Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency

This commit is contained in:
Andreas Schiffler 2013-08-14 23:30:10 -07:00
parent 67367be019
commit 65728477af
47 changed files with 616 additions and 505 deletions

View file

@ -80,9 +80,12 @@ main(int argc, char *argv[])
{
int i;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
/* Load the SDL library */
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
return (1);
}
@ -91,7 +94,7 @@ main(int argc, char *argv[])
}
/* Load the wave file into memory */
if (SDL_LoadWAV(argv[1], &wave.spec, &wave.sound, &wave.soundlen) == NULL) {
fprintf(stderr, "Couldn't load %s: %s\n", argv[1], SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", argv[1], SDL_GetError());
quit(1);
}
@ -109,24 +112,19 @@ main(int argc, char *argv[])
#endif /* HAVE_SIGNAL_H */
/* Show the list of available drivers */
printf("Available audio drivers: ");
SDL_Log("Available audio drivers:");
for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
if (i == 0) {
printf("%s", SDL_GetAudioDriver(i));
} else {
printf(", %s", SDL_GetAudioDriver(i));
}
SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
}
printf("\n");
/* Initialize fillerup() variables */
if (SDL_OpenAudio(&wave.spec, NULL) < 0) {
fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open audio: %s\n", SDL_GetError());
SDL_FreeWAV(wave.sound);
quit(2);
}
printf("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
/* Let the audio run */
SDL_PauseAudio(0);