Cleanup add brace (#6545)
* Add braces after if conditions * More add braces after if conditions * Add braces after while() conditions * Fix compilation because of macro being modified * Add braces to for loop * Add braces after if/goto * Move comments up * Remove extra () in the 'return ...;' statements * More remove extra () in the 'return ...;' statements * More remove extra () in the 'return ...;' statements after merge * Fix inconsistent patterns are xxx == NULL vs !xxx * More "{}" for "if() break;" and "if() continue;" * More "{}" after if() short statement * More "{}" after "if () return;" statement * More fix inconsistent patterns are xxx == NULL vs !xxx * Revert some modificaion on SDL_RLEaccel.c * SDL_RLEaccel: no short statement * Cleanup 'if' where the bracket is in a new line * Cleanup 'while' where the bracket is in a new line * Cleanup 'for' where the bracket is in a new line * Cleanup 'else' where the bracket is in a new line
This commit is contained in:
parent
4958dafdc3
commit
6a2200823c
387 changed files with 6094 additions and 4633 deletions
|
@ -751,7 +751,7 @@ SDL_SetKeyboardFocus(SDL_Window * window)
|
|||
{
|
||||
SDL_Keyboard *keyboard = &SDL_keyboard;
|
||||
|
||||
if (keyboard->focus && !window) {
|
||||
if (keyboard->focus && window == NULL) {
|
||||
/* We won't get anymore keyboard messages, so reset keyboard state */
|
||||
SDL_ResetKeyboard();
|
||||
}
|
||||
|
@ -760,7 +760,7 @@ SDL_SetKeyboardFocus(SDL_Window * window)
|
|||
if (keyboard->focus && keyboard->focus != window) {
|
||||
|
||||
/* new window shouldn't think it has mouse captured. */
|
||||
SDL_assert(!window || !(window->flags & SDL_WINDOW_MOUSE_CAPTURE));
|
||||
SDL_assert(window == NULL || !(window->flags & SDL_WINDOW_MOUSE_CAPTURE));
|
||||
|
||||
/* old window must lose an existing mouse capture. */
|
||||
if (keyboard->focus->flags & SDL_WINDOW_MOUSE_CAPTURE) {
|
||||
|
@ -936,7 +936,7 @@ SDL_SendKeyboardKeyInternal(Uint8 source, Uint8 state, SDL_Scancode scancode, SD
|
|||
SDL_MinimizeWindow(keyboard->focus);
|
||||
}
|
||||
|
||||
return (posted);
|
||||
return posted;
|
||||
}
|
||||
|
||||
int
|
||||
|
@ -1042,7 +1042,7 @@ SDL_SendKeyboardText(const char *text)
|
|||
posted |= (SDL_PushEvent(&event) > 0);
|
||||
}
|
||||
}
|
||||
return (posted);
|
||||
return posted;
|
||||
}
|
||||
|
||||
int
|
||||
|
@ -1073,7 +1073,7 @@ SDL_SendEditingText(const char *text, int start, int length)
|
|||
|
||||
posted = (SDL_PushEvent(&event) > 0);
|
||||
}
|
||||
return (posted);
|
||||
return posted;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -1097,7 +1097,7 @@ SDL_GetModState(void)
|
|||
{
|
||||
SDL_Keyboard *keyboard = &SDL_keyboard;
|
||||
|
||||
return (SDL_Keymod) keyboard->modstate;
|
||||
return (SDL_Keymod)keyboard->modstate;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -1180,7 +1180,7 @@ SDL_Scancode SDL_GetScancodeFromName(const char *name)
|
|||
{
|
||||
int i;
|
||||
|
||||
if (!name || !*name) {
|
||||
if (name == NULL || !*name) {
|
||||
SDL_InvalidParamError("name");
|
||||
return SDL_SCANCODE_UNKNOWN;
|
||||
}
|
||||
|
@ -1205,8 +1205,7 @@ SDL_GetKeyName(SDL_Keycode key)
|
|||
char *end;
|
||||
|
||||
if (key & SDLK_SCANCODE_MASK) {
|
||||
return
|
||||
SDL_GetScancodeName((SDL_Scancode) (key & ~SDLK_SCANCODE_MASK));
|
||||
return SDL_GetScancodeName((SDL_Scancode)(key & ~SDLK_SCANCODE_MASK));
|
||||
}
|
||||
|
||||
switch (key) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue