Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot 2024-05-27 02:54:30 +00:00
parent 066f49da1a
commit 5fa9432b7d

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@ -217,8 +217,8 @@ typedef void (SDLCALL *SDL_AppQuit_func)(void *appstate);
/**
* Value that requests that the app continue from the main callbacks.
*
* If SDL_AppInit, SDL_AppEvent, or SDL_AppIterate returns this value,
* the program will continue to run. This is the normal return value case.
* If SDL_AppInit, SDL_AppEvent, or SDL_AppIterate returns this value, the
* program will continue to run. This is the normal return value case.
*
* This is always 0; using this macro may be clearer, but is not required.
*
@ -229,8 +229,8 @@ typedef void (SDLCALL *SDL_AppQuit_func)(void *appstate);
/**
* Value that requests termination with error from the main callbacks.
*
* If SDL_AppInit, SDL_AppEvent, or SDL_AppIterate returns this value,
* the program will terminate and report failure to the operating system.
* If SDL_AppInit, SDL_AppEvent, or SDL_AppIterate returns this value, the
* program will terminate and report failure to the operating system.
*
* What that failure looks like is platform-dependent. On Unix, for example,
* the process error code will be non-zero.
@ -244,8 +244,8 @@ typedef void (SDLCALL *SDL_AppQuit_func)(void *appstate);
/**
* Value that requests termination with success from the main callbacks.
*
* If SDL_AppInit, SDL_AppEvent, or SDL_AppIterate returns this value,
* the program will terminate and report success to the operating system.
* If SDL_AppInit, SDL_AppEvent, or SDL_AppIterate returns this value, the
* program will terminate and report success to the operating system.
*
* What that success looks like is platform-dependent. On Unix, for example,
* the process error code will be zero.