WinRT: fixed bug whereby SDL would override an app's default orientation
WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
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include/SDL_revision.h
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include/SDL_revision.h
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#define SDL_REVISION "hg-0:aaaaaaaaaaah"
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#define SDL_REVISION_NUMBER 0
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