Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot 2024-09-29 01:10:39 +00:00
parent fc242abbd2
commit 62938837c2

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@ -3263,7 +3263,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WindowSupportsGPUPresentMode(
* Claims a window, creating a swapchain structure for it.
*
* This must be called before SDL_AcquireGPUSwapchainTexture is called using
* the window. You should only call this function from the thread that created the window.
* the window. You should only call this function from the thread that created
* the window.
*
* The swapchain will be created with SDL_GPU_SWAPCHAINCOMPOSITION_SDR and
* SDL_GPU_PRESENTMODE_VSYNC. If you want to have different swapchain