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Use C++ style comments consistently in SDL source code
Implemented using this script: find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \; git checkout \ core/linux/SDL_evdev_kbd_default_keymap.h \ events/imKStoUCS.* \ hidapi \ joystick/controller_type.c \ joystick/controller_type.h \ joystick/hidapi/steam/controller_constants.h \ joystick/hidapi/steam/controller_structs.h \ joystick/SDL_gamepad_db.h \ libm \ render/*/*Shader*.h \ render/vitagxm/SDL_render_vita_gxm_shaders.h \ render/metal/SDL_shaders_metal_*.h \ stdlib/SDL_malloc.c \ stdlib/SDL_qsort.c \ stdlib/SDL_strtokr.c \ test/ \ video/directx/SDL_d3d12_xbox_cmacros.h \ video/directx/d3d12.h \ video/directx/d3d12sdklayers.h \ video/khronos \ video/x11/edid-parse.c \ video/x11/xsettings-client.* \ video/yuv2rgb sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
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parent
658fc3db0f
commit
6501e90018
743 changed files with 11882 additions and 11882 deletions
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@ -31,12 +31,12 @@ int SDL_DrawPoint(SDL_Surface *dst, int x, int y, Uint32 color)
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return SDL_InvalidParamError("SDL_DrawPoint(): dst");
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}
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/* This function doesn't work on surfaces < 8 bpp */
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// This function doesn't work on surfaces < 8 bpp
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if (dst->internal->format->bits_per_pixel < 8) {
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return SDL_SetError("SDL_DrawPoint(): Unsupported surface format");
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}
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/* Perform clipping */
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// Perform clipping
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if (x < dst->internal->clip_rect.x || y < dst->internal->clip_rect.y ||
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x >= (dst->internal->clip_rect.x + dst->internal->clip_rect.w) ||
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y >= (dst->internal->clip_rect.y + dst->internal->clip_rect.h)) {
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@ -71,7 +71,7 @@ int SDL_DrawPoints(SDL_Surface *dst, const SDL_Point *points, int count,
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return SDL_InvalidParamError("SDL_DrawPoints(): dst");
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}
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/* This function doesn't work on surfaces < 8 bpp */
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// This function doesn't work on surfaces < 8 bpp
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if (dst->internal->format->bits_per_pixel < 8) {
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return SDL_SetError("SDL_DrawPoints(): Unsupported surface format");
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}
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@ -106,4 +106,4 @@ int SDL_DrawPoints(SDL_Surface *dst, const SDL_Point *points, int count,
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return 0;
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}
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#endif /* SDL_VIDEO_RENDER_SW */
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#endif // SDL_VIDEO_RENDER_SW
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