diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h index 87fd8ee49..53b9709c5 100644 --- a/include/SDL3/SDL_gamepad.h +++ b/include/SDL3/SDL_gamepad.h @@ -594,12 +594,14 @@ extern DECLSPEC SDL_Gamepad *SDLCALL SDL_GetGamepadFromPlayerIndex(int player_in * * These properties are shared with the underlying joystick object. * - * The following read-only properties are provided by SDL: - * - `SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN`: true if this gamepad has an LED that has adjustable brightness - * - `SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN`: true if this gamepad has an LED that has adjustable color - * - `SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN`: true if this gamepad has a player LED - * - `SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN`: true if this gamepad has left/right rumble - * - `SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this gamepad has simple trigger rumble + * The following read-only properties are provided by SDL: - + * `SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN`: true if this gamepad has an LED + * that has adjustable brightness - `SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN`: + * true if this gamepad has an LED that has adjustable color - + * `SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN`: true if this gamepad has a + * player LED - `SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN`: true if this gamepad + * has left/right rumble - `SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN`: true + * if this gamepad has simple trigger rumble * * \param gamepad a gamepad identifier previously returned by * SDL_OpenGamepad() diff --git a/include/SDL3/SDL_joystick.h b/include/SDL3/SDL_joystick.h index 17833c408..53139e38b 100644 --- a/include/SDL3/SDL_joystick.h +++ b/include/SDL3/SDL_joystick.h @@ -460,12 +460,14 @@ extern DECLSPEC int SDLCALL SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, in /** * Get the properties associated with a joystick. * - * The following read-only properties are provided by SDL: - * - `SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN`: true if this joystick has an LED that has adjustable brightness - * - `SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN`: true if this joystick has an LED that has adjustable color - * - `SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN`: true if this joystick has a player LED - * - `SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN`: true if this joystick has left/right rumble - * - `SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this joystick has simple trigger rumble + * The following read-only properties are provided by SDL: - + * `SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN`: true if this joystick has an LED + * that has adjustable brightness - `SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN`: + * true if this joystick has an LED that has adjustable color - + * `SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN`: true if this joystick has a + * player LED - `SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN`: true if this joystick + * has left/right rumble - `SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN`: + * true if this joystick has simple trigger rumble * * \param joystick the SDL_Joystick obtained from SDL_OpenJoystick() * \returns a valid property ID on success or 0 on failure; call