From 73d93dbc380325c1fdbfd4502d747af40ef37cdd Mon Sep 17 00:00:00 2001 From: Sylvain Becker Date: Tue, 5 Jan 2021 12:20:02 +0100 Subject: [PATCH] Fix compilation on Window10 (see bug #5430) --- src/render/direct3d11/SDL_render_d3d11.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/direct3d11/SDL_render_d3d11.c b/src/render/direct3d11/SDL_render_d3d11.c index f5abaab9e1..8ca613501a 100644 --- a/src/render/direct3d11/SDL_render_d3d11.c +++ b/src/render/direct3d11/SDL_render_d3d11.c @@ -1404,7 +1404,7 @@ D3D11_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture, } static int -D3D11_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture, +D3D11_UpdateTextureNV(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * rect, const Uint8 *Yplane, int Ypitch, const Uint8 *UVplane, int UVpitch)