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Removed the SDL_Version structure, moved SDL version to SDL.h
Inspired by https://github.com/libsdl-org/SDL/issues/9788
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parent
5a0879b7dd
commit
661f2fc1fc
20 changed files with 162 additions and 224 deletions
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@ -2985,11 +2985,6 @@ SDL_GamepadBinding *e1;
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- e1->outputType
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+ e1->output_type
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@@
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typedef SDL_version, SDL_Version;
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@@
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- SDL_version
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+ SDL_Version
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@@
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@@
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- SDL_HINT_ALLOW_TOPMOST
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+ SDL_HINT_WINDOW_ALLOW_TOPMOST
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@ -3137,15 +3132,23 @@ typedef SDL_Colour, SDL_Color;
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(...)
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@@
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@@
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- SDL_TABLESIZE
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+ SDL_arraysize
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@@
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@@
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- SDL_iPhoneSetEventPump
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+ SDL_iOSSetEventPump
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(...)
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@@
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@@
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- SDL_COMPILEDVERSION
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+ SDL_VERSION
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@@
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@@
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- SDL_PATCHLEVEL
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+ SDL_MICRO_VERSION
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@@
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@@
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- SDL_TABLESIZE
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+ SDL_arraysize
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@@
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@@
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- SDLK_QUOTE
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+ SDLK_APOSTROPHE
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@@
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