WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown'
Thanks to Eric Wing for the heads-up on this!
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@ -439,6 +439,8 @@ SDL_GetPlatform()
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return "Solaris";
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#elif __WIN32__
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return "Windows";
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#elif __WINRT__
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return "WinRT";
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#elif __IPHONEOS__
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return "iOS";
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#elif __PSP__
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