Use C++ style comments consistently in SDL source code

Implemented using this script:

find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
    core/linux/SDL_evdev_kbd_default_keymap.h \
    events/imKStoUCS.* \
    hidapi \
    joystick/controller_type.c \
    joystick/controller_type.h \
    joystick/hidapi/steam/controller_constants.h \
    joystick/hidapi/steam/controller_structs.h \
    joystick/SDL_gamepad_db.h \
    libm \
    render/*/*Shader*.h \
    render/vitagxm/SDL_render_vita_gxm_shaders.h \
    render/metal/SDL_shaders_metal_*.h \
    stdlib/SDL_malloc.c \
    stdlib/SDL_qsort.c \
    stdlib/SDL_strtokr.c \
    test/ \
    video/directx/SDL_d3d12_xbox_cmacros.h \
    video/directx/d3d12.h \
    video/directx/d3d12sdklayers.h \
    video/khronos \
    video/x11/edid-parse.c \
    video/x11/xsettings-client.* \
    video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
This commit is contained in:
Sam Lantinga 2024-08-22 10:30:45 -07:00
parent 658fc3db0f
commit 6501e90018
743 changed files with 11882 additions and 11882 deletions

View file

@ -54,7 +54,7 @@ static void InitIME(void)
inited = SDL_TRUE;
/* See if fcitx IME support is being requested */
// See if fcitx IME support is being requested
#ifdef HAVE_FCITX
if (!SDL_IME_Init_Real &&
((im_module && SDL_strcmp(im_module, "fcitx") == 0) ||
@ -67,9 +67,9 @@ static void InitIME(void)
SDL_IME_UpdateTextInputArea_Real = SDL_Fcitx_UpdateTextInputArea;
SDL_IME_PumpEvents_Real = SDL_Fcitx_PumpEvents;
}
#endif /* HAVE_FCITX */
#endif // HAVE_FCITX
/* default to IBus */
// default to IBus
#ifdef HAVE_IBUS_IBUS_H
if (!SDL_IME_Init_Real) {
SDL_IME_Init_Real = SDL_IBus_Init;
@ -80,7 +80,7 @@ static void InitIME(void)
SDL_IME_UpdateTextInputArea_Real = SDL_IBus_UpdateTextInputArea;
SDL_IME_PumpEvents_Real = SDL_IBus_PumpEvents;
}
#endif /* HAVE_IBUS_IBUS_H */
#endif // HAVE_IBUS_IBUS_H
}
SDL_bool SDL_IME_Init(void)
@ -92,7 +92,7 @@ SDL_bool SDL_IME_Init(void)
return SDL_TRUE;
}
/* uhoh, the IME implementation's init failed! Disable IME support. */
// uhoh, the IME implementation's init failed! Disable IME support.
SDL_IME_Init_Real = NULL;
SDL_IME_Quit_Real = NULL;
SDL_IME_SetFocus_Real = NULL;