From 7271a2040b6bfec261bf1160422d7cc2f9e7c2cc Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sat, 3 Feb 2024 12:35:01 -0800 Subject: [PATCH] Don't force on the D3D11 debug flag --- src/render/direct3d11/SDL_render_d3d11.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/render/direct3d11/SDL_render_d3d11.c b/src/render/direct3d11/SDL_render_d3d11.c index f1c9c0d67a..51b5293df2 100644 --- a/src/render/direct3d11/SDL_render_d3d11.c +++ b/src/render/direct3d11/SDL_render_d3d11.c @@ -524,7 +524,6 @@ static HRESULT D3D11_CreateDeviceResources(SDL_Renderer *renderer) if (SDL_GetHintBoolean(SDL_HINT_RENDER_DIRECT3D11_DEBUG, SDL_FALSE)) { creationFlags |= D3D11_CREATE_DEVICE_DEBUG; } - creationFlags |= D3D11_CREATE_DEVICE_DEBUG; /* Create a single-threaded device unless the app requests otherwise. */ if (!SDL_GetHintBoolean(SDL_HINT_RENDER_DIRECT3D_THREADSAFE, SDL_FALSE)) {