Added the "SDL.renderer.d3d12.command_queue" property

Fixes https://github.com/libsdl-org/SDL/issues/8491
This commit is contained in:
Sam Lantinga 2023-11-08 11:27:00 -08:00
parent 4e8d1ec983
commit 6c91b28e71
2 changed files with 8 additions and 1 deletions

View file

@ -313,6 +313,7 @@ extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer *renderer, SDL_Rend
* "SDL.renderer.d3d9.device" - the IDirect3DDevice9 associated with the renderer
* "SDL.renderer.d3d11.device" - the ID3D11Device associated with the renderer
* "SDL.renderer.d3d12.device" - the ID3D12Device associated with the renderer
* "SDL.renderer.d3d12.command_queue" - the ID3D12CommandQueue associated with the renderer
*
* \param renderer the rendering context
* \returns a valid property ID on success or 0 on failure; call