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Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base. In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted. The script I ran for the src directory is added as build-scripts/clang-format-src.sh This fixes: #6592 #6593 #6594
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14b902faca
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781 changed files with 51659 additions and 55763 deletions
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@ -15,7 +15,7 @@
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*/
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#include <SDL3/SDL.h>
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#define DEFAULT_RESOLUTION 1
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#define DEFAULT_RESOLUTION 1
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static int ticks = 0;
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@ -29,12 +29,11 @@ ticktock(Uint32 interval, void *param)
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static Uint32 SDLCALL
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callback(Uint32 interval, void *param)
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{
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SDL_Log("Timer %" SDL_PRIu32 " : param = %d\n", interval, (int) (uintptr_t) param);
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SDL_Log("Timer %" SDL_PRIu32 " : param = %d\n", interval, (int)(uintptr_t)param);
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return interval;
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}
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int
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main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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int i, desired;
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SDL_TimerID t1, t2, t3;
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@ -91,20 +90,20 @@ main(int argc, char *argv[])
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/* Print the results */
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if (ticks) {
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SDL_Log("Timer resolution: desired = %d ms, actual = %f ms\n",
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desired, (double) (10 * 1000) / ticks);
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desired, (double)(10 * 1000) / ticks);
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}
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/* Test multiple timers */
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SDL_Log("Testing multiple timers...\n");
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t1 = SDL_AddTimer(100, callback, (void *) 1);
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t1 = SDL_AddTimer(100, callback, (void *)1);
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if (!t1) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create timer 1: %s\n", SDL_GetError());
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}
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t2 = SDL_AddTimer(50, callback, (void *) 2);
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t2 = SDL_AddTimer(50, callback, (void *)2);
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if (!t2) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create timer 2: %s\n", SDL_GetError());
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}
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t3 = SDL_AddTimer(233, callback, (void *) 3);
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t3 = SDL_AddTimer(233, callback, (void *)3);
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if (!t3) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create timer 3: %s\n", SDL_GetError());
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}
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@ -126,9 +125,9 @@ main(int argc, char *argv[])
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ticktock(0, NULL);
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}
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now = SDL_GetPerformanceCounter();
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SDL_Log("1 million iterations of ticktock took %f ms\n", (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
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SDL_Log("1 million iterations of ticktock took %f ms\n", (double)((now - start) * 1000) / SDL_GetPerformanceFrequency());
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SDL_Log("Performance counter frequency: %"SDL_PRIu64"\n", SDL_GetPerformanceFrequency());
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SDL_Log("Performance counter frequency: %" SDL_PRIu64 "\n", SDL_GetPerformanceFrequency());
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start64 = SDL_GetTicks64();
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start32 = SDL_GetTicks();
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start = SDL_GetPerformanceCounter();
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@ -136,7 +135,7 @@ main(int argc, char *argv[])
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now = SDL_GetPerformanceCounter();
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now64 = SDL_GetTicks64();
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now32 = SDL_GetTicks();
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SDL_Log("Delay 1 second = %d ms in ticks, %d ms in ticks64, %f ms according to performance counter\n", (int) (now32-start32), (int) (now64-start64), (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
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SDL_Log("Delay 1 second = %d ms in ticks, %d ms in ticks64, %f ms according to performance counter\n", (int)(now32 - start32), (int)(now64 - start64), (double)((now - start) * 1000) / SDL_GetPerformanceFrequency());
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SDL_Quit();
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return 0;
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