diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index 29b2e40f9e..a9807c6527 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -214,7 +214,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_CreateWindowAndRenderer(const char *title, * Create a 2D rendering context for a window. * * If you want a specific renderer, you can specify its name here. A list of - * available renderers can be obtained by calling SDL_GetRenderDriver multiple + * available renderers can be obtained by calling SDL_GetRenderDriver() multiple * times, with indices from 0 to SDL_GetNumRenderDrivers()-1. If you don't * need a specific renderer, specify NULL and SDL will attempt to choose the * best option for you, based on what is available on the user's system. @@ -224,8 +224,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_CreateWindowAndRenderer(const char *title, * scaling options. * * \param window the window where rendering is displayed. - * \param name the name of the rendering driver to initialize, or NULL to - * initialize the first one supporting the requested flags. + * \param name the name of the rendering driver to initialize, or NULL to let + * SDL choose one. * \returns a valid rendering context or NULL if there was an error; call * SDL_GetError() for more information. *