mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-28 07:29:09 +00:00
Added SDL_FlushIO()
Also added SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER and refactored the internal API to be able to create SDL_IOStream objects from native file handles.
This commit is contained in:
parent
93caf1cd21
commit
6c83491116
6 changed files with 205 additions and 76 deletions
|
@ -214,6 +214,7 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_FlipSurface,(SDL_Surface *a, SDL_FlipMode b),(a,b),
|
|||
SDL_DYNAPI_PROC(SDL_bool,SDL_FlushAudioStream,(SDL_AudioStream *a),(a),return)
|
||||
SDL_DYNAPI_PROC(void,SDL_FlushEvent,(Uint32 a),(a),)
|
||||
SDL_DYNAPI_PROC(void,SDL_FlushEvents,(Uint32 a, Uint32 b),(a,b),)
|
||||
SDL_DYNAPI_PROC(SDL_bool,SDL_FlushIO,(SDL_IOStream *a),(a),return)
|
||||
SDL_DYNAPI_PROC(SDL_bool,SDL_FlushRenderer,(SDL_Renderer *a),(a),return)
|
||||
SDL_DYNAPI_PROC(void,SDL_GDKResumeGPU,(SDL_GPUDevice *a),(a),)
|
||||
SDL_DYNAPI_PROC(void,SDL_GDKSuspendComplete,(void),(),)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue