diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index 3229c295c..4e12bc8a6 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -2084,15 +2084,15 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTextureRotated(SDL_Renderer *renderer * \param texture the source texture. * \param srcrect a pointer to the source rectangle, or NULL for the entire * texture. - * \param origin a pointer to a point indicating where the top-left corner of - srcrect should be mapped to, or NULL for the rendering - target's origin. + * \param origin a pointer to a point indicating where the top-left corner of + * srcrect should be mapped to, or NULL for the rendering + * target's origin. * \param right a pointer to a point indicating where the top-right corner of - srcrect should be mapped to, or NULL for the rendering - target's top-right corner. - * \param down a pointer to a point indicating where the bottom-left corner - of srcrect should be mapped to, or NULL for the rendering - target's bottom-left corner. + * srcrect should be mapped to, or NULL for the rendering + * target's top-right corner. + * \param down a pointer to a point indicating where the bottom-left corner of + * srcrect should be mapped to, or NULL for the rendering target's + * bottom-left corner. * \returns true on success or false on failure; call SDL_GetError() for more * information. *