Cleanup add brace (#6545)
* Add braces after if conditions * More add braces after if conditions * Add braces after while() conditions * Fix compilation because of macro being modified * Add braces to for loop * Add braces after if/goto * Move comments up * Remove extra () in the 'return ...;' statements * More remove extra () in the 'return ...;' statements * More remove extra () in the 'return ...;' statements after merge * Fix inconsistent patterns are xxx == NULL vs !xxx * More "{}" for "if() break;" and "if() continue;" * More "{}" after if() short statement * More "{}" after "if () return;" statement * More fix inconsistent patterns are xxx == NULL vs !xxx * Revert some modificaion on SDL_RLEaccel.c * SDL_RLEaccel: no short statement * Cleanup 'if' where the bracket is in a new line * Cleanup 'while' where the bracket is in a new line * Cleanup 'for' where the bracket is in a new line * Cleanup 'else' where the bracket is in a new line
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4958dafdc3
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387 changed files with 6094 additions and 4633 deletions
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@ -246,11 +246,13 @@ SDL_CleanupDeviceNotification(SDL_DeviceNotificationData *data)
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RAWINPUT_UnregisterNotifications();
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#endif
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if (data->hNotify)
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if (data->hNotify) {
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UnregisterDeviceNotification(data->hNotify);
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}
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if (data->messageWindow)
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if (data->messageWindow) {
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DestroyWindow(data->messageWindow);
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}
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UnregisterClass(data->wincl.lpszClassName, data->wincl.hInstance);
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@ -394,18 +396,18 @@ static int
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SDL_StartJoystickThread(void)
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{
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s_mutexJoyStickEnum = SDL_CreateMutex();
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if (!s_mutexJoyStickEnum) {
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if (s_mutexJoyStickEnum == NULL) {
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return -1;
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}
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s_condJoystickThread = SDL_CreateCond();
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if (!s_condJoystickThread) {
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if (s_condJoystickThread == NULL) {
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return -1;
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}
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s_bJoystickThreadQuit = SDL_FALSE;
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s_joystickThread = SDL_CreateThreadInternal(SDL_JoystickThread, "SDL_joystick", 64 * 1024, NULL);
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if (!s_joystickThread) {
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if (s_joystickThread == NULL) {
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return -1;
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}
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return 0;
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@ -414,7 +416,7 @@ SDL_StartJoystickThread(void)
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static void
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SDL_StopJoystickThread(void)
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{
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if (!s_joystickThread) {
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if (s_joystickThread == NULL) {
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return;
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}
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@ -588,8 +590,9 @@ WINDOWS_JoystickGetDeviceName(int device_index)
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JoyStick_DeviceData *device = SYS_Joystick;
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int index;
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for (index = device_index; index > 0; index--)
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for (index = device_index; index > 0; index--) {
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device = device->pNext;
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}
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return device->joystickname;
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}
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@ -600,8 +603,9 @@ WINDOWS_JoystickGetDevicePath(int device_index)
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JoyStick_DeviceData *device = SYS_Joystick;
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int index;
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for (index = device_index; index > 0; index--)
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for (index = device_index; index > 0; index--) {
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device = device->pNext;
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}
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return device->path;
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}
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@ -612,8 +616,9 @@ WINDOWS_JoystickGetDevicePlayerIndex(int device_index)
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JoyStick_DeviceData *device = SYS_Joystick;
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int index;
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for (index = device_index; index > 0; index--)
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for (index = device_index; index > 0; index--) {
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device = device->pNext;
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}
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return device->bXInputDevice ? (int)device->XInputUserId : -1;
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}
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@ -630,8 +635,9 @@ WINDOWS_JoystickGetDeviceGUID(int device_index)
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JoyStick_DeviceData *device = SYS_Joystick;
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int index;
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for (index = device_index; index > 0; index--)
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for (index = device_index; index > 0; index--) {
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device = device->pNext;
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}
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return device->guid;
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}
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@ -643,8 +649,9 @@ WINDOWS_JoystickGetDeviceInstanceID(int device_index)
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JoyStick_DeviceData *device = SYS_Joystick;
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int index;
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for (index = device_index; index > 0; index--)
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for (index = device_index; index > 0; index--) {
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device = device->pNext;
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}
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return device->nInstanceID;
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}
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@ -660,8 +667,9 @@ WINDOWS_JoystickOpen(SDL_Joystick *joystick, int device_index)
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JoyStick_DeviceData *device = SYS_Joystick;
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int index;
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for (index = device_index; index > 0; index--)
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for (index = device_index; index > 0; index--) {
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device = device->pNext;
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}
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/* allocate memory for system specific hardware data */
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joystick->instance_id = device->nInstanceID;
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