Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base. In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted. The script I ran for the src directory is added as build-scripts/clang-format-src.sh This fixes: #6592 #6593 #6594
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781 changed files with 51659 additions and 55763 deletions
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@ -24,8 +24,7 @@
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#include "SDL_error_c.h"
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int
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SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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int SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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/* Ignore call if invalid format pointer was passed */
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if (fmt != NULL) {
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@ -33,7 +32,7 @@ SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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int result;
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SDL_error *error = SDL_GetErrBuf();
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error->error = 1; /* mark error as valid */
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error->error = 1; /* mark error as valid */
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va_start(ap, fmt);
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result = SDL_vsnprintf(error->str, error->len, fmt, ap);
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@ -51,7 +50,6 @@ SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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}
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}
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if (SDL_LogGetPriority(SDL_LOG_CATEGORY_ERROR) <= SDL_LOG_PRIORITY_DEBUG) {
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/* If we are in debug mode, print out the error message */
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SDL_LogDebug(SDL_LOG_CATEGORY_ERROR, "%s", error->str);
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@ -69,15 +67,13 @@ SDL_GetError(void)
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return error->error ? error->str : "";
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}
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void
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SDL_ClearError(void)
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void SDL_ClearError(void)
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{
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SDL_GetErrBuf()->error = 0;
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}
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/* Very common errors go here */
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int
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SDL_Error(SDL_errorcode code)
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int SDL_Error(SDL_errorcode code)
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{
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switch (code) {
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case SDL_ENOMEM:
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@ -96,8 +92,7 @@ SDL_Error(SDL_errorcode code)
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}
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#ifdef TEST_ERROR
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int
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main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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char buffer[BUFSIZ + 1];
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@ -112,7 +107,6 @@ main(int argc, char *argv[])
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}
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#endif
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char *
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SDL_GetErrorMsg(char *errstr, int maxlen)
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{
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