Cleanup add brace (#6545)

* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line
This commit is contained in:
Sylvain Becker 2022-11-27 17:38:43 +01:00 committed by GitHub
parent 4958dafdc3
commit 6a2200823c
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GPG key ID: 4AEE18F83AFDEB23
387 changed files with 6094 additions and 4633 deletions

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@ -46,7 +46,7 @@ int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * form
SDL_GetWindowSize(window, &w, &h);
surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask);
if (!surface) {
if (surface == NULL) {
return -1;
}
@ -64,7 +64,7 @@ int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rec
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
surface = data->surface;
if (!surface) {
if (surface == NULL) {
return SDL_SetError("Couldn't find framebuffer surface for window");
}