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Added SDL_FlushIO()
Also added SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER and refactored the internal API to be able to create SDL_IOStream objects from native file handles.
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6 changed files with 205 additions and 76 deletions
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#define SDL_FlushAudioStream SDL_FlushAudioStream_REAL
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#define SDL_FlushEvent SDL_FlushEvent_REAL
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#define SDL_FlushEvents SDL_FlushEvents_REAL
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#define SDL_FlushIO SDL_FlushIO_REAL
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#define SDL_FlushRenderer SDL_FlushRenderer_REAL
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#define SDL_GDKResumeGPU SDL_GDKResumeGPU_REAL
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#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
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