Update some internal files to use SDL_WindowFlags

This commit is contained in:
Susko3 2024-03-03 20:30:57 +01:00 committed by Sam Lantinga
parent ce44eff3d2
commit 641b911d38
16 changed files with 44 additions and 44 deletions

View file

@ -819,7 +819,7 @@ static int SDLCALL SDL_RendererEventWatch(void *userdata, SDL_Event *event)
return 0;
}
int SDL_CreateWindowAndRenderer(int width, int height, Uint32 window_flags, SDL_Window **window, SDL_Renderer **renderer)
int SDL_CreateWindowAndRenderer(int width, int height, SDL_WindowFlags window_flags, SDL_Window **window, SDL_Renderer **renderer)
{
*window = SDL_CreateWindow(NULL, width, height, window_flags);
if (!*window) {