Fixed input from the Steam Virtual Gamepad on Mac OS X

This commit is contained in:
Sam Lantinga 2018-08-15 19:53:34 -07:00
parent 0903e83553
commit 63107524f6
12 changed files with 25 additions and 19 deletions

View file

@ -64,6 +64,7 @@ typedef struct _SDL_HIDAPI_Device
char *path;
Uint16 vendor_id;
Uint16 product_id;
Uint16 version;
SDL_JoystickGUID guid;
int interface_number; /* Available on Windows and Linux */
Uint16 usage_page; /* Available on Windows and Mac OS X */
@ -378,13 +379,13 @@ HIDAPI_ShutdownDiscovery()
static SDL_bool
HIDAPI_IsDeviceSupported(Uint16 vendor_id, Uint16 product_id)
HIDAPI_IsDeviceSupported(Uint16 vendor_id, Uint16 product_id, Uint16 version)
{
int i;
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
if (driver->enabled && driver->IsSupportedDevice(vendor_id, product_id, -1, 0, 0)) {
if (driver->enabled && driver->IsSupportedDevice(vendor_id, product_id, version, -1, 0, 0)) {
return SDL_TRUE;
}
}
@ -402,7 +403,7 @@ HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
if (driver->enabled && driver->IsSupportedDevice(device->vendor_id, device->product_id, device->interface_number, device->usage_page, device->usage)) {
if (driver->enabled && driver->IsSupportedDevice(device->vendor_id, device->product_id, device->version, device->interface_number, device->usage_page, device->usage)) {
return driver;
}
}
@ -532,6 +533,7 @@ HIDAPI_AddDevice(struct hid_device_info *info)
device->seen = SDL_TRUE;
device->vendor_id = info->vendor_id;
device->product_id = info->product_id;
device->version = info->release_number;
device->interface_number = info->interface_number;
device->usage_page = info->usage_page;
device->usage = info->usage;
@ -539,7 +541,7 @@ HIDAPI_AddDevice(struct hid_device_info *info)
/* FIXME: Is there any way to tell whether this is a Bluetooth device? */
const Uint16 vendor = device->vendor_id;
const Uint16 product = device->product_id;
const Uint16 version = 0;
const Uint16 version = device->version;
Uint16 *guid16 = (Uint16 *)device->guid.data;
*guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB);
@ -608,7 +610,7 @@ HIDAPI_AddDevice(struct hid_device_info *info)
}
#ifdef DEBUG_HIDAPI
SDL_Log("Adding HIDAPI device '%s' interface %d, usage page 0x%.4x, usage 0x%.4x\n", device->name, device->interface_number, device->usage_page, device->usage);
SDL_Log("Adding HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, version %d, interface %d, usage page 0x%.4x, usage 0x%.4x\n", device->name, device->vendor_id, device->product_id, device->version, device->interface_number, device->usage_page, device->usage);
#endif
/* Add it to the list */
@ -696,12 +698,12 @@ HIDAPI_UpdateDeviceList(void)
}
SDL_bool
HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id)
HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version)
{
SDL_HIDAPI_Device *device;
/* Don't update the device list for devices we know aren't supported */
if (!HIDAPI_IsDeviceSupported(vendor_id, product_id)) {
if (!HIDAPI_IsDeviceSupported(vendor_id, product_id, version)) {
return SDL_FALSE;
}