More non C89 compliant comments
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63fe3a7753
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28 changed files with 252 additions and 248 deletions
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@ -423,7 +423,7 @@ int rect_testIntersectRectInside (void *arg)
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SDL_Rect result;
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SDL_bool intersection;
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// rectB fully contained in rectA
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/* rectB fully contained in rectA */
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refRectB.x = 0;
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refRectB.y = 0;
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refRectB.w = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
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@ -451,7 +451,7 @@ int rect_testIntersectRectOutside (void *arg)
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SDL_Rect result;
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SDL_bool intersection;
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// rectB fully outside of rectA
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/* rectB fully outside of rectA */
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refRectB.x = refRectA.x + refRectA.w + SDLTest_RandomIntegerInRange(1, 10);
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refRectB.y = refRectA.y + refRectA.h + SDLTest_RandomIntegerInRange(1, 10);
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refRectB.w = refRectA.w;
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@ -480,7 +480,7 @@ int rect_testIntersectRectPartial (void *arg)
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SDL_Rect expectedResult;
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SDL_bool intersection;
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// rectB partially contained in rectA
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/* rectB partially contained in rectA */
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refRectB.x = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
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refRectB.y = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
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refRectB.w = refRectA.w;
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@ -494,7 +494,7 @@ int rect_testIntersectRectPartial (void *arg)
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intersection = SDL_IntersectRect(&rectA, &rectB, &result);
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_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
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// rectB right edge
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/* rectB right edge */
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refRectB.x = rectA.w - 1;
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refRectB.y = rectA.y;
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refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
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@ -508,7 +508,7 @@ int rect_testIntersectRectPartial (void *arg)
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intersection = SDL_IntersectRect(&rectA, &rectB, &result);
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_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
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// rectB left edge
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/* rectB left edge */
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refRectB.x = 1 - rectA.w;
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refRectB.y = rectA.y;
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refRectB.w = refRectA.w;
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@ -522,7 +522,7 @@ int rect_testIntersectRectPartial (void *arg)
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intersection = SDL_IntersectRect(&rectA, &rectB, &result);
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_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
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// rectB bottom edge
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/* rectB bottom edge */
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refRectB.x = rectA.x;
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refRectB.y = rectA.h - 1;
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refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
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@ -536,7 +536,7 @@ int rect_testIntersectRectPartial (void *arg)
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intersection = SDL_IntersectRect(&rectA, &rectB, &result);
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_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
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// rectB top edge
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/* rectB top edge */
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refRectB.x = rectA.x;
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refRectB.y = 1 - rectA.h;
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refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
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@ -569,7 +569,7 @@ int rect_testIntersectRectPoint (void *arg)
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SDL_bool intersection;
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int offsetX, offsetY;
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// intersecting pixels
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/* intersecting pixels */
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refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
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refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
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refRectB.x = refRectA.x;
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@ -579,7 +579,7 @@ int rect_testIntersectRectPoint (void *arg)
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intersection = SDL_IntersectRect(&rectA, &rectB, &result);
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_validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &refRectA);
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// non-intersecting pixels cases
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/* non-intersecting pixels cases */
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for (offsetX = -1; offsetX <= 1; offsetX++) {
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for (offsetY = -1; offsetY <= 1; offsetY++) {
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if (offsetX != 0 || offsetY != 0) {
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@ -616,7 +616,7 @@ int rect_testIntersectRectEmpty (void *arg)
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SDL_bool intersection;
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SDL_bool empty;
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// Rect A empty
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/* Rect A empty */
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result.w = SDLTest_RandomIntegerInRange(1, 100);
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result.h = SDLTest_RandomIntegerInRange(1, 100);
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refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
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@ -633,7 +633,7 @@ int rect_testIntersectRectEmpty (void *arg)
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empty = (SDL_bool)SDL_RectEmpty(&result);
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SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
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// Rect B empty
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/* Rect B empty */
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result.w = SDLTest_RandomIntegerInRange(1, 100);
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result.h = SDLTest_RandomIntegerInRange(1, 100);
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refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
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@ -650,7 +650,7 @@ int rect_testIntersectRectEmpty (void *arg)
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empty = (SDL_bool)SDL_RectEmpty(&result);
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SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
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// Rect A and B empty
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/* Rect A and B empty */
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result.w = SDLTest_RandomIntegerInRange(1, 100);
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result.h = SDLTest_RandomIntegerInRange(1, 100);
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refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
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@ -685,7 +685,7 @@ int rect_testIntersectRectParam(void *arg)
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SDL_Rect result;
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SDL_bool intersection;
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// invalid parameter combinations
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/* invalid parameter combinations */
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intersection = SDL_IntersectRect((SDL_Rect *)NULL, &rectB, &result);
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SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
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intersection = SDL_IntersectRect(&rectA, (SDL_Rect *)NULL, &result);
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@ -716,7 +716,7 @@ int rect_testHasIntersectionInside (void *arg)
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SDL_Rect rectB;
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SDL_bool intersection;
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// rectB fully contained in rectA
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/* rectB fully contained in rectA */
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refRectB.x = 0;
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refRectB.y = 0;
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refRectB.w = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
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@ -743,7 +743,7 @@ int rect_testHasIntersectionOutside (void *arg)
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SDL_Rect rectB;
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SDL_bool intersection;
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// rectB fully outside of rectA
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/* rectB fully outside of rectA */
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refRectB.x = refRectA.x + refRectA.w + SDLTest_RandomIntegerInRange(1, 10);
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refRectB.y = refRectA.y + refRectA.h + SDLTest_RandomIntegerInRange(1, 10);
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refRectB.w = refRectA.w;
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@ -770,7 +770,7 @@ int rect_testHasIntersectionPartial (void *arg)
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SDL_Rect rectB;
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SDL_bool intersection;
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// rectB partially contained in rectA
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/* rectB partially contained in rectA */
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refRectB.x = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
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refRectB.y = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
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refRectB.w = refRectA.w;
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@ -780,7 +780,7 @@ int rect_testHasIntersectionPartial (void *arg)
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intersection = SDL_HasIntersection(&rectA, &rectB);
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_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
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// rectB right edge
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/* rectB right edge */
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refRectB.x = rectA.w - 1;
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refRectB.y = rectA.y;
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refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
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@ -790,7 +790,7 @@ int rect_testHasIntersectionPartial (void *arg)
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intersection = SDL_HasIntersection(&rectA, &rectB);
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_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
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// rectB left edge
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/* rectB left edge */
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refRectB.x = 1 - rectA.w;
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refRectB.y = rectA.y;
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refRectB.w = refRectA.w;
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@ -800,7 +800,7 @@ int rect_testHasIntersectionPartial (void *arg)
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intersection = SDL_HasIntersection(&rectA, &rectB);
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_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
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// rectB bottom edge
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/* rectB bottom edge */
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refRectB.x = rectA.x;
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refRectB.y = rectA.h - 1;
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refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
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@ -810,7 +810,7 @@ int rect_testHasIntersectionPartial (void *arg)
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intersection = SDL_HasIntersection(&rectA, &rectB);
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_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
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// rectB top edge
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/* rectB top edge */
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refRectB.x = rectA.x;
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refRectB.y = 1 - rectA.h;
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refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
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@ -838,7 +838,7 @@ int rect_testHasIntersectionPoint (void *arg)
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SDL_bool intersection;
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int offsetX, offsetY;
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// intersecting pixels
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/* intersecting pixels */
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refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
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refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
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refRectB.x = refRectA.x;
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@ -848,7 +848,7 @@ int rect_testHasIntersectionPoint (void *arg)
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intersection = SDL_HasIntersection(&rectA, &rectB);
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_validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
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// non-intersecting pixels cases
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/* non-intersecting pixels cases */
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for (offsetX = -1; offsetX <= 1; offsetX++) {
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for (offsetY = -1; offsetY <= 1; offsetY++) {
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if (offsetX != 0 || offsetY != 0) {
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@ -883,7 +883,7 @@ int rect_testHasIntersectionEmpty (void *arg)
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SDL_Rect rectB;
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SDL_bool intersection;
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// Rect A empty
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/* Rect A empty */
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refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
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refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
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refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
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@ -896,7 +896,7 @@ int rect_testHasIntersectionEmpty (void *arg)
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intersection = SDL_HasIntersection(&rectA, &rectB);
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_validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
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// Rect B empty
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/* Rect B empty */
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refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
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refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
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refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
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@ -909,7 +909,7 @@ int rect_testHasIntersectionEmpty (void *arg)
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intersection = SDL_HasIntersection(&rectA, &rectB);
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_validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
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// Rect A and B empty
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/* Rect A and B empty */
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refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
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refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
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refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
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@ -939,7 +939,7 @@ int rect_testHasIntersectionParam(void *arg)
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SDL_Rect rectB;
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SDL_bool intersection;
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// invalid parameter combinations
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/* invalid parameter combinations */
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intersection = SDL_HasIntersection((SDL_Rect *)NULL, &rectB);
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SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
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intersection = SDL_HasIntersection(&rectA, (SDL_Rect *)NULL);
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@ -969,7 +969,7 @@ int rect_testEnclosePoints(void *arg)
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int minx = 0, maxx = 0, miny = 0, maxy = 0;
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int i;
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// Create input data, tracking result
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/* Create input data, tracking result */
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for (i=0; i<numPoints; i++) {
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newx = SDLTest_RandomIntegerInRange(-1024, 1024);
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newy = SDLTest_RandomIntegerInRange(-1024, 1024);
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@ -990,7 +990,7 @@ int rect_testEnclosePoints(void *arg)
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}
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}
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// Call function and validate - special case: no result requested
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/* Call function and validate - special case: no result requested */
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anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
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SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
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"Check expected return value %s, got %s",
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@ -1002,7 +1002,7 @@ int rect_testEnclosePoints(void *arg)
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i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
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}
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// Call function and validate
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/* Call function and validate */
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anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
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SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
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"Check return value %s, got %s",
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@ -1040,7 +1040,7 @@ int rect_testEnclosePointsRepeatedInput(void *arg)
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int minx = 0, maxx = 0, miny = 0, maxy = 0;
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int i;
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// Create input data, tracking result
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/* Create input data, tracking result */
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for (i=0; i<numPoints; i++) {
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if (i < halfPoints) {
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newx = SDLTest_RandomIntegerInRange(-1024, 1024);
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@ -1066,7 +1066,7 @@ int rect_testEnclosePointsRepeatedInput(void *arg)
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}
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}
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// Call function and validate - special case: no result requested
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/* Call function and validate - special case: no result requested */
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anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
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SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
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"Check return value %s, got %s",
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@ -1078,7 +1078,7 @@ int rect_testEnclosePointsRepeatedInput(void *arg)
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i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
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}
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// Call function and validate
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/* Call function and validate */
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anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
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SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
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"Check return value %s, got %s",
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@ -1117,13 +1117,13 @@ int rect_testEnclosePointsWithClipping(void *arg)
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int minx = 0, maxx = 0, miny = 0, maxy = 0;
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int i;
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// Setup clipping rectangle
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/* Setup clipping rectangle */
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refClip.x = SDLTest_RandomIntegerInRange(-1024, 1024);
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refClip.y = SDLTest_RandomIntegerInRange(-1024, 1024);
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refClip.w = SDLTest_RandomIntegerInRange(1, 1024);
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refClip.h = SDLTest_RandomIntegerInRange(1, 1024);
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// Create input data, tracking result
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/* Create input data, tracking result */
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for (i=0; i<numPoints; i++) {
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newx = SDLTest_RandomIntegerInRange(-1024, 1024);
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newy = SDLTest_RandomIntegerInRange(-1024, 1024);
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@ -1148,7 +1148,7 @@ int rect_testEnclosePointsWithClipping(void *arg)
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}
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}
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// Call function and validate - special case: no result requested
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/* Call function and validate - special case: no result requested */
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clip = refClip;
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anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, (SDL_Rect *)NULL);
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SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
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@ -1163,7 +1163,7 @@ int rect_testEnclosePointsWithClipping(void *arg)
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SDLTest_AssertCheck(refClip.x==clip.x && refClip.y==clip.y && refClip.w==clip.w && refClip.h==clip.h,
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"Check that source clipping rectangle was not modified");
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// Call function and validate
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/* Call function and validate */
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anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, &result);
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SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
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"Check return value %s, got %s",
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@ -1209,7 +1209,7 @@ int rect_testEnclosePointsParam(void *arg)
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SDL_Rect result;
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SDL_bool anyEnclosed;
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// invalid parameter combinations
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/* invalid parameter combinations */
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anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 1, (const SDL_Rect *)&clip, &result);
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SDLTest_AssertCheck(anyEnclosed == SDL_FALSE, "Check that functions returns SDL_FALSE when 1st parameter is NULL");
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anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, 0, (const SDL_Rect *)&clip, &result);
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@ -1434,7 +1434,7 @@ int rect_testUnionRectParam(void *arg)
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SDL_Rect rectA, rectB;
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SDL_Rect result;
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// invalid parameter combinations
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/* invalid parameter combinations */
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SDL_UnionRect((SDL_Rect *)NULL, &rectB, &result);
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SDLTest_AssertPass("Check that function returns when 1st parameter is NULL");
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SDL_UnionRect(&rectA, (SDL_Rect *)NULL, &result);
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@ -1465,7 +1465,7 @@ int rect_testRectEmpty(void *arg)
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SDL_bool result;
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int w, h;
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// Non-empty case
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/* Non-empty case */
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refRect.x=SDLTest_RandomIntegerInRange(-1024, 1024);
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refRect.y=SDLTest_RandomIntegerInRange(-1024, 1024);
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refRect.w=SDLTest_RandomIntegerInRange(256, 1024);
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@ -1475,7 +1475,7 @@ int rect_testRectEmpty(void *arg)
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result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)&rect);
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_validateRectEmptyResults(result, expectedResult, &rect, &refRect);
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// Empty case
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/* Empty case */
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for (w=-1; w<2; w++) {
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for (h=-1; h<2; h++) {
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if ((w != 1) || (h != 1)) {
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@ -1504,7 +1504,7 @@ int rect_testRectEmptyParam(void *arg)
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{
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SDL_bool result;
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// invalid parameter combinations
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/* invalid parameter combinations */
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result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)NULL);
|
||||
SDLTest_AssertCheck(result == SDL_TRUE, "Check that function returns TRUE when 1st parameter is NULL");
|
||||
|
||||
|
@ -1526,7 +1526,7 @@ int rect_testRectEquals(void *arg)
|
|||
SDL_bool expectedResult;
|
||||
SDL_bool result;
|
||||
|
||||
// Equals
|
||||
/* Equals */
|
||||
refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
|
||||
refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
|
||||
refRectA.w=SDLTest_RandomIntegerInRange(1, 1024);
|
||||
|
@ -1563,7 +1563,7 @@ int rect_testRectEqualsParam(void *arg)
|
|||
rectB.w=SDLTest_RandomIntegerInRange(1, 1024);
|
||||
rectB.h=SDLTest_RandomIntegerInRange(1, 1024);
|
||||
|
||||
// invalid parameter combinations
|
||||
/* invalid parameter combinations */
|
||||
result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)NULL, (const SDL_Rect *)&rectB);
|
||||
SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
|
||||
result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)&rectA, (const SDL_Rect *)NULL);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue