include: Removed :: from symbol names in comments.

This isn't C++ code, so there's no need to append global symbols with two
colons. It looks ugly.

I _did_ leave them for actual C++ things in WinRT-specific comments and other
places, like a reference to a Perl class thing.

Also, even though it's not valid C, it's a useful expression to say
`StructType::SpecificField`, so I left those alone, too.
This commit is contained in:
Ryan C. Gordon 2024-05-16 12:16:57 -04:00
parent 10ab623d43
commit 665ff8c5f6
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GPG key ID: FA148B892AB48044
7 changed files with 62 additions and 62 deletions

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@ -64,11 +64,11 @@ typedef struct SDL_GUID {
/* Function prototypes */
/**
* Get an ASCII string representation for a given ::SDL_GUID.
* Get an ASCII string representation for a given SDL_GUID.
*
* You should supply at least 33 bytes for pszGUID.
*
* \param guid the ::SDL_GUID you wish to convert to string
* \param guid the SDL_GUID you wish to convert to string
* \param pszGUID buffer in which to write the ASCII string
* \param cbGUID the size of pszGUID
* \returns 0 on success or a negative error code on failure; call
@ -81,14 +81,14 @@ typedef struct SDL_GUID {
extern DECLSPEC int SDLCALL SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID);
/**
* Convert a GUID string into a ::SDL_GUID structure.
* Convert a GUID string into a SDL_GUID structure.
*
* Performs no error checking. If this function is given a string containing
* an invalid GUID, the function will silently succeed, but the GUID generated
* will not be useful.
*
* \param pchGUID string containing an ASCII representation of a GUID
* \returns a ::SDL_GUID structure.
* \returns a SDL_GUID structure.
*
* \since This function is available since SDL 3.0.0.
*