WinRT: merged with SDL 2.0.1 codebase

This commit is contained in:
David Ludwig 2013-10-27 21:26:46 -04:00
commit 69c5d21d7d
343 changed files with 12735 additions and 7248 deletions

View file

@ -99,7 +99,7 @@
* Use proper C++ casts when compiled as C++ to be compatible with the option
* -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
*/
/*@{*/
/* @{ */
#ifdef __cplusplus
#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
#define SDL_static_cast(type, expression) static_cast<type>(expression)
@ -109,7 +109,7 @@
#define SDL_static_cast(type, expression) ((type)(expression))
#define SDL_const_cast(type, expression) ((type)(expression))
#endif
/*@}*//*Cast operators*/
/* @} *//* Cast operators */
/* Define a four character code as a Uint32 */
#define SDL_FOURCC(A, B, C, D) \
@ -121,7 +121,7 @@
/**
* \name Basic data types
*/
/*@{*/
/* @{ */
typedef enum
{
@ -163,7 +163,7 @@ typedef int64_t Sint64;
*/
typedef uint64_t Uint64;
/*@}*//*Basic data types*/
/* @} *//* Basic data types */
#define SDL_COMPILE_TIME_ASSERT(name, x) \