Remove newlines from log messages

This commit is contained in:
nightmareci 2025-01-22 12:59:57 -08:00 committed by Sam Lantinga
parent 17625e20df
commit 718034f5fa
123 changed files with 1143 additions and 1118 deletions

View file

@ -198,7 +198,7 @@ LoadSprite(const char *file)
return -1;
}
if (!SDL_SetTextureBlendMode(sprites[i], blendMode)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s", SDL_GetError());
SDL_DestroyTexture(sprites[i]);
return -1;
}
@ -405,7 +405,7 @@ main(int argc, char *argv[])
sprites =
(SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites));
if (!sprites) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!");
quit(2);
}
for (i = 0; i < state->num_windows; ++i) {
@ -420,13 +420,13 @@ main(int argc, char *argv[])
soundname = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
if (!soundname) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s", SDL_GetError());
quit(1);
}
/* Load the wave file into memory */
if (!SDL_LoadWAV(soundname, &wave.spec, &wave.sound, &wave.soundlen)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", soundname, SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", soundname, SDL_GetError());
quit(1);
}
@ -436,11 +436,11 @@ main(int argc, char *argv[])
SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
}
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
SDL_Log("Using audio driver: %s", SDL_GetCurrentAudioDriver());
stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &wave.spec, NULL, NULL);
if (!stream) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s", SDL_GetError());
return -1;
}
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(stream));

View file

@ -6,7 +6,7 @@ int main(int argc, char *argv[])
{
SDL_SetMainReady();
if (!SDL_Init(0)) {
SDL_Log("Could not initialize SDL: %s\n", SDL_GetError());
SDL_Log("Could not initialize SDL: %s", SDL_GetError());
return 1;
}
SDL_Delay(100);

View file

@ -6,12 +6,12 @@ int main(int argc, char *argv[])
SDL_Window *window = NULL;
SDL_Surface *screenSurface = NULL;
if (!SDL_Init(SDL_INIT_VIDEO)) {
SDL_Log("Could not initialize SDL: %s\n", SDL_GetError());
SDL_Log("Could not initialize SDL: %s", SDL_GetError());
return 1;
}
window = SDL_CreateWindow("Hello SDL", 640, 480, 0);
if (!window) {
SDL_Log("could not create window: %s\n", SDL_GetError());
SDL_Log("could not create window: %s", SDL_GetError());
return 1;
}
screenSurface = SDL_GetWindowSurface(window);

View file

@ -18,7 +18,7 @@ int MYLIBRARY_EXPORT mylibrary_work(void);
int mylibrary_init(void) {
SDL_SetMainReady();
if (!SDL_Init(0)) {
SDL_Log("Could not initialize SDL: %s\n", SDL_GetError());
SDL_Log("Could not initialize SDL: %s", SDL_GetError());
return 1;
}
return 0;

View file

@ -193,7 +193,7 @@ Rather than iterating over audio devices using a device index, there are new fun
if (devices) {
for (i = 0; i < num_devices; ++i) {
SDL_AudioDeviceID instance_id = devices[i];
SDL_Log("AudioDevice %" SDL_PRIu32 ": %s\n", instance_id, SDL_GetAudioDeviceName(instance_id));
SDL_Log("AudioDevice %" SDL_PRIu32 ": %s", instance_id, SDL_GetAudioDeviceName(instance_id));
}
SDL_free(devices);
}
@ -749,7 +749,7 @@ Rather than iterating over haptic devices using device index, there is a new fun
if (haptics) {
for (i = 0; i < num_haptics; ++i) {
SDL_HapticID instance_id = haptics[i];
SDL_Log("Haptic %" SDL_PRIu32 ": %s\n", instance_id, SDL_GetHapticNameForID(instance_id));
SDL_Log("Haptic %" SDL_PRIu32 ": %s", instance_id, SDL_GetHapticNameForID(instance_id));
}
SDL_free(haptics);
}
@ -917,7 +917,7 @@ Rather than iterating over joysticks using device index, there is a new function
const char *name = SDL_GetJoystickNameForID(instance_id);
const char *path = SDL_GetJoystickPathForID(instance_id);
SDL_Log("Joystick %" SDL_PRIu32 ": %s%s%s VID 0x%.4x, PID 0x%.4x\n",
SDL_Log("Joystick %" SDL_PRIu32 ": %s%s%s VID 0x%.4x, PID 0x%.4x",
instance_id, name ? name : "Unknown", path ? ", " : "", path ? path : "", SDL_GetJoystickVendorForID(instance_id), SDL_GetJoystickProductForID(instance_id));
}
SDL_free(joysticks);
@ -1696,7 +1696,7 @@ Rather than iterating over sensors using device index, there is a new function S
SDL_SensorID *sensors = SDL_GetSensors(&num_sensors);
if (sensors) {
for (i = 0; i < num_sensors; ++i) {
SDL_Log("Sensor %" SDL_PRIu32 ": %s, type %d, platform type %d\n",
SDL_Log("Sensor %" SDL_PRIu32 ": %s, type %d, platform type %d",
sensors[i],
SDL_GetSensorNameForID(sensors[i]),
SDL_GetSensorTypeForID(sensors[i]),
@ -2121,7 +2121,7 @@ Rather than iterating over displays using display index, there is a new function
SDL_DisplayID instance_id = displays[i];
const char *name = SDL_GetDisplayName(instance_id);
SDL_Log("Display %" SDL_PRIu32 ": %s\n", instance_id, name ? name : "Unknown");
SDL_Log("Display %" SDL_PRIu32 ": %s", instance_id, name ? name : "Unknown");
}
SDL_free(displays);
}
@ -2167,7 +2167,7 @@ Rather than iterating over display modes using an index, there is a new function
if (modes) {
for (i = 0; i < num_modes; ++i) {
SDL_DisplayMode *mode = modes[i];
SDL_Log("Display %" SDL_PRIu32 " mode %d: %dx%d@%gx %gHz\n",
SDL_Log("Display %" SDL_PRIu32 " mode %d: %dx%d@%gx %gHz",
display, i, mode->w, mode->h, mode->pixel_density, mode->refresh_rate);
}
SDL_free(modes);

View file

@ -21,7 +21,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
{
/* Create the window */
if (!SDL_CreateWindowAndRenderer("Hello World", 800, 600, SDL_WINDOW_FULLSCREEN, &window, &renderer)) {
SDL_Log("Couldn't create window and renderer: %s\n", SDL_GetError());
SDL_Log("Couldn't create window and renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
return SDL_APP_CONTINUE;

View file

@ -766,25 +766,25 @@ static void SDLCALL SDL_DumpPropertiesCallback(void *userdata, SDL_PropertiesID
{
switch (SDL_GetPropertyType(props, name)) {
case SDL_PROPERTY_TYPE_POINTER:
SDL_Log("%s: %p\n", name, SDL_GetPointerProperty(props, name, NULL));
SDL_Log("%s: %p", name, SDL_GetPointerProperty(props, name, NULL));
break;
case SDL_PROPERTY_TYPE_STRING:
SDL_Log("%s: \"%s\"\n", name, SDL_GetStringProperty(props, name, ""));
SDL_Log("%s: \"%s\"", name, SDL_GetStringProperty(props, name, ""));
break;
case SDL_PROPERTY_TYPE_NUMBER:
{
Sint64 value = SDL_GetNumberProperty(props, name, 0);
SDL_Log("%s: %" SDL_PRIs64 " (%" SDL_PRIx64 ")\n", name, value, value);
SDL_Log("%s: %" SDL_PRIs64 " (%" SDL_PRIx64 ")", name, value, value);
}
break;
case SDL_PROPERTY_TYPE_FLOAT:
SDL_Log("%s: %g\n", name, SDL_GetFloatProperty(props, name, 0.0f));
SDL_Log("%s: %g", name, SDL_GetFloatProperty(props, name, 0.0f));
break;
case SDL_PROPERTY_TYPE_BOOLEAN:
SDL_Log("%s: %s\n", name, SDL_GetBooleanProperty(props, name, false) ? "true" : "false");
SDL_Log("%s: %s", name, SDL_GetBooleanProperty(props, name, false) ? "true" : "false");
break;
default:
SDL_Log("%s UNKNOWN TYPE\n", name);
SDL_Log("%s UNKNOWN TYPE", name);
break;
}
}

View file

@ -240,7 +240,7 @@ void SDL_SetObjectsInvalid(void)
type = "unknown object";
break;
}
SDL_Log("Leaked %s (%p)\n", type, object);
SDL_Log("Leaked %s (%p)", type, object);
}
SDL_assert(SDL_HashTableEmpty(SDL_objects));

View file

@ -28,7 +28,7 @@
#define DEBUG_AUDIO_CONVERT 0
#if DEBUG_AUDIO_CONVERT
#define LOG_DEBUG_AUDIO_CONVERT(from, to) SDL_Log("SDL_AUDIO_CONVERT: Converting %s to %s.\n", from, to);
#define LOG_DEBUG_AUDIO_CONVERT(from, to) SDL_Log("SDL_AUDIO_CONVERT: Converting %s to %s.", from, to);
#else
#define LOG_DEBUG_AUDIO_CONVERT(from, to)
#endif

View file

@ -315,10 +315,10 @@ static bool BuildAAudioStream(SDL_AudioDevice *device)
ctx.AAudioStreamBuilder_setDataCallback(builder, AAUDIO_dataCallback, device);
// Some devices have flat sounding audio when low latency mode is enabled, but this is a better experience for most people
if (SDL_GetHintBoolean(SDL_HINT_ANDROID_LOW_LATENCY_AUDIO, true)) {
SDL_Log("Low latency audio enabled\n");
SDL_Log("Low latency audio enabled");
ctx.AAudioStreamBuilder_setPerformanceMode(builder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
} else {
SDL_Log("Low latency audio disabled\n");
SDL_Log("Low latency audio disabled");
}
LOGI("AAudio Try to open %u hz %s %u channels samples %u",

View file

@ -31,7 +31,7 @@
#if DEBUG_COREAUDIO
#define CHECK_RESULT(msg) \
if (result != noErr) { \
SDL_Log("COREAUDIO: Got error %d from '%s'!\n", (int)result, msg); \
SDL_Log("COREAUDIO: Got error %d from '%s'!", (int)result, msg); \
return SDL_SetError("CoreAudio error (%s): %d", msg, (int)result); \
}
#else
@ -224,7 +224,7 @@ static void RefreshPhysicalDevices(void)
name[len] = '\0';
#if DEBUG_COREAUDIO
SDL_Log("COREAUDIO: Found %s device #%d: '%s' (devid %d)\n", ((recording) ? "recording" : "playback"), (int)i, name, (int)dev);
SDL_Log("COREAUDIO: Found %s device #%d: '%s' (devid %d)", ((recording) ? "recording" : "playback"), (int)i, name, (int)dev);
#endif
SDLCoreAudioHandle *newhandle = (SDLCoreAudioHandle *) SDL_calloc(1, sizeof (*newhandle));
if (newhandle) {
@ -834,7 +834,7 @@ static bool PrepareAudioQueue(SDL_AudioDevice *device)
}
#if DEBUG_COREAUDIO
SDL_Log("COREAUDIO: numAudioBuffers == %d\n", numAudioBuffers);
SDL_Log("COREAUDIO: numAudioBuffers == %d", numAudioBuffers);
#endif
for (int i = 0; i < numAudioBuffers; i++) {

View file

@ -136,7 +136,7 @@ static bool DISKAUDIO_OpenDevice(SDL_AudioDevice *device)
}
SDL_LogCritical(SDL_LOG_CATEGORY_AUDIO, "You are using the SDL disk i/o audio driver!");
SDL_LogCritical(SDL_LOG_CATEGORY_AUDIO, " %s file [%s].\n", recording ? "Reading from" : "Writing to", fname);
SDL_LogCritical(SDL_LOG_CATEGORY_AUDIO, " %s file [%s].", recording ? "Reading from" : "Writing to", fname);
return true; // We're ready to rock and roll. :-)
}

View file

@ -847,7 +847,7 @@ void SDL_StopEventLoop(void)
SDL_EventQ.active = false;
if (report && SDL_atoi(report)) {
SDL_Log("SDL EVENT QUEUE: Maximum events in-flight: %d\n",
SDL_Log("SDL EVENT QUEUE: Maximum events in-flight: %d",
SDL_EventQ.max_events_seen);
}

View file

@ -220,7 +220,7 @@ void SDL_ResetKeyboard(void)
int scancode;
#ifdef DEBUG_KEYBOARD
SDL_Log("Resetting keyboard\n");
SDL_Log("Resetting keyboard");
#endif
for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_SCANCODE_COUNT; ++scancode) {
if (keyboard->keystate[scancode]) {
@ -517,7 +517,7 @@ static bool SDL_SendKeyboardKeyInternal(Uint64 timestamp, Uint32 flags, SDL_Keyb
const Uint8 source = flags & KEYBOARD_SOURCE_MASK;
#ifdef DEBUG_KEYBOARD
SDL_Log("The '%s' key has been %s\n", SDL_GetScancodeName(scancode), down ? "pressed" : "released");
SDL_Log("The '%s' key has been %s", SDL_GetScancodeName(scancode), down ? "pressed" : "released");
#endif
// Figure out what type of event this is

View file

@ -605,7 +605,7 @@ static bool SDL_UpdateMouseFocus(SDL_Window *window, float x, float y, Uint32 bu
if (!inWindow) {
if (window == mouse->focus) {
#ifdef DEBUG_MOUSE
SDL_Log("Mouse left window, synthesizing move & focus lost event\n");
SDL_Log("Mouse left window, synthesizing move & focus lost event");
#endif
if (send_mouse_motion) {
SDL_PrivateSendMouseMotion(0, window, SDL_GLOBAL_MOUSE_ID, false, x, y);
@ -617,7 +617,7 @@ static bool SDL_UpdateMouseFocus(SDL_Window *window, float x, float y, Uint32 bu
if (window != mouse->focus) {
#ifdef DEBUG_MOUSE
SDL_Log("Mouse entered window, synthesizing focus gain & move event\n");
SDL_Log("Mouse entered window, synthesizing focus gain & move event");
#endif
SDL_SetMouseFocus(window);
if (send_mouse_motion) {
@ -740,7 +740,7 @@ static void SDL_PrivateSendMouseMotion(Uint64 timestamp, SDL_Window *window, SDL
if (mouse->has_position && xrel == 0.0f && yrel == 0.0f) { // Drop events that don't change state
#ifdef DEBUG_MOUSE
SDL_Log("Mouse event didn't change state - dropped!\n");
SDL_Log("Mouse event didn't change state - dropped!");
#endif
return;
}

View file

@ -92,7 +92,7 @@ char *SDL_SYS_GetPrefPath(const char *org, const char *app)
static bool shown = false;
if (!shown) {
shown = true;
SDL_LogCritical(SDL_LOG_CATEGORY_SYSTEM, "tvOS does not have persistent local storage! Use iCloud storage if you want your data to persist between sessions.\n");
SDL_LogCritical(SDL_LOG_CATEGORY_SYSTEM, "tvOS does not have persistent local storage! Use iCloud storage if you want your data to persist between sessions.");
}
}

View file

@ -1028,7 +1028,7 @@ extern "C"
static void SDLCALL RequestBluetoothPermissionCallback( void *userdata, const char *permission, bool granted )
{
SDL_Log( "Bluetooth permission %s\n", granted ? "granted" : "denied" );
SDL_Log( "Bluetooth permission %s", granted ? "granted" : "denied" );
if ( granted && g_HIDDeviceManagerCallbackHandler )
{

View file

@ -329,7 +329,7 @@ void Android_AddJoystick(int device_id, const char *name, const char *desc, int
}
#ifdef DEBUG_JOYSTICK
SDL_Log("Joystick: %s, descriptor %s, vendor = 0x%.4x, product = 0x%.4x, %d axes, %d hats\n", name, desc, vendor_id, product_id, naxes, nhats);
SDL_Log("Joystick: %s, descriptor %s, vendor = 0x%.4x, product = 0x%.4x, %d axes, %d hats", name, desc, vendor_id, product_id, naxes, nhats);
#endif
if (nhats > 0) {

View file

@ -566,7 +566,7 @@ static bool HIDAPI_DriverPS3_UpdateDevice(SDL_HIDAPI_Device *device)
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown PS3 packet: 0x%.2x\n", data[0]);
SDL_Log("Unknown PS3 packet: 0x%.2x", data[0]);
#endif
break;
}
@ -1004,7 +1004,7 @@ static bool HIDAPI_DriverPS3ThirdParty_UpdateDevice(SDL_HIDAPI_Device *device)
HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(joystick, ctx, data, size);
} else {
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown PS3 packet, size %d\n", size);
SDL_Log("Unknown PS3 packet, size %d", size);
#endif
}
}
@ -1357,7 +1357,7 @@ static bool HIDAPI_DriverPS3SonySixaxis_UpdateDevice(SDL_HIDAPI_Device *device)
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown PS3 packet: 0x%.2x\n", data[0]);
SDL_Log("Unknown PS3 packet: 0x%.2x", data[0]);
#endif
break;
}

View file

@ -323,7 +323,7 @@ static bool HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device)
if (size > 0) {
HIDAPI_DumpPacket("PS4 first packet: size = %d", data, size);
} else {
SDL_Log("PS4 first packet: size = %d\n", size);
SDL_Log("PS4 first packet: size = %d", size);
}
#endif
if (size > 0 &&
@ -468,7 +468,7 @@ static bool HIDAPI_DriverPS4_LoadOfficialCalibrationData(SDL_HIDAPI_Device *devi
if (!ctx->official_controller) {
#ifdef DEBUG_PS4_CALIBRATION
SDL_Log("Not an official controller, ignoring calibration\n");
SDL_Log("Not an official controller, ignoring calibration");
#endif
return false;
}
@ -478,7 +478,7 @@ static bool HIDAPI_DriverPS4_LoadOfficialCalibrationData(SDL_HIDAPI_Device *devi
size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdGyroCalibration_USB, data, sizeof(data));
if (size < 35) {
#ifdef DEBUG_PS4_CALIBRATION
SDL_Log("Short read of calibration data: %d, ignoring calibration\n", size);
SDL_Log("Short read of calibration data: %d, ignoring calibration", size);
#endif
return false;
}
@ -487,7 +487,7 @@ static bool HIDAPI_DriverPS4_LoadOfficialCalibrationData(SDL_HIDAPI_Device *devi
size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdGyroCalibration_BT, data, sizeof(data));
if (size < 35) {
#ifdef DEBUG_PS4_CALIBRATION
SDL_Log("Short read of calibration data: %d, ignoring calibration\n", size);
SDL_Log("Short read of calibration data: %d, ignoring calibration", size);
#endif
return false;
}
@ -590,19 +590,19 @@ static bool HIDAPI_DriverPS4_LoadOfficialCalibrationData(SDL_HIDAPI_Device *devi
ctx->hardware_calibration = true;
for (i = 0; i < 6; ++i) {
#ifdef DEBUG_PS4_CALIBRATION
SDL_Log("calibration[%d] bias = %d, sensitivity = %f\n", i, ctx->calibration[i].bias, ctx->calibration[i].scale);
SDL_Log("calibration[%d] bias = %d, sensitivity = %f", i, ctx->calibration[i].bias, ctx->calibration[i].scale);
#endif
// Some controllers have a bad calibration
if (SDL_abs(ctx->calibration[i].bias) > 1024 || SDL_fabsf(1.0f - ctx->calibration[i].scale) > 0.5f) {
#ifdef DEBUG_PS4_CALIBRATION
SDL_Log("invalid calibration, ignoring\n");
SDL_Log("invalid calibration, ignoring");
#endif
ctx->hardware_calibration = false;
}
}
} else {
#ifdef DEBUG_PS4_CALIBRATION
SDL_Log("Calibration data not available\n");
SDL_Log("Calibration data not available");
#endif
}
return ctx->hardware_calibration;
@ -1291,7 +1291,7 @@ static bool HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device)
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown PS4 packet: 0x%.2x\n", data[0]);
SDL_Log("Unknown PS4 packet: 0x%.2x", data[0]);
#endif
break;
}

View file

@ -402,7 +402,7 @@ static bool HIDAPI_DriverPS5_InitDevice(SDL_HIDAPI_Device *device)
if (size > 0) {
HIDAPI_DumpPacket("PS5 first packet: size = %d", data, size);
} else {
SDL_Log("PS5 first packet: size = %d\n", size);
SDL_Log("PS5 first packet: size = %d", size);
}
#endif
if (size == 64) {
@ -561,7 +561,7 @@ static void HIDAPI_DriverPS5_LoadCalibrationData(SDL_HIDAPI_Device *device)
size = ReadFeatureReport(device->dev, k_EPS5FeatureReportIdCalibration, data, sizeof(data));
if (size < 35) {
#ifdef DEBUG_PS5_CALIBRATION
SDL_Log("Short read of calibration data: %d, ignoring calibration\n", size);
SDL_Log("Short read of calibration data: %d, ignoring calibration", size);
#endif
return;
}
@ -631,12 +631,12 @@ static void HIDAPI_DriverPS5_LoadCalibrationData(SDL_HIDAPI_Device *device)
for (i = 0; i < 6; ++i) {
float divisor = (i < 3 ? 64.0f : 1.0f);
#ifdef DEBUG_PS5_CALIBRATION
SDL_Log("calibration[%d] bias = %d, sensitivity = %f\n", i, ctx->calibration[i].bias, ctx->calibration[i].sensitivity);
SDL_Log("calibration[%d] bias = %d, sensitivity = %f", i, ctx->calibration[i].bias, ctx->calibration[i].sensitivity);
#endif
// Some controllers have a bad calibration
if ((SDL_abs(ctx->calibration[i].bias) > 1024) || (SDL_fabsf(1.0f - ctx->calibration[i].sensitivity / divisor) > 0.5f)) {
#ifdef DEBUG_PS5_CALIBRATION
SDL_Log("invalid calibration, ignoring\n");
SDL_Log("invalid calibration, ignoring");
#endif
ctx->hardware_calibration = false;
}
@ -1531,7 +1531,7 @@ static bool HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown PS5 packet: 0x%.2x\n", data[0]);
SDL_Log("Unknown PS5 packet: 0x%.2x", data[0]);
#endif
break;
}

View file

@ -324,7 +324,7 @@ static void HIDAPI_DriverSteamHori_HandleStatePacket(SDL_Joystick *joystick, SDL
SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_GYRO, sensor_timestamp, imu_data, 3);
// SDL_Log("%u %f, %f, %f \n", data[0], imu_data[0], imu_data[1], imu_data[2] );
// SDL_Log("%u %f, %f, %f ", data[0], imu_data[0], imu_data[1], imu_data[2] );
imu_data[2] = LOAD16(data[18], data[19]) * accelScale;
imu_data[1] = -1 * LOAD16(data[20], data[21]) * accelScale;
imu_data[0] = LOAD16(data[22], data[23]) * accelScale;

View file

@ -521,11 +521,11 @@ static bool WriteProprietary(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCo
}
if (!waitForReply || ReadProprietaryReply(ctx, ucCommand)) {
// SDL_Log("Succeeded%s after %d tries\n", ctx->m_bSyncWrite ? " (sync)" : "", nTries);
// SDL_Log("Succeeded%s after %d tries", ctx->m_bSyncWrite ? " (sync)" : "", nTries);
return true;
}
}
// SDL_Log("Failed%s after %d tries\n", ctx->m_bSyncWrite ? " (sync)" : "", nTries);
// SDL_Log("Failed%s after %d tries", ctx->m_bSyncWrite ? " (sync)" : "", nTries);
return false;
}
@ -579,7 +579,7 @@ static void EncodeRumble(SwitchRumbleData_t *pRumble, Uint16 usHighFreq, Uint8 u
pRumble->rgucData[3] = usLowFreqAmp & 0xFF;
#ifdef DEBUG_RUMBLE
SDL_Log("Freq: %.2X %.2X %.2X, Amp: %.2X %.2X %.2X\n",
SDL_Log("Freq: %.2X %.2X %.2X, Amp: %.2X %.2X %.2X",
usHighFreq & 0xFF, ((usHighFreq >> 8) & 0x01), ucLowFreq,
ucHighFreqAmp, ((usLowFreqAmp >> 8) & 0x80), usLowFreqAmp & 0xFF);
#endif
@ -1647,7 +1647,7 @@ static bool HIDAPI_DriverSwitch_SendPendingRumble(SDL_DriverSwitch_Context *ctx)
Uint16 high_frequency_rumble = (Uint16)ctx->m_unRumblePending;
#ifdef DEBUG_RUMBLE
SDL_Log("Sent pending rumble %d/%d, %d ms after previous rumble\n", low_frequency_rumble, high_frequency_rumble, SDL_GetTicks() - ctx->m_ulRumbleSent);
SDL_Log("Sent pending rumble %d/%d, %d ms after previous rumble", low_frequency_rumble, high_frequency_rumble, SDL_GetTicks() - ctx->m_ulRumbleSent);
#endif
ctx->m_bRumblePending = false;
ctx->m_unRumblePending = 0;
@ -1659,7 +1659,7 @@ static bool HIDAPI_DriverSwitch_SendPendingRumble(SDL_DriverSwitch_Context *ctx)
ctx->m_bRumbleZeroPending = false;
#ifdef DEBUG_RUMBLE
SDL_Log("Sent pending zero rumble, %d ms after previous rumble\n", SDL_GetTicks() - ctx->m_ulRumbleSent);
SDL_Log("Sent pending zero rumble, %d ms after previous rumble", SDL_GetTicks() - ctx->m_ulRumbleSent);
#endif
return HIDAPI_DriverSwitch_ActuallyRumbleJoystick(ctx, 0, 0);
}
@ -1709,7 +1709,7 @@ static bool HIDAPI_DriverSwitch_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Jo
}
#ifdef DEBUG_RUMBLE
SDL_Log("Sent rumble %d/%d\n", low_frequency_rumble, high_frequency_rumble);
SDL_Log("Sent rumble %d/%d", low_frequency_rumble, high_frequency_rumble);
#endif
return HIDAPI_DriverSwitch_ActuallyRumbleJoystick(ctx, low_frequency_rumble, high_frequency_rumble);
@ -2719,7 +2719,7 @@ static bool HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device)
} else if (ctx->m_bRumbleActive &&
now >= (ctx->m_ulRumbleSent + RUMBLE_REFRESH_FREQUENCY_MS)) {
#ifdef DEBUG_RUMBLE
SDL_Log("Sent continuing rumble, %d ms after previous rumble\n", now - ctx->m_ulRumbleSent);
SDL_Log("Sent continuing rumble, %d ms after previous rumble", now - ctx->m_ulRumbleSent);
#endif
WriteRumble(ctx);
}

View file

@ -1364,7 +1364,7 @@ static void HandleStatus(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
// The report data format has been reset, need to update it
ResetButtonPacketType(ctx);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Status update, extension %s\n", hasExtension ? "CONNECTED" : "DISCONNECTED");
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Status update, extension %s", hasExtension ? "CONNECTED" : "DISCONNECTED");
/* When Motion Plus is active, we get extension connect/disconnect status
* through the Motion Plus packets. Otherwise we can use the status here.
@ -1404,7 +1404,7 @@ static void HandleResponse(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
if (ParseExtensionIdentifyResponse(ctx, &extension)) {
if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) {
// Motion Plus is currently active
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus CONNECTED (stage %d)\n", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus CONNECTED (stage %d)", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
if (!ctx->m_bMotionPlusPresent) {
// Reinitialize to get new sensor availability
@ -1420,7 +1420,7 @@ static void HandleResponse(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
} else {
// Motion Plus is not present
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus DISCONNECTED (stage %d)\n", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus DISCONNECTED (stage %d)", ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2);
if (ctx->m_bMotionPlusPresent) {
// Reinitialize to get new sensor availability
@ -1443,7 +1443,7 @@ static void HandleButtonPacket(SDL_DriverWii_Context *ctx, SDL_Joystick *joystic
// FIXME: This should see if the data format is compatible rather than equal
if (eExpectedReport != ctx->m_rgucReadBuffer[0]) {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Resetting report mode to %d\n", eExpectedReport);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Resetting report mode to %d", eExpectedReport);
RequestButtonPacketType(ctx, eExpectedReport);
}

View file

@ -306,7 +306,7 @@ static bool HIDAPI_DriverXbox360W_UpdateDevice(SDL_HIDAPI_Device *device)
if (size == 2 && data[0] == 0x08) {
bool connected = (data[1] & 0x80) ? true : false;
#ifdef DEBUG_JOYSTICK
SDL_Log("Connected = %s\n", connected ? "TRUE" : "FALSE");
SDL_Log("Connected = %s", connected ? "TRUE" : "FALSE");
#endif
if (connected != ctx->connected) {
ctx->connected = connected;
@ -323,14 +323,14 @@ static bool HIDAPI_DriverXbox360W_UpdateDevice(SDL_HIDAPI_Device *device)
} else if (size == 29 && data[0] == 0x00 && data[1] == 0x0f && data[2] == 0x00 && data[3] == 0xf0) {
// Serial number is data[7-13]
#ifdef DEBUG_JOYSTICK
SDL_Log("Battery status (initial): %d\n", data[17]);
SDL_Log("Battery status (initial): %d", data[17]);
#endif
if (joystick) {
UpdatePowerLevel(joystick, data[17]);
}
} else if (size == 29 && data[0] == 0x00 && data[1] == 0x00 && data[2] == 0x00 && data[3] == 0x13) {
#ifdef DEBUG_JOYSTICK
SDL_Log("Battery status: %d\n", data[4]);
SDL_Log("Battery status: %d", data[4]);
#endif
if (joystick) {
UpdatePowerLevel(joystick, data[4]);

View file

@ -213,7 +213,7 @@ static void SDLCALL SDL_HomeLEDHintChanged(void *userdata, const char *name, con
static void SetInitState(SDL_DriverXboxOne_Context *ctx, SDL_XboxOneInitState state)
{
#ifdef DEBUG_JOYSTICK
SDL_Log("Setting init state %d\n", state);
SDL_Log("Setting init state %d", state);
#endif
ctx->init_state = state;
}
@ -391,7 +391,7 @@ static bool HIDAPI_DriverXboxOne_InitDevice(SDL_HIDAPI_Device *device)
}
#ifdef DEBUG_JOYSTICK
SDL_Log("Controller version: %d (0x%.4x)\n", device->version, device->version);
SDL_Log("Controller version: %d (0x%.4x)", device->version, device->version);
#endif
device->type = SDL_GAMEPAD_TYPE_XBOXONE;
@ -620,7 +620,7 @@ static void HIDAPI_DriverXboxOne_HandleUnmappedStatePacket(SDL_Joystick *joystic
return;
}
#ifdef DEBUG_XBOX_PROTOCOL
SDL_Log(">>> Paddles: %d,%d,%d,%d mapped = %s\n",
SDL_Log(">>> Paddles: %d,%d,%d,%d mapped = %s",
(data[paddle_index] & button1_bit) ? 1 : 0,
(data[paddle_index] & button2_bit) ? 1 : 0,
(data[paddle_index] & button3_bit) ? 1 : 0,
@ -654,7 +654,7 @@ static void HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, SDL_D
Uint8 packet[] = { 0x4d, 0x00, 0x00, 0x02, 0x07, 0x00 };
#ifdef DEBUG_JOYSTICK
SDL_Log("Enabling paddles on XBox Elite 2\n");
SDL_Log("Enabling paddles on XBox Elite 2");
#endif
SDL_HIDAPI_SendRumble(ctx->device, packet, sizeof(packet));
}
@ -787,7 +787,7 @@ static void HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, SDL_D
paddles_mapped = (data[20] != 0);
}
#ifdef DEBUG_XBOX_PROTOCOL
SDL_Log(">>> Paddles: %d,%d,%d,%d mapped = %s\n",
SDL_Log(">>> Paddles: %d,%d,%d,%d mapped = %s",
(data[paddle_index] & button1_bit) ? 1 : 0,
(data[paddle_index] & button2_bit) ? 1 : 0,
(data[paddle_index] & button3_bit) ? 1 : 0,
@ -954,7 +954,7 @@ static void HIDAPI_DriverXboxOneBluetooth_HandleButtons(Uint64 timestamp, SDL_Jo
}
#ifdef DEBUG_XBOX_PROTOCOL
SDL_Log(">>> Paddles: %d,%d,%d,%d mapped = %s\n",
SDL_Log(">>> Paddles: %d,%d,%d,%d mapped = %s",
(data[paddle_index] & button1_bit) ? 1 : 0,
(data[paddle_index] & button2_bit) ? 1 : 0,
(data[paddle_index] & button3_bit) ? 1 : 0,
@ -990,7 +990,7 @@ static void HIDAPI_DriverXboxOneBluetooth_HandleStatePacket(SDL_Joystick *joysti
HIDAPI_DriverXboxOneBluetooth_HandleButtons(timestamp, joystick, ctx, data, size);
} else {
#ifdef DEBUG_XBOX_PROTOCOL
SDL_Log("Unknown Bluetooth state packet format\n");
SDL_Log("Unknown Bluetooth state packet format");
#endif
return;
}
@ -1104,7 +1104,7 @@ static void HIDAPI_DriverXboxOne_HandleSerialIDPacket(SDL_DriverXboxOne_Context
serial[i * 2] = '\0';
#ifdef DEBUG_JOYSTICK
SDL_Log("Setting serial number to %s\n", serial);
SDL_Log("Setting serial number to %s", serial);
#endif
HIDAPI_SetDeviceSerial(ctx->device, serial);
}
@ -1129,7 +1129,7 @@ static bool HIDAPI_DriverXboxOne_UpdateInitState(SDL_DriverXboxOne_Context *ctx)
if (SDL_GetTicks() >= (ctx->send_time + CONTROLLER_IDENTIFY_TIMEOUT_MS)) {
// We haven't heard anything, let's move on
#ifdef DEBUG_JOYSTICK
SDL_Log("Identification request timed out after %llu ms\n", (SDL_GetTicks() - ctx->send_time));
SDL_Log("Identification request timed out after %llu ms", (SDL_GetTicks() - ctx->send_time));
#endif
SetInitState(ctx, XBOX_ONE_INIT_STATE_STARTUP);
}
@ -1146,7 +1146,7 @@ static bool HIDAPI_DriverXboxOne_UpdateInitState(SDL_DriverXboxOne_Context *ctx)
case XBOX_ONE_INIT_STATE_PREPARE_INPUT:
if (SDL_GetTicks() >= (ctx->send_time + CONTROLLER_PREPARE_INPUT_TIMEOUT_MS)) {
#ifdef DEBUG_JOYSTICK
SDL_Log("Prepare input complete after %llu ms\n", (SDL_GetTicks() - ctx->send_time));
SDL_Log("Prepare input complete after %llu ms", (SDL_GetTicks() - ctx->send_time));
#endif
SetInitState(ctx, XBOX_ONE_INIT_STATE_COMPLETE);
}
@ -1397,7 +1397,7 @@ static bool HIDAPI_GIP_DispatchPacket(SDL_Joystick *joystick, SDL_DriverXboxOne_
then 8 bytes of unknown data
*/
#ifdef DEBUG_JOYSTICK
SDL_Log("Controller announce after %llu ms\n", (SDL_GetTicks() - ctx->start_time));
SDL_Log("Controller announce after %llu ms", (SDL_GetTicks() - ctx->start_time));
#endif
SetInitState(ctx, XBOX_ONE_INIT_STATE_ANNOUNCED);
break;
@ -1407,7 +1407,7 @@ static bool HIDAPI_GIP_DispatchPacket(SDL_Joystick *joystick, SDL_DriverXboxOne_
break;
case GIP_CMD_IDENTIFY:
#ifdef DEBUG_JOYSTICK
SDL_Log("Identification request completed after %llu ms\n", (SDL_GetTicks() - ctx->send_time));
SDL_Log("Identification request completed after %llu ms", (SDL_GetTicks() - ctx->send_time));
#endif
#ifdef DEBUG_XBOX_PROTOCOL
HIDAPI_DumpPacket("Xbox One identification data: size = %d", data, size);
@ -1440,7 +1440,7 @@ static bool HIDAPI_GIP_DispatchPacket(SDL_Joystick *joystick, SDL_DriverXboxOne_
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown Xbox One packet: 0x%.2x\n", hdr->command);
SDL_Log("Unknown Xbox One packet: 0x%.2x", hdr->command);
#endif
break;
}
@ -1452,7 +1452,7 @@ static bool HIDAPI_GIP_DispatchPacket(SDL_Joystick *joystick, SDL_DriverXboxOne_
// Ignore the first input, it may be spurious
#ifdef DEBUG_JOYSTICK
SDL_Log("Controller ignoring spurious input\n");
SDL_Log("Controller ignoring spurious input");
#endif
break;
}
@ -1469,7 +1469,7 @@ static bool HIDAPI_GIP_DispatchPacket(SDL_Joystick *joystick, SDL_DriverXboxOne_
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown Xbox One packet: 0x%.2x\n", hdr->command);
SDL_Log("Unknown Xbox One packet: 0x%.2x", hdr->command);
#endif
break;
}
@ -1596,7 +1596,7 @@ static bool HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
HIDAPI_DriverXboxOneBluetooth_HandleStatePacket(joystick, ctx, data, size);
} else {
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown Xbox One Bluetooth packet size: %d\n", size);
SDL_Log("Unknown Xbox One Bluetooth packet size: %d", size);
#endif
}
break;
@ -1614,7 +1614,7 @@ static bool HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown Xbox One packet: 0x%.2x\n", data[0]);
SDL_Log("Unknown Xbox One packet: 0x%.2x", data[0]);
#endif
break;
}

View file

@ -955,7 +955,7 @@ static SDL_HIDAPI_Device *HIDAPI_AddDevice(const struct SDL_hid_device_info *inf
return NULL;
}
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "Added HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, bluetooth %d, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)\n", device->name, device->vendor_id, device->product_id, device->is_bluetooth, device->version,
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "Added HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, bluetooth %d, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)", device->name, device->vendor_id, device->product_id, device->is_bluetooth, device->version,
device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage,
device->path, device->driver ? device->driver->name : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
@ -969,7 +969,7 @@ static void HIDAPI_DelDevice(SDL_HIDAPI_Device *device)
SDL_AssertJoysticksLocked();
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "Removing HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, bluetooth %d, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)\n", device->name, device->vendor_id, device->product_id, device->is_bluetooth, device->version,
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "Removing HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, bluetooth %d, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)", device->name, device->vendor_id, device->product_id, device->is_bluetooth, device->version,
device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage,
device->path, device->driver ? device->driver->name : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
@ -1229,7 +1229,7 @@ bool HIDAPI_IsDeviceTypePresent(SDL_GamepadType type)
SDL_UnlockJoysticks();
#ifdef DEBUG_HIDAPI
SDL_Log("HIDAPI_IsDeviceTypePresent() returning %s for %d\n", result ? "true" : "false", type);
SDL_Log("HIDAPI_IsDeviceTypePresent() returning %s for %d", result ? "true" : "false", type);
#endif
return result;
}
@ -1280,7 +1280,7 @@ bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version,
SDL_UnlockJoysticks();
#ifdef DEBUG_HIDAPI
SDL_Log("HIDAPI_IsDevicePresent() returning %s for 0x%.4x / 0x%.4x\n", result ? "true" : "false", vendor_id, product_id);
SDL_Log("HIDAPI_IsDevicePresent() returning %s for 0x%.4x / 0x%.4x", result ? "true" : "false", vendor_id, product_id);
#endif
return result;
}

View file

@ -327,7 +327,7 @@ static bool IsJoystick(const char *path, int *fd, char **name_return, Uint16 *ve
FixupDeviceInfoForMapping(*fd, &inpid);
#ifdef DEBUG_JOYSTICK
SDL_Log("Joystick: %s, bustype = %d, vendor = 0x%.4x, product = 0x%.4x, version = %d\n", name, inpid.bustype, inpid.vendor, inpid.product, inpid.version);
SDL_Log("Joystick: %s, bustype = %d, vendor = 0x%.4x, product = 0x%.4x, version = %d", name, inpid.bustype, inpid.vendor, inpid.product, inpid.version);
#endif
if (SDL_ShouldIgnoreJoystick(inpid.vendor, inpid.product, inpid.version, name)) {
@ -470,12 +470,12 @@ static void MaybeAddDevice(const char *path)
}
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Checking %s\n", path);
SDL_Log("Checking %s", path);
#endif
if (IsJoystick(path, &fd, &name, &vendor, &product, &guid)) {
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("found joystick: %s\n", path);
SDL_Log("found joystick: %s", path);
#endif
item = (SDL_joylist_item *)SDL_calloc(1, sizeof(SDL_joylist_item));
if (!item) {
@ -516,7 +516,7 @@ static void MaybeAddDevice(const char *path)
if (IsSensor(path, &fd)) {
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("found sensor: %s\n", path);
SDL_Log("found sensor: %s", path);
#endif
item_sensor = (SDL_sensorlist_item *)SDL_calloc(1, sizeof(SDL_sensorlist_item));
if (!item_sensor) {
@ -1217,7 +1217,7 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
for (i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
if (test_bit(i, keybit)) {
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick has button: 0x%x\n", i);
SDL_Log("Joystick has button: 0x%x", i);
#endif
joystick->hwdata->key_map[i] = joystick->nbuttons;
joystick->hwdata->has_key[i] = true;
@ -1227,7 +1227,7 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
for (i = 0; i < BTN_JOYSTICK; ++i) {
if (test_bit(i, keybit)) {
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick has button: 0x%x\n", i);
SDL_Log("Joystick has button: 0x%x", i);
#endif
joystick->hwdata->key_map[i] = joystick->nbuttons;
joystick->hwdata->has_key[i] = true;
@ -1250,14 +1250,14 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
const int hat_index = (i - ABS_HAT0X) / 2;
struct hat_axis_correct *correct = &joystick->hwdata->hat_correct[hat_index];
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick has digital hat: #%d\n", hat_index);
SDL_Log("Joystick has digital hat: #%d", hat_index);
if (hat_x >= 0) {
SDL_Log("X Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }\n",
SDL_Log("X Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }",
absinfo_x.value, absinfo_x.minimum, absinfo_x.maximum,
absinfo_x.fuzz, absinfo_x.flat, absinfo_x.resolution);
}
if (hat_y >= 0) {
SDL_Log("Y Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }\n",
SDL_Log("Y Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }",
absinfo_y.value, absinfo_y.minimum, absinfo_y.maximum,
absinfo_y.fuzz, absinfo_y.flat, absinfo_y.resolution);
}
@ -1285,8 +1285,8 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
continue;
}
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick has absolute axis: 0x%.2x\n", i);
SDL_Log("Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }\n",
SDL_Log("Joystick has absolute axis: 0x%.2x", i);
SDL_Log("Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }",
absinfo.value, absinfo.minimum, absinfo.maximum,
absinfo.fuzz, absinfo.flat, absinfo.resolution);
#endif // DEBUG_INPUT_EVENTS
@ -1340,7 +1340,7 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
for (i = 0; i < key_pam_size; ++i) {
Uint16 code = joystick->hwdata->key_pam[i];
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick has button: 0x%x\n", code);
SDL_Log("Joystick has button: 0x%x", code);
#endif
joystick->hwdata->key_map[code] = joystick->nbuttons;
joystick->hwdata->has_key[code] = true;
@ -1366,7 +1366,7 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
int hat_index = (code - ABS_HAT0X) / 2;
if (!joystick->hwdata->has_hat[hat_index]) {
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick has digital hat: #%d\n", hat_index);
SDL_Log("Joystick has digital hat: #%d", hat_index);
#endif
joystick->hwdata->hats_indices[hat_index] = joystick->nhats++;
joystick->hwdata->has_hat[hat_index] = true;
@ -1377,7 +1377,7 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
}
} else {
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick has absolute axis: 0x%.2x\n", code);
SDL_Log("Joystick has absolute axis: 0x%.2x", code);
#endif
joystick->hwdata->abs_map[code] = joystick->naxes;
joystick->hwdata->has_abs[code] = true;
@ -1398,8 +1398,8 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
}
joystick->hwdata->accelerometer_scale[i] = absinfo.resolution;
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick has accelerometer axis: 0x%.2x\n", ABS_X + i);
SDL_Log("Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }\n",
SDL_Log("Joystick has accelerometer axis: 0x%.2x", ABS_X + i);
SDL_Log("Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }",
absinfo.value, absinfo.minimum, absinfo.maximum,
absinfo.fuzz, absinfo.flat, absinfo.resolution);
#endif // DEBUG_INPUT_EVENTS
@ -1416,8 +1416,8 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
}
joystick->hwdata->gyro_scale[i] = absinfo.resolution;
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick has gyro axis: 0x%.2x\n", ABS_RX + i);
SDL_Log("Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }\n",
SDL_Log("Joystick has gyro axis: 0x%.2x", ABS_RX + i);
SDL_Log("Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }",
absinfo.value, absinfo.minimum, absinfo.maximum,
absinfo.fuzz, absinfo.flat, absinfo.resolution);
#endif // DEBUG_INPUT_EVENTS
@ -1522,7 +1522,7 @@ static SDL_sensorlist_item *GetSensor(SDL_joylist_item *item)
}
close(fd_item);
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick UNIQ: %s\n", uniq_item);
SDL_Log("Joystick UNIQ: %s", uniq_item);
#endif // DEBUG_INPUT_EVENTS
for (item_sensor = SDL_sensorlist; item_sensor; item_sensor = item_sensor->next) {
@ -1544,7 +1544,7 @@ static SDL_sensorlist_item *GetSensor(SDL_joylist_item *item)
}
close(fd_sensor);
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Sensor UNIQ: %s\n", uniq_sensor);
SDL_Log("Sensor UNIQ: %s", uniq_sensor);
#endif // DEBUG_INPUT_EVENTS
if (SDL_strcmp(uniq_item, uniq_sensor) == 0) {
@ -1800,7 +1800,7 @@ static void PollAllValues(Uint64 timestamp, SDL_Joystick *joystick)
absinfo.value = AxisCorrect(joystick, i, absinfo.value);
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick : Re-read Axis %d (%d) val= %d\n",
SDL_Log("Joystick : Re-read Axis %d (%d) val= %d",
joystick->hwdata->abs_map[i], i, absinfo.value);
#endif
SDL_SendJoystickAxis(timestamp, joystick,
@ -1831,7 +1831,7 @@ static void PollAllValues(Uint64 timestamp, SDL_Joystick *joystick)
if (joystick->hwdata->has_key[i]) {
bool down = test_bit(i, keyinfo);
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick : Re-read Button %d (%d) val= %d\n",
SDL_Log("Joystick : Re-read Button %d (%d) val= %d",
joystick->hwdata->key_map[i], i, down);
#endif
SDL_SendJoystickButton(timestamp, joystick,
@ -1858,7 +1858,7 @@ static void PollAllSensors(Uint64 timestamp, SDL_Joystick *joystick)
if (ioctl(joystick->hwdata->fd_sensor, EVIOCGABS(ABS_RX + i), &absinfo) >= 0) {
data[i] = absinfo.value * (SDL_PI_F / 180.f) / joystick->hwdata->gyro_scale[i];
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick : Re-read Gyro (axis %d) val= %f\n", i, data[i]);
SDL_Log("Joystick : Re-read Gyro (axis %d) val= %f", i, data[i]);
#endif
}
}
@ -1870,7 +1870,7 @@ static void PollAllSensors(Uint64 timestamp, SDL_Joystick *joystick)
if (ioctl(joystick->hwdata->fd_sensor, EVIOCGABS(ABS_X + i), &absinfo) >= 0) {
data[i] = absinfo.value * SDL_STANDARD_GRAVITY / joystick->hwdata->accelerometer_scale[i];
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Joystick : Re-read Accelerometer (axis %d) val= %f\n", i, data[i]);
SDL_Log("Joystick : Re-read Accelerometer (axis %d) val= %f", i, data[i]);
#endif
}
}
@ -1913,7 +1913,7 @@ static void HandleInputEvents(SDL_Joystick *joystick)
switch (event->type) {
case EV_KEY:
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Key 0x%.2x %s\n", code, event->value ? "PRESSED" : "RELEASED");
SDL_Log("Key 0x%.2x %s", code, event->value ? "PRESSED" : "RELEASED");
#endif
SDL_SendJoystickButton(SDL_EVDEV_GetEventTimestamp(event), joystick,
joystick->hwdata->key_map[code],
@ -1932,7 +1932,7 @@ static void HandleInputEvents(SDL_Joystick *joystick)
hat_index = (code - ABS_HAT0X) / 2;
if (joystick->hwdata->has_hat[hat_index]) {
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Axis 0x%.2x = %d\n", code, event->value);
SDL_Log("Axis 0x%.2x = %d", code, event->value);
#endif
HandleHat(SDL_EVDEV_GetEventTimestamp(event), joystick, hat_index, code % 2, event->value);
break;
@ -1940,7 +1940,7 @@ static void HandleInputEvents(SDL_Joystick *joystick)
SDL_FALLTHROUGH;
default:
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Axis 0x%.2x = %d\n", code, event->value);
SDL_Log("Axis 0x%.2x = %d", code, event->value);
#endif
event->value = AxisCorrect(joystick, code, event->value);
SDL_SendJoystickAxis(SDL_EVDEV_GetEventTimestamp(event), joystick,
@ -1964,7 +1964,7 @@ static void HandleInputEvents(SDL_Joystick *joystick)
switch (code) {
case SYN_DROPPED:
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Event SYN_DROPPED detected\n");
SDL_Log("Event SYN_DROPPED detected");
#endif
joystick->hwdata->recovering_from_dropped = true;
break;
@ -2047,7 +2047,7 @@ static void HandleInputEvents(SDL_Joystick *joystick)
switch (code) {
case SYN_DROPPED:
#ifdef DEBUG_INPUT_EVENTS
SDL_Log("Event SYN_DROPPED detected\n");
SDL_Log("Event SYN_DROPPED detected");
#endif
joystick->hwdata->recovering_from_dropped_sensor = true;
break;

View file

@ -935,7 +935,7 @@ static void RAWINPUT_AddDevice(HANDLE hDevice)
device->joystick_id = SDL_GetNextObjectID();
#ifdef DEBUG_RAWINPUT
SDL_Log("Adding RAWINPUT device '%s' VID 0x%.4x, PID 0x%.4x, version %d, handle 0x%.8x\n", device->name, device->vendor_id, device->product_id, device->version, device->hDevice);
SDL_Log("Adding RAWINPUT device '%s' VID 0x%.4x, PID 0x%.4x, version %d, handle 0x%.8x", device->name, device->vendor_id, device->product_id, device->version, device->hDevice);
#endif
// Add it to the list
@ -985,7 +985,7 @@ static void RAWINPUT_DelDevice(SDL_RAWINPUT_Device *device, bool send_event)
SDL_PrivateJoystickRemoved(device->joystick_id);
#ifdef DEBUG_RAWINPUT
SDL_Log("Removing RAWINPUT device '%s' VID 0x%.4x, PID 0x%.4x, version %d, handle %p\n", device->name, device->vendor_id, device->product_id, device->version, device->hDevice);
SDL_Log("Removing RAWINPUT device '%s' VID 0x%.4x, PID 0x%.4x, version %d, handle %p", device->name, device->vendor_id, device->product_id, device->version, device->hDevice);
#endif
RAWINPUT_ReleaseDevice(device);
return;
@ -1779,7 +1779,7 @@ static void RAWINPUT_UpdateOtherAPIs(SDL_Joystick *joystick)
triggers for a frame. */
if (ctx->wgi_uncorrelate_count >= 5) {
#ifdef DEBUG_RAWINPUT
SDL_Log("UN-Correlated joystick %d to WindowsGamingInput device #%d\n", joystick->instance_id, ctx->wgi_slot);
SDL_Log("UN-Correlated joystick %d to WindowsGamingInput device #%d", joystick->instance_id, ctx->wgi_slot);
#endif
RAWINPUT_MarkWindowsGamingInputSlotFree(ctx->wgi_slot);
ctx->wgi_correlated = false;
@ -1811,7 +1811,7 @@ static void RAWINPUT_UpdateOtherAPIs(SDL_Joystick *joystick)
// correlation stayed steady and uncontested across multiple frames, guaranteed match
ctx->wgi_correlated = true;
#ifdef DEBUG_RAWINPUT
SDL_Log("Correlated joystick %d to WindowsGamingInput device #%d\n", joystick->instance_id, slot_idx);
SDL_Log("Correlated joystick %d to WindowsGamingInput device #%d", joystick->instance_id, slot_idx);
#endif
correlated = true;
RAWINPUT_MarkWindowsGamingInputSlotUsed(ctx->wgi_slot, ctx);
@ -1875,7 +1875,7 @@ static void RAWINPUT_UpdateOtherAPIs(SDL_Joystick *joystick)
triggers for a frame. */
if (ctx->xinput_uncorrelate_count >= 5) {
#ifdef DEBUG_RAWINPUT
SDL_Log("UN-Correlated joystick %d to XInput device #%d\n", joystick->instance_id, ctx->xinput_slot);
SDL_Log("UN-Correlated joystick %d to XInput device #%d", joystick->instance_id, ctx->xinput_slot);
#endif
RAWINPUT_MarkXInputSlotFree(ctx->xinput_slot);
ctx->xinput_correlated = false;
@ -1907,7 +1907,7 @@ static void RAWINPUT_UpdateOtherAPIs(SDL_Joystick *joystick)
// correlation stayed steady and uncontested across multiple frames, guaranteed match
ctx->xinput_correlated = true;
#ifdef DEBUG_RAWINPUT
SDL_Log("Correlated joystick %d to XInput device #%d\n", joystick->instance_id, slot_idx);
SDL_Log("Correlated joystick %d to XInput device #%d", joystick->instance_id, slot_idx);
#endif
correlated = true;
RAWINPUT_MarkXInputSlotUsed(ctx->xinput_slot);

View file

@ -997,7 +997,7 @@ static HRESULT D3D11_CreateWindowSizeDependentResources(SDL_Renderer *renderer)
*/
SDL_GetWindowSizeInPixels(renderer->window, &w, &h);
data->rotation = D3D11_GetCurrentRotation();
// SDL_Log("%s: windowSize={%d,%d}, orientation=%d\n", __FUNCTION__, w, h, (int)data->rotation);
// SDL_Log("%s: windowSize={%d,%d}, orientation=%d", __FUNCTION__, w, h, (int)data->rotation);
if (D3D11_IsDisplayRotated90Degrees(data->rotation)) {
int tmp = w;
w = h;
@ -1078,7 +1078,7 @@ static bool D3D11_HandleDeviceLost(SDL_Renderer *renderer)
SUCCEEDED(D3D11_CreateWindowSizeDependentResources(renderer))) {
recovered = true;
} else {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Renderer couldn't recover from device lost: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Renderer couldn't recover from device lost: %s", SDL_GetError());
D3D11_ReleaseAll(renderer);
}
@ -1990,7 +1990,7 @@ static bool D3D11_UpdateViewport(SDL_Renderer *renderer)
* SDL_CreateRenderer is calling it, and will call it again later
* with a non-empty viewport.
*/
// SDL_Log("%s, no viewport was set!\n", __FUNCTION__);
// SDL_Log("%s, no viewport was set!", __FUNCTION__);
return false;
}
@ -2057,7 +2057,7 @@ static bool D3D11_UpdateViewport(SDL_Renderer *renderer)
d3dviewport.Height = orientationAlignedViewport.h;
d3dviewport.MinDepth = 0.0f;
d3dviewport.MaxDepth = 1.0f;
// SDL_Log("%s: D3D viewport = {%f,%f,%f,%f}\n", __FUNCTION__, d3dviewport.TopLeftX, d3dviewport.TopLeftY, d3dviewport.Width, d3dviewport.Height);
// SDL_Log("%s: D3D viewport = {%f,%f,%f,%f}", __FUNCTION__, d3dviewport.TopLeftX, d3dviewport.TopLeftY, d3dviewport.Width, d3dviewport.Height);
ID3D11DeviceContext_RSSetViewports(data->d3dContext, 1, &d3dviewport);
data->viewportDirty = false;

View file

@ -1453,7 +1453,7 @@ static bool D3D12_HandleDeviceLost(SDL_Renderer *renderer)
SUCCEEDED(D3D12_CreateWindowSizeDependentResources(renderer))) {
recovered = true;
} else {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Renderer couldn't recover from device lost: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Renderer couldn't recover from device lost: %s", SDL_GetError());
D3D12_ReleaseAll(renderer);
}
@ -2430,7 +2430,7 @@ static bool D3D12_UpdateViewport(SDL_Renderer *renderer)
* SDL_CreateRenderer is calling it, and will call it again later
* with a non-empty viewport.
*/
// SDL_Log("%s, no viewport was set!\n", __FUNCTION__);
// SDL_Log("%s, no viewport was set!", __FUNCTION__);
return false;
}
@ -2497,7 +2497,7 @@ static bool D3D12_UpdateViewport(SDL_Renderer *renderer)
d3dviewport.Height = orientationAlignedViewport.h;
d3dviewport.MinDepth = 0.0f;
d3dviewport.MaxDepth = 1.0f;
// SDL_Log("%s: D3D viewport = {%f,%f,%f,%f}\n", __FUNCTION__, d3dviewport.TopLeftX, d3dviewport.TopLeftY, d3dviewport.Width, d3dviewport.Height);
// SDL_Log("%s: D3D viewport = {%f,%f,%f,%f}", __FUNCTION__, d3dviewport.TopLeftX, d3dviewport.TopLeftY, d3dviewport.Width, d3dviewport.Height);
ID3D12GraphicsCommandList_RSSetViewports(data->commandList, 1, &d3dviewport);
data->viewportDirty = false;

View file

@ -350,7 +350,10 @@ static bool CompileShader(GL_ShaderContext *ctx, GLhandleARB shader, const char
info = SDL_small_alloc(char, length + 1, &isstack);
if (info) {
ctx->glGetInfoLogARB(shader, length, NULL, info);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Failed to compile shader:\n%s%s\n%s", defines, source, info);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Failed to compile shader:");
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "%s", defines);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "%s", source);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "%s", info);
SDL_small_free(info, isstack);
}
return false;

View file

@ -539,7 +539,7 @@ static GLuint GLES2_CacheShader(GLES2_RenderData *data, GLES2_ShaderType type, G
SDL_asprintf(&message, "%s%s", last_message, shader_src_list[i]);
SDL_free(last_message);
}
SDL_Log("%s\n", message);
SDL_Log("%s", message);
SDL_free(message);
}
#endif

View file

@ -324,11 +324,11 @@ static void VITA_GXM_SetYUVProfile(SDL_Renderer *renderer, SDL_Texture *texture)
ret = sceGxmSetYuvProfile(data->gxm_context, 0, SCE_GXM_YUV_PROFILE_BT709_FULL_RANGE);
}
} else {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Unsupported YUV colorspace\n");
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Unsupported YUV colorspace");
}
if (ret < 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Setting YUV profile failed: %x\n", ret);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Setting YUV profile failed: %x", ret);
}
}

View file

@ -87,7 +87,7 @@ void *pool_malloc(VITA_GXM_RenderData *data, unsigned int size)
data->pool_index += size;
return addr;
}
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "POOL OVERFLOW\n");
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "POOL OVERFLOW");
return NULL;
}
@ -99,7 +99,7 @@ void *pool_memalign(VITA_GXM_RenderData *data, unsigned int size, unsigned int a
data->pool_index = new_index + size;
return addr;
}
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "POOL OVERFLOW\n");
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "POOL OVERFLOW");
return NULL;
}
@ -173,7 +173,7 @@ static void make_fragment_programs(VITA_GXM_RenderData *data, fragment_programs
&out->color);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Patcher create fragment failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Patcher create fragment failed: %d", err);
return;
}
@ -187,7 +187,7 @@ static void make_fragment_programs(VITA_GXM_RenderData *data, fragment_programs
&out->texture);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Patcher create fragment failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Patcher create fragment failed: %d", err);
return;
}
}
@ -387,7 +387,7 @@ int gxm_init(SDL_Renderer *renderer)
err = sceGxmInitialize(&initializeParams);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "gxm init failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "gxm init failed: %d", err);
return err;
}
@ -433,7 +433,7 @@ int gxm_init(SDL_Renderer *renderer)
err = sceGxmCreateContext(&data->contextParams, &data->gxm_context);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create context failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create context failed: %d", err);
return err;
}
@ -450,7 +450,7 @@ int gxm_init(SDL_Renderer *renderer)
// create the render target
err = sceGxmCreateRenderTarget(&renderTargetParams, &data->renderTarget);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "render target creation failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "render target creation failed: %d", err);
return err;
}
@ -486,14 +486,14 @@ int gxm_init(SDL_Renderer *renderer)
data->displayBufferData[i]);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "color surface init failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "color surface init failed: %d", err);
return err;
}
// create a sync object that we will associate with this buffer
err = sceGxmSyncObjectCreate(&data->displayBufferSync[i]);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "sync object creation failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "sync object creation failed: %d", err);
return err;
}
}
@ -576,81 +576,81 @@ int gxm_init(SDL_Renderer *renderer)
err = sceGxmShaderPatcherCreate(&patcherParams, &data->shaderPatcher);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "shader patcher creation failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "shader patcher creation failed: %d", err);
return err;
}
// check the shaders
err = sceGxmProgramCheck(clearVertexProgramGxp);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (clear vertex) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (clear vertex) failed: %d", err);
return err;
}
err = sceGxmProgramCheck(clearFragmentProgramGxp);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (clear fragment) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (clear fragment) failed: %d", err);
return err;
}
err = sceGxmProgramCheck(colorVertexProgramGxp);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (color vertex) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (color vertex) failed: %d", err);
return err;
}
err = sceGxmProgramCheck(colorFragmentProgramGxp);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (color fragment) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (color fragment) failed: %d", err);
return err;
}
err = sceGxmProgramCheck(textureVertexProgramGxp);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (texture vertex) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (texture vertex) failed: %d", err);
return err;
}
err = sceGxmProgramCheck(textureFragmentProgramGxp);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (texture fragment) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "check program (texture fragment) failed: %d", err);
return err;
}
// register programs with the patcher
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, clearVertexProgramGxp, &data->clearVertexProgramId);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (clear vertex) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (clear vertex) failed: %d", err);
return err;
}
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, clearFragmentProgramGxp, &data->clearFragmentProgramId);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (clear fragment) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (clear fragment) failed: %d", err);
return err;
}
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, colorVertexProgramGxp, &data->colorVertexProgramId);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (color vertex) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (color vertex) failed: %d", err);
return err;
}
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, colorFragmentProgramGxp, &data->colorFragmentProgramId);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (color fragment) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (color fragment) failed: %d", err);
return err;
}
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, textureVertexProgramGxp, &data->textureVertexProgramId);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (texture vertex) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (texture vertex) failed: %d", err);
return err;
}
err = sceGxmShaderPatcherRegisterProgram(data->shaderPatcher, textureFragmentProgramGxp, &data->textureFragmentProgramId);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (texture fragment) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "register program (texture fragment) failed: %d", err);
return err;
}
@ -679,7 +679,7 @@ int gxm_init(SDL_Renderer *renderer)
1,
&data->clearVertexProgram);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (clear vertex) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (clear vertex) failed: %d", err);
return err;
}
@ -692,7 +692,7 @@ int gxm_init(SDL_Renderer *renderer)
clearVertexProgramGxp,
&data->clearFragmentProgram);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (clear fragment) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (clear fragment) failed: %d", err);
return err;
}
@ -760,7 +760,7 @@ int gxm_init(SDL_Renderer *renderer)
1,
&data->colorVertexProgram);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (color vertex) failed: %d\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (color vertex) failed: %d", err);
return err;
}
}
@ -805,7 +805,7 @@ int gxm_init(SDL_Renderer *renderer)
1,
&data->textureVertexProgram);
if (err != 0) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (texture vertex) failed: %x\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create program (texture vertex) failed: %x", err);
return err;
}
}
@ -1016,7 +1016,7 @@ gxm_texture *create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsig
// Try SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE in case we're out of VRAM
if (!texture_data) {
SDL_LogWarn(SDL_LOG_CATEGORY_RENDER, "CDRAM texture allocation failed\n");
SDL_LogWarn(SDL_LOG_CATEGORY_RENDER, "CDRAM texture allocation failed");
texture_data = vita_mem_alloc(
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
tex_size,
@ -1040,7 +1040,7 @@ gxm_texture *create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsig
ret = sceGxmTextureInitLinear(&texture->gxm_tex, texture_data, format, texture_w, h, 0);
if (ret < 0) {
free_gxm_texture(data, texture);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "texture init failed: %x\n", ret);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "texture init failed: %x", ret);
return NULL;
}
@ -1065,7 +1065,7 @@ gxm_texture *create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsig
if (err < 0) {
free_gxm_texture(data, texture);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "color surface init failed: %x\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "color surface init failed: %x", err);
return NULL;
}
@ -1088,7 +1088,7 @@ gxm_texture *create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsig
if (err < 0) {
free_gxm_texture(data, texture);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "depth stencil init failed: %x\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "depth stencil init failed: %x", err);
return NULL;
}
@ -1113,7 +1113,7 @@ gxm_texture *create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsig
if (err < 0) {
free_gxm_texture(data, texture);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create render target failed: %x\n", err);
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create render target failed: %x", err);
return NULL;
}
}

View file

@ -41,14 +41,14 @@
#define SET_ERROR_CODE(message, rc) \
if (SDL_GetHintBoolean(SDL_HINT_RENDER_VULKAN_DEBUG, false)) { \
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "%s: %s\n", message, SDL_Vulkan_GetResultString(rc)); \
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "%s: %s", message, SDL_Vulkan_GetResultString(rc)); \
SDL_TriggerBreakpoint(); \
} \
SDL_SetError("%s: %s", message, SDL_Vulkan_GetResultString(rc)) \
#define SET_ERROR_MESSAGE(message) \
if (SDL_GetHintBoolean(SDL_HINT_RENDER_VULKAN_DEBUG, false)) { \
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "%s\n", message); \
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "%s", message); \
SDL_TriggerBreakpoint(); \
} \
SDL_SetError("%s", message) \
@ -2512,7 +2512,7 @@ static bool VULKAN_HandleDeviceLost(SDL_Renderer *renderer)
VULKAN_CreateWindowSizeDependentResources(renderer) == VK_SUCCESS) {
recovered = true;
} else {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Renderer couldn't recover from device lost: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Renderer couldn't recover from device lost: %s", SDL_GetError());
VULKAN_DestroyAll(renderer);
}
@ -3296,7 +3296,7 @@ static bool VULKAN_UpdateViewport(SDL_Renderer *renderer)
* SDL_CreateRenderer is calling it, and will call it again later
* with a non-empty viewport.
*/
// SDL_Log("%s, no viewport was set!\n", __FUNCTION__);
// SDL_Log("%s, no viewport was set!", __FUNCTION__);
return false;
}

View file

@ -132,7 +132,7 @@ static HRESULT STDMETHODCALLTYPE ISensorEventsVtbl_OnStateChanged(ISensorEvents
SDL_LockSensors();
for (i = 0; i < SDL_num_sensors; ++i) {
if (pSensor == SDL_sensors[i].sensor) {
SDL_Log("Sensor %s state changed to %d\n", SDL_sensors[i].name, state);
SDL_Log("Sensor %s state changed to %d", SDL_sensors[i].name, state);
}
}
SDL_UnlockSensors();
@ -156,7 +156,7 @@ static HRESULT STDMETHODCALLTYPE ISensorEventsVtbl_OnDataUpdated(ISensorEvents *
Uint64 sensor_timestamp;
#ifdef DEBUG_SENSORS
SDL_Log("Sensor %s data updated\n", SDL_sensors[i].name);
SDL_Log("Sensor %s data updated", SDL_sensors[i].name);
#endif
if (SUCCEEDED(ISensorDataReport_GetTimestamp(pNewData, &sensor_systemtime)) &&
SystemTimeToFileTime(&sensor_systemtime, &sensor_filetime)) {
@ -219,7 +219,7 @@ static HRESULT STDMETHODCALLTYPE ISensorEventsVtbl_OnEvent(ISensorEvents *This,
SDL_LockSensors();
for (i = 0; i < SDL_num_sensors; ++i) {
if (pSensor == SDL_sensors[i].sensor) {
SDL_Log("Sensor %s event occurred\n", SDL_sensors[i].name);
SDL_Log("Sensor %s event occurred", SDL_sensors[i].name);
}
}
SDL_UnlockSensors();
@ -235,7 +235,7 @@ static HRESULT STDMETHODCALLTYPE ISensorEventsVtbl_OnLeave(ISensorEvents *This,
for (i = 0; i < SDL_num_sensors; ++i) {
if (WIN_IsEqualIID(ID, &SDL_sensors[i].sensor_id)) {
#ifdef DEBUG_SENSORS
SDL_Log("Sensor %s disconnected\n", SDL_sensors[i].name);
SDL_Log("Sensor %s disconnected", SDL_sensors[i].name);
#endif
DisconnectSensor(SDL_sensors[i].sensor);
}

View file

@ -1092,12 +1092,12 @@ static void SDLTest_PrintRenderer(SDL_Renderer *renderer)
name = SDL_GetRendererName(renderer);
SDL_Log(" Renderer %s:\n", name);
SDL_Log(" Renderer %s:", name);
if (SDL_strcmp(name, "gpu") == 0) {
SDL_GPUDevice *device = SDL_GetPointerProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_GPU_DEVICE_POINTER, NULL);
SDL_Log(" Driver: %s\n", SDL_GetGPUDeviceDriver(device));
SDL_Log(" Driver: %s", SDL_GetGPUDeviceDriver(device));
}
SDL_Log(" VSync: %d\n", (int)SDL_GetNumberProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_VSYNC_NUMBER, 0));
SDL_Log(" VSync: %d", (int)SDL_GetNumberProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_VSYNC_NUMBER, 0));
texture_formats = (const SDL_PixelFormat *)SDL_GetPointerProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER, NULL);
if (texture_formats) {
@ -1108,12 +1108,12 @@ static void SDLTest_PrintRenderer(SDL_Renderer *renderer)
}
SDLTest_PrintPixelFormat(text, sizeof(text), texture_formats[i]);
}
SDL_Log("%s\n", text);
SDL_Log("%s", text);
}
max_texture_size = (int)SDL_GetNumberProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER, 0);
if (max_texture_size) {
SDL_Log(" Max Texture Size: %dx%d\n", max_texture_size, max_texture_size);
SDL_Log(" Max Texture Size: %dx%d", max_texture_size, max_texture_size);
}
}
@ -1124,7 +1124,7 @@ static SDL_Surface *SDLTest_LoadIcon(const char *file)
/* Load the icon surface */
icon = SDL_LoadBMP(file);
if (!icon) {
SDL_Log("Couldn't load %s: %s\n", file, SDL_GetError());
SDL_Log("Couldn't load %s: %s", file, SDL_GetError());
return NULL;
}
@ -1142,40 +1142,40 @@ static SDL_HitTestResult SDLCALL SDLTest_ExampleHitTestCallback(SDL_Window *win,
const int RESIZE_BORDER = 8;
const int DRAGGABLE_TITLE = 32;
/*SDL_Log("Hit test point %d,%d\n", area->x, area->y);*/
/*SDL_Log("Hit test point %d,%d", area->x, area->y);*/
SDL_GetWindowSize(win, &w, &h);
if (area->x < RESIZE_BORDER) {
if (area->y < RESIZE_BORDER) {
SDL_Log("SDL_HITTEST_RESIZE_TOPLEFT\n");
SDL_Log("SDL_HITTEST_RESIZE_TOPLEFT");
return SDL_HITTEST_RESIZE_TOPLEFT;
} else if (area->y >= (h - RESIZE_BORDER)) {
SDL_Log("SDL_HITTEST_RESIZE_BOTTOMLEFT\n");
SDL_Log("SDL_HITTEST_RESIZE_BOTTOMLEFT");
return SDL_HITTEST_RESIZE_BOTTOMLEFT;
} else {
SDL_Log("SDL_HITTEST_RESIZE_LEFT\n");
SDL_Log("SDL_HITTEST_RESIZE_LEFT");
return SDL_HITTEST_RESIZE_LEFT;
}
} else if (area->x >= (w - RESIZE_BORDER)) {
if (area->y < RESIZE_BORDER) {
SDL_Log("SDL_HITTEST_RESIZE_TOPRIGHT\n");
SDL_Log("SDL_HITTEST_RESIZE_TOPRIGHT");
return SDL_HITTEST_RESIZE_TOPRIGHT;
} else if (area->y >= (h - RESIZE_BORDER)) {
SDL_Log("SDL_HITTEST_RESIZE_BOTTOMRIGHT\n");
SDL_Log("SDL_HITTEST_RESIZE_BOTTOMRIGHT");
return SDL_HITTEST_RESIZE_BOTTOMRIGHT;
} else {
SDL_Log("SDL_HITTEST_RESIZE_RIGHT\n");
SDL_Log("SDL_HITTEST_RESIZE_RIGHT");
return SDL_HITTEST_RESIZE_RIGHT;
}
} else if (area->y >= (h - RESIZE_BORDER)) {
SDL_Log("SDL_HITTEST_RESIZE_BOTTOM\n");
SDL_Log("SDL_HITTEST_RESIZE_BOTTOM");
return SDL_HITTEST_RESIZE_BOTTOM;
} else if (area->y < RESIZE_BORDER) {
SDL_Log("SDL_HITTEST_RESIZE_TOP\n");
SDL_Log("SDL_HITTEST_RESIZE_TOP");
return SDL_HITTEST_RESIZE_TOP;
} else if (area->y < DRAGGABLE_TITLE) {
SDL_Log("SDL_HITTEST_DRAGGABLE\n");
SDL_Log("SDL_HITTEST_DRAGGABLE");
return SDL_HITTEST_DRAGGABLE;
}
return SDL_HITTEST_NORMAL;
@ -1190,7 +1190,7 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
if (state->verbose & VERBOSE_VIDEO) {
n = SDL_GetNumVideoDrivers();
if (n == 0) {
SDL_Log("No built-in video drivers\n");
SDL_Log("No built-in video drivers");
} else {
(void)SDL_snprintf(text, sizeof(text), "Built-in video drivers:");
for (i = 0; i < n; ++i) {
@ -1199,16 +1199,16 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
}
SDL_snprintfcat(text, sizeof(text), " %s", SDL_GetVideoDriver(i));
}
SDL_Log("%s\n", text);
SDL_Log("%s", text);
}
}
if (!SDL_InitSubSystem(SDL_INIT_VIDEO)) {
SDL_Log("Couldn't initialize video driver: %s\n",
SDL_Log("Couldn't initialize video driver: %s",
SDL_GetError());
return false;
}
if (state->verbose & VERBOSE_VIDEO) {
SDL_Log("Video driver: %s\n",
SDL_Log("Video driver: %s",
SDL_GetCurrentVideoDriver());
}
@ -1257,10 +1257,10 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
int outputIndex = 0;
#endif
displays = SDL_GetDisplays(&n);
SDL_Log("Number of displays: %d\n", n);
SDL_Log("Number of displays: %d", n);
for (i = 0; i < n; ++i) {
SDL_DisplayID displayID = displays[i];
SDL_Log("Display %" SDL_PRIu32 ": %s\n", displayID, SDL_GetDisplayName(displayID));
SDL_Log("Display %" SDL_PRIu32 ": %s", displayID, SDL_GetDisplayName(displayID));
SDL_zero(bounds);
SDL_GetDisplayBounds(displayID, &bounds);
@ -1268,46 +1268,46 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
SDL_zero(usablebounds);
SDL_GetDisplayUsableBounds(displayID, &usablebounds);
SDL_Log("Bounds: %dx%d at %d,%d\n", bounds.w, bounds.h, bounds.x, bounds.y);
SDL_Log("Usable bounds: %dx%d at %d,%d\n", usablebounds.w, usablebounds.h, usablebounds.x, usablebounds.y);
SDL_Log("Bounds: %dx%d at %d,%d", bounds.w, bounds.h, bounds.x, bounds.y);
SDL_Log("Usable bounds: %dx%d at %d,%d", usablebounds.w, usablebounds.h, usablebounds.x, usablebounds.y);
mode = SDL_GetDesktopDisplayMode(displayID);
SDL_GetMasksForPixelFormat(mode->format, &bpp, &Rmask, &Gmask,
&Bmask, &Amask);
SDL_Log(" Desktop mode: %dx%d@%gx %gHz, %d bits-per-pixel (%s)\n",
SDL_Log(" Desktop mode: %dx%d@%gx %gHz, %d bits-per-pixel (%s)",
mode->w, mode->h, mode->pixel_density, mode->refresh_rate, bpp,
SDL_GetPixelFormatName(mode->format));
if (Rmask || Gmask || Bmask) {
SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n", Rmask);
SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32 "\n", Gmask);
SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n", Bmask);
SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32, Rmask);
SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32, Gmask);
SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32, Bmask);
if (Amask) {
SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n", Amask);
SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32, Amask);
}
}
/* Print available fullscreen video modes */
modes = SDL_GetFullscreenDisplayModes(displayID, &m);
if (m == 0) {
SDL_Log("No available fullscreen video modes\n");
SDL_Log("No available fullscreen video modes");
} else {
SDL_Log(" Fullscreen video modes:\n");
SDL_Log(" Fullscreen video modes:");
for (j = 0; j < m; ++j) {
mode = modes[j];
SDL_GetMasksForPixelFormat(mode->format, &bpp, &Rmask,
&Gmask, &Bmask, &Amask);
SDL_Log(" Mode %d: %dx%d@%gx %gHz, %d bits-per-pixel (%s)\n",
SDL_Log(" Mode %d: %dx%d@%gx %gHz, %d bits-per-pixel (%s)",
j, mode->w, mode->h, mode->pixel_density, mode->refresh_rate, bpp,
SDL_GetPixelFormatName(mode->format));
if (Rmask || Gmask || Bmask) {
SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n",
SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32,
Rmask);
SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32 "\n",
SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32,
Gmask);
SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n",
SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32,
Bmask);
if (Amask) {
SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n", Amask);
SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32, Amask);
}
}
}
@ -1330,11 +1330,11 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
if (state->verbose & VERBOSE_RENDER) {
n = SDL_GetNumRenderDrivers();
if (n == 0) {
SDL_Log("No built-in render drivers\n");
SDL_Log("No built-in render drivers");
} else {
SDL_Log("Built-in render drivers:\n");
SDL_Log("Built-in render drivers:");
for (i = 0; i < n; ++i) {
SDL_Log(" %s\n", SDL_GetRenderDriver(i));
SDL_Log(" %s", SDL_GetRenderDriver(i));
}
}
}
@ -1374,7 +1374,7 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
(SDL_Texture **)SDL_calloc(state->num_windows,
sizeof(*state->targets));
if (!state->windows || !state->renderers) {
SDL_Log("Out of memory!\n");
SDL_Log("Out of memory!");
return false;
}
for (i = 0; i < state->num_windows; ++i) {
@ -1412,7 +1412,7 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
state->windows[i] = SDL_CreateWindowWithProperties(props);
SDL_DestroyProperties(props);
if (!state->windows[i]) {
SDL_Log("Couldn't create window: %s\n",
SDL_Log("Couldn't create window: %s",
SDL_GetError());
return false;
}
@ -1427,7 +1427,7 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
}
SDL_GetWindowSize(state->windows[i], &w, &h);
if (!(state->window_flags & SDL_WINDOW_RESIZABLE) && (w != r.w || h != r.h)) {
SDL_Log("Window requested size %dx%d, got %dx%d\n", r.w, r.h, w, h);
SDL_Log("Window requested size %dx%d, got %dx%d", r.w, r.h, w, h);
state->window_w = w;
state->window_h = h;
}
@ -1459,7 +1459,7 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
if (!state->skip_renderer && (state->renderdriver || !(state->window_flags & (SDL_WINDOW_OPENGL | SDL_WINDOW_VULKAN | SDL_WINDOW_METAL)))) {
state->renderers[i] = SDL_CreateRenderer(state->windows[i], state->renderdriver);
if (!state->renderers[i]) {
SDL_Log("Couldn't create renderer: %s\n",
SDL_Log("Couldn't create renderer: %s",
SDL_GetError());
return false;
}
@ -1471,14 +1471,14 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
SDL_SetRenderVSync(state->renderers[i], state->render_vsync);
}
if (!SDL_SetRenderLogicalPresentation(state->renderers[i], state->logical_w, state->logical_h, state->logical_presentation)) {
SDL_Log("Couldn't set logical presentation: %s\n", SDL_GetError());
SDL_Log("Couldn't set logical presentation: %s", SDL_GetError());
return false;
}
if (state->scale != 0.0f) {
SDL_SetRenderScale(state->renderers[i], state->scale, state->scale);
}
if (state->verbose & VERBOSE_RENDER) {
SDL_Log("Current renderer:\n");
SDL_Log("Current renderer:");
SDLTest_PrintRenderer(state->renderers[i]);
}
}
@ -1494,7 +1494,7 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
if (state->verbose & VERBOSE_AUDIO) {
n = SDL_GetNumAudioDrivers();
if (n == 0) {
SDL_Log("No built-in audio drivers\n");
SDL_Log("No built-in audio drivers");
} else {
(void)SDL_snprintf(text, sizeof(text), "Built-in audio drivers:");
for (i = 0; i < n; ++i) {
@ -1503,23 +1503,23 @@ bool SDLTest_CommonInit(SDLTest_CommonState *state)
}
SDL_snprintfcat(text, sizeof(text), " %s", SDL_GetAudioDriver(i));
}
SDL_Log("%s\n", text);
SDL_Log("%s", text);
}
}
if (!SDL_InitSubSystem(SDL_INIT_AUDIO)) {
SDL_Log("Couldn't initialize audio driver: %s\n",
SDL_Log("Couldn't initialize audio driver: %s",
SDL_GetError());
return false;
}
if (state->verbose & VERBOSE_AUDIO) {
SDL_Log("Audio driver: %s\n",
SDL_Log("Audio driver: %s",
SDL_GetCurrentAudioDriver());
}
const SDL_AudioSpec spec = { state->audio_format, state->audio_channels, state->audio_freq };
state->audio_id = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec);
if (!state->audio_id) {
SDL_Log("Couldn't open audio: %s\n", SDL_GetError());
SDL_Log("Couldn't open audio: %s", SDL_GetError());
return false;
}
}
@ -1676,7 +1676,7 @@ void SDLTest_PrintEvent(const SDL_Event *event)
SDL_Rect rect;
SDL_GetWindowSafeArea(SDL_GetWindowFromEvent(event), &rect);
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " changed safe area to: %d,%d %dx%d\n",
SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " changed safe area to: %d,%d %dx%d",
event->window.windowID, rect.x, rect.y, rect.w, rect.h);
break;
}
@ -2058,7 +2058,7 @@ static void SDLCALL SDLTest_ScreenShotClipboardCleanup(void *context)
{
SDLTest_ClipboardData *data = (SDLTest_ClipboardData *)context;
SDL_Log("Cleaning up screenshot image data\n");
SDL_Log("Cleaning up screenshot image data");
if (data->image) {
SDL_free(data->image);
@ -2071,14 +2071,14 @@ static const void * SDLCALL SDLTest_ScreenShotClipboardProvider(void *context, c
SDLTest_ClipboardData *data = (SDLTest_ClipboardData *)context;
if (SDL_strncmp(mime_type, "text", 4) == 0) {
SDL_Log("Providing screenshot title to clipboard!\n");
SDL_Log("Providing screenshot title to clipboard!");
/* Return "Test screenshot" */
*size = 15;
return "Test screenshot (but this isn't part of it)";
}
SDL_Log("Providing screenshot image to clipboard!\n");
SDL_Log("Providing screenshot image to clipboard!");
if (!data->image) {
SDL_IOStream *file;
@ -2089,7 +2089,7 @@ static const void * SDLCALL SDLTest_ScreenShotClipboardProvider(void *context, c
void *image = SDL_malloc(length);
if (image) {
if (SDL_ReadIO(file, image, length) != length) {
SDL_Log("Couldn't read %s: %s\n", SCREENSHOT_FILE, SDL_GetError());
SDL_Log("Couldn't read %s: %s", SCREENSHOT_FILE, SDL_GetError());
SDL_free(image);
image = NULL;
}
@ -2101,7 +2101,7 @@ static const void * SDLCALL SDLTest_ScreenShotClipboardProvider(void *context, c
data->size = length;
}
} else {
SDL_Log("Couldn't load %s: %s\n", SCREENSHOT_FILE, SDL_GetError());
SDL_Log("Couldn't load %s: %s", SCREENSHOT_FILE, SDL_GetError());
}
}
@ -2124,12 +2124,12 @@ static void SDLTest_CopyScreenShot(SDL_Renderer *renderer)
surface = SDL_RenderReadPixels(renderer, NULL);
if (!surface) {
SDL_Log("Couldn't read screen: %s\n", SDL_GetError());
SDL_Log("Couldn't read screen: %s", SDL_GetError());
return;
}
if (!SDL_SaveBMP(surface, SCREENSHOT_FILE)) {
SDL_Log("Couldn't save %s: %s\n", SCREENSHOT_FILE, SDL_GetError());
SDL_Log("Couldn't save %s: %s", SCREENSHOT_FILE, SDL_GetError());
SDL_DestroySurface(surface);
return;
}
@ -2137,11 +2137,11 @@ static void SDLTest_CopyScreenShot(SDL_Renderer *renderer)
clipboard_data = (SDLTest_ClipboardData *)SDL_calloc(1, sizeof(*clipboard_data));
if (!clipboard_data) {
SDL_Log("Couldn't allocate clipboard data\n");
SDL_Log("Couldn't allocate clipboard data");
return;
}
SDL_SetClipboardData(SDLTest_ScreenShotClipboardProvider, SDLTest_ScreenShotClipboardCleanup, clipboard_data, image_formats, SDL_arraysize(image_formats));
SDL_Log("Saved screenshot to %s and clipboard\n", SCREENSHOT_FILE);
SDL_Log("Saved screenshot to %s and clipboard", SCREENSHOT_FILE);
}
static void SDLTest_PasteScreenShot(void)
@ -2336,7 +2336,7 @@ SDL_AppResult SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const
} else {
dest = displays[(current_index + num_displays + 1) % num_displays];
}
SDL_Log("Centering on display (%" SDL_PRIu32 ")\n", dest);
SDL_Log("Centering on display (%" SDL_PRIu32 ")", dest);
SDL_SetWindowPosition(window,
SDL_WINDOWPOS_CENTERED_DISPLAY(dest),
SDL_WINDOWPOS_CENTERED_DISPLAY(dest));
@ -2365,7 +2365,7 @@ SDL_AppResult SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const
x += delta;
}
SDL_Log("Setting position to (%d, %d)\n", x, y);
SDL_Log("Setting position to (%d, %d)", x, y);
SDL_SetWindowPosition(window, x, y);
}
}
@ -2399,7 +2399,7 @@ SDL_AppResult SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const
if (withAlt) {
/* Alt-C copy awesome text to the primary selection! */
SDL_SetPrimarySelectionText("SDL rocks!\nYou know it!");
SDL_Log("Copied text to primary selection\n");
SDL_Log("Copied text to primary selection");
} else if (withControl) {
if (withShift) {
@ -2415,7 +2415,7 @@ SDL_AppResult SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const
} else {
/* Ctrl-C copy awesome text! */
SDL_SetClipboardText("SDL rocks!\nYou know it!");
SDL_Log("Copied text to clipboard\n");
SDL_Log("Copied text to clipboard");
}
break;
}
@ -2425,9 +2425,9 @@ SDL_AppResult SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const
/* Alt-V paste awesome text from the primary selection! */
char *text = SDL_GetPrimarySelectionText();
if (*text) {
SDL_Log("Primary selection: %s\n", text);
SDL_Log("Primary selection: %s", text);
} else {
SDL_Log("Primary selection is empty\n");
SDL_Log("Primary selection is empty");
}
SDL_free(text);
@ -2439,9 +2439,9 @@ SDL_AppResult SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const
/* Ctrl-V paste awesome text! */
char *text = SDL_GetClipboardText();
if (*text) {
SDL_Log("Clipboard: %s\n", text);
SDL_Log("Clipboard: %s", text);
} else {
SDL_Log("Clipboard is empty\n");
SDL_Log("Clipboard is empty");
}
SDL_free(text);
}
@ -2498,7 +2498,7 @@ SDL_AppResult SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const
if (window) {
const bool shouldCapture = !(SDL_GetWindowFlags(window) & SDL_WINDOW_MOUSE_CAPTURE);
const bool rc = SDL_CaptureMouse(shouldCapture);
SDL_Log("%sapturing mouse %s!\n", shouldCapture ? "C" : "Unc", rc ? "succeeded" : "failed");
SDL_Log("%sapturing mouse %s!", shouldCapture ? "C" : "Unc", rc ? "succeeded" : "failed");
}
}
break;

View file

@ -719,7 +719,7 @@ static void dumpconfig(SDL_VideoDevice *_this, EGLConfig config)
for (attr = 0; attr < sizeof(all_attributes) / sizeof(Attribute); attr++) {
EGLint value;
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display, config, all_attributes[attr].attribute, &value);
SDL_Log("\t%-32s: %10d (0x%08x)\n", all_attributes[attr].name, value, value);
SDL_Log("\t%-32s: %10d (0x%08x)", all_attributes[attr].name, value, value);
}
}

View file

@ -540,7 +540,7 @@ void Cocoa_HandleKeyEvent(SDL_VideoDevice *_this, NSEvent *event)
#ifdef DEBUG_SCANCODES
if (code == SDL_SCANCODE_UNKNOWN) {
SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL forums/mailing list <https://discourse.libsdl.org/> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.\n", scancode);
SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL forums/mailing list <https://discourse.libsdl.org/> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.", scancode);
}
#endif
if (SDL_TextInputActive(SDL_GetKeyboardFocus())) {

View file

@ -59,9 +59,9 @@ static void *KMSDRM_GetSym(const char *fnname, int *pHasModule, bool required)
#if DEBUG_DYNAMIC_KMSDRM
if (fn)
SDL_Log("KMSDRM: Found '%s' in %s (%p)\n", fnname, kmsdrmlibs[i].libname, fn);
SDL_Log("KMSDRM: Found '%s' in %s (%p)", fnname, kmsdrmlibs[i].libname, fn);
else
SDL_Log("KMSDRM: Symbol '%s' NOT FOUND!\n", fnname);
SDL_Log("KMSDRM: Symbol '%s' NOT FOUND!", fnname);
#endif
if (!fn && required) {

View file

@ -661,7 +661,7 @@ static bool OPENVR_SetupFrame(SDL_VideoDevice *_this, SDL_Window *window)
{
int error = ov_glGetError();
if (error)
SDL_Log("Found GL Error before beginning frame: %d / (Framebuffer:%d)\n", error, ov_glCheckNamedFramebufferStatus(videodata->fbo, GL_FRAMEBUFFER));
SDL_Log("Found GL Error before beginning frame: %d / (Framebuffer:%d)", error, ov_glCheckNamedFramebufferStatus(videodata->fbo, GL_FRAMEBUFFER));
}
#endif
@ -698,7 +698,7 @@ static bool OPENVR_ReleaseFrame(SDL_VideoDevice *_this)
{
int error = ov_glGetError();
if (error) {
SDL_Log("Found GL Error before release frame: %d / (Framebuffer:%d)\n", error, ov_glCheckNamedFramebufferStatus(videodata->fbo, GL_FRAMEBUFFER));
SDL_Log("Found GL Error before release frame: %d / (Framebuffer:%d)", error, ov_glCheckNamedFramebufferStatus(videodata->fbo, GL_FRAMEBUFFER));
}
}
#endif
@ -895,7 +895,7 @@ static SDL_GLContext OPENVR_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window
const char *ccc = (const char *)ov_glGetStringi(GL_EXTENSIONS, i);
if (SDL_strcmp(ccc, "GL_KHR_debug") == 0) {
#ifdef DEBUG_OPENVR
SDL_Log("Found renderdoc debug extension.\n");
SDL_Log("Found renderdoc debug extension.");
#endif
videodata->renderdoc_debugmarker_frame_end = true;
}
@ -968,7 +968,7 @@ static bool SDL_EGL_InitInternal(SDL_VideoData * vd)
vd->eglDpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
#ifdef DEBUG_OPENVR
SDL_Log("EGL Display: %p\n", vd->eglDpy);
SDL_Log("EGL Display: %p", vd->eglDpy);
#endif
if (vd->eglDpy == 0) {
@ -1040,7 +1040,7 @@ static SDL_GLContext OVR_EGL_CreateContext(SDL_VideoDevice *_this, SDL_Window *
const char * ccc = (const char*)ov_glGetStringi(GL_EXTENSIONS, i);
if (SDL_strcmp(ccc, "GL_KHR_debug") == 0) {
#ifdef DEBUG_OPENVR
SDL_Log("Found renderdoc debug extension.\n");
SDL_Log("Found renderdoc debug extension.");
#endif
videodata->renderdoc_debugmarker_frame_end = true;
}

View file

@ -66,9 +66,9 @@ static void *WAYLAND_GetSym(const char *fnname, int *pHasModule, bool required)
#if DEBUG_DYNAMIC_WAYLAND
if (fn) {
SDL_Log("WAYLAND: Found '%s' in %s (%p)\n", fnname, dynlib->libname, fn);
SDL_Log("WAYLAND: Found '%s' in %s (%p)", fnname, dynlib->libname, fn);
} else {
SDL_Log("WAYLAND: Symbol '%s' NOT FOUND!\n", fnname);
SDL_Log("WAYLAND: Symbol '%s' NOT FOUND!", fnname);
}
#endif

View file

@ -1195,7 +1195,7 @@ static void libdecor_error(struct libdecor *context,
enum libdecor_error error,
const char *message)
{
SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "libdecor error (%d): %s\n", error, message);
SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "libdecor error (%d): %s", error, message);
}
static struct libdecor_interface libdecor_interface = {

View file

@ -157,17 +157,17 @@ static Uint64 WIN_GetEventTimestamp(void)
timestamp += timestamp_offset;
if (!timestamp_offset) {
// Initializing timestamp offset
//SDL_Log("Initializing timestamp offset\n");
//SDL_Log("Initializing timestamp offset");
timestamp_offset = (now - timestamp);
timestamp = now;
} else if ((Sint64)(now - timestamp - TIMESTAMP_WRAP_OFFSET) >= 0) {
// The windows message tick wrapped
//SDL_Log("Adjusting timestamp offset for wrapping tick\n");
//SDL_Log("Adjusting timestamp offset for wrapping tick");
timestamp_offset += TIMESTAMP_WRAP_OFFSET;
timestamp += TIMESTAMP_WRAP_OFFSET;
} else if (timestamp > now) {
// We got a newer timestamp, but it can't be newer than now, so adjust our offset
//SDL_Log("Adjusting timestamp offset, %.2f ms newer\n", (double)(timestamp - now) / SDL_NS_PER_MS);
//SDL_Log("Adjusting timestamp offset, %.2f ms newer", (double)(timestamp - now) / SDL_NS_PER_MS);
timestamp_offset -= (timestamp - now);
timestamp = now;
}
@ -2239,7 +2239,7 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
int w, h;
#ifdef HIGHDPI_DEBUG
SDL_Log("WM_DPICHANGED: to %d\tsuggested rect: (%d, %d), (%dx%d)\n", newDPI,
SDL_Log("WM_DPICHANGED: to %d\tsuggested rect: (%d, %d), (%dx%d)", newDPI,
suggestedRect->left, suggestedRect->top, suggestedRect->right - suggestedRect->left, suggestedRect->bottom - suggestedRect->top);
#endif
@ -2270,7 +2270,7 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
}
#ifdef HIGHDPI_DEBUG
SDL_Log("WM_DPICHANGED: current SDL window size: (%dx%d)\tcalling SetWindowPos: (%d, %d), (%dx%d)\n",
SDL_Log("WM_DPICHANGED: current SDL window size: (%dx%d)\tcalling SetWindowPos: (%d, %d), (%dx%d)",
data->window->w, data->window->h,
suggestedRect->left, suggestedRect->top, w, h);
#endif

View file

@ -391,7 +391,7 @@ static void DumpKeys(const char *prefix, GameInputKeyState *keys, uint32_t count
for (uint32_t i = 0; i < count; ++i) {
char str[5];
*SDL_UCS4ToUTF8(keys[i].codePoint, str) = '\0';
SDL_Log(" Key 0x%.2x (%s)\n", keys[i].scanCode, str);
SDL_Log(" Key 0x%.2x (%s)", keys[i].scanCode, str);
}
}
#endif // DEBUG_KEYS
@ -413,7 +413,7 @@ static void GAMEINPUT_HandleKeyboardDelta(WIN_GameInputData *data, SDL_Window *w
uint32_t num_last = IGameInputReading_GetKeyState(last_reading, max_keys, last);
uint32_t num_keys = IGameInputReading_GetKeyState(reading, max_keys, keys);
#ifdef DEBUG_KEYS
SDL_Log("Timestamp: %llu\n", timestamp);
SDL_Log("Timestamp: %llu", timestamp);
DumpKeys("Last keys:", last, num_last);
DumpKeys("New keys:", keys, num_keys);
#endif

View file

@ -561,7 +561,7 @@ static void WIN_AddDisplay(SDL_VideoDevice *_this, HMONITOR hMonitor, const MONI
float content_scale = WIN_GetContentScale(_this, hMonitor);
#ifdef DEBUG_MODES
SDL_Log("Display: %s\n", WIN_StringToUTF8W(info->szDevice));
SDL_Log("Display: %s", WIN_StringToUTF8W(info->szDevice));
#endif
dxgi_output = WIN_GetDXGIOutput(_this, info->szDevice);

View file

@ -482,11 +482,11 @@ static bool WIN_VideoInit(SDL_VideoDevice *_this)
if (SUCCEEDED(hr)) {
data->oleinitialized = true;
} else {
SDL_LogInfo(SDL_LOG_CATEGORY_VIDEO, "OleInitialize() failed: 0x%.8x, using fallback drag-n-drop functionality\n", (unsigned int)hr);
SDL_LogInfo(SDL_LOG_CATEGORY_VIDEO, "OleInitialize() failed: 0x%.8x, using fallback drag-n-drop functionality", (unsigned int)hr);
}
#endif // !(defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES))
} else {
SDL_LogInfo(SDL_LOG_CATEGORY_VIDEO, "CoInitialize() failed: 0x%.8x, using fallback drag-n-drop functionality\n", (unsigned int)hr);
SDL_LogInfo(SDL_LOG_CATEGORY_VIDEO, "CoInitialize() failed: 0x%.8x, using fallback drag-n-drop functionality", (unsigned int)hr);
}
WIN_InitDPIAwareness(_this);

View file

@ -430,7 +430,7 @@ void X11_ReconcileKeyboardState(SDL_VideoDevice *_this)
static void X11_DispatchFocusIn(SDL_VideoDevice *_this, SDL_WindowData *data)
{
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: Dispatching FocusIn\n", data->xwindow);
SDL_Log("window 0x%lx: Dispatching FocusIn", data->xwindow);
#endif
SDL_SetKeyboardFocus(data->window);
X11_ReconcileKeyboardState(_this);
@ -447,7 +447,7 @@ static void X11_DispatchFocusIn(SDL_VideoDevice *_this, SDL_WindowData *data)
static void X11_DispatchFocusOut(SDL_VideoDevice *_this, SDL_WindowData *data)
{
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: Dispatching FocusOut\n", data->xwindow);
SDL_Log("window 0x%lx: Dispatching FocusOut", data->xwindow);
#endif
/* If another window has already processed a focus in, then don't try to
* remove focus here. Doing so will incorrectly remove focus from that
@ -606,7 +606,7 @@ static void X11_UpdateUserTime(SDL_WindowData *data, const unsigned long latest)
XA_CARDINAL, 32, PropModeReplace,
(const unsigned char *)&latest, 1);
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: updating _NET_WM_USER_TIME to %lu\n", data->xwindow, latest);
SDL_Log("window 0x%lx: updating _NET_WM_USER_TIME to %lu", data->xwindow, latest);
#endif
data->user_time = latest;
}
@ -636,7 +636,7 @@ static void X11_HandleClipboardEvent(SDL_VideoDevice *_this, const XEvent *xeven
#ifdef DEBUG_XEVENTS
char *atom_name;
atom_name = X11_XGetAtomName(display, req->target);
SDL_Log("window CLIPBOARD: SelectionRequest (requestor = 0x%lx, target = 0x%lx, mime_type = %s)\n",
SDL_Log("window CLIPBOARD: SelectionRequest (requestor = 0x%lx, target = 0x%lx, mime_type = %s)",
req->requestor, req->target, atom_name);
if (atom_name) {
X11_XFree(atom_name);
@ -709,7 +709,7 @@ static void X11_HandleClipboardEvent(SDL_VideoDevice *_this, const XEvent *xeven
const char *propName = xsel->property ? X11_XGetAtomName(display, xsel->property) : "None";
const char *targetName = xsel->target ? X11_XGetAtomName(display, xsel->target) : "None";
SDL_Log("window CLIPBOARD: SelectionNotify (requestor = 0x%lx, target = %s, property = %s)\n",
SDL_Log("window CLIPBOARD: SelectionNotify (requestor = 0x%lx, target = %s, property = %s)",
xsel->requestor, targetName, propName);
#endif
if (xsel->target == videodata->atoms.TARGETS && xsel->property == videodata->atoms.SDL_FORMATS) {
@ -761,7 +761,7 @@ static void X11_HandleClipboardEvent(SDL_VideoDevice *_this, const XEvent *xeven
SDLX11_ClipboardData *clipboard = NULL;
#ifdef DEBUG_XEVENTS
SDL_Log("window CLIPBOARD: SelectionClear (requestor = 0x%lx, target = 0x%lx)\n",
SDL_Log("window CLIPBOARD: SelectionClear (requestor = 0x%lx, target = 0x%lx)",
xevent->xselection.requestor, xevent->xselection.target);
#endif
@ -892,14 +892,14 @@ void X11_HandleKeyEvent(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_
Uint64 timestamp = X11_GetEventTimestamp(xevent->xkey.time);
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx %s (X11 keycode = 0x%X)\n", xevent->xany.window, (xevent->type == KeyPress ? "KeyPress" : "KeyRelease"), xevent->xkey.keycode);
SDL_Log("window 0x%lx %s (X11 keycode = 0x%X)", xevent->xany.window, (xevent->type == KeyPress ? "KeyPress" : "KeyRelease"), xevent->xkey.keycode);
#endif
#ifdef DEBUG_SCANCODES
if (scancode == SDL_SCANCODE_UNKNOWN && keycode) {
int min_keycode, max_keycode;
X11_XDisplayKeycodes(display, &min_keycode, &max_keycode);
keysym = X11_KeyCodeToSym(_this, keycode, xevent->xkey.state >> 13);
SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL forums/mailing list <https://discourse.libsdl.org/> X11 KeyCode %d (%d), X11 KeySym 0x%lX (%s).\n",
SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL forums/mailing list <https://discourse.libsdl.org/> X11 KeyCode %d (%d), X11 KeySym 0x%lX (%s).",
keycode, keycode - min_keycode, keysym,
X11_XKeysymToString(keysym));
}
@ -912,7 +912,7 @@ void X11_HandleKeyEvent(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_
// filter events catches XIM events and sends them to the correct handler
if (X11_XFilterEvent(xevent, None)) {
#ifdef DEBUG_XEVENTS
SDL_Log("Filtered event type = %d display = %p window = 0x%lx\n",
SDL_Log("Filtered event type = %d display = %p window = 0x%lx",
xevent->type, xevent->xany.display, xevent->xany.window);
#endif
handled_by_ime = true;
@ -967,7 +967,7 @@ void X11_HandleButtonPress(SDL_VideoDevice *_this, SDL_WindowData *windowdata, S
Uint64 timestamp = X11_GetEventTimestamp(time);
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: ButtonPress (X11 button = %d)\n", windowdata->xwindow, button);
SDL_Log("window 0x%lx: ButtonPress (X11 button = %d)", windowdata->xwindow, button);
#endif
SDL_Mouse *mouse = SDL_GetMouse();
@ -1015,7 +1015,7 @@ void X11_HandleButtonRelease(SDL_VideoDevice *_this, SDL_WindowData *windowdata,
Uint64 timestamp = X11_GetEventTimestamp(time);
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: ButtonRelease (X11 button = %d)\n", windowdata->xwindow, button);
SDL_Log("window 0x%lx: ButtonRelease (X11 button = %d)", windowdata->xwindow, button);
#endif
if (!X11_IsWheelEvent(display, button, &xticks, &yticks)) {
if (button > 7) {
@ -1048,7 +1048,7 @@ void X11_GetBorderValues(SDL_WindowData *data)
X11_XFree(property);
#ifdef DEBUG_XEVENTS
SDL_Log("New _NET_FRAME_EXTENTS: left=%d right=%d, top=%d, bottom=%d\n", data->border_left, data->border_right, data->border_top, data->border_bottom);
SDL_Log("New _NET_FRAME_EXTENTS: left=%d right=%d, top=%d, bottom=%d", data->border_left, data->border_right, data->border_top, data->border_bottom);
#endif
}
} else {
@ -1072,7 +1072,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
if (xevent->type != KeyPress && xevent->type != KeyRelease) {
if (X11_XFilterEvent(xevent, None)) {
#ifdef DEBUG_XEVENTS
SDL_Log("Filtered event type = %d display = %p window = 0x%lx\n",
SDL_Log("Filtered event type = %d display = %p window = 0x%lx",
xevent->type, xevent->xany.display, xevent->xany.window);
#endif
return;
@ -1100,7 +1100,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
#endif
#ifdef DEBUG_XEVENTS
SDL_Log("X11 event type = %d display = %p window = 0x%lx\n",
SDL_Log("X11 event type = %d display = %p window = 0x%lx",
xevent->type, xevent->xany.display, xevent->xany.window);
#endif
@ -1110,7 +1110,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
XFixesSelectionNotifyEvent *ev = (XFixesSelectionNotifyEvent *)xevent;
#ifdef DEBUG_XEVENTS
SDL_Log("window CLIPBOARD: XFixesSelectionNotify (selection = %s)\n",
SDL_Log("window CLIPBOARD: XFixesSelectionNotify (selection = %s)",
X11_XGetAtomName(display, ev->selection));
#endif
@ -1154,7 +1154,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
// The window for KeymapNotify, etc events is 0
if (xevent->type == KeymapNotify) {
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: KeymapNotify!\n", xevent->xany.window);
SDL_Log("window 0x%lx: KeymapNotify!", xevent->xany.window);
#endif
if (SDL_GetKeyboardFocus() != NULL) {
#ifdef SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM
@ -1176,7 +1176,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
const int request = xevent->xmapping.request;
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: MappingNotify!\n", xevent->xany.window);
SDL_Log("window 0x%lx: MappingNotify!", xevent->xany.window);
#endif
if ((request == MappingKeyboard) || (request == MappingModifier)) {
X11_XRefreshKeyboardMapping(&xevent->xmapping);
@ -1221,15 +1221,15 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
{
SDL_Mouse *mouse = SDL_GetMouse();
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: EnterNotify! (%d,%d,%d)\n", xevent->xany.window,
SDL_Log("window 0x%lx: EnterNotify! (%d,%d,%d)", xevent->xany.window,
xevent->xcrossing.x,
xevent->xcrossing.y,
xevent->xcrossing.mode);
if (xevent->xcrossing.mode == NotifyGrab) {
SDL_Log("Mode: NotifyGrab\n");
SDL_Log("Mode: NotifyGrab");
}
if (xevent->xcrossing.mode == NotifyUngrab) {
SDL_Log("Mode: NotifyUngrab\n");
SDL_Log("Mode: NotifyUngrab");
}
#endif
SDL_SetMouseFocus(data->window);
@ -1260,15 +1260,15 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
case LeaveNotify:
{
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: LeaveNotify! (%d,%d,%d)\n", xevent->xany.window,
SDL_Log("window 0x%lx: LeaveNotify! (%d,%d,%d)", xevent->xany.window,
xevent->xcrossing.x,
xevent->xcrossing.y,
xevent->xcrossing.mode);
if (xevent->xcrossing.mode == NotifyGrab) {
SDL_Log("Mode: NotifyGrab\n");
SDL_Log("Mode: NotifyGrab");
}
if (xevent->xcrossing.mode == NotifyUngrab) {
SDL_Log("Mode: NotifyUngrab\n");
SDL_Log("Mode: NotifyUngrab");
}
#endif
if (!SDL_GetMouse()->relative_mode) {
@ -1295,19 +1295,19 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
if (xevent->xfocus.mode == NotifyGrab || xevent->xfocus.mode == NotifyUngrab) {
// Someone is handling a global hotkey, ignore it
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: FocusIn (NotifyGrab/NotifyUngrab, ignoring)\n", xevent->xany.window);
SDL_Log("window 0x%lx: FocusIn (NotifyGrab/NotifyUngrab, ignoring)", xevent->xany.window);
#endif
break;
}
if (xevent->xfocus.detail == NotifyInferior || xevent->xfocus.detail == NotifyPointer) {
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: FocusIn (NotifyInferior/NotifyPointer, ignoring)\n", xevent->xany.window);
SDL_Log("window 0x%lx: FocusIn (NotifyInferior/NotifyPointer, ignoring)", xevent->xany.window);
#endif
break;
}
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: FocusIn!\n", xevent->xany.window);
SDL_Log("window 0x%lx: FocusIn!", xevent->xany.window);
#endif
if (!videodata->last_mode_change_deadline) /* no recent mode changes */ {
data->pending_focus = PENDING_FOCUS_NONE;
@ -1326,7 +1326,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
if (xevent->xfocus.mode == NotifyGrab || xevent->xfocus.mode == NotifyUngrab) {
// Someone is handling a global hotkey, ignore it
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: FocusOut (NotifyGrab/NotifyUngrab, ignoring)\n", xevent->xany.window);
SDL_Log("window 0x%lx: FocusOut (NotifyGrab/NotifyUngrab, ignoring)", xevent->xany.window);
#endif
break;
}
@ -1335,12 +1335,12 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
care about the position of the pointer when the keyboard
focus changed. */
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: FocusOut (NotifyInferior/NotifyPointer, ignoring)\n", xevent->xany.window);
SDL_Log("window 0x%lx: FocusOut (NotifyInferior/NotifyPointer, ignoring)", xevent->xany.window);
#endif
break;
}
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: FocusOut!\n", xevent->xany.window);
SDL_Log("window 0x%lx: FocusOut!", xevent->xany.window);
#endif
if (!videodata->last_mode_change_deadline) /* no recent mode changes */ {
data->pending_focus = PENDING_FOCUS_NONE;
@ -1366,7 +1366,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
XEvent ev;
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: UnmapNotify!\n", xevent->xany.window);
SDL_Log("window 0x%lx: UnmapNotify!", xevent->xany.window);
#endif
if (X11_XCheckIfEvent(display, &ev, &isReparentNotify, (XPointer)&xevent->xunmap)) {
@ -1387,7 +1387,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
case MapNotify:
{
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: MapNotify!\n", xevent->xany.window);
SDL_Log("window 0x%lx: MapNotify!", xevent->xany.window);
#endif
X11_DispatchMapNotify(data);
@ -1403,7 +1403,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
case ConfigureNotify:
{
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: ConfigureNotify! (position: %d,%d, size: %dx%d)\n", xevent->xany.window,
SDL_Log("window 0x%lx: ConfigureNotify! (position: %d,%d, size: %dx%d)", xevent->xany.window,
xevent->xconfigure.x, xevent->xconfigure.y,
xevent->xconfigure.width, xevent->xconfigure.height);
#endif
@ -1470,9 +1470,9 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
data->xdnd_source = xevent->xclient.data.l[0];
xdnd_version = (xevent->xclient.data.l[1] >> 24);
#ifdef DEBUG_XEVENTS
SDL_Log("XID of source window : 0x%lx\n", data->xdnd_source);
SDL_Log("Protocol version to use : %d\n", xdnd_version);
SDL_Log("More then 3 data types : %d\n", (int)use_list);
SDL_Log("XID of source window : 0x%lx", data->xdnd_source);
SDL_Log("Protocol version to use : %d", xdnd_version);
SDL_Log("More then 3 data types : %d", (int)use_list);
#endif
if (use_list) {
@ -1488,7 +1488,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
}
} else if (xevent->xclient.message_type == videodata->atoms.XdndLeave) {
#ifdef DEBUG_XEVENTS
SDL_Log("XID of source window : 0x%lx\n", xevent->xclient.data.l[0]);
SDL_Log("XID of source window : 0x%lx", xevent->xclient.data.l[0]);
#endif
SDL_SendDropComplete(data->window);
} else if (xevent->xclient.message_type == videodata->atoms.XdndPosition) {
@ -1498,7 +1498,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
if (xdnd_version >= 2) {
act = xevent->xclient.data.l[4];
}
SDL_Log("Action requested by user is : %s\n", X11_XGetAtomName(display, act));
SDL_Log("Action requested by user is : %s", X11_XGetAtomName(display, act));
#endif
{
// Drag and Drop position
@ -1555,7 +1555,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
Window root = DefaultRootWindow(display);
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: _NET_WM_PING\n", xevent->xany.window);
SDL_Log("window 0x%lx: _NET_WM_PING", xevent->xany.window);
#endif
xevent->xclient.window = root;
X11_XSendEvent(display, root, False, SubstructureRedirectMask | SubstructureNotifyMask, xevent);
@ -1567,7 +1567,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
(xevent->xclient.data.l[0] == videodata->atoms.WM_DELETE_WINDOW)) {
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: WM_DELETE_WINDOW\n", xevent->xany.window);
SDL_Log("window 0x%lx: WM_DELETE_WINDOW", xevent->xany.window);
#endif
SDL_SendWindowEvent(data->window, SDL_EVENT_WINDOW_CLOSE_REQUESTED, 0, 0);
break;
@ -1589,7 +1589,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
case Expose:
{
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: Expose (count = %d)\n", xevent->xany.window, xevent->xexpose.count);
SDL_Log("window 0x%lx: Expose (count = %d)", xevent->xany.window, xevent->xexpose.count);
#endif
SDL_SendWindowEvent(data->window, SDL_EVENT_WINDOW_EXPOSED, 0, 0);
} break;
@ -1622,7 +1622,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
SDL_Mouse *mouse = SDL_GetMouse();
if (!mouse->relative_mode) {
#ifdef DEBUG_MOTION
SDL_Log("window 0x%lx: X11 motion: %d,%d\n", xevent->xany.window, xevent->xmotion.x, xevent->xmotion.y);
SDL_Log("window 0x%lx: X11 motion: %d,%d", xevent->xany.window, xevent->xmotion.x, xevent->xmotion.y);
#endif
X11_ProcessHitTest(_this, data, (float)xevent->xmotion.x, (float)xevent->xmotion.y, false);
@ -1661,7 +1661,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
char *name = X11_XGetAtomName(display, xevent->xproperty.atom);
if (name) {
SDL_Log("window 0x%lx: PropertyNotify: %s %s time=%lu\n", xevent->xany.window, name, (xevent->xproperty.state == PropertyDelete) ? "deleted" : "changed", xevent->xproperty.time);
SDL_Log("window 0x%lx: PropertyNotify: %s %s time=%lu", xevent->xany.window, name, (xevent->xproperty.state == PropertyDelete) ? "deleted" : "changed", xevent->xproperty.time);
X11_XFree(name);
}
@ -1674,7 +1674,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
for (i = 0; i < items_read; i++) {
SDL_Log(" %d", values[i]);
}
SDL_Log(" }\n");
SDL_Log(" }");
} else if (real_type == XA_CARDINAL) {
if (real_format == 32) {
Uint32 *values = (Uint32 *)propdata;
@ -1683,7 +1683,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
for (i = 0; i < items_read; i++) {
SDL_Log(" %d", values[i]);
}
SDL_Log(" }\n");
SDL_Log(" }");
} else if (real_format == 16) {
Uint16 *values = (Uint16 *)propdata;
@ -1691,7 +1691,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
for (i = 0; i < items_read; i++) {
SDL_Log(" %d", values[i]);
}
SDL_Log(" }\n");
SDL_Log(" }");
} else if (real_format == 8) {
Uint8 *values = (Uint8 *)propdata;
@ -1699,11 +1699,11 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
for (i = 0; i < items_read; i++) {
SDL_Log(" %d", values[i]);
}
SDL_Log(" }\n");
SDL_Log(" }");
}
} else if (real_type == XA_STRING ||
real_type == videodata->atoms.UTF8_STRING) {
SDL_Log("{ \"%s\" }\n", propdata);
SDL_Log("{ \"%s\" }", propdata);
} else if (real_type == XA_ATOM) {
Atom *atoms = (Atom *)propdata;
@ -1715,10 +1715,10 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
X11_XFree(atomname);
}
}
SDL_Log(" }\n");
SDL_Log(" }");
} else {
char *atomname = X11_XGetAtomName(display, real_type);
SDL_Log("Unknown type: 0x%lx (%s)\n", real_type, atomname ? atomname : "UNKNOWN");
SDL_Log("Unknown type: 0x%lx (%s)", real_type, atomname ? atomname : "UNKNOWN");
if (atomname) {
X11_XFree(atomname);
}
@ -1918,7 +1918,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
{
Atom target = xevent->xselection.target;
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: SelectionNotify (requestor = 0x%lx, target = 0x%lx)\n", xevent->xany.window,
SDL_Log("window 0x%lx: SelectionNotify (requestor = 0x%lx, target = 0x%lx)", xevent->xany.window,
xevent->xselection.requestor, xevent->xselection.target);
#endif
if (target == data->xdnd_req) {
@ -1969,7 +1969,7 @@ static void X11_DispatchEvent(SDL_VideoDevice *_this, XEvent *xevent)
default:
{
#ifdef DEBUG_XEVENTS
SDL_Log("window 0x%lx: Unhandled event %d\n", xevent->xany.window, xevent->type);
SDL_Log("window 0x%lx: Unhandled event %d", xevent->xany.window, xevent->type);
#endif
} break;
}

View file

@ -239,7 +239,7 @@ bool X11_InitKeyboard(SDL_VideoDevice *_this)
const SDL_Scancode *table = SDL_GetScancodeTable(scancode_set[best_index], &table_size);
#ifdef DEBUG_KEYBOARD
SDL_Log("Using scancode set %d, min_keycode = %d, max_keycode = %d, table_size = %d\n", best_index, min_keycode, max_keycode, table_size);
SDL_Log("Using scancode set %d, min_keycode = %d, max_keycode = %d, table_size = %d", best_index, min_keycode, max_keycode, table_size);
#endif
// This should never happen, but just in case...
if (table_size > (SDL_arraysize(data->key_layout) - min_keycode)) {
@ -267,14 +267,14 @@ bool X11_InitKeyboard(SDL_VideoDevice *_this)
if ((SDL_GetKeymapKeycode(NULL, scancode, SDL_KMOD_NONE) & (SDLK_SCANCODE_MASK | SDLK_EXTENDED_MASK)) && X11_ScancodeIsRemappable(scancode)) {
// Not a character key and the scancode is safe to remap
#ifdef DEBUG_KEYBOARD
SDL_Log("Changing scancode, was %d (%s), now %d (%s)\n", data->key_layout[i], SDL_GetScancodeName(data->key_layout[i]), scancode, SDL_GetScancodeName(scancode));
SDL_Log("Changing scancode, was %d (%s), now %d (%s)", data->key_layout[i], SDL_GetScancodeName(data->key_layout[i]), scancode, SDL_GetScancodeName(scancode));
#endif
data->key_layout[i] = scancode;
}
}
} else {
#ifdef DEBUG_SCANCODES
SDL_Log("Keyboard layout unknown, please report the following to the SDL forums/mailing list (https://discourse.libsdl.org/):\n");
SDL_Log("Keyboard layout unknown, please report the following to the SDL forums/mailing list (https://discourse.libsdl.org/):");
#endif
// Determine key_layout - only works on US QWERTY layout
@ -288,9 +288,9 @@ bool X11_InitKeyboard(SDL_VideoDevice *_this)
(unsigned int)sym, sym == NoSymbol ? "NoSymbol" : X11_XKeysymToString(sym));
}
if (scancode == SDL_SCANCODE_UNKNOWN) {
SDL_Log("scancode not found\n");
SDL_Log("scancode not found");
} else {
SDL_Log("scancode = %d (%s)\n", scancode, SDL_GetScancodeName(scancode));
SDL_Log("scancode = %d (%s)", scancode, SDL_GetScancodeName(scancode));
}
#endif
data->key_layout[i] = scancode;
@ -592,12 +592,12 @@ static void preedit_draw_callback(XIC xic, XPointer client_data, XIMPreeditDrawC
#ifdef DEBUG_XIM
if (call_data->chg_length > 0) {
SDL_Log("Draw callback deleted %d characters at %d\n", call_data->chg_length, call_data->chg_first);
SDL_Log("Draw callback deleted %d characters at %d", call_data->chg_length, call_data->chg_first);
}
if (text) {
SDL_Log("Draw callback inserted %s at %d, caret: %d\n", text->string.multi_byte, call_data->chg_first, call_data->caret);
SDL_Log("Draw callback inserted %s at %d, caret: %d", text->string.multi_byte, call_data->chg_first, call_data->caret);
}
SDL_Log("Pre-edit text: %s\n", data->preedit_text);
SDL_Log("Pre-edit text: %s", data->preedit_text);
#endif
X11_SendEditingEvent(data);

View file

@ -584,7 +584,7 @@ bool X11_Xinput2SelectMouseAndKeyboard(SDL_VideoDevice *_this, SDL_Window *windo
XISetMask(mask, XI_PropertyEvent); // E.g., when swapping tablet pens
if (X11_XISelectEvents(data->display, windowdata->xwindow, &eventmask, 1) != Success) {
SDL_LogWarn(SDL_LOG_CATEGORY_INPUT, "Could not enable XInput2 event handling\n");
SDL_LogWarn(SDL_LOG_CATEGORY_INPUT, "Could not enable XInput2 event handling");
windowdata->xinput2_keyboard_enabled = false;
windowdata->xinput2_mouse_enabled = false;
}

View file

@ -185,7 +185,7 @@ static void PrintModifierState(void)
left = sizeof(message);
print_modifiers(&spot, &left, SDL_GetModState());
SDL_Log("Initial state:%s\n", message);
SDL_Log("Initial state:%s", message);
}
static void PrintKey(SDL_KeyboardEvent *event)
@ -218,7 +218,7 @@ static void PrintKey(SDL_KeyboardEvent *event)
if (event->repeat) {
print_string(&spot, &left, " (repeat)");
}
SDL_Log("%s\n", message);
SDL_Log("%s", message);
}
static void PrintText(const char *eventtype, const char *text)
@ -231,7 +231,7 @@ static void PrintText(const char *eventtype, const char *text)
size_t length = SDL_strlen(expanded);
(void)SDL_snprintf(expanded + length, sizeof(expanded) - length, "\\x%.2x", (unsigned char)*spot);
}
SDL_Log("%s Text (%s): \"%s%s\"\n", eventtype, expanded, *text == '"' ? "\\" : "", text);
SDL_Log("%s Text (%s): \"%s%s\"", eventtype, expanded, *text == '"' ? "\\" : "", text);
}
static void CountKeysDown(void)
@ -244,7 +244,7 @@ static void CountKeysDown(void)
++count;
}
}
SDL_Log("Keys down: %d\n", count);
SDL_Log("Keys down: %d", count);
}
static void DrawCursor(int i)
@ -373,10 +373,10 @@ static void loop(void)
{
SDL_Window *window = SDL_GetWindowFromEvent(&event);
if (SDL_TextInputActive(window)) {
SDL_Log("Stopping text input for window %" SDL_PRIu32 "\n", event.tfinger.windowID);
SDL_Log("Stopping text input for window %" SDL_PRIu32, event.tfinger.windowID);
SDL_StopTextInput(window);
} else {
SDL_Log("Starting text input for window %" SDL_PRIu32 "\n", event.tfinger.windowID);
SDL_Log("Starting text input for window %" SDL_PRIu32, event.tfinger.windowID);
SDL_StartTextInput(window);
}
break;
@ -385,16 +385,16 @@ static void loop(void)
if (event.button.button == SDL_BUTTON_RIGHT) {
SDL_Window *window = SDL_GetWindowFromEvent(&event);
if (SDL_TextInputActive(window)) {
SDL_Log("Stopping text input for window %" SDL_PRIu32 "\n", event.button.windowID);
SDL_Log("Stopping text input for window %" SDL_PRIu32, event.button.windowID);
SDL_StopTextInput(window);
} else {
SDL_Log("Starting text input for window %" SDL_PRIu32 "\n", event.button.windowID);
SDL_Log("Starting text input for window %" SDL_PRIu32, event.button.windowID);
SDL_StartTextInput(window);
}
}
break;
case SDL_EVENT_KEYMAP_CHANGED:
SDL_Log("Keymap changed!\n");
SDL_Log("Keymap changed!");
break;
case SDL_EVENT_QUIT:
done = 1;
@ -466,13 +466,13 @@ int main(int argc, char *argv[])
/* Initialize SDL */
if (!SDLTest_CommonInit(state)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return 1;
}
windowstates = (TextWindowState *)SDL_calloc(state->num_windows, sizeof(*windowstates));
if (!windowstates) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't allocate text windows: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't allocate text windows: %s", SDL_GetError());
goto done;
}

View file

@ -142,7 +142,7 @@ int main(int argc, char *argv[]) {
#else
SDL_strlcpy(error, strerror(errno), sizeof(error));
#endif
SDL_Log("Error reading from stdin: %s\n", error);
SDL_Log("Error reading from stdin: %s", error);
}
break;
}

View file

@ -78,20 +78,20 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
/* Load the SDL library */
if (!SDL_Init(SDL_INIT_AUDIO | SDL_INIT_EVENTS)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
filename = GetResourceFilename(filename, "sample.wav");
if (!filename) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s", SDL_GetError());
return SDL_APP_FAILURE;
}
/* Load the wave file into memory */
if (!SDL_LoadWAV(filename, &wave.spec, &wave.sound, &wave.soundlen)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", filename, SDL_GetError());
SDL_free(filename);
return SDL_APP_FAILURE;
}
@ -104,11 +104,11 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
}
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
SDL_Log("Using audio driver: %s", SDL_GetCurrentAudioDriver());
stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &wave.spec, NULL, NULL);
if (!stream) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s", SDL_GetError());
return SDL_APP_FAILURE;
}

View file

@ -40,39 +40,43 @@ static void RunBasicTest(void)
SDL_AtomicInt v;
bool tfret = false;
SDL_Log("\nspin lock---------------------------------------\n\n");
SDL_Log("%s", "");
SDL_Log("spin lock---------------------------------------");
SDL_Log("%s", "");
SDL_LockSpinlock(&lock);
SDL_Log("AtomicLock lock=%d\n", lock);
SDL_Log("AtomicLock lock=%d", lock);
SDL_UnlockSpinlock(&lock);
SDL_Log("AtomicUnlock lock=%d\n", lock);
SDL_Log("AtomicUnlock lock=%d", lock);
SDL_Log("\natomic -----------------------------------------\n\n");
SDL_Log("%s", "");
SDL_Log("atomic -----------------------------------------");
SDL_Log("%s", "");
SDL_SetAtomicInt(&v, 0);
tfret = SDL_SetAtomicInt(&v, 10) == 0;
SDL_Log("AtomicSet(10) tfret=%s val=%d\n", tf(tfret), SDL_GetAtomicInt(&v));
SDL_Log("AtomicSet(10) tfret=%s val=%d", tf(tfret), SDL_GetAtomicInt(&v));
tfret = SDL_AddAtomicInt(&v, 10) == 10;
SDL_Log("AtomicAdd(10) tfret=%s val=%d\n", tf(tfret), SDL_GetAtomicInt(&v));
SDL_Log("AtomicAdd(10) tfret=%s val=%d", tf(tfret), SDL_GetAtomicInt(&v));
SDL_SetAtomicInt(&v, 0);
SDL_AtomicIncRef(&v);
tfret = (SDL_GetAtomicInt(&v) == 1);
SDL_Log("AtomicIncRef() tfret=%s val=%d\n", tf(tfret), SDL_GetAtomicInt(&v));
SDL_Log("AtomicIncRef() tfret=%s val=%d", tf(tfret), SDL_GetAtomicInt(&v));
SDL_AtomicIncRef(&v);
tfret = (SDL_GetAtomicInt(&v) == 2);
SDL_Log("AtomicIncRef() tfret=%s val=%d\n", tf(tfret), SDL_GetAtomicInt(&v));
SDL_Log("AtomicIncRef() tfret=%s val=%d", tf(tfret), SDL_GetAtomicInt(&v));
tfret = (SDL_AtomicDecRef(&v) == false);
SDL_Log("AtomicDecRef() tfret=%s val=%d\n", tf(tfret), SDL_GetAtomicInt(&v));
SDL_Log("AtomicDecRef() tfret=%s val=%d", tf(tfret), SDL_GetAtomicInt(&v));
tfret = (SDL_AtomicDecRef(&v) == true);
SDL_Log("AtomicDecRef() tfret=%s val=%d\n", tf(tfret), SDL_GetAtomicInt(&v));
SDL_Log("AtomicDecRef() tfret=%s val=%d", tf(tfret), SDL_GetAtomicInt(&v));
SDL_SetAtomicInt(&v, 10);
tfret = (SDL_CompareAndSwapAtomicInt(&v, 0, 20) == false);
SDL_Log("AtomicCAS() tfret=%s val=%d\n", tf(tfret), SDL_GetAtomicInt(&v));
SDL_Log("AtomicCAS() tfret=%s val=%d", tf(tfret), SDL_GetAtomicInt(&v));
value = SDL_GetAtomicInt(&v);
tfret = (SDL_CompareAndSwapAtomicInt(&v, value, 20) == true);
SDL_Log("AtomicCAS() tfret=%s val=%d\n", tf(tfret), SDL_GetAtomicInt(&v));
SDL_Log("AtomicCAS() tfret=%s val=%d", tf(tfret), SDL_GetAtomicInt(&v));
}
/**************************************************************************/
@ -115,7 +119,7 @@ static SDL_Semaphore *threadDone;
static int SDLCALL adder(void *junk)
{
unsigned long N = NInter;
SDL_Log("Thread subtracting %d %lu times\n", CountInc, N);
SDL_Log("Thread subtracting %d %lu times", CountInc, N);
while (N--) {
SDL_AddAtomicInt(&good, -CountInc);
bad -= CountInc;
@ -153,7 +157,7 @@ static void runAdder(void)
end = SDL_GetTicksNS();
SDL_Log("Finished in %f sec\n", (end - start) / 1000000000.0);
SDL_Log("Finished in %f sec", (end - start) / 1000000000.0);
}
static void RunEpicTest(void)
@ -161,28 +165,30 @@ static void RunEpicTest(void)
int b;
atomicValue v;
SDL_Log("\nepic test---------------------------------------\n\n");
SDL_Log("%s", "");
SDL_Log("epic test---------------------------------------");
SDL_Log("%s", "");
SDL_Log("Size asserted to be >= 32-bit\n");
SDL_Log("Size asserted to be >= 32-bit");
SDL_assert(sizeof(atomicValue) >= 4);
SDL_Log("Check static initializer\n");
SDL_Log("Check static initializer");
v = SDL_GetAtomicInt(&good);
SDL_assert(v == 42);
SDL_assert(bad == 42);
SDL_Log("Test negative values\n");
SDL_Log("Test negative values");
SDL_SetAtomicInt(&good, -5);
v = SDL_GetAtomicInt(&good);
SDL_assert(v == -5);
SDL_Log("Verify maximum value\n");
SDL_Log("Verify maximum value");
SDL_SetAtomicInt(&good, CountTo);
v = SDL_GetAtomicInt(&good);
SDL_assert(v == CountTo);
SDL_Log("Test compare and exchange\n");
SDL_Log("Test compare and exchange");
b = SDL_CompareAndSwapAtomicInt(&good, 500, 43);
SDL_assert(!b); /* no swap since CountTo!=500 */
@ -194,7 +200,7 @@ static void RunEpicTest(void)
v = SDL_GetAtomicInt(&good);
SDL_assert(v == 44);
SDL_Log("Test Add\n");
SDL_Log("Test Add");
v = SDL_AddAtomicInt(&good, 1);
SDL_assert(v == 44);
@ -206,7 +212,7 @@ static void RunEpicTest(void)
v = SDL_GetAtomicInt(&good);
SDL_assert(v == 55);
SDL_Log("Test Add (Negative values)\n");
SDL_Log("Test Add (Negative values)");
v = SDL_AddAtomicInt(&good, -20);
SDL_assert(v == 55);
@ -223,7 +229,7 @@ static void RunEpicTest(void)
v = SDL_GetAtomicInt(&good);
SDL_assert(v == 15);
SDL_Log("Reset before count down test\n");
SDL_Log("Reset before count down test");
SDL_SetAtomicInt(&good, CountTo);
v = SDL_GetAtomicInt(&good);
SDL_assert(v == CountTo);
@ -231,11 +237,11 @@ static void RunEpicTest(void)
bad = CountTo;
SDL_assert(bad == CountTo);
SDL_Log("Counting down from %d, Expect %d remaining\n", CountTo, Expect);
SDL_Log("Counting down from %d, Expect %d remaining", CountTo, Expect);
runAdder();
v = SDL_GetAtomicInt(&good);
SDL_Log("Atomic %d Non-Atomic %d\n", v, bad);
SDL_Log("Atomic %d Non-Atomic %d", v, bad);
SDL_assert(v == Expect);
/* We can't guarantee that bad != Expect, this would happen on a single core system, for example. */
/*SDL_assert(bad != Expect);*/
@ -431,7 +437,7 @@ static bool EnqueueEvent_Mutex(SDL_EventQueue *queue, const SDL_Event *event)
} else if (delta < 0) {
/* We ran into an old queue entry, which means it still needs to be dequeued */
} else {
SDL_Log("ERROR: mutex failed!\n");
SDL_Log("ERROR: mutex failed!");
}
SDL_UnlockMutex(queue->mutex);
@ -464,7 +470,7 @@ static bool DequeueEvent_Mutex(SDL_EventQueue *queue, SDL_Event *event)
} else if (delta < 0) {
/* We ran into an old queue entry, which means we've hit empty */
} else {
SDL_Log("ERROR: mutex failed!\n");
SDL_Log("ERROR: mutex failed!");
}
SDL_UnlockMutex(queue->mutex);
@ -597,8 +603,10 @@ static void RunFIFOTest(bool lock_free)
char textBuffer[1024];
size_t len;
SDL_Log("\nFIFO test---------------------------------------\n\n");
SDL_Log("Mode: %s\n", lock_free ? "LockFree" : "Mutex");
SDL_Log("%s", "");
SDL_Log("FIFO test---------------------------------------");
SDL_Log("%s", "");
SDL_Log("Mode: %s", lock_free ? "LockFree" : "Mutex");
SDL_memset(&queue, 0xff, sizeof(queue));
@ -617,7 +625,7 @@ static void RunFIFOTest(bool lock_free)
#endif
/* Start the readers first */
SDL_Log("Starting %d readers\n", NUM_READERS);
SDL_Log("Starting %d readers", NUM_READERS);
SDL_zeroa(readerData);
for (i = 0; i < NUM_READERS; ++i) {
char name[64];
@ -628,7 +636,7 @@ static void RunFIFOTest(bool lock_free)
}
/* Start up the writers */
SDL_Log("Starting %d writers\n", NUM_WRITERS);
SDL_Log("Starting %d writers", NUM_WRITERS);
SDL_zeroa(writerData);
for (i = 0; i < NUM_WRITERS; ++i) {
char name[64];
@ -663,16 +671,16 @@ static void RunFIFOTest(bool lock_free)
SDL_DestroyMutex(queue.mutex);
}
SDL_Log("Finished in %f sec\n", (end - start) / 1000000000.0);
SDL_Log("Finished in %f sec", (end - start) / 1000000000.0);
SDL_Log("\n");
SDL_Log("%s", "");
for (i = 0; i < NUM_WRITERS; ++i) {
SDL_Log("Writer %d wrote %d events, had %d waits\n", i, EVENTS_PER_WRITER, writerData[i].waits);
SDL_Log("Writer %d wrote %d events, had %d waits", i, EVENTS_PER_WRITER, writerData[i].waits);
}
SDL_Log("Writers wrote %d total events\n", NUM_WRITERS * EVENTS_PER_WRITER);
SDL_Log("Writers wrote %d total events", NUM_WRITERS * EVENTS_PER_WRITER);
/* Print a breakdown of which readers read messages from which writer */
SDL_Log("\n");
SDL_Log("%s", "");
grand_total = 0;
for (i = 0; i < NUM_READERS; ++i) {
int total = 0;
@ -680,7 +688,7 @@ static void RunFIFOTest(bool lock_free)
total += readerData[i].counters[j];
}
grand_total += total;
SDL_Log("Reader %d read %d events, had %d waits\n", i, total, readerData[i].waits);
SDL_Log("Reader %d read %d events, had %d waits", i, total, readerData[i].waits);
(void)SDL_snprintf(textBuffer, sizeof(textBuffer), " { ");
for (j = 0; j < NUM_WRITERS; ++j) {
if (j > 0) {
@ -694,7 +702,7 @@ static void RunFIFOTest(bool lock_free)
(void)SDL_snprintf(textBuffer + len, sizeof(textBuffer) - len, " }\n");
SDL_Log("%s", textBuffer);
}
SDL_Log("Readers read %d total events\n", grand_total);
SDL_Log("Readers read %d total events", grand_total);
}
/* End FIFO test */

View file

@ -84,7 +84,7 @@ static void iteration(void)
if (!stream) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to create/bind an audio stream to %u ('%s'): %s", (unsigned int) which, name, SDL_GetError());
} else {
SDL_Log("Opened '%s' as %u\n", name, (unsigned int) which);
SDL_Log("Opened '%s' as %u", name, (unsigned int) which);
/* !!! FIXME: laziness, this used to loop the audio, but we'll just play it once for now on each connect. */
SDL_PutAudioStreamData(stream, sound, soundlen);
SDL_FlushAudioStream(stream);
@ -94,7 +94,7 @@ static void iteration(void)
}
} else if (e.type == SDL_EVENT_AUDIO_DEVICE_REMOVED) {
dev = (SDL_AudioDeviceID)e.adevice.which;
SDL_Log("%s device %u removed.\n", devtypestr(e.adevice.recording), (unsigned int)dev);
SDL_Log("%s device %u removed.", devtypestr(e.adevice.recording), (unsigned int)dev);
/* !!! FIXME: we need to keep track of our streams and destroy them here. */
}
}
@ -144,14 +144,14 @@ int main(int argc, char *argv[])
/* Load the SDL library */
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return 1;
}
/* Some targets (Mac CoreAudio) need an event queue for audio hotplug, so make and immediately hide a window. */
window = SDL_CreateWindow("testaudiohotplug", 640, 480, 0);
if (!window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_CreateWindow failed: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_CreateWindow failed: %s", SDL_GetError());
quit(1);
}
SDL_MinimizeWindow(window);
@ -159,13 +159,13 @@ int main(int argc, char *argv[])
filename = GetResourceFilename(filename, "sample.wav");
if (!filename) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s", SDL_GetError());
quit(1);
}
/* Load the wave file into memory */
if (!SDL_LoadWAV(filename, &spec, &sound, &soundlen)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", filename, SDL_GetError());
quit(1);
}
@ -187,8 +187,8 @@ int main(int argc, char *argv[])
SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
}
SDL_Log("Select a driver with the SDL_AUDIO_DRIVER environment variable.\n");
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
SDL_Log("Select a driver with the SDL_AUDIO_DRIVER environment variable.");
SDL_Log("Using audio driver: %s", SDL_GetCurrentAudioDriver());
#ifdef SDL_PLATFORM_EMSCRIPTEN
emscripten_set_main_loop(loop, 0, 1);

View file

@ -23,28 +23,30 @@ print_devices(bool recording)
SDL_AudioDeviceID *devices = recording ? SDL_GetAudioRecordingDevices(&n) : SDL_GetAudioPlaybackDevices(&n);
if (!devices) {
SDL_Log(" Driver failed to report %s devices: %s\n\n", typestr, SDL_GetError());
SDL_Log(" Driver failed to report %s devices: %s", typestr, SDL_GetError());
SDL_Log("%s", "");
} else if (n == 0) {
SDL_Log(" No %s devices found.\n\n", typestr);
SDL_Log(" No %s devices found.", typestr);
SDL_Log("%s", "");
} else {
int i;
SDL_Log("Found %d %s device%s:\n", n, typestr, n != 1 ? "s" : "");
SDL_Log("Found %d %s device%s:", n, typestr, n != 1 ? "s" : "");
for (i = 0; i < n; i++) {
const char *name = SDL_GetAudioDeviceName(devices[i]);
if (name) {
SDL_Log(" %d: %s\n", i, name);
SDL_Log(" %d: %s", i, name);
} else {
SDL_Log(" %d Error: %s\n", i, SDL_GetError());
SDL_Log(" %d Error: %s", i, SDL_GetError());
}
if (SDL_GetAudioDeviceFormat(devices[i], &spec, &frames)) {
SDL_Log(" Sample Rate: %d\n", spec.freq);
SDL_Log(" Channels: %d\n", spec.channels);
SDL_Log(" SDL_AudioFormat: %X\n", spec.format);
SDL_Log(" Buffer Size: %d frames\n", frames);
SDL_Log(" Sample Rate: %d", spec.freq);
SDL_Log(" Channels: %d", spec.channels);
SDL_Log(" SDL_AudioFormat: %X", spec.format);
SDL_Log(" Buffer Size: %d frames", frames);
}
}
SDL_Log("\n");
SDL_Log("%s", "");
}
SDL_free(devices);
}
@ -70,45 +72,47 @@ int main(int argc, char **argv)
/* Load the SDL library */
if (!SDL_Init(SDL_INIT_AUDIO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return 1;
}
/* Print available audio drivers */
n = SDL_GetNumAudioDrivers();
if (n == 0) {
SDL_Log("No built-in audio drivers\n\n");
SDL_Log("No built-in audio drivers");
SDL_Log("%s", "");
} else {
SDL_Log("Built-in audio drivers:\n");
SDL_Log("Built-in audio drivers:");
for (i = 0; i < n; ++i) {
SDL_Log(" %d: %s\n", i, SDL_GetAudioDriver(i));
SDL_Log(" %d: %s", i, SDL_GetAudioDriver(i));
}
SDL_Log("Select a driver with the SDL_AUDIO_DRIVER environment variable.\n");
SDL_Log("Select a driver with the SDL_AUDIO_DRIVER environment variable.");
}
SDL_Log("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver());
SDL_Log("Using audio driver: %s", SDL_GetCurrentAudioDriver());
SDL_Log("%s", "");
print_devices(false);
print_devices(true);
if (SDL_GetAudioDeviceFormat(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, &frames)) {
SDL_Log("Default Playback Device:\n");
SDL_Log("Sample Rate: %d\n", spec.freq);
SDL_Log("Channels: %d\n", spec.channels);
SDL_Log("SDL_AudioFormat: %X\n", spec.format);
SDL_Log("Buffer Size: %d frames\n", frames);
SDL_Log("Default Playback Device:");
SDL_Log("Sample Rate: %d", spec.freq);
SDL_Log("Channels: %d", spec.channels);
SDL_Log("SDL_AudioFormat: %X", spec.format);
SDL_Log("Buffer Size: %d frames", frames);
} else {
SDL_Log("Error when calling SDL_GetAudioDeviceFormat(default playback): %s\n", SDL_GetError());
SDL_Log("Error when calling SDL_GetAudioDeviceFormat(default playback): %s", SDL_GetError());
}
if (SDL_GetAudioDeviceFormat(SDL_AUDIO_DEVICE_DEFAULT_RECORDING, &spec, &frames)) {
SDL_Log("Default Recording Device:\n");
SDL_Log("Sample Rate: %d\n", spec.freq);
SDL_Log("Channels: %d\n", spec.channels);
SDL_Log("SDL_AudioFormat: %X\n", spec.format);
SDL_Log("Buffer Size: %d frames\n", frames);
SDL_Log("Default Recording Device:");
SDL_Log("Sample Rate: %d", spec.freq);
SDL_Log("Channels: %d", spec.channels);
SDL_Log("SDL_AudioFormat: %X", spec.format);
SDL_Log("Buffer Size: %d frames", frames);
} else {
SDL_Log("Error when calling SDL_GetAudioDeviceFormat(default recording): %s\n", SDL_GetError());
SDL_Log("Error when calling SDL_GetAudioDeviceFormat(default recording): %s", SDL_GetError());
}
SDL_Quit();

View file

@ -62,31 +62,31 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv)
/* Load the SDL library */
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_SUCCESS;
}
if (!SDL_CreateWindowAndRenderer("testaudiorecording", 320, 240, 0, &window, &renderer)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create SDL window and renderer: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create SDL window and renderer: %s", SDL_GetError());
return SDL_APP_SUCCESS;
}
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
SDL_Log("Using audio driver: %s", SDL_GetCurrentAudioDriver());
devices = SDL_GetAudioRecordingDevices(NULL);
for (i = 0; devices[i] != 0; i++) {
const char *name = SDL_GetAudioDeviceName(devices[i]);
SDL_Log(" Recording device #%d: '%s'\n", i, name);
SDL_Log(" Recording device #%d: '%s'", i, name);
if (devname && (SDL_strcmp(devname, name) == 0)) {
want_device = devices[i];
}
}
if (devname && (want_device == SDL_AUDIO_DEVICE_DEFAULT_RECORDING)) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Didn't see a recording device named '%s', using the system default instead.\n", devname);
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Didn't see a recording device named '%s', using the system default instead.", devname);
devname = NULL;
}
@ -96,10 +96,10 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv)
open your recording devices second in case you land in those bizarre
circumstances. */
SDL_Log("Opening default playback device...\n");
SDL_Log("Opening default playback device...");
device = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, NULL);
if (!device) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for playback: %s!\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for playback: %s!", SDL_GetError());
SDL_free(devices);
return SDL_APP_FAILURE;
}
@ -107,23 +107,23 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv)
SDL_GetAudioDeviceFormat(device, &outspec, NULL);
stream_out = SDL_CreateAudioStream(&outspec, &outspec);
if (!stream_out) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create an audio stream for playback: %s!\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create an audio stream for playback: %s!", SDL_GetError());
SDL_free(devices);
return SDL_APP_FAILURE;
} else if (!SDL_BindAudioStream(device, stream_out)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't bind an audio stream for playback: %s!\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't bind an audio stream for playback: %s!", SDL_GetError());
SDL_free(devices);
return SDL_APP_FAILURE;
}
SDL_Log("Opening recording device %s%s%s...\n",
SDL_Log("Opening recording device %s%s%s...",
devname ? "'" : "",
devname ? devname : "[[default]]",
devname ? "'" : "");
device = SDL_OpenAudioDevice(want_device, NULL);
if (!device) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for recording: %s!\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for recording: %s!", SDL_GetError());
SDL_free(devices);
return SDL_APP_FAILURE;
}
@ -132,16 +132,16 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv)
SDL_GetAudioDeviceFormat(device, &inspec, NULL);
stream_in = SDL_CreateAudioStream(&inspec, &inspec);
if (!stream_in) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create an audio stream for recording: %s!\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create an audio stream for recording: %s!", SDL_GetError());
return SDL_APP_FAILURE;
} else if (!SDL_BindAudioStream(device, stream_in)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't bind an audio stream for recording: %s!\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't bind an audio stream for recording: %s!", SDL_GetError());
return SDL_APP_FAILURE;
}
SDL_SetAudioStreamFormat(stream_in, NULL, &outspec); /* make sure we output at the playback format. */
SDL_Log("Ready! Hold down mouse or finger to record!\n");
SDL_Log("Ready! Hold down mouse or finger to record!");
return SDL_APP_CONTINUE;
}
@ -185,10 +185,10 @@ SDL_AppResult SDL_AppIterate(void *appstate)
Uint8 buf[1024];
const int br = SDL_GetAudioStreamData(stream_in, buf, sizeof(buf));
if (br < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to read from input audio stream: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to read from input audio stream: %s", SDL_GetError());
return SDL_APP_FAILURE;
} else if (!SDL_PutAudioStreamData(stream_out, buf, br)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to write to output audio stream: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to write to output audio stream: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
}
@ -198,7 +198,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
void SDL_AppQuit(void *appstate, SDL_AppResult result)
{
SDL_Log("Shutting down.\n");
SDL_Log("Shutting down.");
const SDL_AudioDeviceID devid_in = SDL_GetAudioStreamDevice(stream_in);
const SDL_AudioDeviceID devid_out = SDL_GetAudioStreamDevice(stream_out);
SDL_CloseAudioDevice(devid_in); /* !!! FIXME: use SDL_OpenAudioDeviceStream instead so we can dump this. */

View file

@ -396,7 +396,7 @@ int main(int argc, char *argv[])
/* Load the SDL library */
if (!SDLTest_CommonInit(state)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return 1;
}

View file

@ -36,10 +36,10 @@ static void PrintCameraSpecs(SDL_CameraID camera_id)
if (specs) {
int i;
SDL_Log("Available formats:\n");
SDL_Log("Available formats:");
for (i = 0; specs[i]; ++i) {
const SDL_CameraSpec *s = specs[i];
SDL_Log(" %dx%d %.2f FPS %s\n", s->width, s->height, (float)s->framerate_numerator / s->framerate_denominator, SDL_GetPixelFormatName(s->format));
SDL_Log(" %dx%d %.2f FPS %s", s->width, s->height, (float)s->framerate_numerator / s->framerate_denominator, SDL_GetPixelFormatName(s->format));
}
SDL_free(specs);
}

View file

@ -41,12 +41,12 @@ static const void *ClipboardDataCallback(void *userdata, const char *mime_type,
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
{
if (!SDL_Init(SDL_INIT_VIDEO)) {
SDL_Log("Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("testclipboard", 640, 480, 0, &window, &renderer)) {
SDL_Log("Couldn't create window and renderer: %s\n", SDL_GetError());
SDL_Log("Couldn't create window and renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
return SDL_APP_CONTINUE;
@ -69,12 +69,12 @@ SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
case SDL_EVENT_CLIPBOARD_UPDATE:
if (event->clipboard.num_mime_types > 0) {
int i;
SDL_Log("Clipboard updated:\n");
SDL_Log("Clipboard updated:");
for (i = 0; event->clipboard.mime_types[i]; ++i) {
SDL_Log(" %s\n", event->clipboard.mime_types[i]);
SDL_Log(" %s", event->clipboard.mime_types[i]);
}
} else {
SDL_Log("Clipboard cleared\n");
SDL_Log("Clipboard cleared");
}
break;

View file

@ -64,12 +64,12 @@ static void UpdateHDRState(void)
props = SDL_GetWindowProperties(window);
HDR_enabled = SDL_GetBooleanProperty(props, SDL_PROP_WINDOW_HDR_ENABLED_BOOLEAN, false);
SDL_Log("HDR %s\n", HDR_enabled ? "enabled" : "disabled");
SDL_Log("HDR %s", HDR_enabled ? "enabled" : "disabled");
if (HDR_enabled) {
props = SDL_GetRendererProperties(renderer);
if (SDL_GetNumberProperty(props, SDL_PROP_RENDERER_OUTPUT_COLORSPACE_NUMBER, SDL_COLORSPACE_SRGB) != SDL_COLORSPACE_SRGB_LINEAR) {
SDL_Log("Run with --colorspace linear to display HDR colors\n");
SDL_Log("Run with --colorspace linear to display HDR colors");
}
HDR_headroom = SDL_GetFloatProperty(props, SDL_PROP_RENDERER_HDR_HEADROOM_FLOAT, 1.0f);
}
@ -86,12 +86,12 @@ static void CreateRenderer(void)
renderer = SDL_CreateRendererWithProperties(props);
SDL_DestroyProperties(props);
if (!renderer) {
SDL_Log("Couldn't create renderer: %s\n", SDL_GetError());
SDL_Log("Couldn't create renderer: %s", SDL_GetError());
return;
}
renderer_name = SDL_GetRendererName(renderer);
SDL_Log("Created renderer %s\n", renderer_name);
SDL_Log("Created renderer %s", renderer_name);
UpdateHDRState();
}
@ -159,11 +159,11 @@ static bool ReadPixel(int x, int y, SDL_Color *c)
if (SDL_ReadSurfacePixel(surface, 0, 0, &c->r, &c->g, &c->b, &c->a)) {
result = true;
} else {
SDL_Log("Couldn't read pixel: %s\n", SDL_GetError());
SDL_Log("Couldn't read pixel: %s", SDL_GetError());
}
SDL_DestroySurface(surface);
} else {
SDL_Log("Couldn't read back pixels: %s\n", SDL_GetError());
SDL_Log("Couldn't read back pixels: %s", SDL_GetError());
}
return result;
}
@ -662,7 +662,7 @@ static void loop(void)
static void LogUsage(const char *argv0)
{
SDL_Log("Usage: %s [--renderer renderer] [--colorspace colorspace]\n", argv0);
SDL_Log("Usage: %s [--renderer renderer] [--colorspace colorspace]", argv0);
}
int main(int argc, char *argv[])
@ -691,7 +691,7 @@ int main(int argc, char *argv[])
colorspace = SDL_COLORSPACE_HDR10;
*/
} else {
SDL_Log("Unknown colorspace %s\n", argv[i + 1]);
SDL_Log("Unknown colorspace %s", argv[i + 1]);
goto quit;
}
++i;
@ -707,20 +707,20 @@ int main(int argc, char *argv[])
window = SDL_CreateWindow("SDL colorspace test", WINDOW_WIDTH, WINDOW_HEIGHT, 0);
if (!window) {
SDL_Log("Couldn't create window: %s\n", SDL_GetError());
SDL_Log("Couldn't create window: %s", SDL_GetError());
return_code = 2;
goto quit;
}
renderer_count = SDL_GetNumRenderDrivers();
SDL_Log("There are %d render drivers:\n", renderer_count);
SDL_Log("There are %d render drivers:", renderer_count);
for (i = 0; i < renderer_count; ++i) {
const char *name = SDL_GetRenderDriver(i);
if (renderer_name && SDL_strcasecmp(renderer_name, name) == 0) {
renderer_index = i;
}
SDL_Log(" %s\n", name);
SDL_Log(" %s", name);
}
CreateRenderer();

View file

@ -923,9 +923,9 @@ static void AddController(SDL_JoystickID id, bool verbose)
const char *name = SDL_GetJoystickName(joystick);
const char *path = SDL_GetJoystickPath(joystick);
char guid[33];
SDL_Log("Opened joystick %s%s%s\n", name, path ? ", " : "", path ? path : "");
SDL_Log("Opened joystick %s%s%s", name, path ? ", " : "", path ? path : "");
SDL_GUIDToString(SDL_GetJoystickGUID(joystick), guid, sizeof(guid));
SDL_Log("No gamepad mapping for %s\n", guid);
SDL_Log("No gamepad mapping for %s", guid);
}
} else {
SDL_Log("Couldn't open joystick: %s", SDL_GetError());
@ -1021,7 +1021,7 @@ static void HandleGamepadAdded(SDL_JoystickID id, bool verbose)
if (i < 0) {
return;
}
SDL_Log("Gamepad %" SDL_PRIu32 " added\n", id);
SDL_Log("Gamepad %" SDL_PRIu32 " added", id);
SDL_assert(!controllers[i].gamepad);
controllers[i].gamepad = SDL_OpenGamepad(id);
@ -1035,11 +1035,11 @@ static void HandleGamepadAdded(SDL_JoystickID id, bool verbose)
SDL_GUID guid = SDL_GetGamepadGUIDForID(id);
char guid_string[33];
SDL_GUIDToString(guid, guid_string, sizeof(guid_string));
SDL_Log("Opened gamepad %s, guid %s%s%s\n", name, guid_string, path ? ", " : "", path ? path : "");
SDL_Log("Opened gamepad %s, guid %s%s%s", name, guid_string, path ? ", " : "", path ? path : "");
firmware_version = SDL_GetGamepadFirmwareVersion(gamepad);
if (firmware_version) {
SDL_Log("Firmware version: 0x%x (%d)\n", firmware_version, firmware_version);
SDL_Log("Firmware version: 0x%x (%d)", firmware_version, firmware_version);
}
if (SDL_GetBooleanProperty(props, SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN, false)) {
@ -1055,7 +1055,7 @@ static void HandleGamepadAdded(SDL_JoystickID id, bool verbose)
}
if (SDL_GetGamepadPlayerIndex(gamepad) >= 0) {
SDL_Log("Player index: %d\n", SDL_GetGamepadPlayerIndex(gamepad));
SDL_Log("Player index: %d", SDL_GetGamepadPlayerIndex(gamepad));
}
}
@ -1064,7 +1064,7 @@ static void HandleGamepadAdded(SDL_JoystickID id, bool verbose)
if (SDL_GamepadHasSensor(gamepad, sensor)) {
if (verbose) {
SDL_Log("Enabling %s at %.2f Hz\n", GetSensorName(sensor), SDL_GetGamepadSensorDataRate(gamepad, sensor));
SDL_Log("Enabling %s at %.2f Hz", GetSensorName(sensor), SDL_GetGamepadSensorDataRate(gamepad, sensor));
}
SDL_SetGamepadSensorEnabled(gamepad, sensor, true);
}
@ -1073,7 +1073,7 @@ static void HandleGamepadAdded(SDL_JoystickID id, bool verbose)
if (verbose) {
char *mapping = SDL_GetGamepadMapping(gamepad);
if (mapping) {
SDL_Log("Mapping: %s\n", mapping);
SDL_Log("Mapping: %s", mapping);
SDL_free(mapping);
}
}
@ -1093,7 +1093,7 @@ static void HandleGamepadRemoved(SDL_JoystickID id)
if (i < 0) {
return;
}
SDL_Log("Gamepad %" SDL_PRIu32 " removed\n", id);
SDL_Log("Gamepad %" SDL_PRIu32 " removed", id);
if (controllers[i].mapping) {
SDL_free(controllers[i].mapping);
@ -1137,24 +1137,24 @@ static bool ShowingFront(void)
static void SDLCALL VirtualGamepadSetPlayerIndex(void *userdata, int player_index)
{
SDL_Log("Virtual Gamepad: player index set to %d\n", player_index);
SDL_Log("Virtual Gamepad: player index set to %d", player_index);
}
static bool SDLCALL VirtualGamepadRumble(void *userdata, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
SDL_Log("Virtual Gamepad: rumble set to %d/%d\n", low_frequency_rumble, high_frequency_rumble);
SDL_Log("Virtual Gamepad: rumble set to %d/%d", low_frequency_rumble, high_frequency_rumble);
return true;
}
static bool SDLCALL VirtualGamepadRumbleTriggers(void *userdata, Uint16 left_rumble, Uint16 right_rumble)
{
SDL_Log("Virtual Gamepad: trigger rumble set to %d/%d\n", left_rumble, right_rumble);
SDL_Log("Virtual Gamepad: trigger rumble set to %d/%d", left_rumble, right_rumble);
return true;
}
static bool SDLCALL VirtualGamepadSetLED(void *userdata, Uint8 red, Uint8 green, Uint8 blue)
{
SDL_Log("Virtual Gamepad: LED set to RGB %d,%d,%d\n", red, green, blue);
SDL_Log("Virtual Gamepad: LED set to RGB %d,%d,%d", red, green, blue);
return true;
}
@ -1184,11 +1184,11 @@ static void OpenVirtualGamepad(void)
virtual_id = SDL_AttachVirtualJoystick(&desc);
if (virtual_id == 0) {
SDL_Log("Couldn't attach virtual device: %s\n", SDL_GetError());
SDL_Log("Couldn't attach virtual device: %s", SDL_GetError());
} else {
virtual_joystick = SDL_OpenJoystick(virtual_id);
if (!virtual_joystick) {
SDL_Log("Couldn't open virtual device: %s\n", SDL_GetError());
SDL_Log("Couldn't open virtual device: %s", SDL_GetError());
}
}
}
@ -1620,7 +1620,7 @@ SDL_AppResult SDLCALL SDL_AppEvent(void *appstate, SDL_Event *event)
}
#ifdef DEBUG_AXIS_MAPPING
SDL_Log("AXIS %d nValue %d nCurrentDistance %d nFarthestDistance %d\n", event->jaxis.axis, nValue, nCurrentDistance, nFarthestDistance);
SDL_Log("AXIS %d nValue %d nCurrentDistance %d nFarthestDistance %d", event->jaxis.axis, nValue, nCurrentDistance, nFarthestDistance);
#endif
/* If we've gone out far enough and started to come back, let's bind this axis */
if (nFarthestDistance >= 16000 && nCurrentDistance <= 10000) {
@ -1642,7 +1642,7 @@ SDL_AppResult SDLCALL SDL_AppEvent(void *appstate, SDL_Event *event)
}
}
#ifdef DEBUG_AXIS_MAPPING
SDL_Log("AXIS %d axis_min = %d, axis_max = %d, binding = %s\n", event->jaxis.axis, axis_min, axis_max, binding);
SDL_Log("AXIS %d axis_min = %d, axis_max = %d, binding = %s", event->jaxis.axis, axis_min, axis_max, binding);
#endif
CommitBindingElement(binding, false);
}
@ -1698,7 +1698,7 @@ SDL_AppResult SDLCALL SDL_AppEvent(void *appstate, SDL_Event *event)
case SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN:
case SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION:
case SDL_EVENT_GAMEPAD_TOUCHPAD_UP:
SDL_Log("Gamepad %" SDL_PRIu32 " touchpad %" SDL_PRIs32 " finger %" SDL_PRIs32 " %s %.2f, %.2f, %.2f\n",
SDL_Log("Gamepad %" SDL_PRIu32 " touchpad %" SDL_PRIs32 " finger %" SDL_PRIs32 " %s %.2f, %.2f, %.2f",
event->gtouchpad.which,
event->gtouchpad.touchpad,
event->gtouchpad.finger,
@ -1711,7 +1711,7 @@ SDL_AppResult SDLCALL SDL_AppEvent(void *appstate, SDL_Event *event)
#ifdef VERBOSE_SENSORS
case SDL_EVENT_GAMEPAD_SENSOR_UPDATE:
SDL_Log("Gamepad %" SDL_PRIu32 " sensor %s: %.2f, %.2f, %.2f (%" SDL_PRIu64 ")\n",
SDL_Log("Gamepad %" SDL_PRIu32 " sensor %s: %.2f, %.2f, %.2f (%" SDL_PRIu64 ")",
event->gsensor.which,
GetSensorName((SDL_SensorType) event->gsensor.sensor),
event->gsensor.data[0],
@ -1728,7 +1728,7 @@ SDL_AppResult SDLCALL SDL_AppEvent(void *appstate, SDL_Event *event)
SetController(event->gaxis.which);
}
}
SDL_Log("Gamepad %" SDL_PRIu32 " axis %s changed to %d\n",
SDL_Log("Gamepad %" SDL_PRIu32 " axis %s changed to %d",
event->gaxis.which,
SDL_GetGamepadStringForAxis((SDL_GamepadAxis) event->gaxis.axis),
event->gaxis.value);
@ -1743,7 +1743,7 @@ SDL_AppResult SDLCALL SDL_AppEvent(void *appstate, SDL_Event *event)
}
}
#ifdef VERBOSE_BUTTONS
SDL_Log("Gamepad %" SDL_PRIu32 " button %s %s\n",
SDL_Log("Gamepad %" SDL_PRIu32 " button %s %s",
event->gbutton.which,
SDL_GetGamepadStringForButton((SDL_GamepadButton) event->gbutton.button),
event->gbutton.state ? "pressed" : "released");
@ -1784,8 +1784,8 @@ SDL_AppResult SDLCALL SDL_AppEvent(void *appstate, SDL_Event *event)
} else if (display_mode == CONTROLLER_MODE_BINDING) {
if (GamepadButtonContains(done_mapping_button, event->button.x, event->button.y)) {
if (controller->mapping) {
SDL_Log("Mapping complete:\n");
SDL_Log("%s\n", controller->mapping);
SDL_Log("Mapping complete:");
SDL_Log("%s", controller->mapping);
}
SetDisplayMode(CONTROLLER_MODE_TESTING);
} else if (GamepadButtonContains(cancel_button, event->button.x, event->button.y)) {
@ -2047,7 +2047,7 @@ SDL_AppResult SDLCALL SDL_AppInit(void **appstate, int argc, char *argv[])
/* Initialize SDL (Note: video is required to start event loop) */
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMEPAD)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@ -2057,11 +2057,11 @@ SDL_AppResult SDLCALL SDL_AppInit(void **appstate, int argc, char *argv[])
int count = 0;
char **mappings = SDL_GetGamepadMappings(&count);
int map_i;
SDL_Log("Supported mappings:\n");
SDL_Log("Supported mappings:");
for (map_i = 0; map_i < count; ++map_i) {
SDL_Log("\t%s\n", mappings[map_i]);
SDL_Log("\t%s", mappings[map_i]);
}
SDL_Log("\n");
SDL_Log("%s", "");
SDL_free(mappings);
}
@ -2074,13 +2074,13 @@ SDL_AppResult SDLCALL SDL_AppInit(void **appstate, int argc, char *argv[])
screen_height = (int)SDL_ceilf(SCREEN_HEIGHT * content_scale);
window = SDL_CreateWindow("SDL Controller Test", screen_width, screen_height, 0);
if (!window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
screen = SDL_CreateRenderer(window, NULL);
if (!screen) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s", SDL_GetError());
SDL_DestroyWindow(window);
return SDL_APP_FAILURE;
}

View file

@ -33,14 +33,14 @@ static void SDLCALL callback(void* userdata, const char* const* files, int filte
}
}
SDL_Log("Filter used: '%s'\n", filter_name);
SDL_Log("Filter used: '%s'", filter_name);
while (*files) {
SDL_Log("'%s'\n", *files);
SDL_Log("'%s'", *files);
files++;
}
} else {
SDL_Log("Error: %s\n", SDL_GetError());
SDL_Log("Error: %s", SDL_GetError());
}
}
@ -82,7 +82,7 @@ int main(int argc, char *argv[])
return 1;
}
if (!SDL_CreateWindowAndRenderer("testdialog", 640, 480, 0, &w, &r)) {
SDL_Log("Failed to create window and/or renderer: %s\n", SDL_GetError());
SDL_Log("Failed to create window and/or renderer: %s", SDL_GetError());
SDL_Quit();
return 1;
}
@ -90,7 +90,7 @@ int main(int argc, char *argv[])
initial_path = SDL_GetUserFolder(SDL_FOLDER_HOME);
if (!initial_path) {
SDL_Log("Will not use an initial path, couldn't get the home directory path: %s\n", SDL_GetError());
SDL_Log("Will not use an initial path, couldn't get the home directory path: %s", SDL_GetError());
}
while (1) {

View file

@ -25,7 +25,7 @@ print_mode(const char *prefix, const SDL_DisplayMode *mode)
return;
}
SDL_Log("%s: %dx%d@%gx, %gHz, fmt=%s\n",
SDL_Log("%s: %dx%d@%gx, %gHz, fmt=%s",
prefix,
mode->w, mode->h, mode->pixel_density, mode->refresh_rate,
SDL_GetPixelFormatName(mode->format));
@ -52,14 +52,14 @@ int main(int argc, char *argv[])
/* Load the SDL library */
if (!SDL_Init(SDL_INIT_VIDEO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return 1;
}
SDL_Log("Using video target '%s'.\n", SDL_GetCurrentVideoDriver());
SDL_Log("Using video target '%s'.", SDL_GetCurrentVideoDriver());
displays = SDL_GetDisplays(&num_displays);
SDL_Log("See %d displays.\n", num_displays);
SDL_Log("See %d displays.", num_displays);
for (i = 0; i < num_displays; i++) {
SDL_DisplayID dpy = displays[i];
@ -70,20 +70,20 @@ int main(int argc, char *argv[])
SDL_GetDisplayBounds(dpy, &rect);
modes = SDL_GetFullscreenDisplayModes(dpy, &num_modes);
SDL_Log("%" SDL_PRIu32 ": \"%s\" (%dx%d at %d,%d), content scale %.2f, %d fullscreen modes, HDR capable: %s.\n", dpy, SDL_GetDisplayName(dpy), rect.w, rect.h, rect.x, rect.y, SDL_GetDisplayContentScale(dpy), num_modes, has_HDR ? "yes" : "no");
SDL_Log("%" SDL_PRIu32 ": \"%s\" (%dx%d at %d,%d), content scale %.2f, %d fullscreen modes, HDR capable: %s.", dpy, SDL_GetDisplayName(dpy), rect.w, rect.h, rect.x, rect.y, SDL_GetDisplayContentScale(dpy), num_modes, has_HDR ? "yes" : "no");
mode = SDL_GetCurrentDisplayMode(dpy);
if (mode) {
print_mode("CURRENT", mode);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, " CURRENT: failed to query (%s)\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, " CURRENT: failed to query (%s)", SDL_GetError());
}
mode = SDL_GetDesktopDisplayMode(dpy);
if (mode) {
print_mode("DESKTOP", mode);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, " DESKTOP: failed to query (%s)\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, " DESKTOP: failed to query (%s)", SDL_GetError());
}
for (m = 0; m < num_modes; m++) {
@ -93,7 +93,7 @@ int main(int argc, char *argv[])
}
SDL_free(modes);
SDL_Log("\n");
SDL_Log("%s", "");
}
SDL_free(displays);

View file

@ -208,7 +208,7 @@ static void loop(void)
/* Print out some timing information */
const Uint64 then = next_fps_check - fps_check_delay;
const double fps = ((double)frames * 1000) / (now - then);
SDL_Log("%2.2f frames per second\n", fps);
SDL_Log("%2.2f frames per second", fps);
next_fps_check = now + fps_check_delay;
frames = 0;
}

View file

@ -132,14 +132,14 @@ int main(int argc, char *argv[])
/* Initialize SDL */
if (!SDL_Init(SDL_INIT_VIDEO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init fail : %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init fail : %s", SDL_GetError());
return 1;
}
/* Create window and renderer for given surface */
window = SDL_CreateWindow("Chess Board", 640, 480, SDL_WINDOW_RESIZABLE);
if (!window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Window creation fail : %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Window creation fail : %s", SDL_GetError());
return 1;
}
#ifdef USE_SOFTWARE_RENDERER
@ -149,7 +149,7 @@ int main(int argc, char *argv[])
renderer = SDL_CreateRenderer(window, NULL);
#endif
if (!renderer) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Render creation for surface fail : %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Render creation for surface fail : %s", SDL_GetError());
return 1;
}

View file

@ -38,10 +38,10 @@ ThreadFunc(void *data)
SDL_SetError("Thread %s (%" SDL_PRIu64 ") had a problem: %s",
(char *)data, SDL_GetCurrentThreadID(), "nevermind");
while (alive) {
SDL_Log("Thread '%s' is alive!\n", (char *)data);
SDL_Log("Thread '%s' is alive!", (char *)data);
SDL_Delay(1 * 1000);
}
SDL_Log("Child thread error string: %s\n", SDL_GetError());
SDL_Log("Child thread error string: %s", SDL_GetError());
return 0;
}
@ -83,7 +83,7 @@ int main(int argc, char *argv[])
/* Load the SDL library */
if (!SDL_Init(0)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return 1;
}
@ -100,16 +100,16 @@ int main(int argc, char *argv[])
alive = 1;
thread = SDL_CreateThread(ThreadFunc, NULL, "#1");
if (!thread) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s", SDL_GetError());
quit(1);
}
SDL_Delay(5 * 1000);
SDL_Log("Waiting for thread #1\n");
SDL_Log("Waiting for thread #1");
alive = 0;
SDL_WaitThread(thread, NULL);
}
SDL_Log("Main thread error string: %s\n", SDL_GetError());
SDL_Log("Main thread error string: %s", SDL_GetError());
SDL_Quit();
SDLTest_CommonDestroyState(state);

View file

@ -171,7 +171,7 @@ static bool CreateWindowAndRenderer(SDL_WindowFlags window_flags, const char *dr
return false;
}
SDL_Log("Created renderer %s\n", SDL_GetRendererName(renderer));
SDL_Log("Created renderer %s", SDL_GetRendererName(renderer));
#ifdef HAVE_EGL
if (useEGL) {
@ -377,9 +377,9 @@ static enum AVPixelFormat GetSupportedPixelFormat(AVCodecContext *s, const enum
}
if (*p == AV_PIX_FMT_NONE) {
SDL_Log("Couldn't find a supported pixel format:\n");
SDL_Log("Couldn't find a supported pixel format:");
for (p = pix_fmts; *p != AV_PIX_FMT_NONE; p++) {
SDL_Log(" %s\n", av_get_pix_fmt_name(*p));
SDL_Log(" %s", av_get_pix_fmt_name(*p));
}
}
@ -395,7 +395,7 @@ static AVCodecContext *OpenVideoStream(AVFormatContext *ic, int stream, const AV
int i;
int result;
SDL_Log("Video stream: %s %dx%d\n", avcodec_get_name(codec->id), codecpar->width, codecpar->height);
SDL_Log("Video stream: %s %dx%d", avcodec_get_name(codec->id), codecpar->width, codecpar->height);
context = avcodec_alloc_context3(NULL);
if (!context) {
@ -405,7 +405,7 @@ static AVCodecContext *OpenVideoStream(AVFormatContext *ic, int stream, const AV
result = avcodec_parameters_to_context(context, ic->streams[stream]->codecpar);
if (result < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_parameters_to_context failed: %s\n", av_err2str(result));
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_parameters_to_context failed: %s", av_err2str(result));
avcodec_free_context(&context);
return NULL;
}
@ -416,7 +416,7 @@ static AVCodecContext *OpenVideoStream(AVFormatContext *ic, int stream, const AV
while (!context->hw_device_ctx &&
(config = avcodec_get_hw_config(codec, i++)) != NULL) {
#if 0
SDL_Log("Found %s hardware acceleration with pixel format %s\n", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
SDL_Log("Found %s hardware acceleration with pixel format %s", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
#endif
if (!(config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX) ||
@ -440,7 +440,7 @@ static AVCodecContext *OpenVideoStream(AVFormatContext *ic, int stream, const AV
if (result < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create %s hardware device context: %s", av_hwdevice_get_type_name(config->device_type), av_err2str(result));
} else {
SDL_Log("Using %s hardware acceleration with pixel format %s\n", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
SDL_Log("Using %s hardware acceleration with pixel format %s", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
}
} else
#endif
@ -456,14 +456,14 @@ static AVCodecContext *OpenVideoStream(AVFormatContext *ic, int stream, const AV
if (result < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create %s hardware device context: %s", av_hwdevice_get_type_name(config->device_type), av_err2str(result));
} else {
SDL_Log("Using %s hardware acceleration with pixel format %s\n", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
SDL_Log("Using %s hardware acceleration with pixel format %s", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
}
} else {
result = av_hwdevice_ctx_create(&context->hw_device_ctx, config->device_type, NULL, NULL, 0);
if (result < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create %s hardware device context: %s", av_hwdevice_get_type_name(config->device_type), av_err2str(result));
} else {
SDL_Log("Using %s hardware acceleration with pixel format %s\n", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
SDL_Log("Using %s hardware acceleration with pixel format %s", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
}
}
}
@ -498,7 +498,7 @@ static SDL_Colorspace GetFrameColorspace(AVFrame *frame)
if (frame && frame->colorspace != AVCOL_SPC_RGB) {
#ifdef DEBUG_COLORSPACE
SDL_Log("Frame colorspace: range: %d, primaries: %d, trc: %d, colorspace: %d, chroma_location: %d\n", frame->color_range, frame->color_primaries, frame->color_trc, frame->colorspace, frame->chroma_location);
SDL_Log("Frame colorspace: range: %d, primaries: %d, trc: %d, colorspace: %d, chroma_location: %d", frame->color_range, frame->color_primaries, frame->color_trc, frame->colorspace, frame->chroma_location);
#endif
colorspace = SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR,
frame->color_range,
@ -731,7 +731,7 @@ static bool GetNV12TextureForDRMFrame(AVFrame *frame, SDL_Texture **texture)
EGLImage image = eglCreateImage(display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attr);
if (image == EGL_NO_IMAGE) {
SDL_Log("Couldn't create image: %d\n", glGetError());
SDL_Log("Couldn't create image: %d", glGetError());
return false;
}
@ -916,7 +916,7 @@ static bool GetOESTextureForDRMFrame(AVFrame *frame, SDL_Texture **texture)
EGLImage image = eglCreateImage(display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attr);
if (image == EGL_NO_IMAGE) {
SDL_Log("Couldn't create image: %d\n", glGetError());
SDL_Log("Couldn't create image: %d", glGetError());
return false;
}
@ -1082,7 +1082,7 @@ static void DisplayVideoTexture(AVFrame *frame)
{
/* Update the video texture */
if (!GetTextureForFrame(frame, &video_texture)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't get texture for frame: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't get texture for frame: %s", SDL_GetError());
return;
}
@ -1138,17 +1138,17 @@ static AVCodecContext *OpenAudioStream(AVFormatContext *ic, int stream, const AV
AVCodecContext *context;
int result;
SDL_Log("Audio stream: %s %d channels, %d Hz\n", avcodec_get_name(codec->id), codecpar->ch_layout.nb_channels, codecpar->sample_rate);
SDL_Log("Audio stream: %s %d channels, %d Hz", avcodec_get_name(codec->id), codecpar->ch_layout.nb_channels, codecpar->sample_rate);
context = avcodec_alloc_context3(NULL);
if (!context) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_alloc_context3 failed\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_alloc_context3 failed");
return NULL;
}
result = avcodec_parameters_to_context(context, ic->streams[stream]->codecpar);
if (result < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_parameters_to_context failed: %s\n", av_err2str(result));
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_parameters_to_context failed: %s", av_err2str(result));
avcodec_free_context(&context);
return NULL;
}
@ -1471,7 +1471,7 @@ int main(int argc, char *argv[])
positions = (SDL_FRect *)SDL_malloc(num_sprites * sizeof(*positions));
velocities = (SDL_FRect *)SDL_malloc(num_sprites * sizeof(*velocities));
if (!positions || !velocities) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!");
return_code = 3;
goto quit;
}
@ -1510,7 +1510,7 @@ int main(int argc, char *argv[])
if (!flushing) {
result = av_read_frame(ic, pkt);
if (result < 0) {
SDL_Log("End of stream, finishing decode\n");
SDL_Log("End of stream, finishing decode");
if (audio_context) {
avcodec_flush_buffers(audio_context);
}

View file

@ -53,7 +53,7 @@ cleanup(void)
static void
iostrm_error_quit(unsigned line, SDL_IOStream *iostrm)
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "testfile.c(%d): failed\n", line);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "testfile.c(%d): failed", line);
if (iostrm) {
SDL_CloseIO(iostrm);
}
@ -105,7 +105,7 @@ int main(int argc, char *argv[])
if (iostrm) {
RWOP_ERR_QUIT(iostrm);
}
SDL_Log("test1 OK\n");
SDL_Log("test1 OK");
/* test 2 : check that inexistent file is not successfully opened/created when required */
/* modes : r, r+ imply that file MUST exist
@ -144,7 +144,7 @@ int main(int argc, char *argv[])
}
SDL_CloseIO(iostrm);
unlink(FBASENAME2);
SDL_Log("test2 OK\n");
SDL_Log("test2 OK");
/* test 3 : creation, writing , reading, seeking,
test : w mode, r mode, w+ mode
@ -257,7 +257,7 @@ int main(int argc, char *argv[])
RWOP_ERR_QUIT(iostrm);
}
SDL_CloseIO(iostrm);
SDL_Log("test3 OK\n");
SDL_Log("test3 OK");
/* test 4: same in r+ mode */
iostrm = SDL_IOFromFile(FBASENAME1, "rb+"); /* write + read + file must exists, no truncation */
@ -308,7 +308,7 @@ int main(int argc, char *argv[])
RWOP_ERR_QUIT(iostrm);
}
SDL_CloseIO(iostrm);
SDL_Log("test4 OK\n");
SDL_Log("test4 OK");
/* test5 : append mode */
iostrm = SDL_IOFromFile(FBASENAME1, "ab+"); /* write + read + append */
@ -365,7 +365,7 @@ int main(int argc, char *argv[])
RWOP_ERR_QUIT(iostrm);
}
SDL_CloseIO(iostrm);
SDL_Log("test5 OK\n");
SDL_Log("test5 OK");
cleanup();
SDL_Quit();
SDLTest_CommonDestroyState(state);

View file

@ -106,42 +106,42 @@ int main(int argc, char *argv[])
}
if (!SDL_Init(0)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init() failed: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init() failed: %s", SDL_GetError());
return 1;
}
base_path = SDL_GetBasePath();
if (!base_path) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find base path: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find base path: %s",
SDL_GetError());
} else {
SDL_Log("base path: '%s'\n", base_path);
SDL_Log("base path: '%s'", base_path);
}
pref_path = SDL_GetPrefPath("libsdl", "test_filesystem");
if (!pref_path) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find pref path: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find pref path: %s",
SDL_GetError());
} else {
SDL_Log("pref path: '%s'\n", pref_path);
SDL_Log("pref path: '%s'", pref_path);
}
SDL_free(pref_path);
pref_path = SDL_GetPrefPath(NULL, "test_filesystem");
if (!pref_path) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find pref path without organization: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find pref path without organization: %s",
SDL_GetError());
} else {
SDL_Log("pref path: '%s'\n", pref_path);
SDL_Log("pref path: '%s'", pref_path);
}
SDL_free(pref_path);
curdir = SDL_GetCurrentDirectory();
if (!curdir) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find current directory: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find current directory: %s",
SDL_GetError());
} else {
SDL_Log("current directory: '%s'\n", curdir);
SDL_Log("current directory: '%s'", curdir);
}
SDL_free(curdir);
@ -209,13 +209,13 @@ int main(int argc, char *argv[])
textA = (char *)SDL_LoadFile("testfilesystem-A", &sizeA);
if (!textA || sizeA != SDL_strlen(text) || SDL_strcmp(textA, text) != 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Contents of testfilesystem-A didn't match, expected %s, got %s\n", text, textA);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Contents of testfilesystem-A didn't match, expected %s, got %s", text, textA);
}
SDL_free(textA);
textB = (char *)SDL_LoadFile("testfilesystem-B", &sizeB);
if (!textB || sizeB != SDL_strlen(text) || SDL_strcmp(textB, text) != 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Contents of testfilesystem-B didn't match, expected %s, got %s\n", text, textB);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Contents of testfilesystem-B didn't match, expected %s, got %s", text, textB);
}
SDL_free(textB);
}

View file

@ -57,7 +57,7 @@ static int LoadSprite(const char *file)
return -1;
}
if (!SDL_SetTextureBlendMode(sprites[i], blendMode)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s", SDL_GetError());
SDL_DestroyTexture(sprites[i]);
return -1;
}
@ -239,7 +239,7 @@ int main(int argc, char *argv[])
sprites =
(SDL_Texture **)SDL_malloc(state->num_windows * sizeof(*sprites));
if (!sprites) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!");
quit(2);
}
/* Create the windows and initialize the renderers */
@ -274,7 +274,7 @@ int main(int argc, char *argv[])
now = SDL_GetTicks();
if (now > then) {
double fps = ((double)frames * 1000) / (now - then);
SDL_Log("%2.2f frames per second\n", fps);
SDL_Log("%2.2f frames per second", fps);
}
quit(0);

View file

@ -203,9 +203,9 @@ static void LogSwapInterval(void)
{
int interval = 0;
if (SDL_GL_GetSwapInterval(&interval)) {
SDL_Log("Swap Interval : %d\n", interval);
SDL_Log("Swap Interval : %d", interval);
} else {
SDL_Log("Swap Interval : %d error: %s\n", interval, SDL_GetError());
SDL_Log("Swap Interval : %d error: %s", interval, SDL_GetError());
}
}
@ -282,13 +282,13 @@ int main(int argc, char *argv[])
/* Create OpenGL context */
context = SDL_GL_CreateContext(state->windows[0]);
if (!context) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GL_CreateContext(): %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GL_CreateContext(): %s", SDL_GetError());
quit(2);
}
/* Important: call this *after* creating the context */
if (!LoadContext(&ctx)) {
SDL_Log("Could not load GL functions\n");
SDL_Log("Could not load GL functions");
quit(2);
return 0;
}
@ -298,68 +298,68 @@ int main(int argc, char *argv[])
mode = SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay());
if (mode) {
SDL_Log("Screen BPP : %d\n", SDL_BITSPERPIXEL(mode->format));
SDL_Log("Screen BPP : %d", SDL_BITSPERPIXEL(mode->format));
}
LogSwapInterval();
SDL_GetWindowSize(state->windows[0], &dw, &dh);
SDL_Log("Window Size : %d,%d\n", dw, dh);
SDL_Log("Window Size : %d,%d", dw, dh);
SDL_GetWindowSizeInPixels(state->windows[0], &dw, &dh);
SDL_Log("Draw Size : %d,%d\n", dw, dh);
SDL_Log("\n");
SDL_Log("Vendor : %s\n", ctx.glGetString(GL_VENDOR));
SDL_Log("Renderer : %s\n", ctx.glGetString(GL_RENDERER));
SDL_Log("Version : %s\n", ctx.glGetString(GL_VERSION));
SDL_Log("Extensions : %s\n", ctx.glGetString(GL_EXTENSIONS));
SDL_Log("\n");
SDL_Log("Draw Size : %d,%d", dw, dh);
SDL_Log("%s", "");
SDL_Log("Vendor : %s", ctx.glGetString(GL_VENDOR));
SDL_Log("Renderer : %s", ctx.glGetString(GL_RENDERER));
SDL_Log("Version : %s", ctx.glGetString(GL_VERSION));
SDL_Log("Extensions : %s", ctx.glGetString(GL_EXTENSIONS));
SDL_Log("%s", "");
if (SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &value)) {
SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d", 5, value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_RED_SIZE: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_RED_SIZE: %s", SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value)) {
SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d", 5, value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_GREEN_SIZE: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_GREEN_SIZE: %s", SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value)) {
SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d", 5, value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_BLUE_SIZE: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_BLUE_SIZE: %s", SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value)) {
SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", 16, value);
SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d", 16, value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_DEPTH_SIZE: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_DEPTH_SIZE: %s", SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_CONTEXT_RELEASE_BEHAVIOR, &value)) {
SDL_Log("SDL_GL_CONTEXT_RELEASE_BEHAVIOR: requested %d, got %d\n", 0, value);
SDL_Log("SDL_GL_CONTEXT_RELEASE_BEHAVIOR: requested %d, got %d", 0, value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_CONTEXT_RELEASE_BEHAVIOR: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_CONTEXT_RELEASE_BEHAVIOR: %s", SDL_GetError());
}
if (fsaa) {
if (SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value)) {
SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d", value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value)) {
SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d", fsaa,
value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLESAMPLES: %s",
SDL_GetError());
}
}
if (accel >= 0) {
if (SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value)) {
SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested %d, got %d\n", accel,
SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested %d, got %d", accel,
value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_ACCELERATED_VISUAL: %s",
SDL_GetError());
}
}
@ -398,7 +398,7 @@ int main(int argc, char *argv[])
}
if (update_swap_interval) {
SDL_Log("Swap interval to be set to %d\n", swap_interval);
SDL_Log("Swap interval to be set to %d", swap_interval);
}
for (i = 0; i < state->num_windows; ++i) {
@ -428,7 +428,7 @@ int main(int argc, char *argv[])
/* Print out some timing information */
now = SDL_GetTicks();
if (now > then) {
SDL_Log("%2.2f frames per second\n",
SDL_Log("%2.2f frames per second",
((double)frames * 1000) / (now - then));
}
quit(0);
@ -439,7 +439,7 @@ int main(int argc, char *argv[])
int main(int argc, char *argv[])
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No OpenGL support on this system\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No OpenGL support on this system");
return 1;
}

View file

@ -173,7 +173,7 @@ int main(int argc, char *argv[])
context = (SDL_GLContext *)SDL_calloc(state->num_windows, sizeof(*context));
if (!context) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!");
quit(2);
}
@ -181,7 +181,7 @@ int main(int argc, char *argv[])
for (i = 0; i < state->num_windows; i++) {
context[i] = SDL_GL_CreateContext(state->windows[i]);
if (!context[i]) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GL_CreateContext(): %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GL_CreateContext(): %s", SDL_GetError());
quit(2);
}
}
@ -190,59 +190,59 @@ int main(int argc, char *argv[])
mode = SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay());
if (mode) {
SDL_Log("Screen bpp: %d\n", SDL_BITSPERPIXEL(mode->format));
SDL_Log("\n");
SDL_Log("Screen bpp: %d", SDL_BITSPERPIXEL(mode->format));
SDL_Log("%s", "");
}
SDL_Log("Vendor : %s\n", glGetString(GL_VENDOR));
SDL_Log("Renderer : %s\n", glGetString(GL_RENDERER));
SDL_Log("Version : %s\n", glGetString(GL_VERSION));
SDL_Log("Extensions : %s\n", glGetString(GL_EXTENSIONS));
SDL_Log("\n");
SDL_Log("Vendor : %s", glGetString(GL_VENDOR));
SDL_Log("Renderer : %s", glGetString(GL_RENDERER));
SDL_Log("Version : %s", glGetString(GL_VERSION));
SDL_Log("Extensions : %s", glGetString(GL_EXTENSIONS));
SDL_Log("%s", "");
if (SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &value)) {
SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d", 5, value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_RED_SIZE: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_RED_SIZE: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value)) {
SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d", 5, value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_GREEN_SIZE: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_GREEN_SIZE: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value)) {
SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d", 5, value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_BLUE_SIZE: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_BLUE_SIZE: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value)) {
SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", depth, value);
SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d", depth, value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_DEPTH_SIZE: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_DEPTH_SIZE: %s",
SDL_GetError());
}
if (fsaa) {
if (SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value)) {
SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d", value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value)) {
SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d", fsaa,
value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLESAMPLES: %s",
SDL_GetError());
}
}
if (accel) {
if (SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value)) {
SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d\n", value);
SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d", value);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_ACCELERATED_VISUAL: %s",
SDL_GetError());
}
}
@ -252,7 +252,7 @@ int main(int argc, char *argv[])
float aspectAdjust;
if (!SDL_GL_MakeCurrent(state->windows[i], context[i])) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
SDL_Log("SDL_GL_MakeCurrent(): %s", SDL_GetError());
/* Continue for next window */
continue;
@ -282,7 +282,7 @@ int main(int argc, char *argv[])
for (i = 0; i < state->num_windows; ++i) {
if (event.window.windowID == SDL_GetWindowID(state->windows[i])) {
if (!SDL_GL_MakeCurrent(state->windows[i], context[i])) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
SDL_Log("SDL_GL_MakeCurrent(): %s", SDL_GetError());
break;
}
/* Change view port to the new window dimensions */
@ -301,7 +301,7 @@ int main(int argc, char *argv[])
continue;
}
if (!SDL_GL_MakeCurrent(state->windows[i], context[i])) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
SDL_Log("SDL_GL_MakeCurrent(): %s", SDL_GetError());
/* Continue for next window */
continue;
@ -314,7 +314,7 @@ int main(int argc, char *argv[])
/* Print out some timing information */
now = SDL_GetTicks();
if (now > then) {
SDL_Log("%2.2f frames per second\n",
SDL_Log("%2.2f frames per second",
((double)frames * 1000) / (now - then));
}
#ifndef SDL_PLATFORM_ANDROID
@ -327,7 +327,7 @@ int main(int argc, char *argv[])
int main(int argc, char *argv[])
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No OpenGL ES support on this system\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No OpenGL ES support on this system");
return 1;
}

View file

@ -124,7 +124,7 @@ quit(int rc)
{ \
GLenum glError = ctx.glGetError(); \
if (glError != GL_NO_ERROR) { \
SDL_Log("glGetError() = %i (0x%.8x) at line %i\n", glError, glError, __LINE__); \
SDL_Log("glGetError() = %i (0x%.8x) at line %i", glError, glError, __LINE__); \
quit(1); \
} \
}
@ -551,7 +551,7 @@ render_window(int index)
}
if (!SDL_GL_MakeCurrent(state->windows[index], context[index])) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
SDL_Log("SDL_GL_MakeCurrent(): %s", SDL_GetError());
return;
}
@ -750,7 +750,7 @@ int main(int argc, char *argv[])
context = (SDL_GLContext *)SDL_calloc(state->num_windows, sizeof(*context));
if (!context) {
SDL_Log("Out of memory!\n");
SDL_Log("Out of memory!");
quit(2);
}
@ -758,14 +758,14 @@ int main(int argc, char *argv[])
for (i = 0; i < state->num_windows; i++) {
context[i] = SDL_GL_CreateContext(state->windows[i]);
if (!context[i]) {
SDL_Log("SDL_GL_CreateContext(): %s\n", SDL_GetError());
SDL_Log("SDL_GL_CreateContext(): %s", SDL_GetError());
quit(2);
}
}
/* Important: call this *after* creating the context */
if (!LoadContext(&ctx)) {
SDL_Log("Could not load GLES2 functions\n");
SDL_Log("Could not load GLES2 functions");
quit(2);
return 0;
}
@ -773,61 +773,61 @@ int main(int argc, char *argv[])
SDL_GL_SetSwapInterval(state->render_vsync);
mode = SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay());
SDL_Log("Threaded : %s\n", threaded ? "yes" : "no");
SDL_Log("Threaded : %s", threaded ? "yes" : "no");
if (mode) {
SDL_Log("Screen bpp: %d\n", SDL_BITSPERPIXEL(mode->format));
SDL_Log("\n");
SDL_Log("Screen bpp: %d", SDL_BITSPERPIXEL(mode->format));
SDL_Log("%s", "");
}
SDL_Log("Vendor : %s\n", ctx.glGetString(GL_VENDOR));
SDL_Log("Renderer : %s\n", ctx.glGetString(GL_RENDERER));
SDL_Log("Version : %s\n", ctx.glGetString(GL_VERSION));
SDL_Log("Extensions : %s\n", ctx.glGetString(GL_EXTENSIONS));
SDL_Log("\n");
SDL_Log("Vendor : %s", ctx.glGetString(GL_VENDOR));
SDL_Log("Renderer : %s", ctx.glGetString(GL_RENDERER));
SDL_Log("Version : %s", ctx.glGetString(GL_VERSION));
SDL_Log("Extensions : %s", ctx.glGetString(GL_EXTENSIONS));
SDL_Log("%s", "");
if (SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &value)) {
SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d", 5, value);
} else {
SDL_Log("Failed to get SDL_GL_RED_SIZE: %s\n",
SDL_Log("Failed to get SDL_GL_RED_SIZE: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value)) {
SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d", 5, value);
} else {
SDL_Log("Failed to get SDL_GL_GREEN_SIZE: %s\n",
SDL_Log("Failed to get SDL_GL_GREEN_SIZE: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value)) {
SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d", 5, value);
} else {
SDL_Log("Failed to get SDL_GL_BLUE_SIZE: %s\n",
SDL_Log("Failed to get SDL_GL_BLUE_SIZE: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value)) {
SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", depth, value);
SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d", depth, value);
} else {
SDL_Log("Failed to get SDL_GL_DEPTH_SIZE: %s\n",
SDL_Log("Failed to get SDL_GL_DEPTH_SIZE: %s",
SDL_GetError());
}
if (fsaa) {
if (SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value)) {
SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d", value);
} else {
SDL_Log("Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n",
SDL_Log("Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value)) {
SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d", fsaa,
value);
} else {
SDL_Log("Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n",
SDL_Log("Failed to get SDL_GL_MULTISAMPLESAMPLES: %s",
SDL_GetError());
}
}
if (accel) {
if (SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value)) {
SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d\n", value);
SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d", value);
} else {
SDL_Log("Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
SDL_Log("Failed to get SDL_GL_ACCELERATED_VISUAL: %s",
SDL_GetError());
}
}
@ -839,7 +839,7 @@ int main(int argc, char *argv[])
int w, h;
if (!SDL_GL_MakeCurrent(state->windows[i], context[i])) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
SDL_Log("SDL_GL_MakeCurrent(): %s", SDL_GetError());
/* Continue for next window */
continue;
@ -936,7 +936,7 @@ int main(int argc, char *argv[])
/* Print out some timing information */
now = SDL_GetTicks();
if (now > then) {
SDL_Log("%2.2f frames per second\n",
SDL_Log("%2.2f frames per second",
((double)frames * 1000) / (now - then));
}
#ifndef SDL_PLATFORM_ANDROID
@ -949,7 +949,7 @@ int main(int argc, char *argv[])
int main(int argc, char *argv[])
{
SDL_Log("No OpenGL ES support on this system\n");
SDL_Log("No OpenGL ES support on this system");
return 1;
}

View file

@ -114,7 +114,7 @@ quit(int rc)
{ \
GLenum glError = ctx.glGetError(); \
if (glError != GL_NO_ERROR) { \
SDL_Log("glGetError() = %i (0x%.8x) at line %i\n", glError, glError, __LINE__); \
SDL_Log("glGetError() = %i (0x%.8x) at line %i", glError, glError, __LINE__); \
quit(1); \
} \
}
@ -363,7 +363,7 @@ static void loop(void)
if (event.window.windowID == SDL_GetWindowID(state->windows[i])) {
int w, h;
if (!SDL_GL_MakeCurrent(state->windows[i], context[i])) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
SDL_Log("SDL_GL_MakeCurrent(): %s", SDL_GetError());
break;
}
/* Change view port to the new window dimensions */
@ -414,7 +414,7 @@ static void loop(void)
if (!done) {
for (i = 0; i < state->num_windows; ++i) {
if (!SDL_GL_MakeCurrent(state->windows[i], context[i])) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
SDL_Log("SDL_GL_MakeCurrent(): %s", SDL_GetError());
/* Continue for next window */
continue;
@ -509,7 +509,7 @@ int main(int argc, char *argv[])
context = (SDL_GLContext *)SDL_calloc(state->num_windows, sizeof(*context));
if (!context) {
SDL_Log("Out of memory!\n");
SDL_Log("Out of memory!");
quit(2);
}
@ -517,14 +517,14 @@ int main(int argc, char *argv[])
for (i = 0; i < state->num_windows; i++) {
context[i] = SDL_GL_CreateContext(state->windows[i]);
if (!context[i]) {
SDL_Log("SDL_GL_CreateContext(): %s\n", SDL_GetError());
SDL_Log("SDL_GL_CreateContext(): %s", SDL_GetError());
quit(2);
}
}
/* Important: call this *after* creating the context */
if (!LoadContext(&ctx)) {
SDL_Log("Could not load GLES2 functions\n");
SDL_Log("Could not load GLES2 functions");
quit(2);
return 0;
}
@ -554,7 +554,7 @@ int main(int argc, char *argv[])
}
if (!path) {
SDL_Log("out of memory\n");
SDL_Log("out of memory");
exit(-1);
}
@ -605,59 +605,59 @@ int main(int argc, char *argv[])
mode = SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay());
if (mode) {
SDL_Log("Screen bpp: %d\n", SDL_BITSPERPIXEL(mode->format));
SDL_Log("\n");
SDL_Log("Screen bpp: %d", SDL_BITSPERPIXEL(mode->format));
SDL_Log("%s", "");
}
SDL_Log("Vendor : %s\n", ctx.glGetString(GL_VENDOR));
SDL_Log("Renderer : %s\n", ctx.glGetString(GL_RENDERER));
SDL_Log("Version : %s\n", ctx.glGetString(GL_VERSION));
SDL_Log("Extensions : %s\n", ctx.glGetString(GL_EXTENSIONS));
SDL_Log("\n");
SDL_Log("Vendor : %s", ctx.glGetString(GL_VENDOR));
SDL_Log("Renderer : %s", ctx.glGetString(GL_RENDERER));
SDL_Log("Version : %s", ctx.glGetString(GL_VERSION));
SDL_Log("Extensions : %s", ctx.glGetString(GL_EXTENSIONS));
SDL_Log("%s", "");
if (SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &value)) {
SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d", 5, value);
} else {
SDL_Log("Failed to get SDL_GL_RED_SIZE: %s\n",
SDL_Log("Failed to get SDL_GL_RED_SIZE: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value)) {
SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d", 5, value);
} else {
SDL_Log("Failed to get SDL_GL_GREEN_SIZE: %s\n",
SDL_Log("Failed to get SDL_GL_GREEN_SIZE: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value)) {
SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value);
SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d", 5, value);
} else {
SDL_Log("Failed to get SDL_GL_BLUE_SIZE: %s\n",
SDL_Log("Failed to get SDL_GL_BLUE_SIZE: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value)) {
SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", depth, value);
SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d", depth, value);
} else {
SDL_Log("Failed to get SDL_GL_DEPTH_SIZE: %s\n",
SDL_Log("Failed to get SDL_GL_DEPTH_SIZE: %s",
SDL_GetError());
}
if (fsaa) {
if (SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value)) {
SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d", value);
} else {
SDL_Log("Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n",
SDL_Log("Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s",
SDL_GetError());
}
if (SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value)) {
SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d", fsaa,
value);
} else {
SDL_Log("Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n",
SDL_Log("Failed to get SDL_GL_MULTISAMPLESAMPLES: %s",
SDL_GetError());
}
}
if (accel) {
if (SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value)) {
SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d\n", value);
SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d", value);
} else {
SDL_Log("Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
SDL_Log("Failed to get SDL_GL_ACCELERATED_VISUAL: %s",
SDL_GetError());
}
}
@ -669,7 +669,7 @@ int main(int argc, char *argv[])
int w, h;
if (!SDL_GL_MakeCurrent(state->windows[i], context[i])) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
SDL_Log("SDL_GL_MakeCurrent(): %s", SDL_GetError());
/* Continue for next window */
continue;
@ -765,7 +765,7 @@ int main(int argc, char *argv[])
/* Print out some timing information */
now = SDL_GetTicks();
if (now > then) {
SDL_Log("%2.2f frames per second\n",
SDL_Log("%2.2f frames per second",
((double)frames * 1000) / (now - then));
}
#ifndef SDL_PLATFORM_ANDROID
@ -778,7 +778,7 @@ int main(int argc, char *argv[])
int main(int argc, char *argv[])
{
SDL_Log("No OpenGL ES support on this system\n");
SDL_Log("No OpenGL ES support on this system");
return 1;
}

View file

@ -54,13 +54,13 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
mode = SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay());
if (mode) {
SDL_Log("Screen BPP : %d\n", SDL_BITSPERPIXEL(mode->format));
SDL_Log("Screen BPP : %d", SDL_BITSPERPIXEL(mode->format));
}
SDL_GetWindowSize(state->windows[0], &dw, &dh);
SDL_Log("Window Size : %d,%d\n", dw, dh);
SDL_Log("Window Size : %d,%d", dw, dh);
SDL_GetWindowSizeInPixels(state->windows[0], &dw, &dh);
SDL_Log("Draw Size : %d,%d\n", dw, dh);
SDL_Log("\n");
SDL_Log("Draw Size : %d,%d", dw, dh);
SDL_Log("%s", "");
then = SDL_GetTicks();
@ -119,7 +119,7 @@ void SDL_AppQuit(void *appstate, SDL_AppResult result)
/* Print out some timing information */
const Uint64 now = SDL_GetTicks();
if (now > then) {
SDL_Log("%2.2f frames per second\n", ((double)frames * 1000) / (now - then));
SDL_Log("%2.2f frames per second", ((double)frames * 1000) / (now - then));
}
SDL_ReleaseWindowFromGPUDevice(gpu_device, state->windows[0]);

View file

@ -27,7 +27,7 @@
#define TESTGPU_SUPPORTED_FORMATS (SDL_GPU_SHADERFORMAT_SPIRV | SDL_GPU_SHADERFORMAT_DXBC | SDL_GPU_SHADERFORMAT_DXIL | SDL_GPU_SHADERFORMAT_METALLIB)
#define CHECK_CREATE(var, thing) { if (!(var)) { SDL_Log("Failed to create %s: %s\n", thing, SDL_GetError()); quit(2); } }
#define CHECK_CREATE(var, thing) { if (!(var)) { SDL_Log("Failed to create %s: %s", thing, SDL_GetError()); quit(2); } }
static Uint32 frames = 0;
@ -641,7 +641,7 @@ init_render_state(int msaa)
window_states = (WindowState *) SDL_calloc(state->num_windows, sizeof (WindowState));
if (!window_states) {
SDL_Log("Out of memory!\n");
SDL_Log("Out of memory!");
quit(2);
}
@ -729,7 +729,7 @@ main(int argc, char *argv[])
}
mode = SDL_GetCurrentDisplayMode(SDL_GetDisplayForWindow(state->windows[0]));
SDL_Log("Screen bpp: %d\n", SDL_BITSPERPIXEL(mode->format));
SDL_Log("Screen bpp: %d", SDL_BITSPERPIXEL(mode->format));
init_render_state(msaa);
@ -749,7 +749,7 @@ main(int argc, char *argv[])
/* Print out some timing information */
now = SDL_GetTicks();
if (now > then) {
SDL_Log("%2.2f frames per second\n",
SDL_Log("%2.2f frames per second",
((double) frames * 1000) / (now - then));
}
#if !defined(__ANDROID__)

View file

@ -69,9 +69,9 @@ int main(int argc, char **argv)
if (consumed <= 0) {
static const char *options[] = { "[device]", NULL };
SDLTest_CommonLogUsage(state, argv[0], options);
SDL_Log("\n");
SDL_Log("If device is a two-digit number it'll use it as an index, otherwise\n"
"it'll use it as if it were part of the device's name.\n");
SDL_Log("%s", "");
SDL_Log("If device is a two-digit number it'll use it as an index, otherwise");
SDL_Log("it'll use it as if it were part of the device's name.");
return 1;
}
@ -81,12 +81,12 @@ int main(int argc, char **argv)
/* Initialize the force feedbackness */
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC);
haptics = SDL_GetHaptics(&num_haptics);
SDL_Log("%d Haptic devices detected.\n", num_haptics);
SDL_Log("%d Haptic devices detected.", num_haptics);
for (i = 0; i < num_haptics; ++i) {
SDL_Log(" %s\n", SDL_GetHapticNameForID(haptics[i]));
SDL_Log(" %s", SDL_GetHapticNameForID(haptics[i]));
}
if (num_haptics == 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No Haptic devices found!\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No Haptic devices found!");
SDL_free(haptics);
return 1;
}
@ -96,7 +96,7 @@ int main(int argc, char **argv)
i = (index != -1) ? index : 0;
if (i >= num_haptics) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Index out of range, aborting.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Index out of range, aborting.");
SDL_free(haptics);
return 1;
}
@ -110,7 +110,7 @@ int main(int argc, char **argv)
}
if (i >= num_haptics) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to find device matching '%s', aborting.\n", name);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to find device matching '%s', aborting.", name);
SDL_free(haptics);
return 1;
}
@ -118,11 +118,11 @@ int main(int argc, char **argv)
haptic = SDL_OpenHaptic(haptics[i]);
if (!haptic) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to create the haptic device: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to create the haptic device: %s", SDL_GetError());
SDL_free(haptics);
return 1;
}
SDL_Log("Device: %s\n", SDL_GetHapticName(haptic));
SDL_Log("Device: %s", SDL_GetHapticName(haptic));
HapticPrintSupported(haptic);
SDL_free(haptics);
@ -134,10 +134,11 @@ int main(int argc, char **argv)
nefx = 0;
supported = SDL_GetHapticFeatures(haptic);
SDL_Log("\nUploading effects\n");
SDL_Log("%s", "");
SDL_Log("Uploading effects");
/* First we'll try a SINE effect. */
if (supported & SDL_HAPTIC_SINE) {
SDL_Log(" effect %d: Sine Wave\n", nefx);
SDL_Log(" effect %d: Sine Wave", nefx);
efx[nefx].type = SDL_HAPTIC_SINE;
efx[nefx].periodic.period = 1000;
efx[nefx].periodic.magnitude = -0x2000; /* Negative magnitude and ... */
@ -147,14 +148,14 @@ int main(int argc, char **argv)
efx[nefx].periodic.fade_length = 1000;
id[nefx] = SDL_CreateHapticEffect(haptic, &efx[nefx]);
if (id[nefx] < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s", SDL_GetError());
abort_execution();
}
nefx++;
}
/* Now we'll try a SAWTOOTHUP */
if (supported & SDL_HAPTIC_SAWTOOTHUP) {
SDL_Log(" effect %d: Sawtooth Up\n", nefx);
SDL_Log(" effect %d: Sawtooth Up", nefx);
efx[nefx].type = SDL_HAPTIC_SAWTOOTHUP;
efx[nefx].periodic.period = 500;
efx[nefx].periodic.magnitude = 0x5000;
@ -163,7 +164,7 @@ int main(int argc, char **argv)
efx[nefx].periodic.fade_length = 1000;
id[nefx] = SDL_CreateHapticEffect(haptic, &efx[nefx]);
if (id[nefx] < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s", SDL_GetError());
abort_execution();
}
nefx++;
@ -171,7 +172,7 @@ int main(int argc, char **argv)
/* Now the classical constant effect. */
if (supported & SDL_HAPTIC_CONSTANT) {
SDL_Log(" effect %d: Constant Force\n", nefx);
SDL_Log(" effect %d: Constant Force", nefx);
efx[nefx].type = SDL_HAPTIC_CONSTANT;
efx[nefx].constant.direction.type = SDL_HAPTIC_POLAR;
efx[nefx].constant.direction.dir[0] = 20000; /* Force comes from the south-west. */
@ -181,7 +182,7 @@ int main(int argc, char **argv)
efx[nefx].constant.fade_length = 1000;
id[nefx] = SDL_CreateHapticEffect(haptic, &efx[nefx]);
if (id[nefx] < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s", SDL_GetError());
abort_execution();
}
nefx++;
@ -189,7 +190,7 @@ int main(int argc, char **argv)
/* The cute spring effect. */
if (supported & SDL_HAPTIC_SPRING) {
SDL_Log(" effect %d: Condition Spring\n", nefx);
SDL_Log(" effect %d: Condition Spring", nefx);
efx[nefx].type = SDL_HAPTIC_SPRING;
efx[nefx].condition.length = 5000;
for (i = 0; i < SDL_GetNumHapticAxes(haptic); i++) {
@ -201,14 +202,14 @@ int main(int argc, char **argv)
}
id[nefx] = SDL_CreateHapticEffect(haptic, &efx[nefx]);
if (id[nefx] < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s", SDL_GetError());
abort_execution();
}
nefx++;
}
/* The interesting damper effect. */
if (supported & SDL_HAPTIC_DAMPER) {
SDL_Log(" effect %d: Condition Damper\n", nefx);
SDL_Log(" effect %d: Condition Damper", nefx);
efx[nefx].type = SDL_HAPTIC_DAMPER;
efx[nefx].condition.length = 5000;
for (i = 0; i < SDL_GetNumHapticAxes(haptic); i++) {
@ -219,14 +220,14 @@ int main(int argc, char **argv)
}
id[nefx] = SDL_CreateHapticEffect(haptic, &efx[nefx]);
if (id[nefx] < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s", SDL_GetError());
abort_execution();
}
nefx++;
}
/* The pretty awesome inertia effect. */
if (supported & SDL_HAPTIC_INERTIA) {
SDL_Log(" effect %d: Condition Inertia\n", nefx);
SDL_Log(" effect %d: Condition Inertia", nefx);
efx[nefx].type = SDL_HAPTIC_INERTIA;
efx[nefx].condition.length = 5000;
for (i = 0; i < SDL_GetNumHapticAxes(haptic); i++) {
@ -238,14 +239,14 @@ int main(int argc, char **argv)
}
id[nefx] = SDL_CreateHapticEffect(haptic, &efx[nefx]);
if (id[nefx] < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s", SDL_GetError());
abort_execution();
}
nefx++;
}
/* The hot friction effect. */
if (supported & SDL_HAPTIC_FRICTION) {
SDL_Log(" effect %d: Condition Friction\n", nefx);
SDL_Log(" effect %d: Condition Friction", nefx);
efx[nefx].type = SDL_HAPTIC_FRICTION;
efx[nefx].condition.length = 5000;
for (i = 0; i < SDL_GetNumHapticAxes(haptic); i++) {
@ -256,7 +257,7 @@ int main(int argc, char **argv)
}
id[nefx] = SDL_CreateHapticEffect(haptic, &efx[nefx]);
if (id[nefx] < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s", SDL_GetError());
abort_execution();
}
nefx++;
@ -264,7 +265,7 @@ int main(int argc, char **argv)
/* Now we'll try a ramp effect */
if (supported & SDL_HAPTIC_RAMP) {
SDL_Log(" effect %d: Ramp\n", nefx);
SDL_Log(" effect %d: Ramp", nefx);
efx[nefx].type = SDL_HAPTIC_RAMP;
efx[nefx].ramp.direction.type = SDL_HAPTIC_CARTESIAN;
efx[nefx].ramp.direction.dir[0] = 1; /* Force comes from */
@ -276,7 +277,7 @@ int main(int argc, char **argv)
efx[nefx].ramp.fade_length = 1000;
id[nefx] = SDL_CreateHapticEffect(haptic, &efx[nefx]);
if (id[nefx] < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s", SDL_GetError());
abort_execution();
}
nefx++;
@ -284,22 +285,23 @@ int main(int argc, char **argv)
/* Finally we'll try a left/right effect. */
if (supported & SDL_HAPTIC_LEFTRIGHT) {
SDL_Log(" effect %d: Left/Right\n", nefx);
SDL_Log(" effect %d: Left/Right", nefx);
efx[nefx].type = SDL_HAPTIC_LEFTRIGHT;
efx[nefx].leftright.length = 5000;
efx[nefx].leftright.large_magnitude = 0x3000;
efx[nefx].leftright.small_magnitude = 0xFFFF;
id[nefx] = SDL_CreateHapticEffect(haptic, &efx[nefx]);
if (id[nefx] < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s", SDL_GetError());
abort_execution();
}
nefx++;
}
SDL_Log("\nNow playing effects for 5 seconds each with 1 second delay between\n");
SDL_Log("%s", "");
SDL_Log("Now playing effects for 5 seconds each with 1 second delay between");
for (i = 0; i < nefx; i++) {
SDL_Log(" Playing effect %d\n", i);
SDL_Log(" Playing effect %d", i);
SDL_RunHapticEffect(haptic, id[i], 1);
SDL_Delay(6000); /* Effects only have length 5000 */
}
@ -320,7 +322,8 @@ int main(int argc, char **argv)
static void
abort_execution(void)
{
SDL_Log("\nAborting program execution.\n");
SDL_Log("%s", "");
SDL_Log("Aborting program execution.");
SDL_CloseHaptic(haptic);
SDL_Quit();
@ -338,54 +341,54 @@ HapticPrintSupported(SDL_Haptic *ptr)
unsigned int supported;
supported = SDL_GetHapticFeatures(ptr);
SDL_Log(" Supported effects [%d effects, %d playing]:\n",
SDL_Log(" Supported effects [%d effects, %d playing]:",
SDL_GetMaxHapticEffects(ptr), SDL_GetMaxHapticEffectsPlaying(ptr));
if (supported & SDL_HAPTIC_CONSTANT) {
SDL_Log(" constant\n");
SDL_Log(" constant");
}
if (supported & SDL_HAPTIC_SINE) {
SDL_Log(" sine\n");
SDL_Log(" sine");
}
if (supported & SDL_HAPTIC_SQUARE)
SDL_Log(" square\n");
SDL_Log(" square");
if (supported & SDL_HAPTIC_TRIANGLE) {
SDL_Log(" triangle\n");
SDL_Log(" triangle");
}
if (supported & SDL_HAPTIC_SAWTOOTHUP) {
SDL_Log(" sawtoothup\n");
SDL_Log(" sawtoothup");
}
if (supported & SDL_HAPTIC_SAWTOOTHDOWN) {
SDL_Log(" sawtoothdown\n");
SDL_Log(" sawtoothdown");
}
if (supported & SDL_HAPTIC_RAMP) {
SDL_Log(" ramp\n");
SDL_Log(" ramp");
}
if (supported & SDL_HAPTIC_FRICTION) {
SDL_Log(" friction\n");
SDL_Log(" friction");
}
if (supported & SDL_HAPTIC_SPRING) {
SDL_Log(" spring\n");
SDL_Log(" spring");
}
if (supported & SDL_HAPTIC_DAMPER) {
SDL_Log(" damper\n");
SDL_Log(" damper");
}
if (supported & SDL_HAPTIC_INERTIA) {
SDL_Log(" inertia\n");
SDL_Log(" inertia");
}
if (supported & SDL_HAPTIC_CUSTOM) {
SDL_Log(" custom\n");
SDL_Log(" custom");
}
if (supported & SDL_HAPTIC_LEFTRIGHT) {
SDL_Log(" left/right\n");
SDL_Log(" left/right");
}
SDL_Log(" Supported capabilities:\n");
SDL_Log(" Supported capabilities:");
if (supported & SDL_HAPTIC_GAIN) {
SDL_Log(" gain\n");
SDL_Log(" gain");
}
if (supported & SDL_HAPTIC_AUTOCENTER) {
SDL_Log(" autocenter\n");
SDL_Log(" autocenter");
}
if (supported & SDL_HAPTIC_STATUS) {
SDL_Log(" status\n");
SDL_Log(" status");
}
}

View file

@ -47,14 +47,14 @@ hitTest(SDL_Window *window, const SDL_Point *pt, void *data)
for (i = 0; i < numareas; i++) {
if (SDL_PointInRect(&adj_pt, &areas[i])) {
SDL_Log("HIT-TEST: DRAGGABLE\n");
SDL_Log("HIT-TEST: DRAGGABLE");
return SDL_HITTEST_DRAGGABLE;
}
}
#define REPORT_RESIZE_HIT(name) \
{ \
SDL_Log("HIT-TEST: RESIZE_" #name "\n"); \
SDL_Log("HIT-TEST: RESIZE_" #name ""); \
return SDL_HITTEST_RESIZE_##name; \
}
@ -76,7 +76,7 @@ hitTest(SDL_Window *window, const SDL_Point *pt, void *data)
REPORT_RESIZE_HIT(LEFT);
}
SDL_Log("HIT-TEST: NORMAL\n");
SDL_Log("HIT-TEST: NORMAL");
return SDL_HITTEST_NORMAL;
}
@ -130,15 +130,15 @@ int main(int argc, char **argv)
switch (e.type) {
case SDL_EVENT_MOUSE_BUTTON_DOWN:
SDL_Log("button down!\n");
SDL_Log("button down!");
break;
case SDL_EVENT_MOUSE_BUTTON_UP:
SDL_Log("button up!\n");
SDL_Log("button up!");
break;
case SDL_EVENT_WINDOW_MOVED:
SDL_Log("Window event moved to (%d, %d)!\n", (int)e.window.data1, (int)e.window.data2);
SDL_Log("Window event moved to (%d, %d)!", (int)e.window.data1, (int)e.window.data2);
break;
case SDL_EVENT_KEY_DOWN:

View file

@ -66,7 +66,7 @@ int main(int argc, char *argv[])
/* Initialize SDL (Note: video is required to start event loop) */
if (!SDL_Init(init_subsystems)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
exit(1);
}
@ -75,18 +75,18 @@ int main(int argc, char *argv[])
*/
SDL_free(SDL_GetKeyboards(&num_keyboards));
SDL_Log("There are %d keyboards at startup\n", num_keyboards);
SDL_Log("There are %d keyboards at startup", num_keyboards);
SDL_free(SDL_GetMice(&num_mice));
SDL_Log("There are %d mice at startup\n", num_mice);
SDL_Log("There are %d mice at startup", num_mice);
SDL_free(SDL_GetJoysticks(&num_joysticks));
SDL_Log("There are %d joysticks at startup\n", num_joysticks);
SDL_Log("There are %d joysticks at startup", num_joysticks);
if (enable_haptic) {
int num_haptics;
SDL_free(SDL_GetHaptics(&num_haptics));
SDL_Log("There are %d haptic devices at startup\n", num_haptics);
SDL_Log("There are %d haptic devices at startup", num_haptics);
}
while (keepGoing) {
@ -97,46 +97,46 @@ int main(int argc, char *argv[])
keepGoing = false;
break;
case SDL_EVENT_KEYBOARD_ADDED:
SDL_Log("Keyboard '%s' added : %" SDL_PRIu32 "\n", SDL_GetKeyboardNameForID(event.kdevice.which), event.kdevice.which);
SDL_Log("Keyboard '%s' added : %" SDL_PRIu32, SDL_GetKeyboardNameForID(event.kdevice.which), event.kdevice.which);
break;
case SDL_EVENT_KEYBOARD_REMOVED:
SDL_Log("Keyboard removed: %" SDL_PRIu32 "\n", event.kdevice.which);
SDL_Log("Keyboard removed: %" SDL_PRIu32, event.kdevice.which);
break;
case SDL_EVENT_MOUSE_ADDED:
SDL_Log("Mouse '%s' added : %" SDL_PRIu32 "\n", SDL_GetMouseNameForID(event.mdevice.which), event.mdevice.which);
SDL_Log("Mouse '%s' added : %" SDL_PRIu32, SDL_GetMouseNameForID(event.mdevice.which), event.mdevice.which);
break;
case SDL_EVENT_MOUSE_REMOVED:
SDL_Log("Mouse removed: %" SDL_PRIu32 "\n", event.mdevice.which);
SDL_Log("Mouse removed: %" SDL_PRIu32, event.mdevice.which);
break;
case SDL_EVENT_JOYSTICK_ADDED:
if (joystick) {
SDL_Log("Only one joystick supported by this test\n");
SDL_Log("Only one joystick supported by this test");
} else {
joystick = SDL_OpenJoystick(event.jdevice.which);
instance = event.jdevice.which;
SDL_Log("Joy Added : %" SDL_PRIu32 " : %s\n", event.jdevice.which, SDL_GetJoystickName(joystick));
SDL_Log("Joy Added : %" SDL_PRIu32 " : %s", event.jdevice.which, SDL_GetJoystickName(joystick));
if (enable_haptic) {
if (SDL_IsJoystickHaptic(joystick)) {
haptic = SDL_OpenHapticFromJoystick(joystick);
if (haptic) {
SDL_Log("Joy Haptic Opened\n");
SDL_Log("Joy Haptic Opened");
if (!SDL_InitHapticRumble(haptic)) {
SDL_Log("Could not init Rumble!: %s\n", SDL_GetError());
SDL_Log("Could not init Rumble!: %s", SDL_GetError());
SDL_CloseHaptic(haptic);
haptic = NULL;
}
} else {
SDL_Log("Joy haptic open FAILED!: %s\n", SDL_GetError());
SDL_Log("Joy haptic open FAILED!: %s", SDL_GetError());
}
} else {
SDL_Log("No haptic found\n");
SDL_Log("No haptic found");
}
}
}
break;
case SDL_EVENT_JOYSTICK_REMOVED:
if (instance == event.jdevice.which) {
SDL_Log("Joy Removed: %" SDL_PRIs32 "\n", event.jdevice.which);
SDL_Log("Joy Removed: %" SDL_PRIs32, event.jdevice.which);
instance = 0;
if (enable_haptic && haptic) {
SDL_CloseHaptic(haptic);
@ -145,29 +145,29 @@ int main(int argc, char *argv[])
SDL_CloseJoystick(joystick);
joystick = NULL;
} else {
SDL_Log("Unknown joystick disconnected\n");
SDL_Log("Unknown joystick disconnected");
}
break;
case SDL_EVENT_JOYSTICK_AXIS_MOTION:
/*
// SDL_Log("Axis Move: %d\n", event.jaxis.axis);
// SDL_Log("Axis Move: %d", event.jaxis.axis);
*/
if (enable_haptic) {
SDL_PlayHapticRumble(haptic, 0.25, 250);
}
break;
case SDL_EVENT_JOYSTICK_BUTTON_DOWN:
SDL_Log("Button Press: %d\n", event.jbutton.button);
SDL_Log("Button Press: %d", event.jbutton.button);
if (enable_haptic && haptic) {
SDL_PlayHapticRumble(haptic, 0.25, 250);
}
if (event.jbutton.button == 0) {
SDL_Log("Exiting due to button press of button 0\n");
SDL_Log("Exiting due to button press of button 0");
keepGoing = false;
}
break;
case SDL_EVENT_JOYSTICK_BUTTON_UP:
SDL_Log("Button Release: %d\n", event.jbutton.button);
SDL_Log("Button Release: %d", event.jbutton.button);
break;
default:
break;

View file

@ -111,7 +111,7 @@ int main(int argc, char *argv[])
fname = GetResourceFilename(fname, "utf8.txt");
fdata = (Uint8 *) (fname ? SDL_LoadFile(fname, &fdatalen) : NULL);
if (!fdata) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to load %s\n", fname);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to load %s", fname);
return 1;
}
@ -126,7 +126,7 @@ int main(int argc, char *argv[])
test[0] = SDL_iconv_string(formats[i], "UCS-4", ucs4, len);
test[1] = SDL_iconv_string("UCS-4", formats[i], test[0], len);
if (!test[1] || SDL_memcmp(test[1], ucs4, len) != 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "FAIL: %s\n", formats[i]);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "FAIL: %s", formats[i]);
++errors;
}
SDL_free(test[0]);
@ -140,7 +140,7 @@ int main(int argc, char *argv[])
SDL_free(fdata);
SDL_free(fname);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Total errors: %d\n", errors);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Total errors: %d", errors);
SDL_Quit();
SDLTest_CommonDestroyState(state);
return errors ? errors + 1 : 0;

View file

@ -163,7 +163,7 @@ static int unifont_init(const char *fontname)
/* Allocate memory for the glyph data so the file can be closed after initialization. */
unifontGlyph = (struct UnifontGlyph *)SDL_malloc(unifontGlyphSize);
if (!unifontGlyph) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for glyph data.\n", (int)(unifontGlyphSize + 1023) / 1024);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for glyph data.", (int)(unifontGlyphSize + 1023) / 1024);
return -1;
}
SDL_memset(unifontGlyph, 0, unifontGlyphSize);
@ -171,20 +171,20 @@ static int unifont_init(const char *fontname)
/* Allocate memory for texture pointers for all renderers. */
unifontTexture = (SDL_Texture **)SDL_malloc(unifontTextureSize);
if (!unifontTexture) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for texture pointer data.\n", (int)(unifontTextureSize + 1023) / 1024);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for texture pointer data.", (int)(unifontTextureSize + 1023) / 1024);
return -1;
}
SDL_memset(unifontTexture, 0, unifontTextureSize);
filename = GetResourceFilename(NULL, fontname);
if (!filename) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory");
return -1;
}
hexFile = SDL_IOFromFile(filename, "rb");
SDL_free(filename);
if (!hexFile) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to open font file: %s\n", fontname);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to open font file: %s", fontname);
return -1;
}
@ -200,7 +200,7 @@ static int unifont_init(const char *fontname)
break; /* EOF */
}
if ((numGlyphs == 0 && bytesRead == 0) || (numGlyphs > 0 && bytesRead < 9)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.");
return -1;
}
@ -214,16 +214,16 @@ static int unifont_init(const char *fontname)
} else if (hexBuffer[8] == ':') {
codepointHexSize = 8;
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Could not find codepoint and glyph data separator symbol in hex file on line %d.\n", lineNumber);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Could not find codepoint and glyph data separator symbol in hex file on line %d.", lineNumber);
return -1;
}
if (!validate_hex((const char *)hexBuffer, codepointHexSize, &codepoint)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal number in hex file on line %d.\n", lineNumber);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal number in hex file on line %d.", lineNumber);
return -1;
}
if (codepoint > UNIFONT_MAX_CODEPOINT) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Codepoint on line %d exceeded limit of 0x%x.\n", lineNumber, UNIFONT_MAX_CODEPOINT);
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Codepoint on line %d exceeded limit of 0x%x.", lineNumber, UNIFONT_MAX_CODEPOINT);
}
/* If there was glyph data read in the last file read, move it to the front of the buffer. */
@ -234,7 +234,7 @@ static int unifont_init(const char *fontname)
bytesRead = SDL_ReadIO(hexFile, hexBuffer + bytesOverread, 33 - bytesOverread);
if (bytesRead < (33 - bytesOverread)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.");
return -1;
}
if (hexBuffer[32] == '\n') {
@ -243,19 +243,19 @@ static int unifont_init(const char *fontname)
glyphWidth = 16;
bytesRead = SDL_ReadIO(hexFile, hexBuffer + 33, 32);
if (bytesRead < 32) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.");
return -1;
}
}
if (!validate_hex((const char *)hexBuffer, glyphWidth * 4, NULL)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal glyph data in hex file on line %d.\n", lineNumber);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal glyph data in hex file on line %d.", lineNumber);
return -1;
}
if (codepoint <= UNIFONT_MAX_CODEPOINT) {
if (unifontGlyph[codepoint].width > 0) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08" SDL_PRIx32 " in hex file on line %d.\n", codepoint, lineNumber);
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08" SDL_PRIx32 " in hex file on line %d.", codepoint, lineNumber);
} else {
unifontGlyph[codepoint].width = glyphWidth;
/* Pack the hex data into a more compact form. */
@ -270,7 +270,7 @@ static int unifont_init(const char *fontname)
} while (bytesRead > 0);
SDL_CloseIO(hexFile);
SDL_Log("unifont: Loaded %" SDL_PRIu32 " glyphs.\n", numGlyphs);
SDL_Log("unifont: Loaded %" SDL_PRIu32 " glyphs.", numGlyphs);
return 0;
}
@ -310,13 +310,13 @@ static int unifont_load_texture(Uint32 textureID)
Uint8 *textureRGBA;
if (textureID >= UNIFONT_NUM_TEXTURES) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %" SDL_PRIu32 "\n", textureID);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %" SDL_PRIu32, textureID);
return -1;
}
textureRGBA = (Uint8 *)SDL_malloc(UNIFONT_TEXTURE_SIZE);
if (!textureRGBA) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d MiB for a texture.\n", UNIFONT_TEXTURE_SIZE / 1024 / 1024);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d MiB for a texture.", UNIFONT_TEXTURE_SIZE / 1024 / 1024);
return -1;
}
SDL_memset(textureRGBA, 0, UNIFONT_TEXTURE_SIZE);
@ -340,13 +340,13 @@ static int unifont_load_texture(Uint32 textureID)
}
tex = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, UNIFONT_TEXTURE_WIDTH, UNIFONT_TEXTURE_WIDTH);
if (tex == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %" SDL_PRIu32 " for renderer %d.\n", textureID, i);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %" SDL_PRIu32 " for renderer %d.", textureID, i);
return -1;
}
unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID] = tex;
SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND);
if (!SDL_UpdateTexture(tex, NULL, textureRGBA, UNIFONT_TEXTURE_PITCH)) {
SDL_Log("unifont error: Failed to update texture %" SDL_PRIu32 " data for renderer %d.\n", textureID, i);
SDL_Log("unifont error: Failed to update texture %" SDL_PRIu32 " data for renderer %d.", textureID, i);
}
}
@ -970,7 +970,7 @@ int main(int argc, char *argv[])
windowstate = (WindowState *)SDL_calloc(state->num_windows, sizeof(*windowstate));
if (!windowstate) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't allocate window state: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't allocate window state: %s", SDL_GetError());
return -1;
}
@ -980,7 +980,7 @@ int main(int argc, char *argv[])
return -1;
}
SDL_Log("Using font: %s\n", fontname);
SDL_Log("Using font: %s", fontname);
/* Initialize window state */
for (i = 0; i < state->num_windows; ++i) {
@ -1082,7 +1082,7 @@ int main(int argc, char *argv[])
break;
}
SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s\n",
SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s",
event.key.scancode,
SDL_GetScancodeName(event.key.scancode),
SDL_static_cast(Uint32, event.key.key),
@ -1099,13 +1099,13 @@ int main(int argc, char *argv[])
break;
}
SDL_Log("Keyboard: text input \"%s\"\n", event.text.text);
SDL_Log("Keyboard: text input \"%s\"", event.text.text);
if (SDL_strlen(ctx->text) + SDL_strlen(event.text.text) < sizeof(ctx->text)) {
SDL_strlcat(ctx->text, event.text.text, sizeof(ctx->text));
}
SDL_Log("text inputted: %s\n", ctx->text);
SDL_Log("text inputted: %s", ctx->text);
/* After text inputted, we can clear up markedText because it */
/* is committed */
@ -1118,7 +1118,7 @@ int main(int argc, char *argv[])
break;
}
SDL_Log("text editing \"%s\", selected range (%" SDL_PRIs32 ", %" SDL_PRIs32 ")\n",
SDL_Log("text editing \"%s\", selected range (%" SDL_PRIs32 ", %" SDL_PRIs32 ")",
event.edit.text, event.edit.start, event.edit.length);
SDL_strlcpy(ctx->markedText, event.edit.text, sizeof(ctx->markedText));
@ -1132,9 +1132,9 @@ int main(int argc, char *argv[])
break;
}
SDL_Log("text candidates:\n");
SDL_Log("text candidates:");
for (i = 0; i < event.edit_candidates.num_candidates; ++i) {
SDL_Log("%c%s\n", i == event.edit_candidates.selected_candidate ? '>' : ' ', event.edit_candidates.candidates[i]);
SDL_Log("%c%s", i == event.edit_candidates.selected_candidate ? '>' : ' ', event.edit_candidates.candidates[i]);
}
ClearCandidates(ctx);

View file

@ -92,7 +92,7 @@ static int add_line(float x1, float y1, float x2, float y2)
return 0;
}
SDL_Log("adding line (%g, %g), (%g, %g)\n", x1, y1, x2, y2);
SDL_Log("adding line (%g, %g), (%g, %g)", x1, y1, x2, y2);
lines[num_lines].x = x1;
lines[num_lines].y = y1;
lines[num_lines].w = x2;
@ -142,7 +142,7 @@ static int add_rect(float x1, float y1, float x2, float y2)
SWAP(float, y1, y2);
}
SDL_Log("adding rect (%g, %g), (%g, %g) [%gx%g]\n", x1, y1, x2, y2,
SDL_Log("adding rect (%g, %g), (%g, %g) [%gx%g]", x1, y1, x2, y2,
x2 - x1, y2 - y1);
rects[num_rects].x = x1;
@ -385,7 +385,7 @@ int main(int argc, char *argv[])
if (now > then) {
double fps = ((double)frames * 1000) / (now - then);
SDL_Log("%2.2f frames per second\n", fps);
SDL_Log("%2.2f frames per second", fps);
}
return 0;
}

View file

@ -35,11 +35,11 @@ int main(int argc, char *argv[])
}
if (!SDL_Init(SDL_INIT_VIDEO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
exit(1);
}
for (scancode = 0; scancode < SDL_SCANCODE_COUNT; ++scancode) {
SDL_Log("Scancode #%d, \"%s\"\n", scancode,
SDL_Log("Scancode #%d, \"%s\"", scancode,
SDL_GetScancodeName(scancode));
}
SDL_Quit();

View file

@ -24,8 +24,8 @@ typedef int (*fntype)(const char *);
static void log_usage(char *progname, SDLTest_CommonState *state) {
static const char *options[] = { "library", "functionname|--hello", NULL };
SDLTest_CommonLogUsage(state, progname, options);
SDL_Log("USAGE: %s <library> <functionname>\n", progname);
SDL_Log(" %s <lib with puts()> --hello\n", progname);
SDL_Log("USAGE: %s <library> <functionname>", progname);
SDL_Log(" %s <lib with puts()> --hello", progname);
}
int main(int argc, char *argv[])
@ -80,28 +80,28 @@ int main(int argc, char *argv[])
/* Initialize SDL */
if (!SDL_Init(0)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return 2;
}
lib = SDL_LoadObject(libname);
if (!lib) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_LoadObject('%s') failed: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_LoadObject('%s') failed: %s",
libname, SDL_GetError());
result = 3;
} else {
fn = (fntype)SDL_LoadFunction(lib, symname);
if (!fn) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_LoadFunction('%s') failed: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_LoadFunction('%s') failed: %s",
symname, SDL_GetError());
result = 4;
} else {
SDL_Log("Found %s in %s at %p\n", symname, libname, fn);
SDL_Log("Found %s in %s at %p", symname, libname, fn);
if (hello) {
SDL_Log("Calling function...\n");
SDL_Log("Calling function...");
fn(" HELLO, WORLD!\n");
SDL_Log("...apparently, we survived. :)\n");
SDL_Log("Unloading library...\n");
SDL_Log("...apparently, we survived. :)");
SDL_Log("Unloading library...");
}
}
SDL_UnloadObject(lib);

View file

@ -42,7 +42,7 @@ SDL_Quit_Wrapper(void)
static void printid(void)
{
SDL_Log("Thread %" SDL_PRIu64 ": exiting\n", SDL_GetCurrentThreadID());
SDL_Log("Thread %" SDL_PRIu64 ": exiting", SDL_GetCurrentThreadID());
}
static void terminate(int sig)
@ -55,7 +55,7 @@ static void closemutex(int sig)
{
SDL_ThreadID id = SDL_GetCurrentThreadID();
int i;
SDL_Log("Thread %" SDL_PRIu64 ": Cleaning up...\n", id == mainthread ? 0 : id);
SDL_Log("Thread %" SDL_PRIu64 ": Cleaning up...", id == mainthread ? 0 : id);
SDL_SetAtomicInt(&doterminate, 1);
if (threads) {
for (i = 0; i < nb_threads; ++i) {
@ -81,21 +81,21 @@ Run(void *data)
}
SDL_Log("Thread %" SDL_PRIu64 ": starting up", current_thread);
while (!SDL_GetAtomicInt(&doterminate)) {
SDL_Log("Thread %" SDL_PRIu64 ": ready to work\n", current_thread);
SDL_Log("Thread %" SDL_PRIu64 ": ready to work", current_thread);
SDL_LockMutex(mutex);
SDL_Log("Thread %" SDL_PRIu64 ": start work!\n", current_thread);
SDL_Log("Thread %" SDL_PRIu64 ": start work!", current_thread);
SDL_Delay(1 * worktime);
SDL_Log("Thread %" SDL_PRIu64 ": work done!\n", current_thread);
SDL_Log("Thread %" SDL_PRIu64 ": work done!", current_thread);
SDL_UnlockMutex(mutex);
/* If this sleep isn't done, then threads may starve */
SDL_Delay(10);
}
if (current_thread == mainthread && SDL_GetAtomicInt(&doterminate)) {
SDL_Log("Thread %" SDL_PRIu64 ": raising SIGTERM\n", current_thread);
SDL_Log("Thread %" SDL_PRIu64 ": raising SIGTERM", current_thread);
(void)raise(SIGTERM);
}
SDL_Log("Thread %" SDL_PRIu64 ": exiting!\n", current_thread);
SDL_Log("Thread %" SDL_PRIu64 ": exiting!", current_thread);
return 0;
}
@ -174,7 +174,7 @@ int main(int argc, char *argv[])
/* Load the SDL library */
if (!SDL_Init(0)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s", SDL_GetError());
exit(1);
}
(void)atexit(SDL_Quit_Wrapper);
@ -183,19 +183,19 @@ int main(int argc, char *argv[])
mutex = SDL_CreateMutex();
if (!mutex) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create mutex: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create mutex: %s", SDL_GetError());
exit(1);
}
mainthread = SDL_GetCurrentThreadID();
SDL_Log("Main thread: %" SDL_PRIu64 "\n", mainthread);
SDL_Log("Main thread: %" SDL_PRIu64, mainthread);
(void)atexit(printid);
for (i = 0; i < nb_threads; ++i) {
char name[64];
(void)SDL_snprintf(name, sizeof(name), "Worker%d", i);
threads[i] = SDL_CreateThread(Run, name, NULL);
if (threads[i] == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread!\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread!");
}
}

View file

@ -64,7 +64,7 @@ button_messagebox(void *eventNumber)
success = SDL_ShowMessageBox(&data, &button);
if (success == -1) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s", SDL_GetError());
if (eventNumber) {
SDL_Event event;
event.type = (Uint32)(intptr_t)eventNumber;
@ -74,7 +74,7 @@ button_messagebox(void *eventNumber)
quit(2);
}
}
SDL_Log("Pressed button: %d, %s\n", button, button == -1 ? "[closed]" : button == 1 ? "Cancel"
SDL_Log("Pressed button: %d, %s", button, button == -1 ? "[closed]" : button == 1 ? "Cancel"
: "OK");
if (eventNumber) {
@ -107,7 +107,7 @@ int main(int argc, char *argv[])
"This is a simple error MessageBox",
NULL);
if (!success) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s", SDL_GetError());
quit(1);
}
@ -116,7 +116,7 @@ int main(int argc, char *argv[])
"This is a simple MessageBox with a newline:\r\nHello world!",
NULL);
if (!success) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s", SDL_GetError());
quit(1);
}
@ -125,7 +125,7 @@ int main(int argc, char *argv[])
"NULL Title",
NULL);
if (!success) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s", SDL_GetError());
quit(1);
}
@ -134,7 +134,7 @@ int main(int argc, char *argv[])
NULL,
NULL);
if (!success) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s", SDL_GetError());
quit(1);
}
@ -144,7 +144,7 @@ int main(int argc, char *argv[])
"Unicode text: '牛肉西蘭花' ...",
NULL);
if (!success) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s", SDL_GetError());
quit(1);
}
@ -154,7 +154,7 @@ int main(int argc, char *argv[])
"Unicode text and newline:\r\n'牛肉西蘭花'\n'牛肉西蘭花'",
NULL);
if (!success) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s", SDL_GetError());
quit(1);
}
@ -164,7 +164,7 @@ int main(int argc, char *argv[])
"Unicode text in the title.",
NULL);
if (!success) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s", SDL_GetError());
quit(1);
}
@ -177,7 +177,7 @@ int main(int argc, char *argv[])
subsystem on the main thread.
*/
if (!SDL_Init(SDL_INIT_VIDEO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL video subsystem: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL video subsystem: %s", SDL_GetError());
return 1;
}
{
@ -194,7 +194,7 @@ int main(int argc, char *argv[])
SDL_WaitThread(thread, &status);
SDL_Log("Message box thread return %i\n", status);
SDL_Log("Message box thread return %i", status);
}
/* Test showing a message box with a parent window */
@ -213,7 +213,7 @@ int main(int argc, char *argv[])
"This is a simple error MessageBox with a parent window. Press a key or close the window after dismissing this messagebox.",
window);
if (!success) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s", SDL_GetError());
quit(1);
}

View file

@ -52,13 +52,13 @@ int main(int argc, char *argv[])
}
if (!SDL_CreateWindowAndRenderer("Parent Window", 640, 480, 0, &w1, &r1)) {
SDL_Log("Failed to create parent window and/or renderer: %s\n", SDL_GetError());
SDL_Log("Failed to create parent window and/or renderer: %s", SDL_GetError());
exit_code = 1;
goto sdl_quit;
}
if (!SDL_CreateWindowAndRenderer("Non-Modal Window", 320, 200, 0, &w2, &r2)) {
SDL_Log("Failed to create parent window and/or renderer: %s\n", SDL_GetError());
SDL_Log("Failed to create parent window and/or renderer: %s", SDL_GetError());
exit_code = 1;
goto sdl_quit;
}
@ -91,7 +91,7 @@ int main(int argc, char *argv[])
} else if (e.type == SDL_EVENT_KEY_DOWN) {
if ((e.key.key == SDLK_M || e.key.key == SDLK_N) && !w2) {
if (!SDL_CreateWindowAndRenderer("Non-Modal Window", 320, 200, SDL_WINDOW_HIDDEN, &w2, &r2)) {
SDL_Log("Failed to create modal window and/or renderer: %s\n", SDL_GetError());
SDL_Log("Failed to create modal window and/or renderer: %s", SDL_GetError());
exit_code = 1;
goto sdl_quit;
}

View file

@ -295,7 +295,7 @@ int main(int argc, char *argv[])
/* Initialize SDL (Note: video is required to start event loop) */
if (!SDL_Init(SDL_INIT_VIDEO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
exit(1);
}
@ -313,7 +313,7 @@ int main(int argc, char *argv[])
window = SDL_CreateWindow("Mouse Test", SCREEN_WIDTH, SCREEN_HEIGHT, 0);
#endif
if (!window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s", SDL_GetError());
return 0;
}
@ -321,7 +321,7 @@ int main(int argc, char *argv[])
loop_data.renderer = SDL_CreateRenderer(window, NULL);
if (!loop_data.renderer) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s", SDL_GetError());
SDL_DestroyWindow(window);
return 0;
}

View file

@ -86,7 +86,7 @@ test_multi_audio(const SDL_AudioDeviceID *devices, int devcount)
}
/* note that Emscripten currently doesn't run this part (but maybe only has a single audio device anyhow?) */
SDL_Log("Playing on all devices...\n");
SDL_Log("Playing on all devices...");
streams = (SDL_AudioStream **) SDL_calloc(devcount, sizeof (SDL_AudioStream *));
if (!streams) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!");
@ -130,7 +130,7 @@ test_multi_audio(const SDL_AudioDeviceID *devices, int devcount)
SDL_free(streams);
}
SDL_Log("All done!\n");
SDL_Log("All done!");
}
int main(int argc, char **argv)
@ -169,11 +169,11 @@ int main(int argc, char **argv)
/* Load the SDL library */
if (!SDLTest_CommonInit(state)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return 1;
}
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
SDL_Log("Using audio driver: %s", SDL_GetCurrentAudioDriver());
filename = GetResourceFilename(filename, "sample.wav");
@ -186,7 +186,7 @@ int main(int argc, char **argv)
test_multi_audio(devices, devcount);
SDL_free(sound);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename,
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", filename,
SDL_GetError());
}
SDL_free(devices);

View file

@ -120,7 +120,7 @@ int main(int argc, char *argv[])
}
if (!SDL_Init(SDL_INIT_VIDEO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL video: %s\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL video: %s",
SDL_GetError());
exit(1);
}
@ -134,14 +134,14 @@ int main(int argc, char *argv[])
}
}
if (!factory) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find native window code for %s driver\n",
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find native window code for %s driver",
driver);
quit(2);
}
SDL_Log("Creating native window for %s driver\n", driver);
SDL_Log("Creating native window for %s driver", driver);
native_window = factory->CreateNativeWindow(WINDOW_W, WINDOW_H);
if (!native_window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create native window\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create native window");
quit(3);
}
props = SDL_CreateProperties();
@ -152,7 +152,7 @@ int main(int argc, char *argv[])
window = SDL_CreateWindowWithProperties(props);
SDL_DestroyProperties(props);
if (!window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create SDL window: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create SDL window: %s", SDL_GetError());
quit(4);
}
SDL_SetWindowTitle(window, "SDL Native Window Test");
@ -160,7 +160,7 @@ int main(int argc, char *argv[])
/* Create the renderer */
renderer = SDL_CreateRenderer(window, NULL);
if (!renderer) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s", SDL_GetError());
quit(5);
}
@ -178,7 +178,7 @@ int main(int argc, char *argv[])
positions = (SDL_FRect *)SDL_malloc(NUM_SPRITES * sizeof(*positions));
velocities = (SDL_FRect *)SDL_malloc(NUM_SPRITES * sizeof(*velocities));
if (!positions || !velocities) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!");
quit(2);
}
for (i = 0; i < NUM_SPRITES; ++i) {

View file

@ -108,7 +108,7 @@ int main(int argc, char *argv[])
/* Force the offscreen renderer, if it cannot be created then fail out */
SDL_SetHint(SDL_HINT_VIDEO_DRIVER, "offscreen");
if (!SDL_InitSubSystem(SDL_INIT_VIDEO)) {
SDL_Log("Couldn't initialize the offscreen video driver: %s\n",
SDL_Log("Couldn't initialize the offscreen video driver: %s",
SDL_GetError());
return 1;
}
@ -117,14 +117,14 @@ int main(int argc, char *argv[])
window = SDL_CreateWindow("Offscreen Test", width, height, 0);
if (!window) {
SDL_Log("Couldn't create window: %s\n", SDL_GetError());
SDL_Log("Couldn't create window: %s", SDL_GetError());
return 1;
}
renderer = SDL_CreateRenderer(window, NULL);
if (!renderer) {
SDL_Log("Couldn't create renderer: %s\n",
SDL_Log("Couldn't create renderer: %s",
SDL_GetError());
return 1;
}
@ -138,7 +138,7 @@ int main(int argc, char *argv[])
done = 0;
#endif
SDL_Log("Rendering %u frames offscreen\n", max_frames);
SDL_Log("Rendering %u frames offscreen", max_frames);
#ifdef SDL_PLATFORM_EMSCRIPTEN
emscripten_set_main_loop(loop, 0, 1);
@ -152,7 +152,7 @@ int main(int argc, char *argv[])
now = SDL_GetTicks();
if (now > then) {
double fps = ((double)frames * 1000) / (now - then);
SDL_Log("Frames remaining: %" SDL_PRIu32 " rendering at %2.2f frames per second\n", max_frames - frames, fps);
SDL_Log("Frames remaining: %" SDL_PRIu32 " rendering at %2.2f frames per second", max_frames - frames, fps);
}
}
}

View file

@ -311,7 +311,7 @@ static void loop(void)
/* Print out some timing information */
const Uint64 then = next_fps_check - fps_check_delay;
const double fps = ((double)frames * 1000) / (now - then);
SDL_Log("%2.2f frames per second\n", fps);
SDL_Log("%2.2f frames per second", fps);
next_fps_check = now + fps_check_delay;
frames = 0;
}
@ -347,15 +347,15 @@ int main(int argc, char **argv)
consumed = 2;
fps = SDL_atoi(argv[i + 1]);
if (fps == 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.");
quit(10);
}
if ((fps < 0) || (fps > 1000)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option must be in range from 1 to 1000, default is 12.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option must be in range from 1 to 1000, default is 12.");
quit(10);
}
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.");
quit(10);
}
} else if (SDL_strcmp(argv[i], "--nodelay") == 0) {
@ -369,15 +369,15 @@ int main(int argc, char **argv)
if (argv[i + 1]) {
scale = SDL_atoi(argv[i + 1]);
if (scale == 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option requires an argument [from 1 to 50], default is 5.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option requires an argument [from 1 to 50], default is 5.");
quit(10);
}
if ((scale < 0) || (scale > 50)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option must be in range from 1 to 50, default is 5.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option must be in range from 1 to 50, default is 5.");
quit(10);
}
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.");
quit(10);
}
} else if (SDL_strcmp(argv[i], "--yuvformat") == 0) {
@ -400,11 +400,11 @@ int main(int argc, char **argv)
} else if (SDL_strcmp(fmt, "NV21") == 0) {
yuv_format = SDL_PIXELFORMAT_NV21;
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)");
quit(10);
}
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)");
quit(10);
}
}
@ -435,20 +435,20 @@ int main(int argc, char **argv)
RawMooseData = (Uint8 *)SDL_malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
if (!RawMooseData) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !");
quit(1);
}
/* load the trojan moose images */
filename = GetResourceFilename(NULL, "moose.dat");
if (!filename) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory");
quit(2);
}
handle = SDL_IOFromFile(filename, "rb");
SDL_free(filename);
if (!handle) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !");
quit(2);
}
@ -461,7 +461,7 @@ int main(int argc, char **argv)
window_h = MOOSEPIC_H * scale;
if (state->num_windows != 1) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Only one window allowed\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Only one window allowed");
quit(1);
}
@ -471,7 +471,7 @@ int main(int argc, char **argv)
if (streaming) {
MooseTexture = SDL_CreateTexture(renderer, yuv_format, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
if (!MooseTexture) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s", SDL_GetError());
quit(5);
}
}

View file

@ -50,36 +50,36 @@ static int TestTypes(bool verbose)
if (badsize(sizeof(bool), 1)) {
if (verbose) {
SDL_Log("sizeof(bool) != 1, instead = %u\n", (unsigned int)sizeof(bool));
SDL_Log("sizeof(bool) != 1, instead = %u", (unsigned int)sizeof(bool));
}
++error;
}
if (badsize(sizeof(Uint8), 1)) {
if (verbose) {
SDL_Log("sizeof(Uint8) != 1, instead = %u\n", (unsigned int)sizeof(Uint8));
SDL_Log("sizeof(Uint8) != 1, instead = %u", (unsigned int)sizeof(Uint8));
}
++error;
}
if (badsize(sizeof(Uint16), 2)) {
if (verbose) {
SDL_Log("sizeof(Uint16) != 2, instead = %u\n", (unsigned int)sizeof(Uint16));
SDL_Log("sizeof(Uint16) != 2, instead = %u", (unsigned int)sizeof(Uint16));
}
++error;
}
if (badsize(sizeof(Uint32), 4)) {
if (verbose) {
SDL_Log("sizeof(Uint32) != 4, instead = %u\n", (unsigned int)sizeof(Uint32));
SDL_Log("sizeof(Uint32) != 4, instead = %u", (unsigned int)sizeof(Uint32));
}
++error;
}
if (badsize(sizeof(Uint64), 8)) {
if (verbose) {
SDL_Log("sizeof(Uint64) != 8, instead = %u\n", (unsigned int)sizeof(Uint64));
SDL_Log("sizeof(Uint64) != 8, instead = %u", (unsigned int)sizeof(Uint64));
}
++error;
}
if (verbose && !error) {
SDL_Log("All data types are the expected size.\n");
SDL_Log("All data types are the expected size.");
}
return error ? 1 : 0;
@ -112,7 +112,7 @@ static int TestEndian(bool verbose)
value_double.d = 3.141593;
if (verbose) {
SDL_Log("Detected a %s endian machine.\n",
SDL_Log("Detected a %s endian machine.",
(SDL_BYTEORDER == SDL_LIL_ENDIAN) ? "little" : "big");
}
if ((*((char *)&value) >> 4) == 0x1) {
@ -122,13 +122,13 @@ static int TestEndian(bool verbose)
}
if (real_byteorder != SDL_BYTEORDER) {
if (verbose) {
SDL_Log("Actually a %s endian machine!\n",
SDL_Log("Actually a %s endian machine!",
(real_byteorder == SDL_LIL_ENDIAN) ? "little" : "big");
}
++error;
}
if (verbose) {
SDL_Log("Detected a %s endian float word order machine.\n",
SDL_Log("Detected a %s endian float word order machine.",
(SDL_FLOATWORDORDER == SDL_LIL_ENDIAN) ? "little" : "big");
}
if (value_double.ui32[0] == 0x82c2bd7f && value_double.ui32[1] == 0x400921fb) {
@ -138,40 +138,40 @@ static int TestEndian(bool verbose)
}
if (real_floatwordorder != SDL_FLOATWORDORDER) {
if (verbose) {
SDL_Log("Actually a %s endian float word order machine!\n",
SDL_Log("Actually a %s endian float word order machine!",
(real_floatwordorder == SDL_LIL_ENDIAN) ? "little" : (real_floatwordorder == SDL_BIG_ENDIAN) ? "big"
: "unknown");
}
++error;
}
if (verbose) {
SDL_Log("Value 16 = 0x%X, swapped = 0x%X\n", value16,
SDL_Log("Value 16 = 0x%X, swapped = 0x%X", value16,
SDL_Swap16(value16));
}
if (SDL_Swap16(value16) != swapped16) {
if (verbose) {
SDL_Log("16 bit value swapped incorrectly!\n");
SDL_Log("16 bit value swapped incorrectly!");
}
++error;
}
if (verbose) {
SDL_Log("Value 32 = 0x%" SDL_PRIX32 ", swapped = 0x%" SDL_PRIX32 "\n",
SDL_Log("Value 32 = 0x%" SDL_PRIX32 ", swapped = 0x%" SDL_PRIX32,
value32,
SDL_Swap32(value32));
}
if (SDL_Swap32(value32) != swapped32) {
if (verbose) {
SDL_Log("32 bit value swapped incorrectly!\n");
SDL_Log("32 bit value swapped incorrectly!");
}
++error;
}
if (verbose) {
SDL_Log("Value 64 = 0x%" SDL_PRIX64 ", swapped = 0x%" SDL_PRIX64 "\n", value64,
SDL_Log("Value 64 = 0x%" SDL_PRIX64 ", swapped = 0x%" SDL_PRIX64, value64,
SDL_Swap64(value64));
}
if (SDL_Swap64(value64) != swapped64) {
if (verbose) {
SDL_Log("64 bit value swapped incorrectly!\n");
SDL_Log("64 bit value swapped incorrectly!");
}
++error;
}
@ -380,14 +380,14 @@ static int Test64Bit(bool verbose)
if (!t->routine(&t->a, &t->b, t->arg, &result, &t->expected_result)) {
if (verbose) {
SDL_Log("%s(0x%08X%08X, 0x%08X%08X, %3d, produced: 0x%08X%08X, expected: 0x%08X%08X\n", t->operation, al[1], al[0], bl[1], bl[0],
SDL_Log("%s(0x%08X%08X, 0x%08X%08X, %3d, produced: 0x%08X%08X, expected: 0x%08X%08X", t->operation, al[1], al[0], bl[1], bl[0],
t->arg, rl[1], rl[0], el[1], el[0]);
}
++failed;
}
}
if (verbose && (failed == 0)) {
SDL_Log("All 64bit intrinsic tests passed\n");
SDL_Log("All 64bit intrinsic tests passed");
}
return failed ? 1 : 0;
}
@ -395,23 +395,23 @@ static int Test64Bit(bool verbose)
static int TestCPUInfo(bool verbose)
{
if (verbose) {
SDL_Log("Number of logical CPU cores: %d\n", SDL_GetNumLogicalCPUCores());
SDL_Log("CPU cache line size: %d\n", SDL_GetCPUCacheLineSize());
SDL_Log("AltiVec %s\n", SDL_HasAltiVec() ? "detected" : "not detected");
SDL_Log("MMX %s\n", SDL_HasMMX() ? "detected" : "not detected");
SDL_Log("SSE %s\n", SDL_HasSSE() ? "detected" : "not detected");
SDL_Log("SSE2 %s\n", SDL_HasSSE2() ? "detected" : "not detected");
SDL_Log("SSE3 %s\n", SDL_HasSSE3() ? "detected" : "not detected");
SDL_Log("SSE4.1 %s\n", SDL_HasSSE41() ? "detected" : "not detected");
SDL_Log("SSE4.2 %s\n", SDL_HasSSE42() ? "detected" : "not detected");
SDL_Log("AVX %s\n", SDL_HasAVX() ? "detected" : "not detected");
SDL_Log("AVX2 %s\n", SDL_HasAVX2() ? "detected" : "not detected");
SDL_Log("AVX-512F %s\n", SDL_HasAVX512F() ? "detected" : "not detected");
SDL_Log("ARM SIMD %s\n", SDL_HasARMSIMD() ? "detected" : "not detected");
SDL_Log("NEON %s\n", SDL_HasNEON() ? "detected" : "not detected");
SDL_Log("LSX %s\n", SDL_HasLSX() ? "detected" : "not detected");
SDL_Log("LASX %s\n", SDL_HasLASX() ? "detected" : "not detected");
SDL_Log("System RAM %d MB\n", SDL_GetSystemRAM());
SDL_Log("Number of logical CPU cores: %d", SDL_GetNumLogicalCPUCores());
SDL_Log("CPU cache line size: %d", SDL_GetCPUCacheLineSize());
SDL_Log("AltiVec %s", SDL_HasAltiVec() ? "detected" : "not detected");
SDL_Log("MMX %s", SDL_HasMMX() ? "detected" : "not detected");
SDL_Log("SSE %s", SDL_HasSSE() ? "detected" : "not detected");
SDL_Log("SSE2 %s", SDL_HasSSE2() ? "detected" : "not detected");
SDL_Log("SSE3 %s", SDL_HasSSE3() ? "detected" : "not detected");
SDL_Log("SSE4.1 %s", SDL_HasSSE41() ? "detected" : "not detected");
SDL_Log("SSE4.2 %s", SDL_HasSSE42() ? "detected" : "not detected");
SDL_Log("AVX %s", SDL_HasAVX() ? "detected" : "not detected");
SDL_Log("AVX2 %s", SDL_HasAVX2() ? "detected" : "not detected");
SDL_Log("AVX-512F %s", SDL_HasAVX512F() ? "detected" : "not detected");
SDL_Log("ARM SIMD %s", SDL_HasARMSIMD() ? "detected" : "not detected");
SDL_Log("NEON %s", SDL_HasNEON() ? "detected" : "not detected");
SDL_Log("LSX %s", SDL_HasLSX() ? "detected" : "not detected");
SDL_Log("LASX %s", SDL_HasLASX() ? "detected" : "not detected");
SDL_Log("System RAM %d MB", SDL_GetSystemRAM());
}
return 0;
}
@ -434,7 +434,7 @@ static int TestAssertions(bool verbose)
{
const SDL_AssertData *item = SDL_GetAssertionReport();
while (item) {
SDL_Log("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n",
SDL_Log("'%s', %s (%s:%d), triggered %u times, always ignore: %s.",
item->condition, item->function, item->filename,
item->linenum, item->trigger_count,
item->always_ignore ? "yes" : "no");
@ -478,7 +478,7 @@ int main(int argc, char *argv[])
}
if (verbose) {
SDL_Log("This system is running %s\n", SDL_GetPlatform());
SDL_Log("This system is running %s", SDL_GetPlatform());
}
status += TestTypes(verbose);

View file

@ -22,7 +22,7 @@ report_power(void)
const SDL_PowerState state = SDL_GetPowerInfo(&seconds, &percent);
const char *statestr = NULL;
SDL_Log("SDL-reported power info...\n");
SDL_Log("SDL-reported power info...");
switch (state) {
case SDL_POWERSTATE_UNKNOWN:
statestr = "Unknown";
@ -44,18 +44,18 @@ report_power(void)
break;
}
SDL_Log("State: %s\n", statestr);
SDL_Log("State: %s", statestr);
if (percent == -1) {
SDL_Log("Percent left: unknown\n");
SDL_Log("Percent left: unknown");
} else {
SDL_Log("Percent left: %d%%\n", percent);
SDL_Log("Percent left: %d%%", percent);
}
if (seconds == -1) {
SDL_Log("Time left: unknown\n");
SDL_Log("Time left: unknown");
} else {
SDL_Log("Time left: %d minutes, %d seconds\n", seconds / 60, seconds % 60);
SDL_Log("Time left: %d minutes, %d seconds", seconds / 60, seconds % 60);
}
}
@ -75,7 +75,7 @@ int main(int argc, char *argv[])
}
if (!SDL_Init(0)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init() failed: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init() failed: %s", SDL_GetError());
return 1;
}

View file

@ -91,7 +91,7 @@ int main(int argc, char *argv[])
seed_seen = 1;
consumed = 1;
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Invalid seed. Use a decimal or hexadecimal number.\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Invalid seed. Use a decimal or hexadecimal number.");
return 1;
}
}
@ -108,7 +108,7 @@ int main(int argc, char *argv[])
if (!seed_seen) {
seed = SDL_GetPerformanceCounter();
}
SDL_Log("Using random seed 0x%" SDL_PRIx64 "\n", seed);
SDL_Log("Using random seed 0x%" SDL_PRIx64, seed);
for (iteration = 0; iteration < SDL_arraysize(itervals); iteration++) {
const int arraylen = itervals[iteration];

View file

@ -161,7 +161,7 @@ int main(int argc, char *argv[])
now = SDL_GetTicks();
if (now > then) {
double fps = ((double)frames * 1000) / (now - then);
SDL_Log("%2.2f frames per second\n", fps);
SDL_Log("%2.2f frames per second", fps);
}
SDL_stack_free(drawstates);

View file

@ -79,7 +79,7 @@ DrawComposite(DrawState *s)
if (surface) {
Uint8 r, g, b, a;
if (SDL_ReadSurfacePixel(surface, 0, 0, &r, &g, &b, &a)) {
SDL_Log("Blended pixel: 0x%.2x%.2x%.2x%.2x\n", r, g, b, a);
SDL_Log("Blended pixel: 0x%.2x%.2x%.2x%.2x", r, g, b, a);
}
SDL_DestroySurface(surface);
}
@ -148,7 +148,7 @@ Draw(DrawState *s)
target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewport.w, viewport.h);
if (!target) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create render target texture: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create render target texture: %s", SDL_GetError());
return false;
}
SDL_SetRenderTarget(s->renderer, target);
@ -283,7 +283,7 @@ int main(int argc, char *argv[])
now = SDL_GetTicks();
if (now > then) {
double fps = ((double)frames * 1000) / (now - then);
SDL_Log("%2.2f frames per second\n", fps);
SDL_Log("%2.2f frames per second", fps);
}
SDL_stack_free(drawstates);

View file

@ -93,20 +93,20 @@ int main(int argc, char **argv)
}
if (!SDL_Init(SDL_INIT_AUDIO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init() failed: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init() failed: %s", SDL_GetError());
ret = 2;
goto end;
}
if (!SDL_LoadWAV(file_in, &spec, &data, &len)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "failed to load %s: %s\n", file_in, SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "failed to load %s: %s", file_in, SDL_GetError());
ret = 3;
goto end;
}
cvtspec.format = spec.format;
if (!SDL_ConvertAudioSamples(&spec, data, len, &cvtspec, &dst_buf, &dst_len)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "failed to convert samples: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "failed to convert samples: %s", SDL_GetError());
ret = 4;
goto end;
}
@ -114,7 +114,7 @@ int main(int argc, char **argv)
/* write out a WAV header... */
io = SDL_IOFromFile(file_out, "wb");
if (!io) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "opening '%s' failed: %s\n", file_out, SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "opening '%s' failed: %s", file_out, SDL_GetError());
ret = 5;
goto end;
}
@ -139,7 +139,7 @@ int main(int argc, char **argv)
SDL_WriteIO(io, dst_buf, dst_len);
if (!SDL_CloseIO(io)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "closing '%s' failed: %s\n", file_out, SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "closing '%s' failed: %s", file_out, SDL_GetError());
ret = 6;
goto end;
}

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