, &count) == B_OK) { if (msg->FindData("key-utf8", B_INT8_TYPE, (const void **)&keyUtf8, &count) == B_OK) {

View file

@ -211,7 +211,7 @@ static DBusHandlerResult DBus_MessageFilter(DBusConnection *conn, DBusMessage *m
SDL_SendEditingText("", 0, 0); SDL_SendEditingText("", 0, 0);
} }
SDL_Fcitx_UpdateTextRect(NULL); SDL_Fcitx_UpdateTextRect(SDL_GetKeyboardFocus());
return DBUS_HANDLER_RESULT_HANDLED; return DBUS_HANDLER_RESULT_HANDLED;
} }
@ -390,7 +390,7 @@ SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &keycode, DBUS_TYPE_UINT32, &mod_state, DBUS_TYPE_BOOLEAN, &is_release, DBUS_TYPE_UINT32, &event_time, DBUS_TYPE_INVALID, DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &keycode, DBUS_TYPE_UINT32, &mod_state, DBUS_TYPE_BOOLEAN, &is_release, DBUS_TYPE_UINT32, &event_time, DBUS_TYPE_INVALID,
DBUS_TYPE_BOOLEAN, &handled, DBUS_TYPE_INVALID)) { DBUS_TYPE_BOOLEAN, &handled, DBUS_TYPE_INVALID)) {
if (handled) { if (handled) {
SDL_Fcitx_UpdateTextRect(NULL); SDL_Fcitx_UpdateTextRect(SDL_GetKeyboardFocus());
return SDL_TRUE; return SDL_TRUE;
} }
} }
@ -398,26 +398,22 @@ SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
return SDL_FALSE; return SDL_FALSE;
} }
void SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect) void SDL_Fcitx_UpdateTextRect(SDL_Window *window)
{ {
SDL_Window *focused_win = NULL;
int x = 0, y = 0; int x = 0, y = 0;
SDL_Rect *cursor = &fcitx_client.cursor_rect; SDL_Rect *cursor = &fcitx_client.cursor_rect;
if (rect) { if (!window) {
SDL_copyp(cursor, rect);
}
focused_win = SDL_GetKeyboardFocus();
if (!focused_win) {
return; return;
} }
SDL_GetWindowPosition(focused_win, &x, &y); SDL_copyp(cursor, &window->text_input_rect);
SDL_GetWindowPosition(window, &x, &y);
#ifdef SDL_VIDEO_DRIVER_X11 #ifdef SDL_VIDEO_DRIVER_X11
{ {
SDL_PropertiesID props = SDL_GetWindowProperties(focused_win); SDL_PropertiesID props = SDL_GetWindowProperties(window);
Display *x_disp = (Display *)SDL_GetProperty(props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL); Display *x_disp = (Display *)SDL_GetProperty(props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
int x_screen = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_SCREEN_NUMBER, 0); int x_screen = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_SCREEN_NUMBER, 0);
Window x_win = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0); Window x_win = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
@ -431,7 +427,7 @@ void SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect)
if (cursor->x == -1 && cursor->y == -1 && cursor->w == 0 && cursor->h == 0) { if (cursor->x == -1 && cursor->y == -1 && cursor->w == 0 && cursor->h == 0) {
/* move to bottom left */ /* move to bottom left */
int w = 0, h = 0; int w = 0, h = 0;
SDL_GetWindowSize(focused_win, &w, &h); SDL_GetWindowSize(window, &w, &h);
cursor->x = 0; cursor->x = 0;
cursor->y = h; cursor->y = h;
} }

View file

@ -29,7 +29,7 @@ extern void SDL_Fcitx_Quit(void);
extern void SDL_Fcitx_SetFocus(SDL_bool focused); extern void SDL_Fcitx_SetFocus(SDL_bool focused);
extern void SDL_Fcitx_Reset(void); extern void SDL_Fcitx_Reset(void);
extern SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state); extern SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
extern void SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect); extern void SDL_Fcitx_UpdateTextRect(SDL_Window *window);
extern void SDL_Fcitx_PumpEvents(void); extern void SDL_Fcitx_PumpEvents(void);
#endif /* SDL_fcitx_h_ */ #endif /* SDL_fcitx_h_ */

View file

@ -261,7 +261,7 @@ static DBusHandlerResult IBus_MessageHandler(DBusConnection *conn, DBusMessage *
} }
} }
SDL_IBus_UpdateTextRect(NULL); SDL_IBus_UpdateTextRect(SDL_GetKeyboardFocus());
return DBUS_HANDLER_RESULT_HANDLED; return DBUS_HANDLER_RESULT_HANDLED;
} }
@ -480,9 +480,13 @@ static SDL_bool IBus_SetupConnection(SDL_DBusContext *dbus, const char *addr)
dbus->connection_flush(ibus_conn); dbus->connection_flush(ibus_conn);
} }
SDL_IBus_SetFocus(SDL_GetKeyboardFocus() != NULL); SDL_Window *window = SDL_GetKeyboardFocus();
SDL_IBus_UpdateTextRect(NULL); if (SDL_TextInputActive(window)) {
SDL_IBus_SetFocus(SDL_TRUE);
SDL_IBus_UpdateTextRect(window);
} else {
SDL_IBus_SetFocus(SDL_FALSE);
}
return result; return result;
} }
@ -670,31 +674,27 @@ SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
} }
} }
SDL_IBus_UpdateTextRect(NULL); SDL_IBus_UpdateTextRect(SDL_GetKeyboardFocus());
return (result != 0); return (result != 0);
} }
void SDL_IBus_UpdateTextRect(const SDL_Rect *rect) void SDL_IBus_UpdateTextRect(SDL_Window *window)
{ {
SDL_Window *focused_win;
int x = 0, y = 0; int x = 0, y = 0;
SDL_DBusContext *dbus; SDL_DBusContext *dbus;
if (rect) { if (!window) {
SDL_memcpy(&ibus_cursor_rect, rect, sizeof(ibus_cursor_rect));
}
focused_win = SDL_GetKeyboardFocus();
if (!focused_win) {
return; return;
} }
SDL_GetWindowPosition(focused_win, &x, &y); SDL_copyp(&ibus_cursor_rect, &window->text_input_rect);
SDL_GetWindowPosition(window, &x, &y);
#ifdef SDL_VIDEO_DRIVER_X11 #ifdef SDL_VIDEO_DRIVER_X11
{ {
SDL_PropertiesID props = SDL_GetWindowProperties(focused_win); SDL_PropertiesID props = SDL_GetWindowProperties(window);
Display *x_disp = (Display *)SDL_GetProperty(props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL); Display *x_disp = (Display *)SDL_GetProperty(props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
int x_screen = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_SCREEN_NUMBER, 0); int x_screen = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_SCREEN_NUMBER, 0);
Window x_win = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0); Window x_win = SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);

View file

@ -44,7 +44,7 @@ extern SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 st
/* Update the position of IBus' candidate list. If rect is NULL then this will /* Update the position of IBus' candidate list. If rect is NULL then this will
just reposition it relative to the focused window's new position. */ just reposition it relative to the focused window's new position. */
extern void SDL_IBus_UpdateTextRect(const SDL_Rect *window_relative_rect); extern void SDL_IBus_UpdateTextRect(SDL_Window *window);
/* Checks DBus for new IBus events, and calls SDL_SendKeyboardText / /* Checks DBus for new IBus events, and calls SDL_SendKeyboardText /
SDL_SendEditingText for each event it finds */ SDL_SendEditingText for each event it finds */

View file

@ -29,7 +29,7 @@ typedef void (*SDL_IME_Quit_t)(void);
typedef void (*SDL_IME_SetFocus_t)(SDL_bool); typedef void (*SDL_IME_SetFocus_t)(SDL_bool);
typedef void (*SDL_IME_Reset_t)(void); typedef void (*SDL_IME_Reset_t)(void);
typedef SDL_bool (*SDL_IME_ProcessKeyEvent_t)(Uint32, Uint32, Uint8 state); typedef SDL_bool (*SDL_IME_ProcessKeyEvent_t)(Uint32, Uint32, Uint8 state);
typedef void (*SDL_IME_UpdateTextRect_t)(const SDL_Rect *); typedef void (*SDL_IME_UpdateTextRect_t)(SDL_Window *window);
typedef void (*SDL_IME_PumpEvents_t)(void); typedef void (*SDL_IME_PumpEvents_t)(void);
static SDL_IME_Init_t SDL_IME_Init_Real = NULL; static SDL_IME_Init_t SDL_IME_Init_Real = NULL;
@ -135,10 +135,10 @@ SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
return SDL_FALSE; return SDL_FALSE;
} }
void SDL_IME_UpdateTextRect(const SDL_Rect *rect) void SDL_IME_UpdateTextRect(SDL_Window *window)
{ {
if (SDL_IME_UpdateTextRect_Real) { if (SDL_IME_UpdateTextRect_Real) {
SDL_IME_UpdateTextRect_Real(rect); SDL_IME_UpdateTextRect_Real(window);
} }
} }

View file

@ -29,7 +29,7 @@ extern void SDL_IME_Quit(void);
extern void SDL_IME_SetFocus(SDL_bool focused); extern void SDL_IME_SetFocus(SDL_bool focused);
extern void SDL_IME_Reset(void); extern void SDL_IME_Reset(void);
extern SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state); extern SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
extern void SDL_IME_UpdateTextRect(const SDL_Rect *rect); extern void SDL_IME_UpdateTextRect(SDL_Window *window);
extern void SDL_IME_PumpEvents(void); extern void SDL_IME_PumpEvents(void);
#endif /* SDL_ime_h_ */ #endif /* SDL_ime_h_ */

View file

@ -86,7 +86,7 @@ SDL_DYNAPI_PROC(int,SDL_CaptureMouse,(SDL_bool a),(a),return)
SDL_DYNAPI_PROC(void,SDL_CleanupTLS,(void),(),) SDL_DYNAPI_PROC(void,SDL_CleanupTLS,(void),(),)
SDL_DYNAPI_PROC(int,SDL_ClearAudioStream,(SDL_AudioStream *a),(a),return) SDL_DYNAPI_PROC(int,SDL_ClearAudioStream,(SDL_AudioStream *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_ClearClipboardData,(void),(),return) SDL_DYNAPI_PROC(int,SDL_ClearClipboardData,(void),(),return)
SDL_DYNAPI_PROC(void,SDL_ClearComposition,(void),(),) SDL_DYNAPI_PROC(int,SDL_ClearComposition,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_ClearError,(void),(),return) SDL_DYNAPI_PROC(int,SDL_ClearError,(void),(),return)
SDL_DYNAPI_PROC(int,SDL_ClearProperty,(SDL_PropertiesID a, const char *b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_ClearProperty,(SDL_PropertiesID a, const char *b),(a,b),return)
SDL_DYNAPI_PROC(void,SDL_CloseAudioDevice,(SDL_AudioDeviceID a),(a),) SDL_DYNAPI_PROC(void,SDL_CloseAudioDevice,(SDL_AudioDeviceID a),(a),)
@ -779,7 +779,7 @@ SDL_DYNAPI_PROC(int,SDL_SetSurfaceColorspace,(SDL_Surface *a, SDL_Colorspace b),
SDL_DYNAPI_PROC(int,SDL_SetSurfacePalette,(SDL_Surface *a, SDL_Palette *b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_SetSurfacePalette,(SDL_Surface *a, SDL_Palette *b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_SetSurfaceRLE,(SDL_Surface *a, int b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_SetSurfaceRLE,(SDL_Surface *a, int b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_SetTLS,(SDL_TLSID a, const void *b, SDL_TLSDestructorCallback c),(a,b,c),return) SDL_DYNAPI_PROC(int,SDL_SetTLS,(SDL_TLSID a, const void *b, SDL_TLSDestructorCallback c),(a,b,c),return)
SDL_DYNAPI_PROC(int,SDL_SetTextInputRect,(const SDL_Rect *a),(a),return) SDL_DYNAPI_PROC(int,SDL_SetTextInputRect,(SDL_Window *a, const SDL_Rect *b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaMod,(SDL_Texture *a, Uint8 b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaMod,(SDL_Texture *a, Uint8 b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaModFloat,(SDL_Texture *a, float b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaModFloat,(SDL_Texture *a, float b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_SetTextureBlendMode,(SDL_Texture *a, SDL_BlendMode b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_SetTextureBlendMode,(SDL_Texture *a, SDL_BlendMode b),(a,b),return)
@ -821,17 +821,17 @@ SDL_DYNAPI_PROC(int,SDL_ShowWindow,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_ShowWindowSystemMenu,(SDL_Window *a, int b, int c),(a,b,c),return) SDL_DYNAPI_PROC(int,SDL_ShowWindowSystemMenu,(SDL_Window *a, int b, int c),(a,b,c),return)
SDL_DYNAPI_PROC(int,SDL_SignalCondition,(SDL_Condition *a),(a),return) SDL_DYNAPI_PROC(int,SDL_SignalCondition,(SDL_Condition *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_SoftStretch,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d, SDL_ScaleMode e),(a,b,c,d,e),return) SDL_DYNAPI_PROC(int,SDL_SoftStretch,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d, SDL_ScaleMode e),(a,b,c,d,e),return)
SDL_DYNAPI_PROC(void,SDL_StartTextInput,(void),(),) SDL_DYNAPI_PROC(int,SDL_StartTextInput,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_StopHapticEffect,(SDL_Haptic *a, int b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_StopHapticEffect,(SDL_Haptic *a, int b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_StopHapticEffects,(SDL_Haptic *a),(a),return) SDL_DYNAPI_PROC(int,SDL_StopHapticEffects,(SDL_Haptic *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_StopHapticRumble,(SDL_Haptic *a),(a),return) SDL_DYNAPI_PROC(int,SDL_StopHapticRumble,(SDL_Haptic *a),(a),return)
SDL_DYNAPI_PROC(void,SDL_StopTextInput,(void),(),) SDL_DYNAPI_PROC(int,SDL_StopTextInput,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_StorageReady,(SDL_Storage *a),(a),return) SDL_DYNAPI_PROC(SDL_bool,SDL_StorageReady,(SDL_Storage *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_SurfaceHasColorKey,(SDL_Surface *a),(a),return) SDL_DYNAPI_PROC(SDL_bool,SDL_SurfaceHasColorKey,(SDL_Surface *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_SurfaceHasRLE,(SDL_Surface *a),(a),return) SDL_DYNAPI_PROC(SDL_bool,SDL_SurfaceHasRLE,(SDL_Surface *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_SyncWindow,(SDL_Window *a),(a),return) SDL_DYNAPI_PROC(int,SDL_SyncWindow,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(Sint64,SDL_TellIO,(SDL_IOStream *a),(a),return) SDL_DYNAPI_PROC(Sint64,SDL_TellIO,(SDL_IOStream *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_TextInputActive,(void),(),return) SDL_DYNAPI_PROC(SDL_bool,SDL_TextInputActive,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(SDL_Time,SDL_TimeFromWindows,(Uint32 a, Uint32 b),(a,b),return) SDL_DYNAPI_PROC(SDL_Time,SDL_TimeFromWindows,(Uint32 a, Uint32 b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_TimeToDateTime,(SDL_Time a, SDL_DateTime *b, SDL_bool c),(a,b,c),return) SDL_DYNAPI_PROC(int,SDL_TimeToDateTime,(SDL_Time a, SDL_DateTime *b, SDL_bool c),(a,b,c),return)
SDL_DYNAPI_PROC(void,SDL_TimeToWindows,(SDL_Time a, Uint32 *b, Uint32 *c),(a,b,c),) SDL_DYNAPI_PROC(void,SDL_TimeToWindows,(SDL_Time a, Uint32 *b, Uint32 *c),(a,b,c),)

View file

@ -303,9 +303,9 @@ int SDL_SetKeyboardFocus(SDL_Window *window)
SDL_SendWindowEvent(keyboard->focus, SDL_EVENT_WINDOW_FOCUS_LOST, 0, 0); SDL_SendWindowEvent(keyboard->focus, SDL_EVENT_WINDOW_FOCUS_LOST, 0, 0);
/* Ensures IME compositions are committed */ /* Ensures IME compositions are committed */
if (SDL_TextInputActive()) { if (SDL_TextInputActive(keyboard->focus)) {
if (video && video->StopTextInput) { if (video && video->StopTextInput) {
video->StopTextInput(video); video->StopTextInput(video, keyboard->focus);
} }
} }
} }
@ -315,9 +315,9 @@ int SDL_SetKeyboardFocus(SDL_Window *window)
if (keyboard->focus) { if (keyboard->focus) {
SDL_SendWindowEvent(keyboard->focus, SDL_EVENT_WINDOW_FOCUS_GAINED, 0, 0); SDL_SendWindowEvent(keyboard->focus, SDL_EVENT_WINDOW_FOCUS_GAINED, 0, 0);
if (SDL_TextInputActive()) { if (SDL_TextInputActive(keyboard->focus)) {
if (video && video->StartTextInput) { if (video && video->StartTextInput) {
video->StartTextInput(video); video->StartTextInput(video, keyboard->focus);
} }
} }
} }
@ -598,7 +598,7 @@ int SDL_SendKeyboardText(const char *text)
SDL_Keyboard *keyboard = &SDL_keyboard; SDL_Keyboard *keyboard = &SDL_keyboard;
int posted; int posted;
if (!SDL_TextInputActive()) { if (!SDL_TextInputActive(keyboard->focus)) {
return 0; return 0;
} }
@ -632,7 +632,7 @@ int SDL_SendEditingText(const char *text, int start, int length)
SDL_Keyboard *keyboard = &SDL_keyboard; SDL_Keyboard *keyboard = &SDL_keyboard;
int posted; int posted;
if (!SDL_TextInputActive()) { if (!SDL_TextInputActive(keyboard->focus)) {
return 0; return 0;
} }

View file

@ -101,6 +101,9 @@ struct SDL_Window
SDL_bool is_destroying; SDL_bool is_destroying;
SDL_bool is_dropping; /* drag/drop in progress, expecting SDL_SendDropComplete(). */ SDL_bool is_dropping; /* drag/drop in progress, expecting SDL_SendDropComplete(). */
SDL_bool text_input_active;
SDL_Rect text_input_rect;
SDL_Rect mouse_rect; SDL_Rect mouse_rect;
SDL_HitTest hit_test; SDL_HitTest hit_test;
@ -322,10 +325,10 @@ struct SDL_VideoDevice
int (*SuspendScreenSaver)(SDL_VideoDevice *_this); int (*SuspendScreenSaver)(SDL_VideoDevice *_this);
/* Text input */ /* Text input */
void (*StartTextInput)(SDL_VideoDevice *_this); int (*StartTextInput)(SDL_VideoDevice *_this, SDL_Window *window);
void (*StopTextInput)(SDL_VideoDevice *_this); int (*StopTextInput)(SDL_VideoDevice *_this, SDL_Window *window);
int (*SetTextInputRect)(SDL_VideoDevice *_this, const SDL_Rect *rect); int (*UpdateTextInputRect)(SDL_VideoDevice *_this, SDL_Window *window);
void (*ClearComposition)(SDL_VideoDevice *_this); int (*ClearComposition)(SDL_VideoDevice *_this, SDL_Window *window);
/* Screen keyboard */ /* Screen keyboard */
SDL_bool (*HasScreenKeyboardSupport)(SDL_VideoDevice *_this); SDL_bool (*HasScreenKeyboardSupport)(SDL_VideoDevice *_this);
@ -382,7 +385,6 @@ struct SDL_VideoDevice
SDL_bool setting_display_mode; SDL_bool setting_display_mode;
Uint32 device_caps; Uint32 device_caps;
SDL_SystemTheme system_theme; SDL_SystemTheme system_theme;
SDL_bool text_input_active;
/* * * */ /* * * */
/* Data used by the GL drivers */ /* Data used by the GL drivers */

View file

@ -4981,74 +4981,85 @@ void SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask)
} }
#endif #endif
void SDL_StartTextInput(void) int SDL_StartTextInput(SDL_Window *window)
{ {
if (!_this) { CHECK_WINDOW_MAGIC(window, -1);
return;
}
/* Show the on-screen keyboard, if desired */ /* Show the on-screen keyboard, if desired */
const char *hint = SDL_GetHint(SDL_HINT_ENABLE_SCREEN_KEYBOARD); const char *hint = SDL_GetHint(SDL_HINT_ENABLE_SCREEN_KEYBOARD);
if (((!hint || SDL_strcasecmp(hint, "auto") == 0) && !SDL_HasKeyboard()) || if (((!hint || SDL_strcasecmp(hint, "auto") == 0) && !SDL_HasKeyboard()) ||
SDL_GetStringBoolean(hint, SDL_FALSE)) { SDL_GetStringBoolean(hint, SDL_FALSE)) {
SDL_Window *window = SDL_GetKeyboardFocus(); if (_this->ShowScreenKeyboard) {
if (window && _this->ShowScreenKeyboard) {
_this->ShowScreenKeyboard(_this, window); _this->ShowScreenKeyboard(_this, window);
} }
} }
/* Finally start the text input system */ /* Finally start the text input system */
if (_this->StartTextInput) { if (_this->StartTextInput) {
_this->StartTextInput(_this); if (_this->StartTextInput(_this, window) < 0) {
return -1;
} }
_this->text_input_active = SDL_TRUE; }
window->text_input_active = SDL_TRUE;
return 0;
} }
void SDL_ClearComposition(void) SDL_bool SDL_TextInputActive(SDL_Window *window)
{ {
if (_this && _this->ClearComposition) { CHECK_WINDOW_MAGIC(window, SDL_FALSE);
_this->ClearComposition(_this);
} return window->text_input_active;
} }
SDL_bool SDL_TextInputActive(void) int SDL_StopTextInput(SDL_Window *window)
{ {
return _this && _this->text_input_active; CHECK_WINDOW_MAGIC(window, -1);
}
void SDL_StopTextInput(void)
{
if (!_this) {
return;
}
/* Stop the text input system */ /* Stop the text input system */
if (_this->StopTextInput) { if (_this->StopTextInput) {
_this->StopTextInput(_this); _this->StopTextInput(_this, window);
} }
_this->text_input_active = SDL_FALSE; window->text_input_active = SDL_FALSE;
/* Hide the on-screen keyboard, if desired */ /* Hide the on-screen keyboard, if desired */
const char *hint = SDL_GetHint(SDL_HINT_ENABLE_SCREEN_KEYBOARD); const char *hint = SDL_GetHint(SDL_HINT_ENABLE_SCREEN_KEYBOARD);
if (((!hint || SDL_strcasecmp(hint, "auto") == 0) && !SDL_HasKeyboard()) || if (((!hint || SDL_strcasecmp(hint, "auto") == 0) && !SDL_HasKeyboard()) ||
SDL_GetStringBoolean(hint, SDL_FALSE)) { SDL_GetStringBoolean(hint, SDL_FALSE)) {
SDL_Window *window = SDL_GetKeyboardFocus(); if (_this->HideScreenKeyboard) {
if (window && _this->HideScreenKeyboard) {
_this->HideScreenKeyboard(_this, window); _this->HideScreenKeyboard(_this, window);
} }
} }
return 0;
} }
int SDL_SetTextInputRect(const SDL_Rect *rect) int SDL_SetTextInputRect(SDL_Window *window, const SDL_Rect *rect)
{ {
if (!rect) { CHECK_WINDOW_MAGIC(window, -1);
return SDL_InvalidParamError("rect");
if (rect) {
SDL_copyp(&window->text_input_rect, rect);
} else {
SDL_zero(window->text_input_rect);
} }
if (_this && _this->SetTextInputRect) { if (_this && _this->UpdateTextInputRect) {
return _this->SetTextInputRect(_this, rect); if (_this->UpdateTextInputRect(_this, window) < 0) {
return -1;
} }
return SDL_Unsupported(); }
return 0;
}
int SDL_ClearComposition(SDL_Window *window)
{
CHECK_WINDOW_MAGIC(window, -1);
if (_this->ClearComposition) {
if (_this->ClearComposition(_this, window) < 0) {
return -1;
}
}
return 0;
} }
SDL_bool SDL_HasScreenKeyboardSupport(void) SDL_bool SDL_HasScreenKeyboardSupport(void)

View file

@ -345,8 +345,7 @@ SDL_bool Android_HasScreenKeyboardSupport(SDL_VideoDevice *_this)
void Android_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window) void Android_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window)
{ {
SDL_VideoData *videodata = _this->driverdata; Android_JNI_ShowScreenKeyboard(&window->text_input_rect);
Android_JNI_ShowScreenKeyboard(&videodata->textRect);
SDL_screen_keyboard_shown = SDL_TRUE; SDL_screen_keyboard_shown = SDL_TRUE;
} }
@ -368,11 +367,4 @@ SDL_bool Android_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *windo
return Android_JNI_IsScreenKeyboardShown(); return Android_JNI_IsScreenKeyboardShown();
} }
int Android_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
{
SDL_VideoData *videodata = _this->driverdata;
videodata->textRect = *rect;
return 0;
}
#endif /* SDL_VIDEO_DRIVER_ANDROID */ #endif /* SDL_VIDEO_DRIVER_ANDROID */

View file

@ -30,4 +30,3 @@ extern void Android_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *windo
extern void Android_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window); extern void Android_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
extern void Android_RestoreScreenKeyboardOnResume(SDL_VideoDevice *_this, SDL_Window *window); extern void Android_RestoreScreenKeyboardOnResume(SDL_VideoDevice *_this, SDL_Window *window);
extern SDL_bool Android_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window); extern SDL_bool Android_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window);
extern int Android_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect);

View file

@ -143,9 +143,6 @@ static SDL_VideoDevice *Android_CreateDevice(void)
/* Screensaver */ /* Screensaver */
device->SuspendScreenSaver = Android_SuspendScreenSaver; device->SuspendScreenSaver = Android_SuspendScreenSaver;
/* Text input */
device->SetTextInputRect = Android_SetTextInputRect;
/* Screen keyboard */ /* Screen keyboard */
device->HasScreenKeyboardSupport = Android_HasScreenKeyboardSupport; device->HasScreenKeyboardSupport = Android_HasScreenKeyboardSupport;
device->ShowScreenKeyboard = Android_ShowScreenKeyboard; device->ShowScreenKeyboard = Android_ShowScreenKeyboard;

View file

@ -35,7 +35,6 @@ extern void Android_SetDarkMode(SDL_bool enabled);
struct SDL_VideoData struct SDL_VideoData
{ {
SDL_Rect textRect;
int isPaused; int isPaused;
int isPausing; int isPausing;
int pauseAudio; int pauseAudio;

View file

@ -27,9 +27,9 @@ extern void Cocoa_InitKeyboard(SDL_VideoDevice *_this);
extern void Cocoa_HandleKeyEvent(SDL_VideoDevice *_this, NSEvent *event); extern void Cocoa_HandleKeyEvent(SDL_VideoDevice *_this, NSEvent *event);
extern void Cocoa_QuitKeyboard(SDL_VideoDevice *_this); extern void Cocoa_QuitKeyboard(SDL_VideoDevice *_this);
extern void Cocoa_StartTextInput(SDL_VideoDevice *_this); extern int Cocoa_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_StopTextInput(SDL_VideoDevice *_this); extern int Cocoa_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
extern int Cocoa_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect); extern int Cocoa_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
extern int Cocoa_SetWindowKeyboardGrab(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool grabbed); extern int Cocoa_SetWindowKeyboardGrab(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool grabbed);

View file

@ -48,7 +48,7 @@
- (void)setInputRect:(const SDL_Rect *)rect - (void)setInputRect:(const SDL_Rect *)rect
{ {
_inputRect = *rect; SDL_copyp(&_inputRect, rect);
} }
- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange - (void)insertText:(id)aString replacementRange:(NSRange)replacementRange
@ -343,16 +343,12 @@ void Cocoa_InitKeyboard(SDL_VideoDevice *_this)
SDL_ToggleModState(SDL_KMOD_CAPS, (data.modifierFlags & NSEventModifierFlagCapsLock) ? SDL_TRUE : SDL_FALSE); SDL_ToggleModState(SDL_KMOD_CAPS, (data.modifierFlags & NSEventModifierFlagCapsLock) ? SDL_TRUE : SDL_FALSE);
} }
void Cocoa_StartTextInput(SDL_VideoDevice *_this) int Cocoa_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
@autoreleasepool { @autoreleasepool {
NSView *parentView; NSView *parentView;
SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->driverdata; SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->driverdata;
SDL_Window *window = SDL_GetKeyboardFocus(); NSWindow *nswindow = ((__bridge SDL_CocoaWindowData *)window->driverdata).nswindow;
NSWindow *nswindow = nil;
if (window) {
nswindow = ((__bridge SDL_CocoaWindowData *)window->driverdata).nswindow;
}
parentView = [nswindow contentView]; parentView = [nswindow contentView];
@ -362,8 +358,7 @@ void Cocoa_StartTextInput(SDL_VideoDevice *_this)
* text input, simply remove the field editor from its superview then add * text input, simply remove the field editor from its superview then add
* it to the front most window's content view */ * it to the front most window's content view */
if (!data.fieldEdit) { if (!data.fieldEdit) {
data.fieldEdit = data.fieldEdit = [[SDLTranslatorResponder alloc] initWithFrame:NSMakeRect(0.0, 0.0, 0.0, 0.0)];
[[SDLTranslatorResponder alloc] initWithFrame:NSMakeRect(0.0, 0.0, 0.0, 0.0)];
} }
if (![[data.fieldEdit superview] isEqual:parentView]) { if (![[data.fieldEdit superview] isEqual:parentView]) {
@ -373,9 +368,10 @@ void Cocoa_StartTextInput(SDL_VideoDevice *_this)
[nswindow makeFirstResponder:data.fieldEdit]; [nswindow makeFirstResponder:data.fieldEdit];
} }
} }
return Cocoa_UpdateTextInputRect(_this, window);
} }
void Cocoa_StopTextInput(SDL_VideoDevice *_this) int Cocoa_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
@autoreleasepool { @autoreleasepool {
SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->driverdata; SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->driverdata;
@ -385,12 +381,15 @@ void Cocoa_StopTextInput(SDL_VideoDevice *_this)
data.fieldEdit = nil; data.fieldEdit = nil;
} }
} }
return 0;
} }
int Cocoa_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect) int Cocoa_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
{ {
SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->driverdata; SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->driverdata;
[data.fieldEdit setInputRect:rect]; if (data.fieldEdit) {
[data.fieldEdit setInputRect:&window->text_input_rect];
}
return 0; return 0;
} }
@ -433,7 +432,7 @@ void Cocoa_HandleKeyEvent(SDL_VideoDevice *_this, NSEvent *event)
SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL forums/mailing list <https://discourse.libsdl.org/> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.\n", scancode); SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL forums/mailing list <https://discourse.libsdl.org/> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.\n", scancode);
} }
#endif #endif
if (SDL_TextInputActive()) { if (SDL_TextInputActive(SDL_GetKeyboardFocus())) {
/* FIXME CW 2007-08-16: only send those events to the field editor for which we actually want text events, not e.g. esc or function keys. Arrow keys in particular seem to produce crashes sometimes. */ /* FIXME CW 2007-08-16: only send those events to the field editor for which we actually want text events, not e.g. esc or function keys. Arrow keys in particular seem to produce crashes sometimes. */
[data.fieldEdit interpretKeyEvents:[NSArray arrayWithObject:event]]; [data.fieldEdit interpretKeyEvents:[NSArray arrayWithObject:event]];
#if 0 #if 0

View file

@ -172,7 +172,7 @@ static SDL_VideoDevice *Cocoa_CreateDevice(void)
device->StartTextInput = Cocoa_StartTextInput; device->StartTextInput = Cocoa_StartTextInput;
device->StopTextInput = Cocoa_StopTextInput; device->StopTextInput = Cocoa_StopTextInput;
device->SetTextInputRect = Cocoa_SetTextInputRect; device->UpdateTextInputRect = Cocoa_UpdateTextInputRect;
device->SetClipboardData = Cocoa_SetClipboardData; device->SetClipboardData = Cocoa_SetClipboardData;
device->GetClipboardData = Cocoa_GetClipboardData; device->GetClipboardData = Cocoa_GetClipboardData;

View file

@ -790,6 +790,7 @@ static EM_BOOL Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent
static EM_BOOL Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData) static EM_BOOL Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
{ {
SDL_WindowData *window_data = (SDL_WindowData *)userData;
const SDL_Keycode keycode = Emscripten_MapKeyCode(keyEvent); const SDL_Keycode keycode = Emscripten_MapKeyCode(keyEvent);
SDL_Scancode scancode = Emscripten_MapScanCode(keyEvent->code); SDL_Scancode scancode = Emscripten_MapScanCode(keyEvent->code);
SDL_bool prevent_default = SDL_TRUE; SDL_bool prevent_default = SDL_TRUE;
@ -852,7 +853,7 @@ static EM_BOOL Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent
is_nav_key = SDL_TRUE; is_nav_key = SDL_TRUE;
} }
if ((eventType == EMSCRIPTEN_EVENT_KEYDOWN) && SDL_TextInputActive() && !is_nav_key) { if ((eventType == EMSCRIPTEN_EVENT_KEYDOWN) && SDL_TextInputActive(window_data->window) && !is_nav_key) {
prevent_default = SDL_FALSE; prevent_default = SDL_FALSE;
} }
@ -861,7 +862,9 @@ static EM_BOOL Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent
static EM_BOOL Emscripten_HandleKeyPress(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData) static EM_BOOL Emscripten_HandleKeyPress(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
{ {
if (SDL_TextInputActive()) { SDL_WindowData *window_data = (SDL_WindowData *)userData;
if (SDL_TextInputActive(window_data->window)) {
char text[5]; char text[5];
if (Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text)) { if (Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text)) {
SDL_SendKeyboardText(text); SDL_SendKeyboardText(text);

View file

@ -178,7 +178,7 @@ void GDK_EnsureHints(void)
} }
} }
void GDK_StartTextInput(SDL_VideoDevice *_this) int GDK_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
/* /*
* Currently a stub, since all input is handled by the virtual keyboard, * Currently a stub, since all input is handled by the virtual keyboard,
@ -191,14 +191,16 @@ void GDK_StartTextInput(SDL_VideoDevice *_this)
* Right now this function isn't implemented on Desktop * Right now this function isn't implemented on Desktop
* and seems to be present only in the docs? So I didn't bother. * and seems to be present only in the docs? So I didn't bother.
*/ */
return 0;
} }
void GDK_StopTextInput(SDL_VideoDevice *_this) int GDK_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
/* See notice in GDK_StartTextInput */ /* See notice in GDK_StartTextInput */
return 0;
} }
int GDK_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect) int GDK_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
{ {
/* /*
* XGameUiShowTextEntryAsync does not allow you to set * XGameUiShowTextEntryAsync does not allow you to set
@ -212,9 +214,10 @@ int GDK_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
return 0; return 0;
} }
void GDK_ClearComposition(SDL_VideoDevice *_this) int GDK_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window)
{ {
/* See notice in GDK_StartTextInput */ /* See notice in GDK_StartTextInput */
return 0;
} }
SDL_bool GDK_HasScreenKeyboardSupport(SDL_VideoDevice *_this) SDL_bool GDK_HasScreenKeyboardSupport(SDL_VideoDevice *_this)

View file

@ -32,10 +32,10 @@ extern "C" {
void GDK_EnsureHints(void); void GDK_EnsureHints(void);
void GDK_StartTextInput(SDL_VideoDevice *_this); int GDK_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
void GDK_StopTextInput(SDL_VideoDevice *_this); int GDK_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
int GDK_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect); int GDK_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
void GDK_ClearComposition(SDL_VideoDevice *_this); int GDK_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window);
SDL_bool GDK_HasScreenKeyboardSupport(SDL_VideoDevice *_this); SDL_bool GDK_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
void GDK_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window); void GDK_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);

View file

@ -47,16 +47,6 @@ static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) {
return (SDL_BWin *)(window->driverdata); return (SDL_BWin *)(window->driverdata);
} }
/* FIXME: Undefined functions */
// #define HAIKU_PumpEvents NULL
#define HAIKU_StartTextInput NULL
#define HAIKU_StopTextInput NULL
#define HAIKU_SetTextInputRect NULL
// #define HAIKU_DeleteDevice NULL
/* End undefined functions */
static SDL_VideoDevice * HAIKU_CreateDevice(void) static SDL_VideoDevice * HAIKU_CreateDevice(void)
{ {
SDL_VideoDevice *device; SDL_VideoDevice *device;
@ -109,10 +99,6 @@ static SDL_VideoDevice * HAIKU_CreateDevice(void)
device->GL_DeleteContext = HAIKU_GL_DeleteContext; device->GL_DeleteContext = HAIKU_GL_DeleteContext;
#endif #endif
device->StartTextInput = HAIKU_StartTextInput;
device->StopTextInput = HAIKU_StopTextInput;
device->SetTextInputRect = HAIKU_SetTextInputRect;
device->SetClipboardText = HAIKU_SetClipboardText; device->SetClipboardText = HAIKU_SetClipboardText;
device->GetClipboardText = HAIKU_GetClipboardText; device->GetClipboardText = HAIKU_GetClipboardText;
device->HasClipboardText = HAIKU_HasClipboardText; device->HasClipboardText = HAIKU_HasClipboardText;

View file

@ -50,7 +50,7 @@ SDL_bool N3DS_HasScreenKeyboardSupport(SDL_VideoDevice *_this)
return SDL_TRUE; return SDL_TRUE;
} }
void N3DS_StartTextInput(SDL_VideoDevice *_this) int N3DS_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
char buffer[BUFFER_SIZE]; char buffer[BUFFER_SIZE];
SwkbdButton button_pressed; SwkbdButton button_pressed;
@ -58,11 +58,12 @@ void N3DS_StartTextInput(SDL_VideoDevice *_this)
if (button_pressed == SWKBD_BUTTON_CONFIRM) { if (button_pressed == SWKBD_BUTTON_CONFIRM) {
SDL_SendKeyboardText(buffer); SDL_SendKeyboardText(buffer);
} }
return 0;
} }
void N3DS_StopTextInput(SDL_VideoDevice *_this) int N3DS_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
return; return 0;
} }
#endif /* SDL_VIDEO_DRIVER_N3DS */ #endif /* SDL_VIDEO_DRIVER_N3DS */

View file

@ -30,7 +30,7 @@ void N3DS_SwkbQuit();
SDL_bool N3DS_HasScreenKeyboardSupport(SDL_VideoDevice *_this); SDL_bool N3DS_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
void N3DS_StartTextInput(SDL_VideoDevice *_this); int N3DS_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
void N3DS_StopTextInput(SDL_VideoDevice *_this); int N3DS_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
#endif /* SDL_n3dskeyboard_h_ */ #endif /* SDL_n3dskeyboard_h_ */

View file

@ -100,7 +100,7 @@ static SDL_VideoDevice *UIKit_CreateDevice(void)
device->ShowScreenKeyboard = UIKit_ShowScreenKeyboard; device->ShowScreenKeyboard = UIKit_ShowScreenKeyboard;
device->HideScreenKeyboard = UIKit_HideScreenKeyboard; device->HideScreenKeyboard = UIKit_HideScreenKeyboard;
device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown; device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown;
device->SetTextInputRect = UIKit_SetTextInputRect; device->UpdateTextInputRect = UIKit_UpdateTextInputRect;
#endif #endif
device->SetClipboardText = UIKit_SetClipboardText; device->SetClipboardText = UIKit_SetClipboardText;

View file

@ -417,7 +417,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
SDL_SendKeyboardKey(UIKit_GetEventTimestamp([event timestamp]), SDL_GLOBAL_KEYBOARD_ID, 0, scancode, SDL_PRESSED); SDL_SendKeyboardKey(UIKit_GetEventTimestamp([event timestamp]), SDL_GLOBAL_KEYBOARD_ID, 0, scancode, SDL_PRESSED);
} }
} }
if (SDL_TextInputActive()) { if (SDL_TextInputActive(sdlwindow)) {
[super pressesBegan:presses withEvent:event]; [super pressesBegan:presses withEvent:event];
} }
} }
@ -430,7 +430,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
SDL_SendKeyboardKey(UIKit_GetEventTimestamp([event timestamp]), SDL_GLOBAL_KEYBOARD_ID, 0, scancode, SDL_RELEASED); SDL_SendKeyboardKey(UIKit_GetEventTimestamp([event timestamp]), SDL_GLOBAL_KEYBOARD_ID, 0, scancode, SDL_RELEASED);
} }
} }
if (SDL_TextInputActive()) { if (SDL_TextInputActive(sdlwindow)) {
[super pressesEnded:presses withEvent:event]; [super pressesEnded:presses withEvent:event];
} }
} }
@ -443,7 +443,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
SDL_SendKeyboardKey(UIKit_GetEventTimestamp([event timestamp]), SDL_GLOBAL_KEYBOARD_ID, 0, scancode, SDL_RELEASED); SDL_SendKeyboardKey(UIKit_GetEventTimestamp([event timestamp]), SDL_GLOBAL_KEYBOARD_ID, 0, scancode, SDL_RELEASED);
} }
} }
if (SDL_TextInputActive()) { if (SDL_TextInputActive(sdlwindow)) {
[super pressesCancelled:presses withEvent:event]; [super pressesCancelled:presses withEvent:event];
} }
} }
@ -451,7 +451,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
- (void)pressesChanged:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event - (void)pressesChanged:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{ {
/* This is only called when the force of a press changes. */ /* This is only called when the force of a press changes. */
if (SDL_TextInputActive()) { if (SDL_TextInputActive(sdlwindow)) {
[super pressesChanged:presses withEvent:event]; [super pressesChanged:presses withEvent:event];
} }
} }

View file

@ -91,5 +91,5 @@ SDL_bool UIKit_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
void UIKit_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window); void UIKit_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
void UIKit_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window); void UIKit_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
SDL_bool UIKit_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window); SDL_bool UIKit_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window);
int UIKit_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect); int UIKit_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
#endif #endif

View file

@ -425,7 +425,7 @@ static void SDLCALL SDL_HideHomeIndicatorHintChanged(void *userdata, const char
{ {
BOOL shouldStartTextInput = NO; BOOL shouldStartTextInput = NO;
if (!SDL_TextInputActive() && !hidingKeyboard && !rotatingOrientation) { if (!SDL_TextInputActive(window) && !hidingKeyboard && !rotatingOrientation) {
shouldStartTextInput = YES; shouldStartTextInput = YES;
} }
@ -441,7 +441,7 @@ static void SDLCALL SDL_HideHomeIndicatorHintChanged(void *userdata, const char
#endif #endif
if (shouldStartTextInput) { if (shouldStartTextInput) {
SDL_StartTextInput(); SDL_StartTextInput(window);
} }
} }
@ -454,7 +454,7 @@ static void SDLCALL SDL_HideHomeIndicatorHintChanged(void *userdata, const char
{ {
BOOL shouldStopTextInput = NO; BOOL shouldStopTextInput = NO;
if (SDL_TextInputActive() && !showingKeyboard && !rotatingOrientation) { if (SDL_TextInputActive(window) && !showingKeyboard && !rotatingOrientation) {
shouldStopTextInput = YES; shouldStopTextInput = YES;
} }
@ -462,7 +462,7 @@ static void SDLCALL SDL_HideHomeIndicatorHintChanged(void *userdata, const char
[self setKeyboardHeight:0]; [self setKeyboardHeight:0];
if (shouldStopTextInput) { if (shouldStopTextInput) {
SDL_StopTextInput(); SDL_StopTextInput(window);
} }
} }
@ -567,7 +567,7 @@ static void SDLCALL SDL_HideHomeIndicatorHintChanged(void *userdata, const char
SDL_SendKeyboardKeyAutoRelease(0, SDL_SCANCODE_RETURN); SDL_SendKeyboardKeyAutoRelease(0, SDL_SCANCODE_RETURN);
if (keyboardVisible && if (keyboardVisible &&
SDL_GetHintBoolean(SDL_HINT_RETURN_KEY_HIDES_IME, SDL_FALSE)) { SDL_GetHintBoolean(SDL_HINT_RETURN_KEY_HIDES_IME, SDL_FALSE)) {
SDL_StopTextInput(); SDL_StopTextInput(window);
} }
return YES; return YES;
} }
@ -623,12 +623,12 @@ SDL_bool UIKit_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window)
} }
} }
int UIKit_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect) int UIKit_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
{ {
@autoreleasepool { @autoreleasepool {
SDL_uikitviewcontroller *vc = GetWindowViewController(SDL_GetKeyboardFocus()); SDL_uikitviewcontroller *vc = GetWindowViewController(window);
if (vc != nil) { if (vc != nil) {
vc.textInputRect = *rect; vc.textInputRect = window->text_input_rect;
if (vc.keyboardVisible) { if (vc.keyboardVisible) {
[vc updateKeyboard]; [vc updateKeyboard];

View file

@ -381,7 +381,7 @@ int Wayland_WaitEventTimeout(SDL_VideoDevice *_this, Sint64 timeoutNS)
WAYLAND_wl_display_flush(d->display); WAYLAND_wl_display_flush(d->display);
#ifdef SDL_USE_IME #ifdef SDL_USE_IME
if (!d->text_input_manager && SDL_TextInputActive()) { if (!d->text_input_manager && SDL_TextInputActive(SDL_GetKeyboardFocus())) {
SDL_IME_PumpEvents(); SDL_IME_PumpEvents();
} }
#endif #endif
@ -454,7 +454,7 @@ void Wayland_PumpEvents(SDL_VideoDevice *_this)
int err; int err;
#ifdef SDL_USE_IME #ifdef SDL_USE_IME
if (!d->text_input_manager && SDL_TextInputActive()) { if (!d->text_input_manager && SDL_TextInputActive(SDL_GetKeyboardFocus())) {
SDL_IME_PumpEvents(); SDL_IME_PumpEvents();
} }
#endif #endif
@ -1649,7 +1649,7 @@ static void keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
Wayland_UpdateImplicitGrabSerial(input, serial); Wayland_UpdateImplicitGrabSerial(input, serial);
if (state == WL_KEYBOARD_KEY_STATE_PRESSED) { if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
if (SDL_TextInputActive()) { if (SDL_TextInputActive(SDL_GetKeyboardFocus())) {
has_text = keyboard_input_get_text(text, input, key, SDL_PRESSED, &handled_by_ime); has_text = keyboard_input_get_text(text, input, key, SDL_PRESSED, &handled_by_ime);
} }
} else { } else {

View file

@ -51,7 +51,7 @@ void Wayland_QuitKeyboard(SDL_VideoDevice *_this)
#endif #endif
} }
void Wayland_StartTextInput(SDL_VideoDevice *_this) int Wayland_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
SDL_VideoData *driverdata = _this->driverdata; SDL_VideoData *driverdata = _this->driverdata;
struct SDL_WaylandInput *input = driverdata->input; struct SDL_WaylandInput *input = driverdata->input;
@ -82,9 +82,11 @@ void Wayland_StartTextInput(SDL_VideoDevice *_this)
/* Reset compose state so composite and dead keys don't carry over */ /* Reset compose state so composite and dead keys don't carry over */
WAYLAND_xkb_compose_state_reset(input->xkb.compose_state); WAYLAND_xkb_compose_state_reset(input->xkb.compose_state);
} }
return Wayland_UpdateTextInputRect(_this, window);
} }
void Wayland_StopTextInput(SDL_VideoDevice *_this) int Wayland_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
SDL_VideoData *driverdata = _this->driverdata; SDL_VideoData *driverdata = _this->driverdata;
struct SDL_WaylandInput *input = driverdata->input; struct SDL_WaylandInput *input = driverdata->input;
@ -105,21 +107,22 @@ void Wayland_StopTextInput(SDL_VideoDevice *_this)
/* Reset compose state so composite and dead keys don't carry over */ /* Reset compose state so composite and dead keys don't carry over */
WAYLAND_xkb_compose_state_reset(input->xkb.compose_state); WAYLAND_xkb_compose_state_reset(input->xkb.compose_state);
} }
return 0;
} }
int Wayland_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect) int Wayland_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
{ {
SDL_VideoData *driverdata = _this->driverdata; SDL_VideoData *driverdata = _this->driverdata;
if (driverdata->text_input_manager) { if (driverdata->text_input_manager) {
struct SDL_WaylandInput *input = driverdata->input; struct SDL_WaylandInput *input = driverdata->input;
if (input && input->text_input) { if (input && input->text_input) {
if (!SDL_RectsEqual(rect, &input->text_input->cursor_rect)) { if (!SDL_RectsEqual(&window->text_input_rect, &input->text_input->cursor_rect)) {
SDL_copyp(&input->text_input->cursor_rect, rect); SDL_copyp(&input->text_input->cursor_rect, &window->text_input_rect);
zwp_text_input_v3_set_cursor_rectangle(input->text_input->text_input, zwp_text_input_v3_set_cursor_rectangle(input->text_input->text_input,
rect->x, window->text_input_rect.x,
rect->y, window->text_input_rect.y,
rect->w, window->text_input_rect.w,
rect->h); window->text_input_rect.h);
zwp_text_input_v3_commit(input->text_input->text_input); zwp_text_input_v3_commit(input->text_input->text_input);
} }
} }
@ -127,7 +130,7 @@ int Wayland_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect)
#ifdef SDL_USE_IME #ifdef SDL_USE_IME
else { else {
SDL_IME_UpdateTextRect(rect); SDL_IME_UpdateTextRect(window);
} }
#endif #endif
return 0; return 0;

View file

@ -32,9 +32,9 @@ typedef struct SDL_WaylandTextInput
extern int Wayland_InitKeyboard(SDL_VideoDevice *_this); extern int Wayland_InitKeyboard(SDL_VideoDevice *_this);
extern void Wayland_QuitKeyboard(SDL_VideoDevice *_this); extern void Wayland_QuitKeyboard(SDL_VideoDevice *_this);
extern void Wayland_StartTextInput(SDL_VideoDevice *_this); extern int Wayland_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
extern void Wayland_StopTextInput(SDL_VideoDevice *_this); extern int Wayland_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
extern int Wayland_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect); extern int Wayland_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
extern SDL_bool Wayland_HasScreenKeyboardSupport(SDL_VideoDevice *_this); extern SDL_bool Wayland_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
#endif /* SDL_waylandkeyboard_h_ */ #endif /* SDL_waylandkeyboard_h_ */

View file

@ -511,7 +511,7 @@ static SDL_VideoDevice *Wayland_CreateDevice(void)
device->HasClipboardData = Wayland_HasClipboardData; device->HasClipboardData = Wayland_HasClipboardData;
device->StartTextInput = Wayland_StartTextInput; device->StartTextInput = Wayland_StartTextInput;
device->StopTextInput = Wayland_StopTextInput; device->StopTextInput = Wayland_StopTextInput;
device->SetTextInputRect = Wayland_SetTextInputRect; device->UpdateTextInputRect = Wayland_UpdateTextInputRect;
#ifdef SDL_VIDEO_VULKAN #ifdef SDL_VIDEO_VULKAN
device->Vulkan_LoadLibrary = Wayland_Vulkan_LoadLibrary; device->Vulkan_LoadLibrary = Wayland_Vulkan_LoadLibrary;

View file

@ -1280,7 +1280,7 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
if (wParam == UNICODE_NOCHAR) { if (wParam == UNICODE_NOCHAR) {
returnCode = 1; returnCode = 1;
} else { } else {
if (SDL_TextInputActive()) { if (SDL_TextInputActive(data->window)) {
char text[5]; char text[5];
if (SDL_UCS4ToUTF8((Uint32)wParam, text) != text) { if (SDL_UCS4ToUTF8((Uint32)wParam, text) != text) {
SDL_SendKeyboardText(text); SDL_SendKeyboardText(text);
@ -1291,14 +1291,13 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
break; break;
case WM_CHAR: case WM_CHAR:
if (SDL_TextInputActive()) { if (SDL_TextInputActive(data->window)) {
/* Characters outside Unicode Basic Multilingual Plane (BMP) /* Characters outside Unicode Basic Multilingual Plane (BMP)
* are coded as so called "surrogate pair" in two separate UTF-16 character events. * are coded as so called "surrogate pair" in two separate UTF-16 character events.
* Cache high surrogate until next character event. */ * Cache high surrogate until next character event. */
if (IS_HIGH_SURROGATE(wParam)) { if (IS_HIGH_SURROGATE(wParam)) {
data->high_surrogate = (WCHAR)wParam; data->high_surrogate = (WCHAR)wParam;
} else { } else {
if (SDL_TextInputActive()) {
WCHAR utf16[3]; WCHAR utf16[3];
utf16[0] = data->high_surrogate ? data->high_surrogate : (WCHAR)wParam; utf16[0] = data->high_surrogate ? data->high_surrogate : (WCHAR)wParam;
@ -1310,7 +1309,6 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
if (result > 0) { if (result > 0) {
SDL_SendKeyboardText(utf8); SDL_SendKeyboardText(utf8);
} }
}
data->high_surrogate = L'\0'; data->high_surrogate = L'\0';
} }
} else { } else {

View file

@ -34,6 +34,7 @@
static int IME_Init(SDL_VideoData *videodata, HWND hwnd); static int IME_Init(SDL_VideoData *videodata, HWND hwnd);
static void IME_Enable(SDL_VideoData *videodata, HWND hwnd); static void IME_Enable(SDL_VideoData *videodata, HWND hwnd);
static void IME_Disable(SDL_VideoData *videodata, HWND hwnd); static void IME_Disable(SDL_VideoData *videodata, HWND hwnd);
static void IME_SetTextInputRect(SDL_VideoData *videodata, const SDL_Rect *rect);
static void IME_Quit(SDL_VideoData *videodata); static void IME_Quit(SDL_VideoData *videodata);
#endif /* !SDL_DISABLE_WINDOWS_IME */ #endif /* !SDL_DISABLE_WINDOWS_IME */
@ -190,9 +191,9 @@ void WIN_UpdateKeymap(SDL_bool send_event)
void WIN_QuitKeyboard(SDL_VideoDevice *_this) void WIN_QuitKeyboard(SDL_VideoDevice *_this)
{ {
#ifndef SDL_DISABLE_WINDOWS_IME
SDL_VideoData *data = _this->driverdata; SDL_VideoData *data = _this->driverdata;
#ifndef SDL_DISABLE_WINDOWS_IME
IME_Quit(data); IME_Quit(data);
if (data->ime_composition) { if (data->ime_composition) {
@ -233,87 +234,53 @@ void WIN_ResetDeadKeys()
} }
} }
void WIN_StartTextInput(SDL_VideoDevice *_this) int WIN_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
#ifndef SDL_DISABLE_WINDOWS_IME
SDL_Window *window;
#endif
WIN_ResetDeadKeys(); WIN_ResetDeadKeys();
#ifndef SDL_DISABLE_WINDOWS_IME #ifndef SDL_DISABLE_WINDOWS_IME
window = SDL_GetKeyboardFocus();
if (window) {
HWND hwnd = window->driverdata->hwnd; HWND hwnd = window->driverdata->hwnd;
SDL_VideoData *videodata = _this->driverdata; SDL_VideoData *videodata = _this->driverdata;
SDL_GetWindowSize(window, &videodata->ime_winwidth, &videodata->ime_winheight); SDL_GetWindowSize(window, &videodata->ime_winwidth, &videodata->ime_winheight);
IME_Init(videodata, hwnd); IME_Init(videodata, hwnd);
IME_Enable(videodata, hwnd); IME_Enable(videodata, hwnd);
}
WIN_UpdateTextInputRect(_this, window);
#endif /* !SDL_DISABLE_WINDOWS_IME */ #endif /* !SDL_DISABLE_WINDOWS_IME */
return 0;
} }
void WIN_StopTextInput(SDL_VideoDevice *_this) int WIN_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
#ifndef SDL_DISABLE_WINDOWS_IME
SDL_Window *window;
#endif
WIN_ResetDeadKeys(); WIN_ResetDeadKeys();
#ifndef SDL_DISABLE_WINDOWS_IME #ifndef SDL_DISABLE_WINDOWS_IME
window = SDL_GetKeyboardFocus();
if (window) {
HWND hwnd = window->driverdata->hwnd; HWND hwnd = window->driverdata->hwnd;
SDL_VideoData *videodata = _this->driverdata; SDL_VideoData *videodata = _this->driverdata;
IME_Init(videodata, hwnd); IME_Init(videodata, hwnd);
IME_Disable(videodata, hwnd); IME_Disable(videodata, hwnd);
}
#endif /* !SDL_DISABLE_WINDOWS_IME */ #endif /* !SDL_DISABLE_WINDOWS_IME */
return 0;
} }
int WIN_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect) int WIN_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
{ {
SDL_VideoData *videodata = _this->driverdata;
HIMC himc = 0;
#ifndef SDL_DISABLE_WINDOWS_IME #ifndef SDL_DISABLE_WINDOWS_IME
videodata->ime_rect = *rect; SDL_VideoData *data = _this->driverdata;
himc = ImmGetContext(videodata->ime_hwnd_current); IME_SetTextInputRect(data, &window->text_input_rect);
if (himc) {
COMPOSITIONFORM cof;
CANDIDATEFORM caf;
cof.dwStyle = CFS_RECT;
cof.ptCurrentPos.x = videodata->ime_rect.x;
cof.ptCurrentPos.y = videodata->ime_rect.y;
cof.rcArea.left = videodata->ime_rect.x;
cof.rcArea.right = (LONG)videodata->ime_rect.x + videodata->ime_rect.w;
cof.rcArea.top = videodata->ime_rect.y;
cof.rcArea.bottom = (LONG)videodata->ime_rect.y + videodata->ime_rect.h;
ImmSetCompositionWindow(himc, &cof);
caf.dwIndex = 0;
caf.dwStyle = CFS_EXCLUDE;
caf.ptCurrentPos.x = videodata->ime_rect.x;
caf.ptCurrentPos.y = videodata->ime_rect.y;
caf.rcArea.left = videodata->ime_rect.x;
caf.rcArea.right = (LONG)videodata->ime_rect.x + videodata->ime_rect.w;
caf.rcArea.top = videodata->ime_rect.y;
caf.rcArea.bottom = (LONG)videodata->ime_rect.y + videodata->ime_rect.h;
ImmSetCandidateWindow(himc, &caf);
ImmReleaseContext(videodata->ime_hwnd_current, himc);
}
#endif /* !SDL_DISABLE_WINDOWS_IME */ #endif /* !SDL_DISABLE_WINDOWS_IME */
return 0; return 0;
} }
#ifdef SDL_DISABLE_WINDOWS_IME #ifdef SDL_DISABLE_WINDOWS_IME
void WIN_ClearComposition(SDL_VideoDevice *_this) int WIN_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window)
{ {
return 0;
} }
SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, SDL_VideoData *videodata) SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, SDL_VideoData *videodata)
@ -758,6 +725,41 @@ static void IME_SetWindow(SDL_VideoData *videodata, HWND hwnd)
} }
} }
} }
IME_SetTextInputRect(videodata, &videodata->ime_rect);
}
static void IME_SetTextInputRect(SDL_VideoData *videodata, const SDL_Rect *rect)
{
HIMC himc = 0;
videodata->ime_rect = *rect;
himc = ImmGetContext(videodata->ime_hwnd_current);
if (himc) {
COMPOSITIONFORM cof;
CANDIDATEFORM caf;
cof.dwStyle = CFS_RECT;
cof.ptCurrentPos.x = videodata->ime_rect.x;
cof.ptCurrentPos.y = videodata->ime_rect.y;
cof.rcArea.left = videodata->ime_rect.x;
cof.rcArea.right = (LONG)videodata->ime_rect.x + videodata->ime_rect.w;
cof.rcArea.top = videodata->ime_rect.y;
cof.rcArea.bottom = (LONG)videodata->ime_rect.y + videodata->ime_rect.h;
ImmSetCompositionWindow(himc, &cof);
caf.dwIndex = 0;
caf.dwStyle = CFS_EXCLUDE;
caf.ptCurrentPos.x = videodata->ime_rect.x;
caf.ptCurrentPos.y = videodata->ime_rect.y;
caf.rcArea.left = videodata->ime_rect.x;
caf.rcArea.right = (LONG)videodata->ime_rect.x + videodata->ime_rect.w;
caf.rcArea.top = videodata->ime_rect.y;
caf.rcArea.bottom = (LONG)videodata->ime_rect.y + videodata->ime_rect.h;
ImmSetCandidateWindow(himc, &caf);
ImmReleaseContext(videodata->ime_hwnd_current, himc);
}
} }
static void IME_UpdateInputLocale(SDL_VideoData *videodata) static void IME_UpdateInputLocale(SDL_VideoData *videodata)
@ -1742,10 +1744,11 @@ void IME_Present(SDL_VideoData *videodata)
/* FIXME: Need to show the IME bitmap */ /* FIXME: Need to show the IME bitmap */
} }
void WIN_ClearComposition(SDL_VideoDevice *_this) int WIN_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window)
{ {
SDL_VideoData *videodata = _this->driverdata; SDL_VideoData *videodata = _this->driverdata;
IME_ClearComposition(videodata); IME_ClearComposition(videodata);
return 0;
} }
#endif /* SDL_DISABLE_WINDOWS_IME */ #endif /* SDL_DISABLE_WINDOWS_IME */

View file

@ -29,10 +29,10 @@ extern void WIN_QuitKeyboard(SDL_VideoDevice *_this);
extern void WIN_ResetDeadKeys(void); extern void WIN_ResetDeadKeys(void);
extern void WIN_StartTextInput(SDL_VideoDevice *_this); extern int WIN_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
extern void WIN_StopTextInput(SDL_VideoDevice *_this); extern int WIN_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
extern int WIN_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect); extern int WIN_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
extern void WIN_ClearComposition(SDL_VideoDevice *_this); extern int WIN_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window);
extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata); extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);

View file

@ -268,7 +268,7 @@ static SDL_VideoDevice *WIN_CreateDevice(void)
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
device->StartTextInput = WIN_StartTextInput; device->StartTextInput = WIN_StartTextInput;
device->StopTextInput = WIN_StopTextInput; device->StopTextInput = WIN_StopTextInput;
device->SetTextInputRect = WIN_SetTextInputRect; device->UpdateTextInputRect = WIN_UpdateTextInputRect;
device->ClearComposition = WIN_ClearComposition; device->ClearComposition = WIN_ClearComposition;
device->SetClipboardData = WIN_SetClipboardData; device->SetClipboardData = WIN_SetClipboardData;

View file

@ -90,7 +90,7 @@ void WINRT_ProcessCharacterReceivedEvent(SDL_Window *window, Windows::UI::Core::
SDL_WindowData *data = window->driverdata; SDL_WindowData *data = window->driverdata;
if (SDL_TextInputActive()) { if (SDL_TextInputActive(window)) {
/* Characters outside Unicode Basic Multilingual Plane (BMP) /* Characters outside Unicode Basic Multilingual Plane (BMP)
* are coded as so called "surrogate pair" in two separate UTF-16 character events. * are coded as so called "surrogate pair" in two separate UTF-16 character events.
* Cache high surrogate until next character event. */ * Cache high surrogate until next character event. */

View file

@ -883,7 +883,7 @@ void X11_HandleKeyEvent(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_
text[0] = '\0'; text[0] = '\0';
if (SDL_TextInputActive()) { if (SDL_TextInputActive(windowdata->window)) {
#if defined(HAVE_IBUS_IBUS_H) || defined(HAVE_FCITX) #if defined(HAVE_IBUS_IBUS_H) || defined(HAVE_FCITX)
/* Save the original keycode for dead keys, which are filtered out by /* Save the original keycode for dead keys, which are filtered out by
the XFilterEvent() call below. the XFilterEvent() call below.
@ -1397,7 +1397,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
SDL_SendWindowEvent(data->window, SDL_EVENT_WINDOW_MOVED, x, y); SDL_SendWindowEvent(data->window, SDL_EVENT_WINDOW_MOVED, x, y);
#ifdef SDL_USE_IME #ifdef SDL_USE_IME
if (SDL_TextInputActive()) { if (SDL_TextInputActive(data->window)) {
/* Update IME candidate list position */ /* Update IME candidate list position */
SDL_IME_UpdateTextRect(NULL); SDL_IME_UpdateTextRect(NULL);
} }
@ -2014,7 +2014,7 @@ int X11_WaitEventTimeout(SDL_VideoDevice *_this, Sint64 timeoutNS)
X11_DispatchEvent(_this, &xevent); X11_DispatchEvent(_this, &xevent);
#ifdef SDL_USE_IME #ifdef SDL_USE_IME
if (SDL_TextInputActive()) { if (SDL_TextInputActive(SDL_GetKeyboardFocus())) {
SDL_IME_PumpEvents(); SDL_IME_PumpEvents();
} }
#endif #endif
@ -2074,7 +2074,7 @@ void X11_PumpEvents(SDL_VideoDevice *_this)
} }
#ifdef SDL_USE_IME #ifdef SDL_USE_IME
if (SDL_TextInputActive()) { if (SDL_TextInputActive(SDL_GetKeyboardFocus())) {
SDL_IME_PumpEvents(); SDL_IME_PumpEvents();
} }
#endif #endif

View file

@ -430,15 +430,11 @@ void X11_QuitKeyboard(SDL_VideoDevice *_this)
#endif #endif
} }
static void X11_ResetXIM(SDL_VideoDevice *_this) static void X11_ResetXIM(SDL_VideoDevice *_this, SDL_Window *window)
{ {
#ifdef X_HAVE_UTF8_STRING #ifdef X_HAVE_UTF8_STRING
SDL_VideoData *videodata = _this->driverdata; SDL_WindowData *data = window->driverdata;
int i;
if (videodata && videodata->windowlist) {
for (i = 0; i < videodata->numwindows; ++i) {
SDL_WindowData *data = videodata->windowlist[i];
if (data && data->ic) { if (data && data->ic) {
/* Clear any partially entered dead keys */ /* Clear any partially entered dead keys */
char *contents = X11_Xutf8ResetIC(data->ic); char *contents = X11_Xutf8ResetIC(data->ic);
@ -446,28 +442,29 @@ static void X11_ResetXIM(SDL_VideoDevice *_this)
X11_XFree(contents); X11_XFree(contents);
} }
} }
}
}
#endif #endif
} }
void X11_StartTextInput(SDL_VideoDevice *_this) int X11_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
X11_ResetXIM(_this); X11_ResetXIM(_this, window);
return X11_UpdateTextInputRect(_this, window);
} }
void X11_StopTextInput(SDL_VideoDevice *_this) int X11_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
{ {
X11_ResetXIM(_this); X11_ResetXIM(_this, window);
#ifdef SDL_USE_IME #ifdef SDL_USE_IME
SDL_IME_Reset(); SDL_IME_Reset();
#endif #endif
return 0;
} }
int X11_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect) int X11_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window)
{ {
#ifdef SDL_USE_IME #ifdef SDL_USE_IME
SDL_IME_UpdateTextRect(rect); SDL_IME_UpdateTextRect(window);
#endif #endif
return 0; return 0;
} }

View file

@ -26,9 +26,9 @@
extern int X11_InitKeyboard(SDL_VideoDevice *_this); extern int X11_InitKeyboard(SDL_VideoDevice *_this);
extern void X11_UpdateKeymap(SDL_VideoDevice *_this, SDL_bool send_event); extern void X11_UpdateKeymap(SDL_VideoDevice *_this, SDL_bool send_event);
extern void X11_QuitKeyboard(SDL_VideoDevice *_this); extern void X11_QuitKeyboard(SDL_VideoDevice *_this);
extern void X11_StartTextInput(SDL_VideoDevice *_this); extern int X11_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window);
extern void X11_StopTextInput(SDL_VideoDevice *_this); extern int X11_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
extern int X11_SetTextInputRect(SDL_VideoDevice *_this, const SDL_Rect *rect); extern int X11_UpdateTextInputRect(SDL_VideoDevice *_this, SDL_Window *window);
extern SDL_bool X11_HasScreenKeyboardSupport(SDL_VideoDevice *_this); extern SDL_bool X11_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
extern void X11_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window); extern void X11_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
extern void X11_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window); extern void X11_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);

View file

@ -267,7 +267,7 @@ static SDL_VideoDevice *X11_CreateDevice(void)
device->HasPrimarySelectionText = X11_HasPrimarySelectionText; device->HasPrimarySelectionText = X11_HasPrimarySelectionText;
device->StartTextInput = X11_StartTextInput; device->StartTextInput = X11_StartTextInput;
device->StopTextInput = X11_StopTextInput; device->StopTextInput = X11_StopTextInput;
device->SetTextInputRect = X11_SetTextInputRect; device->UpdateTextInputRect = X11_UpdateTextInputRect;
device->HasScreenKeyboardSupport = X11_HasScreenKeyboardSupport; device->HasScreenKeyboardSupport = X11_HasScreenKeyboardSupport;
device->ShowScreenKeyboard = X11_ShowScreenKeyboard; device->ShowScreenKeyboard = X11_ShowScreenKeyboard;
device->HideScreenKeyboard = X11_HideScreenKeyboard; device->HideScreenKeyboard = X11_HideScreenKeyboard;

View file

@ -252,28 +252,34 @@ static void loop(void)
SDLTest_TextWindowAddText(textwin, "%s", event.text.text); SDLTest_TextWindowAddText(textwin, "%s", event.text.text);
break; break;
case SDL_EVENT_FINGER_DOWN: case SDL_EVENT_FINGER_DOWN:
if (SDL_TextInputActive()) { {
SDL_Window *window = SDL_GetWindowFromID(event.tfinger.windowID);
if (SDL_TextInputActive(window)) {
SDL_Log("Stopping text input\n"); SDL_Log("Stopping text input\n");
SDL_StopTextInput(); SDL_StopTextInput(window);
} else { } else {
SDL_Log("Starting text input\n"); SDL_Log("Starting text input\n");
SDL_StartTextInput(); SDL_StartTextInput(window);
} }
break; break;
}
case SDL_EVENT_MOUSE_BUTTON_DOWN: case SDL_EVENT_MOUSE_BUTTON_DOWN:
{
SDL_Window *window = SDL_GetWindowFromID(event.button.windowID);
/* Left button quits the app, other buttons toggles text input */ /* Left button quits the app, other buttons toggles text input */
if (event.button.button == SDL_BUTTON_LEFT) { if (event.button.button == SDL_BUTTON_LEFT) {
done = 1; done = 1;
} else { } else {
if (SDL_TextInputActive()) { if (SDL_TextInputActive(window)) {
SDL_Log("Stopping text input\n"); SDL_Log("Stopping text input\n");
SDL_StopTextInput(); SDL_StopTextInput(window);
} else { } else {
SDL_Log("Starting text input\n"); SDL_Log("Starting text input\n");
SDL_StartTextInput(); SDL_StartTextInput(window);
} }
} }
break; break;
}
case SDL_EVENT_KEYMAP_CHANGED: case SDL_EVENT_KEYMAP_CHANGED:
SDL_Log("Keymap changed!\n"); SDL_Log("Keymap changed!\n");
PrintKeymap(); PrintKeymap();
@ -356,9 +362,9 @@ int main(int argc, char *argv[])
input_rect.y = h / 4; input_rect.y = h / 4;
input_rect.w = w / 2; input_rect.w = w / 2;
input_rect.h = h / 2; input_rect.h = h / 2;
SDL_SetTextInputRect(&input_rect); SDL_SetTextInputRect(state->windows[0], &input_rect);
SDL_StartTextInput(); SDL_StartTextInput(state->windows[0]);
/* Print initial state */ /* Print initial state */
SDL_PumpEvents(); SDL_PumpEvents();

View file

@ -186,20 +186,24 @@ static void loop(void)
PrintText("INPUT", event.text.text); PrintText("INPUT", event.text.text);
break; break;
case SDL_EVENT_MOUSE_BUTTON_DOWN: case SDL_EVENT_MOUSE_BUTTON_DOWN:
{
SDL_Window *window = SDL_GetWindowFromID(event.button.windowID);
/* Left button quits the app, other buttons toggles text input */ /* Left button quits the app, other buttons toggles text input */
SDL_Log("mouse button down button: %d (LEFT=%d)\n", event.button.button, SDL_BUTTON_LEFT); SDL_Log("mouse button down button: %d (LEFT=%d)\n", event.button.button, SDL_BUTTON_LEFT);
if (event.button.button == SDL_BUTTON_LEFT) { if (event.button.button == SDL_BUTTON_LEFT) {
done = 1; done = 1;
} else { } else {
if (SDL_TextInputActive()) { if (SDL_TextInputActive(window)) {
SDL_Log("Stopping text input\n"); SDL_Log("Stopping text input\n");
SDL_StopTextInput(); SDL_StopTextInput(window);
} else { } else {
SDL_Log("Starting text input\n"); SDL_Log("Starting text input\n");
SDL_StartTextInput(); SDL_StartTextInput(window);
} }
} }
break; break;
}
case SDL_EVENT_QUIT: case SDL_EVENT_QUIT:
done = 1; done = 1;
break; break;
@ -278,7 +282,7 @@ int main(int argc, char *argv[])
SDL_GL_CreateContext(window); SDL_GL_CreateContext(window);
#endif #endif
SDL_StartTextInput(); SDL_StartTextInput(window);
/* Print initial modifier state */ /* Print initial modifier state */
SDL_PumpEvents(); SDL_PumpEvents();

View file

@ -336,36 +336,38 @@ static int keyboard_getSetModState(void *arg)
*/ */
static int keyboard_startStopTextInput(void *arg) static int keyboard_startStopTextInput(void *arg)
{ {
SDL_Window *window = SDL_GetKeyboardFocus();
/* Start-Stop */ /* Start-Stop */
SDL_StartTextInput(); SDL_StartTextInput(window);
SDLTest_AssertPass("Call to SDL_StartTextInput()"); SDLTest_AssertPass("Call to SDL_StartTextInput()");
SDL_StopTextInput(); SDL_StopTextInput(window);
SDLTest_AssertPass("Call to SDL_StopTextInput()"); SDLTest_AssertPass("Call to SDL_StopTextInput()");
/* Stop-Start */ /* Stop-Start */
SDL_StartTextInput(); SDL_StartTextInput(window);
SDLTest_AssertPass("Call to SDL_StartTextInput()"); SDLTest_AssertPass("Call to SDL_StartTextInput()");
/* Start-Start */ /* Start-Start */
SDL_StartTextInput(); SDL_StartTextInput(window);
SDLTest_AssertPass("Call to SDL_StartTextInput()"); SDLTest_AssertPass("Call to SDL_StartTextInput()");
/* Stop-Stop */ /* Stop-Stop */
SDL_StopTextInput(); SDL_StopTextInput(window);
SDLTest_AssertPass("Call to SDL_StopTextInput()"); SDLTest_AssertPass("Call to SDL_StopTextInput()");
SDL_StopTextInput(); SDL_StopTextInput(window);
SDLTest_AssertPass("Call to SDL_StopTextInput()"); SDLTest_AssertPass("Call to SDL_StopTextInput()");
return TEST_COMPLETED; return TEST_COMPLETED;
} }
/* Internal function to test SDL_SetTextInputRect */ /* Internal function to test SDL_SetTextInputRect */
static void testSetTextInputRect(SDL_Rect refRect) static void testSetTextInputRect(SDL_Window *window, SDL_Rect refRect)
{ {
SDL_Rect testRect; SDL_Rect testRect;
testRect = refRect; testRect = refRect;
SDL_SetTextInputRect(&testRect); SDL_SetTextInputRect(window, &testRect);
SDLTest_AssertPass("Call to SDL_SetTextInputRect with refRect(x:%d,y:%d,w:%d,h:%d)", refRect.x, refRect.y, refRect.w, refRect.h); SDLTest_AssertPass("Call to SDL_SetTextInputRect with refRect(x:%d,y:%d,w:%d,h:%d)", refRect.x, refRect.y, refRect.w, refRect.h);
SDLTest_AssertCheck( SDLTest_AssertCheck(
(refRect.x == testRect.x) && (refRect.y == testRect.y) && (refRect.w == testRect.w) && (refRect.h == testRect.h), (refRect.x == testRect.x) && (refRect.y == testRect.y) && (refRect.w == testRect.w) && (refRect.h == testRect.h),
@ -381,6 +383,7 @@ static void testSetTextInputRect(SDL_Rect refRect)
*/ */
static int keyboard_setTextInputRect(void *arg) static int keyboard_setTextInputRect(void *arg)
{ {
SDL_Window *window = SDL_GetKeyboardFocus();
SDL_Rect refRect; SDL_Rect refRect;
/* Normal visible refRect, origin inside */ /* Normal visible refRect, origin inside */
@ -388,66 +391,66 @@ static int keyboard_setTextInputRect(void *arg)
refRect.y = SDLTest_RandomIntegerInRange(1, 50); refRect.y = SDLTest_RandomIntegerInRange(1, 50);
refRect.w = SDLTest_RandomIntegerInRange(10, 50); refRect.w = SDLTest_RandomIntegerInRange(10, 50);
refRect.h = SDLTest_RandomIntegerInRange(10, 50); refRect.h = SDLTest_RandomIntegerInRange(10, 50);
testSetTextInputRect(refRect); testSetTextInputRect(window, refRect);
/* Normal visible refRect, origin 0,0 */ /* Normal visible refRect, origin 0,0 */
refRect.x = 0; refRect.x = 0;
refRect.y = 0; refRect.y = 0;
refRect.w = SDLTest_RandomIntegerInRange(10, 50); refRect.w = SDLTest_RandomIntegerInRange(10, 50);
refRect.h = SDLTest_RandomIntegerInRange(10, 50); refRect.h = SDLTest_RandomIntegerInRange(10, 50);
testSetTextInputRect(refRect); testSetTextInputRect(window, refRect);
/* 1Pixel refRect */ /* 1Pixel refRect */
refRect.x = SDLTest_RandomIntegerInRange(10, 50); refRect.x = SDLTest_RandomIntegerInRange(10, 50);
refRect.y = SDLTest_RandomIntegerInRange(10, 50); refRect.y = SDLTest_RandomIntegerInRange(10, 50);
refRect.w = 1; refRect.w = 1;
refRect.h = 1; refRect.h = 1;
testSetTextInputRect(refRect); testSetTextInputRect(window, refRect);
/* 0pixel refRect */ /* 0pixel refRect */
refRect.x = 1; refRect.x = 1;
refRect.y = 1; refRect.y = 1;
refRect.w = 1; refRect.w = 1;
refRect.h = 0; refRect.h = 0;
testSetTextInputRect(refRect); testSetTextInputRect(window, refRect);
/* 0pixel refRect */ /* 0pixel refRect */
refRect.x = 1; refRect.x = 1;
refRect.y = 1; refRect.y = 1;
refRect.w = 0; refRect.w = 0;
refRect.h = 1; refRect.h = 1;
testSetTextInputRect(refRect); testSetTextInputRect(window, refRect);
/* 0pixel refRect */ /* 0pixel refRect */
refRect.x = 1; refRect.x = 1;
refRect.y = 1; refRect.y = 1;
refRect.w = 0; refRect.w = 0;
refRect.h = 0; refRect.h = 0;
testSetTextInputRect(refRect); testSetTextInputRect(window, refRect);
/* 0pixel refRect */ /* 0pixel refRect */
refRect.x = 0; refRect.x = 0;
refRect.y = 0; refRect.y = 0;
refRect.w = 0; refRect.w = 0;
refRect.h = 0; refRect.h = 0;
testSetTextInputRect(refRect); testSetTextInputRect(window, refRect);
/* negative refRect */ /* negative refRect */
refRect.x = SDLTest_RandomIntegerInRange(-200, -100); refRect.x = SDLTest_RandomIntegerInRange(-200, -100);
refRect.y = SDLTest_RandomIntegerInRange(-200, -100); refRect.y = SDLTest_RandomIntegerInRange(-200, -100);
refRect.w = 50; refRect.w = 50;
refRect.h = 50; refRect.h = 50;
testSetTextInputRect(refRect); testSetTextInputRect(window, refRect);
/* oversized refRect */ /* oversized refRect */
refRect.x = SDLTest_RandomIntegerInRange(1, 50); refRect.x = SDLTest_RandomIntegerInRange(1, 50);
refRect.y = SDLTest_RandomIntegerInRange(1, 50); refRect.y = SDLTest_RandomIntegerInRange(1, 50);
refRect.w = 5000; refRect.w = 5000;
refRect.h = 5000; refRect.h = 5000;
testSetTextInputRect(refRect); testSetTextInputRect(window, refRect);
/* NULL refRect */ /* NULL refRect */
SDL_SetTextInputRect(NULL); SDL_SetTextInputRect(window, NULL);
SDLTest_AssertPass("Call to SDL_SetTextInputRect(NULL)"); SDLTest_AssertPass("Call to SDL_SetTextInputRect(NULL)");
return TEST_COMPLETED; return TEST_COMPLETED;
@ -470,7 +473,7 @@ static int keyboard_setTextInputRectNegative(void *arg)
#endif #endif
/* NULL refRect */ /* NULL refRect */
SDL_SetTextInputRect(NULL); SDL_SetTextInputRect(SDL_GetKeyboardFocus(), NULL);
SDLTest_AssertPass("Call to SDL_SetTextInputRect(NULL)"); SDLTest_AssertPass("Call to SDL_SetTextInputRect(NULL)");
/* Some platforms set also an error message; so check it */ /* Some platforms set also an error message; so check it */

View file

@ -440,12 +440,12 @@ static void InitInput(void)
markedRect = textRect; markedRect = textRect;
markedText[0] = 0; markedText[0] = 0;
SDL_StartTextInput(); SDL_StartTextInput(state->windows[0]);
} }
static void CleanupVideo(void) static void CleanupVideo(void)
{ {
SDL_StopTextInput(); SDL_StopTextInput(state->windows[0]);
#ifdef HAVE_SDL_TTF #ifdef HAVE_SDL_TTF
TTF_CloseFont(font); TTF_CloseFont(font);
TTF_Quit(); TTF_Quit();
@ -507,10 +507,10 @@ static void _Redraw(int rendererID)
markedRect.w = textRect.w - drawnTextRect.w; markedRect.w = textRect.w - drawnTextRect.w;
if (markedRect.w < 0) { if (markedRect.w < 0) {
/* Stop text input because we cannot hold any more characters */ /* Stop text input because we cannot hold any more characters */
SDL_StopTextInput(); SDL_StopTextInput(state->windows[0]);
return; return;
} else { } else {
SDL_StartTextInput(); SDL_StartTextInput(state->windows[0]);
} }
cursorRect = drawnTextRect; cursorRect = drawnTextRect;
@ -602,7 +602,7 @@ static void _Redraw(int rendererID)
inputrect.y = (int)markedRect.y; inputrect.y = (int)markedRect.y;
inputrect.w = (int)markedRect.w; inputrect.w = (int)markedRect.w;
inputrect.h = (int)markedRect.h; inputrect.h = (int)markedRect.h;
SDL_SetTextInputRect(&inputrect); SDL_SetTextInputRect(state->windows[0], &inputrect);
} }
} }