camera: Emscripten support!

This also adds code to deal with waiting for the user to approve camera
access, reworks testcameraminimal to use main callbacks, etc.
This commit is contained in:
Ryan C. Gordon 2023-12-22 01:23:49 -05:00
parent 182f707284
commit 67708f9110
14 changed files with 559 additions and 145 deletions

View file

@ -970,6 +970,7 @@ SDL3_0.0.0 {
SDL_AcquireCameraFrame;
SDL_ReleaseCameraFrame;
SDL_CloseCamera;
SDL_GetCameraPermissionState;
# extra symbols go here (don't modify this line)
local: *;
};

View file

@ -995,3 +995,4 @@
#define SDL_AcquireCameraFrame SDL_AcquireCameraFrame_REAL
#define SDL_ReleaseCameraFrame SDL_ReleaseCameraFrame_REAL
#define SDL_CloseCamera SDL_CloseCamera_REAL
#define SDL_GetCameraPermissionState SDL_GetCameraPermissionState_REAL

View file

@ -1020,3 +1020,4 @@ SDL_DYNAPI_PROC(int,SDL_GetCameraFormat,(SDL_Camera *a, SDL_CameraSpec *b),(a,b)
SDL_DYNAPI_PROC(SDL_Surface*,SDL_AcquireCameraFrame,(SDL_Camera *a, Uint64 *b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_ReleaseCameraFrame,(SDL_Camera *a, SDL_Surface *b),(a,b),return)
SDL_DYNAPI_PROC(void,SDL_CloseCamera,(SDL_Camera *a),(a),)
SDL_DYNAPI_PROC(int,SDL_GetCameraPermissionState,(SDL_Camera *a),(a),return)