Update some internal files to use SDL_WindowFlags

This commit is contained in:
Susko3 2024-03-03 20:30:57 +01:00 committed by Sam Lantinga
parent ce44eff3d2
commit 641b911d38
16 changed files with 44 additions and 44 deletions

View file

@ -1643,7 +1643,7 @@ static SDL_Renderer *GL_CreateRenderer(SDL_Window *window, SDL_PropertiesID crea
SDL_Renderer *renderer;
GL_RenderData *data;
GLint value;
Uint32 window_flags;
SDL_WindowFlags window_flags;
int profile_mask = 0, major = 0, minor = 0;
SDL_bool changed_window = SDL_FALSE;
const char *hint;