Sync SDL3 wiki -> header

[ci skip]
This commit is contained in:
SDL Wiki Bot 2025-01-08 01:50:36 +00:00
parent 22422f7748
commit 6b34c9fe7f
10 changed files with 46 additions and 46 deletions

View file

@ -3664,7 +3664,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetGPUSwapchainParameters(
* \returns true if successful, false on error; call SDL_GetError() for more
* information.
*
* \since This function is available since SDL 3.2.0.
* \since This function is available since SDL 3.1.8.
*/
extern SDL_DECLSPEC bool SDLCALL SDL_SetGPUAllowedFramesInFlight(
SDL_GPUDevice *device,
@ -3749,7 +3749,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_AcquireGPUSwapchainTexture(
* \threadsafety This function should only be called from the thread that
* created the window.
*
* \since This function is available since SDL 3.2.0.
* \since This function is available since SDL 3.1.8.
*
* \sa SDL_AcquireGPUSwapchainTexture
* \sa SDL_WaitAndAcquireGPUSwapchainTexture
@ -3792,7 +3792,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WaitForGPUSwapchain(
* \threadsafety This function should only be called from the thread that
* created the window.
*
* \since This function is available since SDL 3.2.0.
* \since This function is available since SDL 3.1.8.
*
* \sa SDL_SubmitGPUCommandBuffer
* \sa SDL_SubmitGPUCommandBufferAndAcquireFence