Renderer colors now have floating point precision

This commit is contained in:
Sam Lantinga 2024-01-29 13:28:33 -08:00
parent da8fc70a83
commit 554f0625d3
21 changed files with 603 additions and 347 deletions

View file

@ -959,6 +959,12 @@ SDL3_0.0.0 {
SDL_GetHapticName;
SDL_ReadSurfacePixel;
SDL_FlipSurface;
SDL_SetTextureColorModFloat;
SDL_GetTextureColorModFloat;
SDL_SetTextureAlphaModFloat;
SDL_GetTextureAlphaModFloat;
SDL_SetRenderDrawColorFloat;
SDL_GetRenderDrawColorFloat;
# extra symbols go here (don't modify this line)
local: *;
};